Henrik Rydgård
d43b1d4618
String function cleanup
2025-08-31 14:45:41 +02:00
Henrik Rydgård
9218fe9b59
Rework the shutdown logic in the OpenGL backend. Eliminated race conditions.
2025-08-31 10:57:06 +02:00
Henrik Rydgård
b813a6c30f
Logging improvements
2025-08-31 00:59:51 +02:00
Henrik Rydgård
539abb8d4f
More minor cleanups
2025-08-31 00:59:51 +02:00
Henrik Rydgård
00a13bfb14
Fix static analysis warnings (pointless move, empty instead of size)
2025-08-31 00:59:51 +02:00
Henrik Rydgård
6cfea96e58
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
Henrik Rydgård
dbe6ec80a0
Fix some bad "for (auto x : y)" usage
2025-04-29 16:46:14 +02:00
Henrik Rydgård
41b77bf1ae
More log cleanup
2025-04-14 22:27:51 +02:00
Henrik Rydgård
4dd3621fa0
Remove some unnecessary <algorithm> includes.
2024-12-18 17:04:27 +01:00
Henrik Rydgård
111d0c872d
Global rename of FBChannel to Aspect, also make it a class enum
2024-12-15 22:24:05 +01:00
Henrik Rydgård
6763c13f88
ImGui: Finish implementing pipeline switching for all backends
2024-11-27 01:19:05 +01:00
Henrik Rydgård
09779e0f44
ImGui drawing: Allow varying the pipeline when binding textures
2024-11-26 19:59:09 +01:00
Henrik Rydgård
eaff38f161
Implement ImGui clipped batch texturing support in the other backends too
2024-11-26 09:38:30 +01:00
Henrik Rydgård
c6c9e32d15
Fix the ImDebugger on OpenGL
2024-11-21 15:48:18 +01:00
Henrik Rydgård
472103d460
Back out the 32-bit index buffer support. Not actually needed for ImGui.
2024-11-04 23:14:39 +01:00
Henrik Rydgård
184a3ecf2a
Code fixes. Correct the UWP fix
2024-11-04 23:14:39 +01:00
Henrik Rydgård
17a7c80cb1
Get it rendering on Vulkan and D3D11 (OpenGL is bugged though)
2024-11-04 23:14:39 +01:00
Henrik Rydgård
d37c04079d
Change the 2D matrix generation to query the coordinate convention from the draw context
2024-11-04 23:14:23 +01:00
Henrik Rydgård
8f8598c347
thin3d: Add partial support for 32-bit index buffers. Add DrawIndexedUP.
2024-11-04 23:14:22 +01:00
Henrik Rydgård
a545d3074f
Do some renaming, dedupe some strings (old commit resurrected), add an assert
2024-10-22 22:28:06 +02:00
Henrik Rydgård
a6a189c24d
An old version of android had strict JNI validation of UTF-8 strings enabled. Let's pass it.
2024-10-22 11:02:26 +02:00
Henrik Rydgård
e1527233d9
Add the EmuScreen pass assert on OpenGL as well
2024-10-14 14:35:35 +02:00
Henrik Rydgård
4d6905672e
Bunch more linting
2024-10-10 11:57:10 +02:00
Henrik Rydgård
e0c12c9547
More lint warning fixes
2024-10-10 10:52:45 +02:00
Henrik Rydgård
b2d9ac54dd
Make InfoField an "enum class", extract function FormatAPIVersion
2024-09-25 16:34:33 +02:00
Henrik Rydgård
a6dbb4dfdb
Merge pull request #19468 from hrydgard/german-static-const-override
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Code cleanup: Add some const and static modifiers
2024-09-17 17:35:06 +02:00
Henrik Rydgård
0bb69a0ccf
Merge pull request #19464 from hrydgard/german-align-struct-64
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Partial application of GermanAizek's PR #19047
2024-09-17 15:29:15 +02:00
Henrik Rydgård
2ba4eaf3dd
First part of the const changes etc
2024-09-17 15:13:13 +02:00
Henrik Rydgård
9d48e51205
Merge pull request #19467 from hrydgard/german-check-before-delete
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[Common/Core/Windows] Removed excess check pointer before delete or free
2024-09-17 14:27:41 +02:00
Henrik Rydgård
ed8f0c560a
Merge branch 'master' into fix-core-gpu-always-true
2024-09-17 13:03:26 +02:00
Herman Semenov
3c66f149d3
[Common/Core/Windows] Removed excess check pointer before delete or free()
2024-09-17 11:34:42 +02:00
Herman Semenov
dcb8b4f81b
[GPU/Core/Debugger] Reduced struct sizes using align for x64 platforms, fields carefully moved
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Then revert changes that aren't worth it
2024-09-16 13:32:48 +02:00
Henrik Rydgård
665f03ff62
Add provoking vertex to caps, flip the flag around
2024-07-17 14:40:52 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Luboš V
8120d4c10c
OpenGL - Remove unused code
2024-06-24 19:12:01 +02:00
Lubos
ffca688f99
OpenXR - Remove multiview
2024-06-24 17:00:56 +02:00
Henrik Rydgård
3065979528
iOS: Fix hang when task switching in GL mode
2024-05-29 18:21:58 +02:00
Henrik Rydgård
f864f52b64
More app lifecycle work. Switching between Vulkan and OpenGL now works.
2024-05-24 11:48:44 +02:00
Henrik Rydgård
9dc8c05fae
Merge pull request #19038 from GermanAizek/all-fields-init-refactor
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[Core/GL/UI] Not all fields initilize and minor code refactor
2024-05-12 17:05:39 +02:00
Herman Semenov
8e580045cd
Fixed condition always false using unsigned int and logical AND 0 & 4
2024-04-11 16:56:59 +03:00
Herman Semenov
c901e8c9bb
[Core/GPU] Fixed condition blocks where result always true
2024-04-11 16:05:11 +03:00
Herman Semenov
0d1f7e2e6c
[Core/GL/UI] Not all fields initilize and minor code refactor
2024-04-11 15:50:42 +03:00
Henrik Rydgård
c0bc6446dd
Improve assert, cleanup
2024-02-01 16:33:01 +01:00
Henrik Rydgård
7af6501a6f
UI: ScrollView: Improve interaction with the scroll bar thingy, avoid accidental clicks
2024-01-31 09:37:11 +01:00
Henrik Rydgård
cbb4236cd8
Vulkan: Attempt to fix some more shutdown race conditions, simplify.
2024-01-17 14:49:49 +01:00
Henrik Rydgård
e3177ac870
Make some global string pointers const, not just the strings.
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Minor cleanup.
2023-12-29 14:09:45 +01:00
Henrik Rydgård
126d88ecfc
Back out clearly inconsequential/useless .reserve() calls
2023-12-29 08:27:56 +01:00
Herman Semenov
b8748ae9e5
[Common/File/GPU/Render/Input] Using reserve if possible
2023-12-15 14:00:51 +03:00
Henrik Rydgård
31c85ae0a5
Add the basics of a played-time tracker.
2023-11-26 19:15:38 +01:00
Jools Wills
82ce83185e
Fix building on OpenGL ES 2.0 (RPI VideoCore IV)
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GL_COMPRESSED_RGBA_ASTC_4x4_KHR is not defined and looks to be an OpenGL ES 3.0 extension.
This fixes building on the Raspberry Pi 1-3 using VideoCore IV OpenGL ES 2.0 headers.
2023-11-21 20:16:09 +00:00