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Setting reorganization, some changed strings, soft drop shadows for text on game screen
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@@ -93,6 +93,9 @@ void UITwoPaneBaseDialogScreen::CreateViews() {
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if (flags_ & (TwoPaneFlags::SettingsInContextMenu | TwoPaneFlags::CustomContextMenu)) {
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topBarFlags |= TopBarFlags::ContextMenuButton;
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}
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if (flags_ & TwoPaneFlags::DropShadowTitle) {
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topBarFlags |= TopBarFlags::DropShadowTitle;
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}
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TopBar *topBar = root->Add(new TopBar(*screenManager()->getUIContext(), topBarFlags, GetTitle()));
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root->SetSpacing(0);
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createContentViews(root);
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@@ -132,6 +135,9 @@ void UITwoPaneBaseDialogScreen::CreateViews() {
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if (flags_ & TwoPaneFlags::CustomContextMenu) {
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topBarFlags |= TopBarFlags::ContextMenuButton;
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}
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if (flags_ & TwoPaneFlags::DropShadowTitle) {
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topBarFlags |= TopBarFlags::DropShadowTitle;
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}
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TopBar *topBar = nullptr;
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if (!(flags_ & TwoPaneFlags::NoTopbarInLandscape)) {
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topBar = root->Add(new TopBar(*screenManager()->getUIContext(), topBarFlags, title));
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