Move the Hardware Transform setting to developer tools, reset by renaming the key.

This setting should always be on, not having it ruins performance.
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Henrik Rydgård committed 2026-10-16 13:27:23 +02:00
1 parent 9df356129b
commit f5255eefaf
9 files changed
+7 -59

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@@ -520,11 +520,6 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
graphicsSettings->Add(new SettingHint(gr->T("Faster, input lag"), inflightChoice)); // TODO: This hint could use improvement.
}
if (deviceType != DEVICE_TYPE_VR) {
CheckBox *hwTransform = graphicsSettings->Add(new CheckBox(&g_Config.bHardwareTransform, gr->T("Hardware Transform")));
hwTransform->SetDisabledPtr(&g_Config.bSoftwareRendering);
}
graphicsSettings->Add(new ItemHeader(gr->T("Texture upscaling")));
if (GetGPUBackend() == GPUBackend::VULKAN) {