Setting reorganization, some changed strings, soft drop shadows for text on game screen

This commit is contained in:
Henrik Rydgård committed 2026-10-31 01:22:27 +01:00
1 parent d5acc2bde1
commit f9baffccb6
58 files changed
+173 -152

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@@ -93,6 +93,9 @@ void UITwoPaneBaseDialogScreen::CreateViews() {
if (flags_ & (TwoPaneFlags::SettingsInContextMenu | TwoPaneFlags::CustomContextMenu)) {
topBarFlags |= TopBarFlags::ContextMenuButton;
}
if (flags_ & TwoPaneFlags::DropShadowTitle) {
topBarFlags |= TopBarFlags::DropShadowTitle;
}
TopBar *topBar = root->Add(new TopBar(*screenManager()->getUIContext(), topBarFlags, GetTitle()));
root->SetSpacing(0);
createContentViews(root);
@@ -132,6 +135,9 @@ void UITwoPaneBaseDialogScreen::CreateViews() {
if (flags_ & TwoPaneFlags::CustomContextMenu) {
topBarFlags |= TopBarFlags::ContextMenuButton;
}
if (flags_ & TwoPaneFlags::DropShadowTitle) {
topBarFlags |= TopBarFlags::DropShadowTitle;
}
TopBar *topBar = nullptr;
if (!(flags_ & TwoPaneFlags::NoTopbarInLandscape)) {
topBar = root->Add(new TopBar(*screenManager()->getUIContext(), topBarFlags, title));