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Buildfix
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40d05e292c
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1 file changed
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@@ -277,7 +277,7 @@ void FramebufferManagerVulkan::DrawFramebufferToOutput(const u8 *srcPixels, GEBu
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if (applyPostShader && usePostShader_ && useBufferedRendering_) {
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DrawActiveTexture(0, x, y, w, h, (float)pixelWidth_, (float)pixelHeight_, u0, v0, u1, v1, postShaderProgram_, ROTATION_LOCKED_HORIZONTAL);
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} else {
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DrawActiveTexture(0, x, y, w, h, (float)pixelWidth_, (float)pixelHeight_, u0, v0, u1, v1, nullptr, ROTATION_LOCKED_HORIZONTAL);
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DrawActiveTexture(0, x, y, w, h, (float)pixelWidth_, (float)pixelHeight_, u0, v0, u1, v1, VK_NULL_HANDLE, ROTATION_LOCKED_HORIZONTAL);
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}
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// Right Eye Image
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@@ -285,7 +285,7 @@ void FramebufferManagerVulkan::DrawFramebufferToOutput(const u8 *srcPixels, GEBu
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if (applyPostShader && usePostShader_ && useBufferedRendering_) {
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DrawActiveTexture(0, x, y, w, h, (float)pixelWidth_, (float)pixelHeight_, u0, v0, u1, v1, postShaderProgram_, ROTATION_LOCKED_HORIZONTAL);
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} else {
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DrawActiveTexture(0, x, y, w, h, (float)pixelWidth_, (float)pixelHeight_, u0, v0, u1, v1, nullptr, ROTATION_LOCKED_HORIZONTAL);
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DrawActiveTexture(0, x, y, w, h, (float)pixelWidth_, (float)pixelHeight_, u0, v0, u1, v1, VK_NULL_HANDLE, ROTATION_LOCKED_HORIZONTAL);
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}
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} else {
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// Fullscreen Image
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@@ -293,7 +293,7 @@ void FramebufferManagerVulkan::DrawFramebufferToOutput(const u8 *srcPixels, GEBu
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if (applyPostShader && usePostShader_ && useBufferedRendering_) {
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DrawActiveTexture(0, x, y, w, h, (float)pixelWidth_, (float)pixelHeight_, u0, v0, u1, v1, postShaderProgram_, uvRotation);
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} else {
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DrawActiveTexture(0, x, y, w, h, (float)pixelWidth_, (float)pixelHeight_, u0, v0, u1, v1, nullptr, uvRotation);
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DrawActiveTexture(0, x, y, w, h, (float)pixelWidth_, (float)pixelHeight_, u0, v0, u1, v1, VK_NULL_HANDLE, uvRotation);
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}
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}
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}
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