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Fix style
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@@ -609,7 +609,7 @@ static float vfpu_dot_cpp(const float a[4], const float b[4]) {
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uint32_t p[4];
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int32_t val = 0;
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int has_inf = 0;
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for(int i=0; i < 4; ++i) {
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for (int i = 0; i < 4; i++) {
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uint32_t x, y;
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memcpy(&x, a + i, sizeof(x));
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memcpy(&y, b + i, sizeof(y));
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@@ -644,7 +644,7 @@ static float vfpu_dot_cpp(const float a[4], const float b[4]) {
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if(!(ex && ey)) {e[i] = -2*127; p[i] = 0;} // subnormals -> zero
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if(e[i] > ehi) ehi = e[i];
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}
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if(has_inf) {
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if (has_inf) {
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uint32_t bits = (has_inf < 0 ? 0xFF800000 : 0x7F800000);
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float ret;
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memcpy(&ret, &bits, sizeof(bits));
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@@ -654,7 +654,7 @@ static float vfpu_dot_cpp(const float a[4], const float b[4]) {
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// the intermediate sum.
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// Uses round-to-zero (i.e. truncation) to align; the
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// sum afterwards is integer (and therefore exact).
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for(int i=0;i<4;++i) {
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for (int i = 0; i < 4; i++) {
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int32_t d = ehi - e[i];
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if(d > 28) d = 28;
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uint32_t v = (p[i] >> d);
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@@ -666,7 +666,7 @@ static float vfpu_dot_cpp(const float a[4], const float b[4]) {
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// Adjust significand to 1.xxxxxxxxxxxxxxxxxxxxxxx
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// (i.e. 2^23 <= m < 2^24), unless 0. Rounding, if any,
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// is done via round-to-nearest-ties-to-even.
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if(m) {
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if (m != 0) {
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int b = int(8 - clz32_nonzero(m));
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ehi += b;
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if(b > 0) {
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@@ -677,8 +677,8 @@ static float vfpu_dot_cpp(const float a[4], const float b[4]) {
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_dbg_assert_msg_(m >= I && m < 2 * I, "Significand wrong: %08X", m);
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}
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else ehi = -128;
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if(ehi <= -127) {ehi = -127; m = 0;} // subnormals -> zero
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if(ehi >= +128) {ehi = +128; m = 0;} // inf
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if (ehi <= -127) {ehi = -127; m = 0;} // subnormals -> zero
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if (ehi >= +128) {ehi = +128; m = 0;} // inf
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uint32_t bits = (uint32_t(val < 0) << 31) |
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(uint32_t(ehi + 127) << 23) |
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uint32_t(m & 0x007FFFFF);
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