Commit Graph

224 Commits

Author SHA1 Message Date
sum2012 c84ec49f09 Avoid duplicate logging in sceUtility*GetStatus 2014-04-27 13:43:51 +08:00
sum2012 55e19f46a5 Fix Resistance Houfuku noToki draw slowly in OSK in debug log
#4626
2014-04-27 07:39:07 +08:00
Henrik Rydgård 150cff20b5 Merge pull request #5956 from raven02/patch-24
sceUtility: fix some typo and formatting
2014-04-26 09:27:36 +02:00
raven02 5d5c24a173 sceUtility: fix some typo and formatting 2014-04-26 12:19:34 +08:00
sum2012 e17a1b1b5d Decrease log level in sceUtilityNetconfUpdate
Spam in Danball Senki BOOST
2014-04-24 21:11:23 +08:00
sum2012 11311b2b69 Imp sceUtilityScreenshotContStart 2014-03-30 14:42:29 +08:00
sum2012 d6de42df93 Fix sceUtilityScreenshotInitStart parameter 2014-03-30 13:57:06 +08:00
sum2012 8c33284901 Fix sceUtilityScreenshotUpdate
Fix "After the developer/publisher screen and the age warning only a
black screen."
2014-03-30 09:29:11 +08:00
Unknown W. Brackets 05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
Unknown W. Brackets 996fa39684 Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
Unknown W. Brackets e37244cfea Eat cycles in sceUtilitySavedataGetStatus().
Matching tests.  Improves performance in Fieldrunners startup and I think
in game.
2014-03-15 01:18:35 -07:00
lioncash b9886942a7 Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sum2012 740ce033cd Fix sceUtilityOskGetStatus
@unknownbrackets have confirmed it
2014-02-09 09:05:24 +08:00
sum2012 c42ec3a111 Increase more log level for InitStart 2014-02-09 08:01:41 +08:00
sum2012 8313c37c2a Increase sceUtilityOskInitStart log level 2014-02-09 06:54:12 +08:00
Unknown W. Brackets 074ef84559 Correct the rates set by sceSasSetSimpleADSR().
They were wrong for a few combinations before.  Could have effected how
accurate sound effects were (they may have been too quite, or dropped off
wrong, etc.)
2014-02-07 22:29:54 -08:00
Lioncash 76f72e2167 Fix a missing logging format parameter in sceUtility.cpp 2014-02-03 13:10:36 -05:00
sum2012 6f5d3eeab0 Fix sceUtilityScreenshotUpdate
Sorry ,typo in #5293
2014-02-01 22:45:51 +08:00
sum2012 ef8d996803 Add more log information in sceUtlity 2014-02-01 07:25:41 +08:00
Unknown W. Brackets f74e29977f Abort on a message dialog just moves to finished.
Still need to shutdown.  Fixes #5177.
2014-01-22 08:17:21 -08:00
Henrik Rydgard 9bde25dfa9 Moving the lang mapping to Config clears up some obcure file-to-file build dependency.
Should fix the build.
2014-01-03 19:04:43 +01:00
Henrik Rydgård ce378b231f Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
Henrik Rydgård 79ff2f0ba8 Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Unknown W. Brackets dc87cd2045 Stop reporting system param reads.
So games use it.  We'll have to decide what to do with that information,
but the reporting isn't that useful now.
2013-12-08 01:10:24 -08:00
Unknown W. Brackets 21c617a7be Correct some syscall names. 2013-12-02 23:40:16 -08:00
Henrik Rydgård e687b283f1 Logspam reduction 2013-11-06 10:34:56 +01:00
Unknown W. Brackets 81823d0d74 Fix a small type comparison warning. 2013-10-26 18:52:56 -07:00
sum2012 94694ded55 Add error log of SCE_KERNEL_ERROR_LIBRARY_NOTFOUND in sceUtilityLoadModule 2013-10-22 21:08:36 +08:00
sum2012 ab9f39851a correct last time commit
seem this should right
2013-10-22 20:29:25 +08:00
sum2012 940d819d00 Increase sceUtilityUnloadModule log level 2013-10-22 20:15:32 +08:00
Henrik Rydgard 1ec0a977e4 Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
shenweip 326d751945 Partly implemented for NetconfDialog. 2013-10-13 10:43:49 +08:00
Unknown W. Brackets f1bfbe6216 Oops, fix a logging typo. 2013-10-06 12:16:42 -07:00
sum2012 1a7da15491 Use better method to trace PSP_MODULE_NET_HTTP 2013-10-06 01:19:52 +08:00
sum2012 2815cb281a Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
thanks @unknownbrackets
2013-10-05 20:15:44 +08:00
sum2012 7213d27ea3 Increase log level in sceUtilityLoadModule
Some modules need return error as dissus  in
https://github.com/hrydgard/ppsspp/issues/860#issuecomment-25675539
2013-10-05 07:37:51 +08:00
shenweip 7bb798edb6 Implemented sceUtilityGamedataInstallUpdate. 2013-09-27 22:52:25 +08:00
The Dax a15ba1322d Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally. 2013-09-25 21:06:58 -04:00
shenweip 4986bf735b Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
dialog in sceUtilityGamedataInstallUpdate

Forget this before.
2013-09-18 21:34:28 +08:00
The Dax 426e6630d9 Rewrite most of the translation stuff to be cleaner.
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Henrik Rydgård 52e4a7cf5d Merge branch 'patch-1' of https://github.com/shenweip/ppsspp into shenweip-patch-1 2013-09-15 09:46:52 +02:00
Unknown W. Brackets 50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
shenweip d1cdf7538d fix wrong log message 2013-09-14 00:42:41 +08:00
shenweip 145a9b4e1d What a stupid 2013-09-13 23:57:31 +08:00
shenweip e286163690 Implemented some HLE functions for GamedataInstallDialog 2013-09-13 23:07:43 +08:00
Henrik Rydgard 324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Unknown W. Brackets 08225cad23 Return wrong dialog type in screenshot/gamesharing.
Should at least reduce reports of these failing, and give us better info.
May also work more correctly.
2013-08-31 14:42:55 -07:00
Unknown W. Brackets 74a7376604 Add some reporting and fix some duplicates. 2013-08-31 13:55:51 -07:00
Henrik Rydgard 67edc28aa5 Add reporting for some configurable systemparams that don't seem very interesting to keep 2013-08-30 23:06:21 +02:00
Unknown W. Brackets 2ef650aa2d Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00