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Fix path issue in Android
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1237dd5077
commit
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1 file changed
+9
-11
+9
-11
@@ -46,7 +46,7 @@
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#include "Core/Reporting.h"
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#include "Common/Crypto/md5.h"
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#include <sstream>
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#include <string.h>
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GameScreen::GameScreen(const Path &gamePath) : UIDialogScreenWithGameBackground(gamePath) {
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//g_BackgroundAudio.SetGame(gamePath);
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@@ -464,19 +464,17 @@ std::string MD5_262144_File(const Path filename) {
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UI::EventReturn GameScreen::OnDoMD5(UI::EventParams& e) {
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MD5string = "";
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std::string tmpstr = gamePath_.GetFilename();
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size_t pos = tmpstr.rfind('/');
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tmpstr = tmpstr.substr(pos + 1);
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MD5string = MD5FullFile(gamePath_) + "#";
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if (sfilesize <= 262144) {
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MD5string = MD5string + MD5FullFile(gamePath_);
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}
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else {
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MD5string = MD5string + MD5_262144_File(gamePath_);
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}
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MD5string = MD5string + "#" + std::to_string(sfilesize) + "#"+ gamePath_.GetFilename();
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MD5string = MD5string + MD5_262144_File(gamePath_);
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MD5string = MD5string + "#" + std::to_string(sfilesize) + "#" + tmpstr;
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btnCalcMD5_->SetEnabled(false);
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tvMD5_->SetText(MD5string);
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return UI::EVENT_DONE;
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}
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