Commit Graph
14343 Commits
Author SHA1 Message Date
Henrik Rydgård a8a60d3e17 Merge pull request #13959 from sum2012/mp3_minor
Resample mp3 in 32000Hz
2021-01-24 09:21:57 +01:00
sum2012 25a09288e9 Resample only in 32000Hz 2021-01-24 04:51:26 +08:00
Henrik Rydgård 938d75272a Merge pull request #13963 from unknownbrackets/plugins-config
Plugins: Enable by default
2021-01-23 21:15:18 +01:00
Unknown W. Brackets 510aaa1263 Plugins: Enable by default. 2021-01-23 10:26:06 -08:00
Henrik Rydgård b856b5c23c Merge pull request #13962 from unknownbrackets/ppge-shrink
PPGe: Scale down by worst of window/internal res
2021-01-23 18:38:44 +01:00
Unknown W. Brackets 0b666d0dac PPGe: Scale down by worst of window/internal res.
See #13958.
2021-01-23 09:04:58 -08:00
sum2012 8a1b0bd210 build fix 2021-01-23 21:51:18 +08:00
sum2012 64a51e1658 Resample all mp3
Fix #5213
2021-01-22 21:12:07 +08:00
Henrik Rydgård 4595fcd83b Merge pull request #13946 from unknownbrackets/debugger-input
Add debugger APIs for buttons and analogs
2021-01-19 09:32:17 +01:00
Henrik Rydgård 9a94031c8a Merge pull request #13947 from unknownbrackets/kernel-timing
Kernel: Adjust sceKernelGetThreadExitStatus timing
2021-01-19 07:56:08 +01:00
Unknown W. Brackets dd2bd55bcb Kernel: Adjust sceKernelGetThreadExitStatus timing.
See #13703.
2021-01-18 22:09:37 -08:00
Unknown W. Brackets 1148e6e4ba Debugger: Include all press states for convenience.
In case of a multi-button shortcut, which might be common for debugging.
2021-01-18 18:14:48 -08:00
Unknown W. Brackets f97df5d153 Debugger: Broadcast ctrl input events.
This can be useful to trigger debugging functionality on button press.
2021-01-18 18:14:48 -08:00
Unknown W. Brackets de3277c679 Debugger: Add API to trigger buttons. 2021-01-18 16:58:34 -08:00
Unknown W. Brackets e42dac2fb4 Dialog: Simulate volatile memory lock behavior.
Also simply clear to zero, which isn't exactly correct but should be
fairly close.  See #8288 (NBA Live 08 hang.)
2021-01-18 11:07:21 -08:00
Unknown W. Brackets 8bd32b6009 Dialog: Manage status only through accessors. 2021-01-18 10:46:57 -08:00
Unknown W. Brackets 6db0f5106c Power: expose volatile memory lock/unlock funcs. 2021-01-18 10:37:12 -08:00
Unknown W. Brackets 70d92139db Headless: Simplify executing a ppdmp via headless. 2021-01-17 18:33:59 -08:00
Unknown W. Brackets a964615c41 Headless: Disable http disk cache. 2021-01-17 18:33:35 -08:00
Unknown W. Brackets 53b9a8e48c HLE: Hook Worms text render copy func.
This func takes drawn text and replaces stencil with alpha based on the
color intensity to prepare text for blending.

See #12380.
2021-01-17 12:38:03 -08:00
Unknown W. Brackets 8fe9bedb78 Module: Keep the state for each import.
On exports, we iterate modules then imports.
But on imports, we iterate the exports to find the module, so we need to
keep the state around higher up.
2021-01-16 19:32:37 -08:00
Henrik Rydgård 720c5b4176 Merge pull request #13927 from unknownbrackets/unlink
Module: Reverse a single HI16/LO16 pair correctly
2021-01-16 23:58:51 +01:00
Unknown W. Brackets 6efd1ae7f4 Module: Keep HI16/LO16 in a temp state object.
This doesn't need to live any longer than the link or unlink, so let's
just make that abundantly clear.
2021-01-16 11:57:37 -08:00
Unknown W. Brackets 17f3de66c5 Module: Reverse a single HI16/LO16 pair correctly.
If there is only one imported variable as a HI16/LO16, unloading the
module wasn't properly reversing the link.  See #13104.
2021-01-16 10:04:20 -08:00
ANR2ME 23efd22efb Fix Stuck issue on some games (Dissidia 012, Full Auto 2, etc) when Failed to connect to Adhoc Server (faked success) 2021-01-16 20:55:40 +07:00
Unknown W. Brackets 5354459476 irjit: Update clobber flag on inst swap.
Fixes IR in Persona 3.
2021-01-10 16:41:45 -08:00
Unknown W. Brackets 9dcb70d502 irjit: Add disable flag for simplify passes. 2021-01-10 14:50:32 -08:00
Henrik Rydgård 291f9fdd70 Merge pull request #13902 from unknownbrackets/ui-cleanup
UI: Cleanup Windows header in MainScreen.cpp
2021-01-10 00:24:13 +01:00
Unknown W. Brackets b60074f697 http: Prevent Windows header leak from HTTPClient. 2021-01-09 14:45:03 -08:00
Henrik Rydgård 55b5c6f57f Merge pull request #13899 from vnctdj/i18nImprovements
Improve some i18n things
2021-01-09 22:22:39 +01:00
Unknown W. Brackets 021f4adfad irjit: Fix mtv for INF4. 2021-01-09 12:43:50 -08:00
Unknown W. Brackets 670334bd0c irjit: Correct flags for SetCtrlVFPUReg.
Fixes #13897.  Caused the reg to be optimized out.
2021-01-09 12:33:08 -08:00
Unknown W. Brackets d3c06266c5 jit: Fix conditional disable flags. 2021-01-09 11:50:32 -08:00
vnctdj 5dd71db818 Improve some i18n things
- reuse some translations
- move some strings to a more suitable category

I will adapt the lang .ini files accordingly.
2021-01-09 18:50:00 +01:00
ANR2ME 228d17ef0c Reducing AdhocMatching events delay to prevent matchingEvents from piling up on Lord of Arcana. 2021-01-09 01:54:47 +07:00
ANR2ME 72549443e4 Send AdhocMatching Data from within HLE whenever possible instead of through matchingEvent Thread. 2021-01-09 01:52:29 +07:00
ANR2ME dbce1a4c1d Prevent access violation when running out of userMemory due to piling up AdhocMatching events. 2021-01-09 00:55:11 +07:00
Unknown W. Brackets b462946e7c Core: Properly stop on abrupt shutdown.
When dragging a game/dump/etc. into PPSSPP while running, we call shutdown
immediately.  This wasn't properly notifying Stop handlers.

Fixes #13884.
2021-01-07 23:14:54 -08:00
Unknown W. Brackets 3316633c60 Savedata: Reduce some noisy logging.
These aren't errors.
2021-01-05 07:21:41 -08:00
Henrik Rydgård 71511adad6 Merge pull request #13868 from unknownbrackets/savedata
Savedata: Prevent garbage bleeding into save icons
2021-01-04 08:06:04 +01:00
Unknown W. Brackets 4573907098 Savedata: Prevent garbage bleeding into save icons.
This pads out the icon data and also fixes a potential buffer overflow
during image data copy.
2021-01-03 16:26:31 -08:00
Henrik Rydgård f0784de9e3 Merge pull request #13866 from unknownbrackets/rewind
SaveState: Allow rewind on mobile
2021-01-03 22:56:01 +01:00
Unknown W. Brackets fd7d8a7c02 SaveState: Allow rewind on mobile.
It's in the settings, so it should work.  Mobile devices have a lot more
RAM than they did 7 years ago.
2021-01-03 10:42:40 -08:00
Henrik Rydgård 678d881a1b Merge pull request #13855 from unknownbrackets/headless
Remove "Null" GPU and enable softgpu without a backend
2021-01-02 20:41:55 +01:00
Unknown W. Brackets 3c9ab13672 GPU: Remove NULL GPU.
We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Unknown W. Brackets 64f3830668 Psmf: Fix a potential leak on shutdown. 2021-01-01 15:43:13 -08:00
Unknown W. Brackets cd6be61d98 Common: Correct some formatting type mismatches. 2021-01-01 15:43:13 -08:00
Henrik Rydgård 3c59e2351c Merge pull request #13835 from hrydgard/report-small-memstick-fix
If we are reporting a small memstick size, but data is bigger, lie.
2021-01-01 10:16:56 +01:00
Henrik Rydgård 7568ba9a76 Merge pull request #13843 from unknownbrackets/actions
Implement GitHub Actions build
2020-12-31 17:23:44 +01:00
Unknown W. Brackets 7b9431f463 Net: Remove static declarations from h file.
Were just causing warnings.
2020-12-31 08:12:48 -08:00