Clip in PPGe, fixing issues in softgpu.

We were just drawing wrong, so softgpu was correct.
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2013-12-15 08:54:01 -08:00
parent 2f0c8c2877
commit f7bad51cc7
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -406,7 +406,7 @@ void PSPSaveDialog::DisplaySaveDataInfo1()
snprintf(saveTitle, 512, "%s", param.GetFileInfo(currentSelectedSave).saveTitle);
snprintf(saveDetail, 512, "%s", param.GetFileInfo(currentSelectedSave).saveDetail);
PPGeDrawRect(180, 136, 980, 137, CalcFadedColor(0xFFFFFFFF));
PPGeDrawRect(180, 136, 480, 137, CalcFadedColor(0xFFFFFFFF));
std::string titleTxt = title;
std::string timeTxt = time;
std::string saveTitleTxt = saveTitle;
+1 -1
View File
@@ -287,7 +287,7 @@ void PPGeBegin()
PPGeSetDefaultTexture();
WriteCmd(GE_CMD_SCISSOR1, (0 << 10) | 0);
WriteCmd(GE_CMD_SCISSOR2, (1023 << 10) | 1023);
WriteCmd(GE_CMD_SCISSOR2, (271 << 10) | 479);
WriteCmd(GE_CMD_MINZ, 0);
WriteCmd(GE_CMD_MAXZ, 0xFFFF);