Henrik Rydgård
d6ebfed432
Fix some bugs and warnings from a pass of static analysis
2026-01-29 17:41:54 +01:00
Henrik Rydgård
3a7911407b
Assorted minor cleanups
2026-01-19 15:47:40 +01:00
刘皓
295ac0e9f6
Merge branch 'master' into libretro-vfs
2026-01-02 12:58:27 -05:00
刘皓
5716cbd41d
Use the libretro VFS interface in libretro builds
2026-01-01 00:24:01 -05:00
Henrik Rydgård
5f7a937466
Rename ValidSize to ClampValidSizeAt
2025-12-30 20:31:07 +01:00
Henrik Rydgård
c20be71c10
Fix the API for MIPSAssembleOpcode to remove a global
2025-11-03 16:08:07 +01:00
Henrik Rydgård
b304fbe0c9
Build armips in libretro builds (requirement for some lua functionality)
2025-10-08 09:45:44 -06:00
Silvris
6d5bf32796
initial tests
2025-09-19 02:40:13 -05:00
Henrik Rydgård
33b87578c5
Revive old alignment utility functions, give them better names.
2025-09-03 20:48:51 +02:00
Henrik Rydgård
f2df336f79
Resolve #20746 by checking addresses harshly in MIPSAnalyst
...
By fixing up badly aligned addresses in HLESubscriber.cpp.
This should help eliminate any bad usage within PPSSPP itself, while
also keeping existing websocket code working.
Additionally, this makes some end addresses exclusive instead of
inclusive, which simplifies address math.
2025-09-03 20:32:19 +02:00
Henrik Rydgård
5751e202a5
Remove redundant .c_str()
2025-08-31 13:37:43 +02:00
Henrik Rydgård
3b3257ad99
Fix crash in debug builds in gpu.stats.get
2025-08-26 10:24:30 +02:00
Henrik Rydgård
a7b36ae0ae
Websocket: Request resets asynchronously. sync won't work.
2025-08-26 10:12:43 +02:00
Henrik Rydgård
18ccef1bd4
Just some minor code modernization
2025-08-25 10:45:12 +02:00
Henrik Rydgård
d9b7e370f3
ImDebugger: Add initial implementation of a watch window
2025-08-15 21:58:32 +02:00
Nemoumbra
846c265972
Fixed the docs + better wording
2025-08-10 17:44:38 +03:00
Henrik Rydgård
cc3fbb22e4
Change some stat arrays from double to float (to save mem bandwidth)
2025-06-18 11:00:27 +02:00
Henrik Rydgård
ff37cbe184
Minor memory safety fixes
2025-05-14 09:39:09 +02:00
Henrik Rydgård
b24ce4bd14
Simplifications
2025-04-05 09:18:56 +02:00
Henrik Rydgård
2bfe327dbd
Expose PSPThread in the same manner
2025-03-31 10:24:03 +02:00
Henrik Rydgård
644f5e4e6c
Expose PSPModule (so the debugger can access it later)
2025-03-31 09:56:08 +02:00
Henrik Rydgård
088a02bfdb
Cleanup a lot of the bootup state management.
2025-03-30 14:02:29 +02:00
Henrik Rydgård
c1828f69b9
Add an option to compress .ppsym files when saving or not (was always on before).
2025-03-29 18:17:41 +01:00
Henrik Rydgård
1a93d8a1f9
Some work on symbol export, minor cleanups
2025-03-29 14:23:59 +01:00
Henrik Rydgård
acad90a041
More work on the lua console
2025-03-27 14:26:48 +01:00
Henrik Rydgård
4989ec61d9
BreakpointManager: Safer and simpler updates.
2025-03-03 13:59:42 +01:00
oltolm
02e767866a
fix compiler warnings
2025-02-22 14:15:15 +01:00
Henrik Rydgård
31cf5771f4
Turn the break reason into an enum, fix some minor issues
2025-02-19 16:01:11 -06:00
oltolm
9566065455
make compile on mingw-w64
2025-01-11 01:25:27 +01:00
Henrik Rydgård
23954f5403
Implement the disassembly mode too
2025-01-09 13:35:29 +01:00
Henrik Rydgård
c91169e702
Restore removed <algorithm> includes.
...
Turns out these were needed after all. For some reason, on Windows and
Mac, <algorithm> gets auto-included by something else so I don't notice
when it's missing, and MSVC's include dependency tracker doesn't see it
either.
2024-12-19 09:53:07 +01:00
Henrik Rydgård
4dd3621fa0
Remove some unnecessary <algorithm> includes.
2024-12-18 17:04:27 +01:00
Henrik Rydgård
45cf6d423e
Buildfixes
2024-12-18 13:57:29 +01:00
Henrik Rydgård
3e198c53b2
More include cleanup
2024-12-18 13:57:26 +01:00
Henrik Rydgård
96cab3f267
Rework the log manager to be more robust
2024-12-16 12:33:58 +01:00
Henrik Rydgård
638607d29a
Refactor: Make GPUCommon own the framedump "recorder".
2024-12-15 12:07:44 +01:00
Henrik Rydgård
597be1c9bc
Stop pretending that DisassemblyManager isn't a singleton - it currently is.
2024-12-12 19:25:04 +01:00
Henrik Rydgård
94da486da8
DebugInterface const cleanup
2024-12-12 19:04:01 +01:00
Henrik Rydgård
20a17a0e8d
Reorganize DebugInterface etc a bit.
...
KernelThreadDebugInterface no longer has a useless copy of a MIPSDebugInterface.
2024-12-12 18:54:46 +01:00
Henrik Rydgård
39ffe92e0a
LR->RA rename, fixes
2024-12-12 17:47:37 +01:00
Henrik Rydgård
637d15434e
Minor code cleanup. Add Goto LR button
2024-12-10 22:56:03 +01:00
Henrik Rydgård
83af54950f
Move more core-related stuff into Core.cpp/h
2024-12-08 11:54:58 +01:00
Henrik Rydgård
474e7acf54
Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping.
2024-12-05 00:51:59 +01:00
Henrik Rydgård
ea43e07cce
Move some stuff around, rename some stuff
2024-12-05 00:36:48 +01:00
Henrik Rydgård
3ffff831c7
Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows.
2024-12-03 21:39:42 +01:00
Henrik Rydgård
0f97578a35
Replace a bad function
2024-12-03 20:33:12 +01:00
Henrik Rydgård
96c4a10e8c
Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping.
2024-12-01 21:04:21 +01:00
Henrik Rydgård
a74e4a105c
ImDebugger register window: Show fpcond on FPU tab. Fix display issue in kernelobj window
2024-11-26 08:41:39 +01:00
Henrik Rydgård
20c4649963
Fix step over, other stepping issues
2024-11-25 19:02:17 +01:00
Henrik Rydgård
3cba1135d5
Add basic breakpoint editing window. Need UI refinement
2024-11-25 00:23:28 +01:00