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compat: Enable ForceUMDReadSpeed for Bejeweled 2, as a temp workaround. See issue #15304
See issue #15304
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@@ -1630,7 +1630,7 @@ NPJG00035 = true
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NPJG90068 = true # demo
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[Fontltn12Hack]
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#optimumFont do not return ltn12.pgf see #11055
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# optimumFont do not return ltn12.pgf see #11055
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NPJH00052 = true
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[LoadCLUTFromCurrentFrameOnly]
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@@ -1645,8 +1645,13 @@ NPEG90002 = true # Demo
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SYPH04036 = true # Prototype?
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[ForceUMDReadSpeed]
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#Aces of War required slow read speed (even in Real PSP) see #11062
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# Aces of War required slow read speed (even in Real PSP) see #11062
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ULES00590 = true
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ULJM05075 = true
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#Sengoku Musou 3Z Special DLC see #9993
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# Sengoku Musou 3Z Special DLC see #9993
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ULJM06024 = true
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# Bejeweled 2. This shouldn't really fix anything since it's a PSN game that didn't run from UMD,
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# but apparently it does work around the timing error. See issue #15304 .
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NPUG30038 = true
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NPEG00036 = true
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