Henrik Rydgård
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6df37b86bc
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Merge pull request #14076 from unknownbrackets/zhp-map
GPU: Force texture invalidation for ZHP minimap
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2021-02-15 11:33:32 +01:00 |
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Henrik Rydgård
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1c3c384289
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Merge pull request #14079 from unknownbrackets/ppge-aspect
Savedata: Show save icons with proper aspect ratio
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2021-02-15 11:20:41 +01:00 |
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Henrik Rydgård
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a2093da542
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Merge pull request #14088 from unknownbrackets/fakejit
Jit: Fix compilation of FakeJit and MipsJit
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2021-02-15 09:13:38 +01:00 |
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Henrik Rydgård
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931263555a
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Merge pull request #14133 from unknownbrackets/debugger-invalidate
Debugger: Invalidate when using memory APIs
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2021-02-15 09:12:36 +01:00 |
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Unknown W. Brackets
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9d22297a90
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Windows: Use CommonWindows more consistently.
Also, make sure WinSock2.h is included beforehand where it's needed.
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2021-02-14 10:30:10 -08:00 |
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Unknown W. Brackets
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da2e722794
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Windows: Fix some format warnings.
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2021-02-14 10:30:10 -08:00 |
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Unknown W. Brackets
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0ffac20fcd
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Common: Include unistd.h before ctime on mingw.
This is required for localtime_r and similar to be available.
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2021-02-14 10:30:10 -08:00 |
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Unknown W. Brackets
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2c165c9b6d
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Windows: Fix improper case or missing includes.
As per mingw errors/warnings.
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2021-02-14 10:30:10 -08:00 |
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Unknown W. Brackets
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9cfaac6d90
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Debugger: Invalidate when using memory APIs.
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2021-02-13 09:50:04 -08:00 |
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Henrik Rydgård
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f34f554321
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Don't assert on invalid format in CwCheat.
Not sure exactly what we should do, though..
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2021-02-13 18:36:52 +01:00 |
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Henrik Rydgård
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14e3df6675
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Merge pull request #14132 from unknownbrackets/io-validsize
Io: Truncate reads/writes to valid memory
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2021-02-13 18:30:45 +01:00 |
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Unknown W. Brackets
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788e8c3bbc
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Io: Truncate reads/writes to valid memory.
A PSP might crash in these cases, but it's better if we avoid a crash.
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2021-02-13 08:24:39 -08:00 |
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ANR2ME
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5a10835987
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Fix lobby issue on The Warriors, probably also fix similar issue on other games too.
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2021-02-11 20:51:49 +07:00 |
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ANR2ME
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0ce2c2c6e9
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Windows recvfrom doesn't support MSG_TRUNC, so we're using dummy buffer with max size as alternative for peeking actual size of the next pending message.
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2021-02-11 07:40:35 +07:00 |
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ANR2ME
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fc452c0dfd
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Fix frozen (0 FPS) issue on Kao Challengers and Asterix & Obelix XX (probably also fix other games from the same developer with similar issue) https://github.com/hrydgard/ppsspp/issues/14103
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2021-02-11 03:44:25 +07:00 |
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Henrik Rydgård
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8b101ae4a1
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Rename the new warmup variable from #14091
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2021-02-09 16:11:59 +01:00 |
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Henrik Rydgård
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8b05561076
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Merge pull request #14091 from sum2012/mpeg_god_eater
Only allow sceMpegGetAvcAu warmup for God Eater Series
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2021-02-09 16:09:21 +01:00 |
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sum2012
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b127aace57
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Only allow sceMpegGetAvcAu warmup for God Eater Series
Fix #14086
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2021-02-09 22:46:09 +08:00 |
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Henrik Rydgård
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4b67fe4947
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Remove now-redundant check
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2021-02-09 10:17:15 +01:00 |
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Henrik Rydgård
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6db827093d
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Buildfix
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2021-02-09 09:48:34 +01:00 |
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Henrik Rydgård
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f6b2070e47
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Cause the correct type of exception. Never ignore EXEC_ADDR exceptions.
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2021-02-09 09:38:03 +01:00 |
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Henrik Rydgård
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6b4356a060
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Handle exec addr errors better - don't let IgnoreBadMemoryAccesses skip dispatcher exceptions.
It would then just fall through into the compiler and die.
Should remove one of the "mystery" crashes from #14082.
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2021-02-09 09:32:38 +01:00 |
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Unknown W. Brackets
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4e24b27053
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mipsjit: Fix basic compilation.
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2021-02-08 23:30:14 -08:00 |
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Unknown W. Brackets
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c7635a5d2f
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Jit: Fix compilation of FakeJit.
Maybe should just remove this...
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2021-02-08 23:17:15 -08:00 |
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Henrik Rydgård
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b539ce8c2c
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Merge pull request #14078 from unknownbrackets/ppge-alloc
PPGe: Decimate text images properly
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2021-02-08 10:09:21 +01:00 |
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Unknown W. Brackets
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f798d9fe4b
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Savedata: Show save icons with proper aspect ratio.
This mainly matters for Minis.
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2021-02-07 23:39:12 -08:00 |
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Unknown W. Brackets
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c2415d7593
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Savedata: Show corrupted data more clearly.
Include the folder name and show a darkened icon so it's clearer.
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2021-02-07 23:18:39 -08:00 |
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Unknown W. Brackets
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f7c17817fe
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PPGe: Decimate early if kernel alloc fails.
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2021-02-07 23:17:53 -08:00 |
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Unknown W. Brackets
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c87b53a9fe
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PPGe: Decimate text images properly.
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2021-02-07 23:06:35 -08:00 |
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Unknown W. Brackets
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ec3bfe08ae
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GPU: Force texture invalidation for ZHP minimap.
See #14069, our texture hash misses this change.
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2021-02-07 09:02:28 -08:00 |
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Henrik Rydgård
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e83b4f03be
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Merge pull request #14072 from ANR2ME/adhoc
[Adhoc] Fix the flickering loop when playing multiplayer on Samurai Dou Portable/Way of the Samurai Portable
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2021-02-07 16:02:34 +01:00 |
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Henrik Rydgård
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93478e0b97
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Merge pull request #14067 from unknownbrackets/ppge-text-alloc
PPGe: Fallback to atlas text on alloc fail
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2021-02-07 09:09:17 +01:00 |
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Unknown W. Brackets
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f75cb9fbae
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Thread: Log error waiting already waiting thread.
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2021-02-06 23:55:58 -08:00 |
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Unknown W. Brackets
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b9ae574679
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Thread: Log error when delaying a waiting thread.
This will handle double delaying and delaying in general.
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2021-02-06 23:55:46 -08:00 |
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ANR2ME
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8432d6c5d7
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Removing hleDelayResult from internal adhoc functions to prevent waking up thread that supposed to be blocked by the outer HLE.
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2021-02-07 12:09:29 +07:00 |
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ANR2ME
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f17d387a65
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Updated some Logs to help finding the location of the call to debug.
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2021-02-07 12:08:02 +07:00 |
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Unknown W. Brackets
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c99de6409d
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Sas: Minor clenaup.
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2021-02-06 18:37:05 -08:00 |
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Unknown W. Brackets
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b52c432f06
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CoreTiming: Ensure we never idle into the past.
Better to keep away from quantum trickiness here.
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2021-02-06 18:35:55 -08:00 |
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Unknown W. Brackets
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839be8e636
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PPGe: Clear text allocations on shutdown.
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2021-02-06 14:23:35 -08:00 |
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Unknown W. Brackets
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47523a0557
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PPGe: Fallback to atlas text on alloc fail.
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2021-02-06 14:10:18 -08:00 |
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ANR2ME
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04434ea68e
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Fix possible race condition issue.
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2021-02-05 21:54:00 +07:00 |
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ANR2ME
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ddc122bcbe
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Moving hleDelayResult from internal function of SetSocketAlert to prevent waking up HLE-blocked thread
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2021-02-05 21:54:00 +07:00 |
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ANR2ME
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a7eccc0c6f
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Minor renaming
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2021-02-05 21:53:59 +07:00 |
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ANR2ME
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79c30ee716
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We don't really need to allocate a buffer when using MSG_TRUNC on recvfrom
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2021-02-05 21:53:59 +07:00 |
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Henrik Rydgård
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5babc1af2c
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Merge pull request #14062 from unknownbrackets/ui-load-error
Core: Reset state properly on CPU init failure
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2021-02-05 09:06:06 +01:00 |
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Unknown W. Brackets
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aca9953b3c
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Core: Reset state properly on CPU init failure.
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2021-02-04 21:41:40 -08:00 |
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ANR2ME
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849fe4ade1
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Updated PdpStat to prevent rcv_sb_cc from exceeding the buffer size arg (since we use larger buffer size to prevent micro stutters or disconnection issue due to too many dropped packets with small buffer size).
TODO: May need to improve it to be able to calculate the correct size if there are multiple datagram messages
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2021-02-04 10:31:01 +07:00 |
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ANR2ME
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f2e7a2a9ba
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Fix possible lock issue during AdhocMatchingStart
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2021-02-04 10:15:29 +07:00 |
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ANR2ME
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a51036ffaf
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Updated PdpStat and PtpStat
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2021-02-02 03:39:04 +07:00 |
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Unknown W. Brackets
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30b6f1f865
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Merge pull request #14043 from unknownbrackets/vertexjit-abi
vertexjit: Correct saved registers on x64
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2021-01-31 15:38:00 -08:00 |
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