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synced 2026-07-11 01:25:07 +02:00
Clip in PPGe, fixing issues in softgpu.
We were just drawing wrong, so softgpu was correct.
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@@ -406,7 +406,7 @@ void PSPSaveDialog::DisplaySaveDataInfo1()
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snprintf(saveTitle, 512, "%s", param.GetFileInfo(currentSelectedSave).saveTitle);
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snprintf(saveDetail, 512, "%s", param.GetFileInfo(currentSelectedSave).saveDetail);
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PPGeDrawRect(180, 136, 980, 137, CalcFadedColor(0xFFFFFFFF));
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PPGeDrawRect(180, 136, 480, 137, CalcFadedColor(0xFFFFFFFF));
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std::string titleTxt = title;
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std::string timeTxt = time;
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std::string saveTitleTxt = saveTitle;
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@@ -287,7 +287,7 @@ void PPGeBegin()
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PPGeSetDefaultTexture();
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WriteCmd(GE_CMD_SCISSOR1, (0 << 10) | 0);
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WriteCmd(GE_CMD_SCISSOR2, (1023 << 10) | 1023);
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WriteCmd(GE_CMD_SCISSOR2, (271 << 10) | 479);
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WriteCmd(GE_CMD_MINZ, 0);
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WriteCmd(GE_CMD_MAXZ, 0xFFFF);
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