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Move the Hardware Transform setting to developer tools, reset by renaming the key.
This setting should always be on, not having it ruins performance.
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@@ -520,11 +520,6 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
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graphicsSettings->Add(new SettingHint(gr->T("Faster, input lag"), inflightChoice)); // TODO: This hint could use improvement.
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}
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if (deviceType != DEVICE_TYPE_VR) {
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CheckBox *hwTransform = graphicsSettings->Add(new CheckBox(&g_Config.bHardwareTransform, gr->T("Hardware Transform")));
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hwTransform->SetDisabledPtr(&g_Config.bSoftwareRendering);
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}
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graphicsSettings->Add(new ItemHeader(gr->T("Texture upscaling")));
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if (GetGPUBackend() == GPUBackend::VULKAN) {
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