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Move the Hardware Transform setting to developer tools, reset by renaming the key.
This setting should always be on, not having it ruins performance.
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@@ -521,6 +521,7 @@ void DeveloperToolsScreen::CreateGraphicsTab(UI::LinearLayout *list) {
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list->Add(new ItemHeader(sy->T("General")));
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list->Add(new CheckBox(&g_Config.bVendorBugChecksEnabled, dev->T("Enable driver bug workarounds")));
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list->Add(new CheckBox(&g_Config.bShaderCache, dev->T("Enable shader cache")));
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list->Add(new CheckBox(&g_Config.bHardwareTransform, gr->T("Hardware Transform")));
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auto displayRefreshRate = list->Add(new PopupSliderChoice(&g_Config.iDisplayRefreshRate, 60, 1000, 60, dev->T("Display refresh rate"), 1, screenManager()));
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displayRefreshRate->SetFormat(si->T("%d Hz"));
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