Unknown W. Brackets
d0f3cfeb9b
Global: Remove some unused header code.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
1dc5ee424b
SaveState: Split out Do types to reduce headers.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
34f6d085a5
Global: Remove unnecessary includes.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
667a8522cc
Global: Cut down on file/string includes.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Henrik Rydgård
fd41c9cd57
These convenience overloads don't work in 32-bit builds, remove them.
2020-08-09 10:28:37 +02:00
Henrik Rydgård
fbf6008a03
Set debug names for more framebuffers and textures
2020-08-09 09:36:54 +02:00
Henrik Rydgård
2f5de1987e
Allow passing in an object name tag when creating framebuffers
2020-08-09 09:36:45 +02:00
Henrik Rydgård
11f9df33ba
Vulkan: Start adding object names for easier validation debugging
2020-08-08 21:29:29 +02:00
Henrik Rydgård
bf4db22165
SaveState: On section version failure, log out the name of the bad section.
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Also some other minor improvements to logging and comments.
2020-08-02 17:11:09 +02:00
Henrik Rydgård
dee0f3f9ec
Vulkan debug log: Remove some old exclusions, add a new one (for an old issue)
2020-08-02 15:41:44 +02:00
Henrik Rydgård
49ab71dc7c
ExceptionHandler uninstall: Don't crash if no exception handler already installed.
2020-07-27 16:54:50 +02:00
Henrik Rydgård
dc2370ab6b
Buildfix
2020-07-19 21:46:46 +02:00
Henrik Rydgård
0829543987
Third part of getting rid of PanicAlert
2020-07-19 20:34:02 +02:00
Henrik Rydgård
47a3bf1dd7
Step 2 of removing PanicAlert
2020-07-19 20:34:02 +02:00
Henrik Rydgård
617bbcfb87
Step 1 of removing PanicAlert
2020-07-19 20:33:25 +02:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård
dae9df3829
Fix a bug in crashhandler where we could end up disassembling far too much.
2020-07-19 17:23:21 +02:00
Henrik Rydgård
6560192d8e
Support full VSync control in SDL OpenGL.
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(Not yet Qt).
Forgot about iOS
SDL headless buildfix
Additional iOS buildfix
2020-07-19 12:07:16 +02:00
Henrik Rydgård
f5afb2dbbd
Improve some logging, and print the line number from PanicAlerts.
2020-07-19 11:10:51 +02:00
Henrik Rydgård
49d9caeb0d
SDL: Avoid destroying the surface on resize.
2020-07-18 20:40:20 +02:00
Henrik Rydgård
697c3b8b36
Cleanup log output on swapchain/surface recreation.
2020-07-18 20:35:39 +02:00
Henrik Rydgård
f5fd27c3b6
Buildfix. Checking _POSIX_VERSION is not recommended anyway.
2020-07-15 13:53:20 +02:00
Henrik Rydgård
626d173d10
Split the fault handling from MemMap.cpp to MemFault.cpp.
2020-07-15 12:12:57 +02:00
Henrik Rydgård
cb1e0438f9
Fix
2020-07-14 14:39:19 +02:00
Henrik Rydgård
82bc6f6cc5
Windows ARM fix, cleanup
2020-07-14 13:47:25 +02:00
Henrik Rydgård
056999a691
Refactor MachineContext.h to reduce ifdefs elsewhere.
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Also fixes Windows on ARM64 (at least the build).
2020-07-14 13:47:25 +02:00
Henrik Rydgård
6f97c3d422
Various platform buildfixes
2020-07-14 09:25:59 +02:00
Henrik Rydgård
a56f391713
Make fastmem memory exceptions report the exceptions to Core correctly.
2020-07-14 09:25:45 +02:00
Henrik Rydgard
15c7358e80
Try USE_SIGACTION_ON_APPLE on IOS.
2020-07-14 09:25:45 +02:00
Henrik Rydgard
ac456c2231
MachineContext, Linux/Android: Try to support android-x86 (32-bit)
2020-07-14 09:25:45 +02:00
Henrik Rydgard
fdcf4f06f2
Add x64Analyzer to Android.mk. Some minor cleanup
2020-07-14 09:25:45 +02:00
Henrik Rydgård
96a40bb36d
Exceptions: A bit more consistency in callback registeration.
2020-07-14 09:25:45 +02:00
Henrik Rydgård
c3016fe6a5
Mac/Linux buildfixes
2020-07-14 09:25:45 +02:00
Henrik Rydgard
c988d42b04
ARM/ARM64 instruction analysis, hook up to handler
2020-07-14 09:25:45 +02:00
Henrik Rydgard
aa802ecc0f
Skip bad reads/writes by the guest executable.
2020-07-14 09:25:45 +02:00
Henrik Rydgard
1fce6de8b1
Simple exception handler so we can ignore accesses that happen within the PSP memory space.
2020-07-14 09:25:45 +02:00
Henrik Rydgård and GitHub
3691cc990f
Merge pull request #13052 from hrydgard/sdl-resize-fixes
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Partly clean up SDL resize code, should help #11974
2020-06-24 01:36:38 +02:00
Henrik Rydgård
f9cef5b6b2
Partly clean up SDL resize code, should help #11974
2020-06-24 01:06:01 +02:00
Henrik Rydgård
7180c2a4c2
Enable Vulkan validation in SDL debug builds
2020-06-23 21:57:02 +02:00
Henrik Rydgård
cd1d73436d
Vulkan: Recreate the swapchain if we get too many "out of date" frames.
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Should help an issue on my Linux laptop with Intel GPU.
2020-06-22 00:45:05 +02:00
Henrik Rydgård
3d743a5ae7
Buildfixes
2020-06-22 00:01:31 +02:00
Henrik Rydgård
fbc4fa5bca
Move the responsibility to register the debugutils callback to the VulkanContext. We only use one anyway.
2020-06-21 23:04:51 +02:00
Henrik Rydgård
6532c345c8
Simplify the validation interface code, bugfixes
2020-06-21 23:04:51 +02:00
Henrik Rydgård
1793b65ec1
Vulkan: Remove support for the old VK_EXT_debug_report extension
2020-06-21 23:04:51 +02:00
Henrik Rydgård
414b0e00e5
ColorConv: Fix typo introduced in #12882 , fixing #13014
2020-06-15 16:11:47 +02:00
Henrik Rydgård
6b93e73a8e
Update lang submodule.
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(also sneak in a couple of log lines)
2020-06-14 17:14:22 +02:00
Unknown W. Brackets
9064bbcad1
Windows: Move git-version update to build event.
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Doing it on each project made it possible for two to overwrite each other.
It's rare, but this could corrupt git-version.cpp.
This makes it run when Core is resolved, and also on Windows/Headless only.
It may still require two compiles to update, but that's not a new problem.
2020-05-23 13:34:41 -07:00
Unknown W. Brackets
2a2584ec23
Global: Add more other platforms to MSVC project.
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To facilitate refactoring/searching files better.
2020-05-23 13:09:52 -07:00
Unknown W. Brackets
0ff922c3e0
Android: Buildfix.
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Not sure why the linker is having trouble with VulkanDebug.cpp.
2020-05-23 08:29:21 -07:00