UI: Forget the views' pending requests when recreating them

WipeRequesterToken() only reset the screen's token, after CreateViews() had
already handed it to the new views, so nothing was ever forgotten - not even
in ~Screen(), which saw a token of -1. A text input dialog open across a
RecreateViews() (on the RetroAchievements screen, a slow login failing) would
then write through a deleted PopupTextInputChoice, possibly into the field
that took its place: #21708.

Requests made while creating views now get their own token, forgotten
before the views are deleted. Screen-level requests keep the screen's token.

RequestManager: ForgetRequestsWithToken() now locks, and also drops
responses that arrived but weren't processed yet. ProcessRequests() calls
the callbacks one at a time without holding the lock, so a callback that
closes a screen drops the rest of that screen's responses.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Henrik RydgårdandClaude Opus 5.5 committed 2026-10-11 21:29:47 +02:00
1 parent c55fff6b7d
commit e2cda3d8f0
6 files changed
+119 -44

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+33 -24
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@@ -86,6 +86,7 @@ bool RequestManager::MakeSystemRequest(SystemRequestType type, RequesterToken to
}
void RequestManager::ForgetRequestsWithToken(RequesterToken token) {
std::lock_guard<std::mutex> guard(callbackMutex_);
for (auto &iter : callbackMap_) {
if (iter.second.token == token) {
INFO_LOG(Log::System, "Forgetting about requester with token %d", token);
@@ -93,23 +94,28 @@ void RequestManager::ForgetRequestsWithToken(RequesterToken token) {
iter.second.failedCallback = nullptr;
}
}
// Also the ones that finished but haven't been processed yet.
std::lock_guard<std::mutex> responseGuard(responseMutex_);
for (auto &response : pendingResponses_) {
if (response.token == token) {
response.callback = nullptr;
response.failedCallback = nullptr;
}
}
}
// Responses can contain passwords, so we don't log them.
void RequestManager::PostSystemSuccess(int requestId, std::string_view responseString, int responseValue) {
std::lock_guard<std::mutex> guard(callbackMutex_);
auto iter = callbackMap_.find(requestId);
if (iter == callbackMap_.end()) {
ERROR_LOG(Log::System, "PostSystemSuccess: Unexpected request ID %d (responseString=%.*s)", requestId, (int)responseString.size(), responseString.data());
ERROR_LOG(Log::System, "PostSystemSuccess: Unexpected request ID %d", requestId);
return;
}
std::lock_guard<std::mutex> responseGuard(responseMutex_);
PendingSuccess response;
response.callback = iter->second.callback;
response.responseString = responseString;
response.responseValue = responseValue;
pendingSuccesses_.push_back(response);
DEBUG_LOG(Log::System, "PostSystemSuccess: Request %d (%.*s, %d)", requestId, (int)responseString.size(), responseString.data(), responseValue);
pendingResponses_.push_back({ true, std::string(responseString), responseValue, iter->second.callback, nullptr, iter->second.token });
DEBUG_LOG(Log::System, "PostSystemSuccess: Request %d (%d chars, %d)", requestId, (int)responseString.size(), responseValue);
callbackMap_.erase(iter);
}
@@ -124,35 +130,38 @@ void RequestManager::PostSystemFailure(int requestId, int responseValue) {
WARN_LOG(Log::System, "PostSystemFailure: Request %d failed", requestId);
std::lock_guard<std::mutex> responseGuard(responseMutex_);
PendingFailure response;
response.failedCallback = iter->second.failedCallback;
response.responseValue = responseValue;
pendingFailures_.push_back(response);
pendingResponses_.push_back({ false, std::string(), responseValue, nullptr, iter->second.failedCallback, iter->second.token });
callbackMap_.erase(iter);
}
void RequestManager::ProcessRequests() {
std::lock_guard<std::mutex> guard(responseMutex_);
for (auto &iter : pendingSuccesses_) {
if (iter.callback) {
iter.callback(iter.responseString.c_str(), iter.responseValue);
// One at a time, without holding the lock while calling. A callback can make new requests, or close a screen,
// which forgets the callbacks of the responses still in the queue.
while (true) {
PendingResponse response;
{
std::lock_guard<std::mutex> guard(responseMutex_);
if (pendingResponses_.empty()) {
break;
}
response = std::move(pendingResponses_.front());
pendingResponses_.pop_front();
}
if (response.success) {
if (response.callback) {
response.callback(response.responseString, response.responseValue);
}
} else if (response.failedCallback) {
response.failedCallback(response.responseValue);
}
}
pendingSuccesses_.clear();
for (auto &iter : pendingFailures_) {
if (iter.failedCallback) {
iter.failedCallback(iter.responseValue);
}
}
pendingFailures_.clear();
}
void RequestManager::Clear() {
std::lock_guard<std::mutex> guard(callbackMutex_);
std::lock_guard<std::mutex> responseGuard(responseMutex_);
pendingSuccesses_.clear();
pendingFailures_.clear();
pendingResponses_.clear();
callbackMap_.clear();
}
+8 -9
View File
@@ -1,6 +1,7 @@
#pragma once
#include <vector>
#include <deque>
#include <mutex>
#include <map>
#include <functional>
@@ -64,21 +65,19 @@ private:
std::map<int, CallbackPair> callbackMap_;
std::mutex callbackMutex_;
struct PendingSuccess {
// A finished request, waiting for ProcessRequests to call its callback.
struct PendingResponse {
bool success;
std::string responseString;
int responseValue;
RequestCallback callback;
};
struct PendingFailure {
RequestFailedCallback failedCallback;
int responseValue; // can have error codes for example.
RequestCallback callback;
RequestFailedCallback failedCallback;
RequesterToken token;
};
// Let's start at 10 to get a recognizably valid ID in logs.
int idCounter_ = 10;
std::vector<PendingSuccess> pendingSuccesses_;
std::vector<PendingFailure> pendingFailures_;
std::deque<PendingResponse> pendingResponses_;
std::mutex responseMutex_;
RequesterToken tokenGen_ = 20000;
+13 -4
View File
@@ -27,18 +27,27 @@ void Screen::focusChanged(ScreenFocusChange focusChange) {
}
int Screen::GetRequesterToken() {
if (token_ < 0) {
token_ = g_requestManager.GenerateRequesterToken();
int &token = creatingViews_ ? viewsToken_ : token_;
if (token < 0) {
token = g_requestManager.GenerateRequesterToken();
}
return token;
}
void Screen::ForgetViewRequests() {
if (viewsToken_ >= 0) {
g_requestManager.ForgetRequestsWithToken(viewsToken_);
viewsToken_ = -1;
}
return token_;
}
Screen::~Screen() {
screenManager_ = nullptr;
// To avoid expired callbacks getting called.
if (token_ >= 0) {
// To avoid expired callbacks getting called.
g_requestManager.ForgetRequestsWithToken(token_);
}
ForgetViewRequests();
}
const char *DialogResultToString(DialogResult result) {
+7 -3
View File
@@ -138,14 +138,18 @@ public:
virtual bool WantsTextInput() const { return false; }
protected:
// Requests made while creating views (by the views themselves, or with callbacks that capture them) get a separate
// token, so they can be forgotten when the views are deleted, while the screen's own requests stay alive.
int GetRequesterToken();
void WipeRequesterToken() {
token_ = -1;
}
void SetCreatingViews(bool creating) { creatingViews_ = creating; }
// Drops the callbacks of pending requests made by the views, which are about to be deleted.
void ForgetViewRequests();
private:
ScreenManager *screenManager_ = nullptr;
int token_ = -1;
int viewsToken_ = -1;
bool creatingViews_ = false;
DISALLOW_COPY_AND_ASSIGN(Screen);
};
+5 -3
View File
@@ -39,9 +39,14 @@ void UIScreen::DoRecreateViews() {
root_->PersistData(UI::PERSIST_SAVE, "root", persisted);
}
// Pending requests from the views (like an open text input dialog) would call back into deleted views.
ForgetViewRequests();
delete root_;
root_ = nullptr;
SetCreatingViews(true);
CreateViews();
SetCreatingViews(false);
UI::View *defaultView = root_ ? root_->GetDefaultFocusView() : nullptr;
if (defaultView && defaultView->GetVisibility() == UI::V_VISIBLE) {
defaultView->SetFocus(UI::FocusFlags::CAUSE_OTHER);
@@ -59,9 +64,6 @@ void UIScreen::DoRecreateViews() {
root_->SubviewFocused(focused);
}
}
// NOTE: We also wipe the requester token. It's possible that views were created with the old token, so any pending requests from them must be invalidated.
WipeRequesterToken();
}
bool UIScreen::touch(const TouchInput &touch) {
+53 -1
View File
@@ -122,6 +122,7 @@
#include "GPU/Math3D.h"
#include "Common/File/AndroidContentURI.h"
#include "Common/System/Request.h"
#include "unittest/JitHarness.h"
#include "unittest/TestVertexJit.h"
@@ -158,7 +159,15 @@ std::vector<std::string> System_GetCameraDeviceList() { return std::vector<std::
void NativeFrame(GraphicsContext *graphicsContext) {}
void NativeResized() {}
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string &param1, const std::string &param2, int64_t param3, int64_t param4) { return false; }
// TestRequestManager answers these itself.
static int g_lastInputBoxRequestId = -1;
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string &param1, const std::string &param2, int64_t param3, int64_t param4) {
if (type == SystemRequestType::INPUT_TEXT_MODAL) {
g_lastInputBoxRequestId = requestId;
return true;
}
return false;
}
// Pulled in via Core/WebServer.cpp's OpenWebDebugger(), which CmdLine.cpp now references.
void System_LaunchUrl(LaunchUrlType urlType, std::string_view url) {}
void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) { cb(false, ""); }
@@ -3270,6 +3279,48 @@ static bool TestQueueBuf() {
return true;
}
static bool TestRequestManager() {
RequestManager rm;
std::vector<std::string> results;
auto ask = [&](RequesterToken token, std::string name) {
rm.MakeSystemRequest(SystemRequestType::INPUT_TEXT_MODAL, token, [&results, name](std::string_view value, int) {
results.push_back(name + "=" + std::string(value));
}, nullptr, "", "", 0);
return g_lastInputBoxRequestId;
};
RequesterToken tokenA = rm.GenerateRequesterToken();
RequesterToken tokenB = rm.GenerateRequesterToken();
// Forgotten before the answer arrives.
int a1 = ask(tokenA, "a1");
rm.ForgetRequestsWithToken(tokenA);
rm.PostSystemSuccess(a1, "x");
// Forgotten after the answer arrived, but before it was processed.
int a2 = ask(tokenA, "a2");
int b1 = ask(tokenB, "b1");
rm.PostSystemSuccess(a2, "y");
rm.PostSystemSuccess(b1, "z");
rm.ForgetRequestsWithToken(tokenA);
rm.ProcessRequests();
EXPECT_EQ_INT((int)results.size(), 1);
EXPECT_TRUE(results[0] == "b1=z");
// A callback that forgets its requester drops the rest of its responses in the same batch.
results.clear();
int b2 = rm.MakeSystemRequest(SystemRequestType::INPUT_TEXT_MODAL, tokenB, [&](std::string_view, int) {
results.push_back("b2");
rm.ForgetRequestsWithToken(tokenB);
}, nullptr, "", "", 0) ? g_lastInputBoxRequestId : -1;
int b3 = ask(tokenB, "b3");
rm.PostSystemSuccess(b2, "");
rm.PostSystemSuccess(b3, "");
rm.ProcessRequests();
EXPECT_EQ_INT((int)results.size(), 1);
EXPECT_TRUE(results[0] == "b2");
return true;
}
TestItem availableTests[] = {
#if PPSSPP_ARCH(ARM64) || PPSSPP_ARCH(AMD64) || PPSSPP_ARCH(X86)
TEST_ITEM(Arm64Emitter),
@@ -3347,6 +3398,7 @@ TestItem availableTests[] = {
TEST_ITEM(FatShortNames),
TEST_ITEM(GEDumpGameID),
TEST_ITEM(QueueBuf),
TEST_ITEM(RequestManager),
};
int main(int argc, const char *argv[]) {