Merge pull request #22493 from hrydgard/ios-share-file

iOS: Add support for the internal "Share file" API just like Android
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2026-10-10 19:55:48 +02:00
commit dcb1df6930
17 files changed
+76 -505

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-4
View File
@@ -955,9 +955,6 @@ elseif(IOS AND NOT LIBRETRO)
ios/CameraHelper.h
ios/LocationHelper.mm
ios/LocationHelper.h
ios/iCade/iCadeReaderView.h
ios/iCade/iCadeReaderView.m
ios/iCade/iCadeState.h
Common/Battery/AppleBatteryClient.m
)
@@ -987,7 +984,6 @@ elseif(IOS AND NOT LIBRETRO)
ios/ViewControllerMetal.mm
ios/iOSCoreAudio.mm
ios/IAPManager.mm
ios/iCade/iCadeReaderView.m
ios/main.mm
ios/CameraHelper.mm
ios/LocationHelper.mm
-24
View File
@@ -731,22 +731,6 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\ios\iCade\iCadeReaderView.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\ios\iCade\iCadeState.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\ios\iOSCoreAudio.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
@@ -1143,14 +1127,6 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="..\ios\iCade\iCadeReaderView.m">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</None>
<None Include="..\ios\iOSCoreAudio.mm">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
-12
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@@ -50,9 +50,6 @@
<Filter Include="Build\Actions">
<UniqueIdentifier>{14abd855-ec8b-47a5-8b4c-eadcff122dc8}</UniqueIdentifier>
</Filter>
<Filter Include="Other Platforms\iOS\iCade">
<UniqueIdentifier>{ce617e38-1bc8-4eab-a3cb-d3d664116c91}</UniqueIdentifier>
</Filter>
<Filter Include="Build\CMake">
<UniqueIdentifier>{8f39c005-9738-41c5-a8d8-cfc05bf178e8}</UniqueIdentifier>
</Filter>
@@ -487,12 +484,6 @@
<ClInclude Include="..\libretro\retro_inline.h">
<Filter>Other Platforms\libretro</Filter>
</ClInclude>
<ClInclude Include="..\ios\iCade\iCadeState.h">
<Filter>Other Platforms\iOS\iCade</Filter>
</ClInclude>
<ClInclude Include="..\ios\iCade\iCadeReaderView.h">
<Filter>Other Platforms\iOS\iCade</Filter>
</ClInclude>
<ClInclude Include="W32Util\DarkMode.h">
<Filter>Windows\W32Util</Filter>
</ClInclude>
@@ -698,9 +689,6 @@
<None Include="..\ios\README.md">
<Filter>Other Platforms\iOS</Filter>
</None>
<None Include="..\ios\iCade\iCadeReaderView.m">
<Filter>Other Platforms\iOS\iCade</Filter>
</None>
<None Include="..\cmake\Modules\FindMINIUPNPC.cmake">
<Filter>Build\CMake</Filter>
</None>
-18
View File
@@ -1,12 +1,10 @@
#pragma once
#include <map>
#include <string_view>
#import <GameController/GameController.h>
#import <CoreMotion/CoreMotion.h>
#include "iCade/iCadeState.h"
#include "Common/Input/InputState.h"
// Code extracted from ViewController.mm, in order to modularize
@@ -27,22 +25,6 @@ private:
UITouch *touches_[10]{};
};
// Can probably get rid of this, but let's keep it for now.
struct ICadeTracker {
public:
void ButtonDown(iCadeState button);
void ButtonUp(iCadeState button);
void InitKeyMap();
private:
bool simulateAnalog = false;
bool iCadeConnectNotified = false;
std::map<uint16_t, InputKeyCode> iCadeToKeyMap;
double lastSelectPress = 0.0f;
double lastStartPress = 0.0f;
};
void ProcessAccelerometerData(CMAccelerometerData *accData);
InputKeyCode HIDUsageToInputKeyCode(UIKeyboardHIDUsage usage);
-125
View File
@@ -287,131 +287,6 @@ void TouchTracker::Cancelled(NSSet *touches, UIView *view) {
}
}
void ICadeTracker::InitKeyMap() {
iCadeToKeyMap[iCadeJoystickUp] = NKCODE_DPAD_UP;
iCadeToKeyMap[iCadeJoystickRight] = NKCODE_DPAD_RIGHT;
iCadeToKeyMap[iCadeJoystickDown] = NKCODE_DPAD_DOWN;
iCadeToKeyMap[iCadeJoystickLeft] = NKCODE_DPAD_LEFT;
iCadeToKeyMap[iCadeButtonA] = NKCODE_BUTTON_9; // Select
iCadeToKeyMap[iCadeButtonB] = NKCODE_BUTTON_7; // LTrigger
iCadeToKeyMap[iCadeButtonC] = NKCODE_BUTTON_10; // Start
iCadeToKeyMap[iCadeButtonD] = NKCODE_BUTTON_8; // RTrigger
iCadeToKeyMap[iCadeButtonE] = NKCODE_BUTTON_4; // Square
iCadeToKeyMap[iCadeButtonF] = NKCODE_BUTTON_2; // Cross
iCadeToKeyMap[iCadeButtonG] = NKCODE_BUTTON_1; // Triangle
iCadeToKeyMap[iCadeButtonH] = NKCODE_BUTTON_3; // Circle
}
void ICadeTracker::ButtonDown(iCadeState button) {
if (simulateAnalog &&
((button == iCadeJoystickUp) ||
(button == iCadeJoystickDown) ||
(button == iCadeJoystickLeft) ||
(button == iCadeJoystickRight))) {
AxisInput axis;
switch (button) {
case iCadeJoystickUp :
axis.axisId = JOYSTICK_AXIS_Y;
axis.value = -1.0f;
break;
case iCadeJoystickDown :
axis.axisId = JOYSTICK_AXIS_Y;
axis.value = 1.0f;
break;
case iCadeJoystickLeft :
axis.axisId = JOYSTICK_AXIS_X;
axis.value = -1.0f;
break;
case iCadeJoystickRight :
axis.axisId = JOYSTICK_AXIS_X;
axis.value = 1.0f;
break;
default:
break;
}
axis.deviceId = DEVICE_ID_PAD_0;
NativeAxis(&axis, 1);
} else {
KeyInput key;
key.flags = KeyInputFlags::DOWN;
key.keyCode = iCadeToKeyMap[button];
key.deviceId = DEVICE_ID_PAD_0;
NativeKey(key);
}
}
void ICadeTracker::ButtonUp(iCadeState button) {
if (!iCadeConnectNotified) {
iCadeConnectNotified = true;
KeyMap::NotifyPadConnected(DEVICE_ID_PAD_0, "iCade");
}
if (button == iCadeButtonA) {
// Pressing Select twice within 1 second toggles the DPad between
// normal operation and simulating the Analog stick.
if ((lastSelectPress + 1.0f) > time_now_d())
simulateAnalog = !simulateAnalog;
lastSelectPress = time_now_d();
}
if (button == iCadeButtonC) {
// Pressing Start twice within 1 second will take to the Emu menu
if ((lastStartPress + 1.0f) > time_now_d()) {
KeyInput key;
key.flags = KeyInputFlags::DOWN;
key.keyCode = NKCODE_ESCAPE;
key.deviceId = DEVICE_ID_KEYBOARD;
NativeKey(key);
return;
}
lastStartPress = time_now_d();
}
if (simulateAnalog &&
((button == iCadeJoystickUp) ||
(button == iCadeJoystickDown) ||
(button == iCadeJoystickLeft) ||
(button == iCadeJoystickRight))) {
AxisInput axis;
switch (button) {
case iCadeJoystickUp :
axis.axisId = JOYSTICK_AXIS_Y;
axis.value = 0.0f;
break;
case iCadeJoystickDown :
axis.axisId = JOYSTICK_AXIS_Y;
axis.value = 0.0f;
break;
case iCadeJoystickLeft :
axis.axisId = JOYSTICK_AXIS_X;
axis.value = 0.0f;
break;
case iCadeJoystickRight :
axis.axisId = JOYSTICK_AXIS_X;
axis.value = 0.0f;
break;
default:
break;
}
axis.deviceId = DEVICE_ID_PAD_0;
NativeAxis(&axis, 1);
} else {
KeyInput key;
key.flags = KeyInputFlags::UP;
key.keyCode = iCadeToKeyMap[button];
key.deviceId = DEVICE_ID_PAD_0;
NativeKey(key);
}
}
void ProcessAccelerometerData(CMAccelerometerData *accData) {
CMAcceleration acc = accData.acceleration;
// INFO_LOG(SYSTEM, "%f %f %f", acc.x, acc.y, acc.z);
-3
View File
@@ -199,12 +199,9 @@ static bool SafeStringEqual(NSString *a, NSString *b) {
completionHandler:^(NSError * _Nullable error) {
if (error) {
NSLog(@"[IAPManager] Failed to set Gold icon to %@: %@", desiredIcon, error.localizedDescription);
[sharedViewController hideKeyboard];
} else {
NSLog(@"Icon update succeeded.");
NSLog(@"Current icon name: %@", [[UIApplication sharedApplication] alternateIconName]);
// Here we need to call hideKeyboard.
[sharedViewController hideKeyboard];
}
}];
NSLog(@"Icon update to %@ dispatched, waiting for response.", desiredIcon);
+3 -1
View File
@@ -171,7 +171,9 @@ static NSString *ExtractGameInfoScheme(NSURL *url) {
NSString *documentsPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *bundlePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/assets/"];
NativeInit(argc, argv.data(), cmdLineOptions, documentsPath.UTF8String, bundlePath.UTF8String, NULL);
// Caches the system may clear when space runs low, and the zips ShareFilesAsZip hands to other apps.
NSString *cachesPath = [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NativeInit(argc, argv.data(), cmdLineOptions, documentsPath.UTF8String, bundlePath.UTF8String, cachesPath.UTF8String);
// If we were cold-started by a library export request, serve it now that
// the config (and recent games list) has been loaded by NativeInit.
-1
View File
@@ -3,7 +3,6 @@
#import <UIKit/UIKit.h>
#import <GLKit/GLKit.h>
#import "iCade/iCadeReaderView.h"
#import "LocationHelper.h"
#import "ViewControllerCommon.h"
-7
View File
@@ -138,17 +138,10 @@ PPSSPPBaseViewController *sharedViewController;
ERROR_LOG(Log::G3D, "InitSurface failed: %s", errorMessage.c_str());
}
/*self.iCadeView = [[iCadeReaderView alloc] init];
[self.view addSubview:self.iCadeView];
self.iCadeView.delegate = self;
self.iCadeView.active = YES;*/
if ([[GCController controllers] count] > 0) {
[self setupController:[[GCController controllers] firstObject]];
}
[self hideKeyboard];
INFO_LOG(Log::G3D, "Done with viewDidLoad.");
}
+3 -3
View File
@@ -7,17 +7,17 @@
#import "CameraHelper.h"
#import "LocationHelper.h"
#import "iCade/iCadeReaderView.h"
@interface PPSSPPBaseViewController : UIViewController<
UIImagePickerControllerDelegate, UINavigationControllerDelegate,
PHPickerViewControllerDelegate,
CameraFrameDelegate, LocationHandlerDelegate, UIKeyInput,
UIGestureRecognizerDelegate, iCadeEventDelegate>
CameraFrameDelegate, LocationHandlerDelegate,
UIGestureRecognizerDelegate>
- (void)hideKeyboard;
- (void)showKeyboard;
- (void)shareText:(NSString *)text;
- (void)shareFile:(NSURL *)url;
- (void)shutdown;
- (void)bindDefaultFBO;
- (void)startLocation;
+55 -55
View File
@@ -14,10 +14,40 @@
#include "Core/System.h"
#include "Core/Config.h"
// The target of the soft keyboard. It's a view of its own so the keyboard only comes up when we ask
// for it: UIKit hands first responder back to the view controller whenever something it presented
// (a share sheet, a picker, an alert) goes away, and if that were the text input, up it would come.
@interface KeyboardInputView : UIView <UIKeyInput>
@end
@implementation KeyboardInputView
- (BOOL)canBecomeFirstResponder {
return YES;
}
- (BOOL)hasText {
// Otherwise the keyboard wouldn't send backspaces.
return YES;
}
- (void)insertText:(NSString *)text {
SendKeyboardChars([text UTF8String]);
}
- (void)deleteBackward {
KeyInput input{};
input.deviceId = DEVICE_ID_KEYBOARD;
input.flags = KeyInputFlags::DOWN | KeyInputFlags::UP;
input.keyCode = NKCODE_DEL;
NativeKey(input);
}
@end
@interface PPSSPPBaseViewController () {
CameraHelper *cameraHelper;
LocationHelper *locationHelper;
ICadeTracker g_iCadeTracker;
TouchTracker g_touchTracker;
}
@@ -30,6 +60,7 @@
@implementation PPSSPPBaseViewController {
UIScreenEdgePanGestureRecognizer *mBackGestureRecognizer;
CGSize lastLayoutSize_;
KeyboardInputView *keyboardInputView_;
}
// Strange idiom for generating unique IDs (within the process, at least).
@@ -66,8 +97,6 @@ static int GetPickerRequestId(id picker) {
if (self) {
sharedViewController = self;
g_iCadeTracker.InitKeyMap();
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(appWillTerminate:) name:UIApplicationWillTerminateNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(controllerDidConnect:) name:GCControllerDidConnectNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(controllerDidDisconnect:) name:GCControllerDidDisconnectNotification object:nil];
@@ -137,7 +166,8 @@ static int GetPickerRequestId(id picker) {
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
INFO_LOG(Log::G3D, "viewDidAppear");
[self hideKeyboard];
// For hardware keyboard presses.
[self becomeFirstResponder];
[self updateGesture];
// This needs to be called really late during startup, unfortunately.
@@ -146,7 +176,6 @@ static int GetPickerRequestId(id picker) {
NSLog(@"viewDidAppear. updating icon");
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(4.0 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
[[IAPManager sharedIAPManager] updateIcon:false];
[self hideKeyboard];
});
#endif // IOS_APP_STORE
}
@@ -248,7 +277,6 @@ static int GetPickerRequestId(id picker) {
if (results.count == 0) {
NSLog(@"User cancelled photo picker");
g_requestManager.PostSystemFailure(requestId);
[self hideKeyboard];
return;
}
@@ -256,7 +284,6 @@ static int GetPickerRequestId(id picker) {
if (![itemProvider canLoadObjectOfClass:[UIImage class]]) {
NSLog(@"Photo picker result does not provide UIImage");
g_requestManager.PostSystemFailure(requestId);
[self hideKeyboard];
return;
}
@@ -268,7 +295,6 @@ static int GetPickerRequestId(id picker) {
} else {
[self savePickedImage:image toFilename:targetFilename requestId:requestId];
}
[self hideKeyboard];
});
}];
}
@@ -282,8 +308,6 @@ static int GetPickerRequestId(id picker) {
[self savePickedImage:image toFilename:targetFilename requestId:requestId];
[picker dismissViewControllerAnimated:YES completion:nil];
[self hideKeyboard];
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker {
@@ -292,9 +316,7 @@ static int GetPickerRequestId(id picker) {
[picker dismissViewControllerAnimated:YES completion:nil];
// You can also call your custom callback or use the requestId here
g_requestManager.PostSystemFailure(requestId);
[self hideKeyboard];
}
- (void)handleSwipeFrom:(UIScreenEdgePanGestureRecognizer *)recognizer {
@@ -370,6 +392,9 @@ static int GetPickerRequestId(id picker) {
[locationHelper setDelegate:self];
self.motionManager = [[CMMotionManager alloc] init];
keyboardInputView_ = [[KeyboardInputView alloc] initWithFrame:CGRectZero];
[self.view addSubview:keyboardInputView_];
}
extern float g_safeInsetLeft;
@@ -406,7 +431,15 @@ extern float g_safeInsetBottom;
}
- (void)shareText:(NSString *)text {
NSArray *items = @[text];
[self shareItems:@[text]];
}
- (void)shareFile:(NSURL *)url {
// The share sheet works out the type from the extension.
[self shareItems:@[url]];
}
- (void)shareItems:(NSArray *)items {
UIActivityViewController *viewController = [[UIActivityViewController alloc] initWithActivityItems:items applicationActivities:nil];
// On iPad, the share sheet is a popover and needs an anchor.
viewController.popoverPresentationController.sourceView = self.view;
@@ -419,56 +452,25 @@ extern float g_safeInsetBottom;
[self setNeedsUpdateOfHomeIndicatorAutoHidden];
}
// The below is inspired by https://stackoverflow.com/questions/7253477/how-to-display-the-iphone-ipad-keyboard-over-a-full-screen-opengl-es-app
// It's a bit limited but good enough.
- (void)deleteBackward {
KeyInput input{};
input.deviceId = DEVICE_ID_KEYBOARD;
input.flags = KeyInputFlags::DOWN | KeyInputFlags::UP;
input.keyCode = NKCODE_DEL;
NativeKey(input);
INFO_LOG(Log::System, "Backspace");
}
- (void)insertText:(NSString *)text {
std::string str([text UTF8String]);
INFO_LOG(Log::System, "Chars: %s", str.c_str());
SendKeyboardChars(str);
}
- (BOOL)hasText {
return true;
}
// Main thread, like the rest of these.
- (void)showKeyboard {
dispatch_async(dispatch_get_main_queue(), ^{
INFO_LOG(Log::System, "becomeFirstResponder");
[self becomeFirstResponder];
});
INFO_LOG(Log::System, "showKeyboard");
[keyboardInputView_ becomeFirstResponder];
}
- (void)hideKeyboard {
dispatch_async(dispatch_get_main_queue(), ^{
INFO_LOG(Log::System, "resignFirstResponder");
[self resignFirstResponder];
});
if (keyboardInputView_.isFirstResponder) {
INFO_LOG(Log::System, "hideKeyboard");
[keyboardInputView_ resignFirstResponder];
// Back to us, for hardware keyboard presses. We don't take text, so no keyboard comes with it.
[self becomeFirstResponder];
}
}
- (BOOL)canBecomeFirstResponder {
return YES;
}
- (void)buttonDown:(iCadeState)button
{
g_iCadeTracker.ButtonDown(button);
}
- (void)buttonUp:(iCadeState)button
{
g_iCadeTracker.ButtonUp(button);
}
- (void)pressesBegan:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event {
KeyboardPressesBegan(presses, event);
}
@@ -520,8 +522,6 @@ extern float g_safeInsetBottom;
[super viewWillTransitionToSize:size withTransitionCoordinator:coordinator];
// The immersive mode setting is per-orientation, so the status bar may need to change along with the rotation.
[self setNeedsStatusBarAppearanceUpdate];
[self.view endEditing:YES]; // clears any input focus
}
// Rotations and window resizes land here. UIKit lays out at the final size at the start of a
-1
View File
@@ -4,7 +4,6 @@
#pragma once
#import "ViewControllerCommon.h"
#import "iCade/iCadeReaderView.h"
@interface PPSSPPViewControllerMetal : PPSSPPBaseViewController
@end
-1
View File
@@ -168,7 +168,6 @@ static void VulkanRenderLoop(GraphicsContext *graphicsContext, CAMetalLayer *met
- (void)viewDidLoad {
[super viewDidLoad];
[self hideKeyboard];
INFO_LOG(Log::System, "Metal viewDidLoad");
-66
View File
@@ -1,66 +0,0 @@
/*
Copyright (C) 2011 by Stuart Carnie
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#import <UIKit/UIKit.h>
#import "iCadeState.h"
/*
UP ON,OFF = w,e
RT ON,OFF = d,c
DN ON,OFF = x,z
LT ON,OFF = a,q
A ON,OFF = y,t
B ON,OFF = h,r
C ON,OFF = u,f
D ON,OFF = j,n
E ON,OFF = i,m
F ON,OFF = k,p
G ON,OFF = o,g
H ON,OFF = l,v
*/
@protocol iCadeEventDelegate <NSObject>
@optional
- (void)stateChanged:(iCadeState)state;
- (void)buttonDown:(iCadeState)button;
- (void)buttonUp:(iCadeState)button;
@end
@interface iCadeReaderView : UIView<UIKeyInput> {
UIView *inputView;
iCadeState _iCadeState;
id<iCadeEventDelegate> __weak _delegate;
struct {
bool stateChanged:1;
bool buttonDown:1;
bool buttonUp:1;
} _delegateFlags;
}
@property (nonatomic, assign) iCadeState iCadeState;
@property (nonatomic, weak) id<iCadeEventDelegate> delegate;
@property (nonatomic, assign) BOOL active;
@end
-140
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@@ -1,140 +0,0 @@
/*
Copyright (C) 2011 by Stuart Carnie
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#import "iCadeReaderView.h"
static const char * const ON_STATES = "wdxayhujikol";
static const char * const OFF_STATES = "eczqtrfnmpgv";
@interface iCadeReaderView()
- (void)didEnterBackground;
- (void)didBecomeActive;
@end
@implementation iCadeReaderView
@synthesize iCadeState=_iCadeState, delegate=_delegate, active;
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
inputView = [[UIView alloc] initWithFrame:CGRectZero];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didEnterBackground) name:UIApplicationDidEnterBackgroundNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didBecomeActive) name:UIApplicationDidBecomeActiveNotification object:nil];
return self;
}
- (void)dealloc {
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationDidEnterBackgroundNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationDidBecomeActiveNotification object:nil];
}
- (void)didEnterBackground {
if (self.active)
[self resignFirstResponder];
}
- (void)didBecomeActive {
if (self.active)
[self becomeFirstResponder];
}
- (BOOL)canBecomeFirstResponder {
return YES;
}
- (void)setActive:(BOOL)value {
if (active == value) return;
active = value;
if (active) {
[self becomeFirstResponder];
} else {
[self resignFirstResponder];
}
}
- (UIView*) inputView {
return inputView;
}
- (void)setDelegate:(id<iCadeEventDelegate>)delegate {
_delegate = delegate;
if (!_delegate) return;
/*_delegateFlags.stateChanged = [_delegate respondsToSelector:@selector(stateChanged:)];
_delegateFlags.buttonDown = [_delegate respondsToSelector:@selector(buttonDown:)];
_delegateFlags.buttonUp = [_delegate respondsToSelector:@selector(buttonUp:)];*/
}
/*#pragma mark -
#pragma mark UIKeyInput Protocol Methods
- (BOOL)hasText {
return NO;
}
- (void)insertText:(NSString *)text {
char ch = [text characterAtIndex:0];
char *p = strchr(ON_STATES, ch);
bool stateChanged = false;
if (p) {
int index = p-ON_STATES;
_iCadeState |= (1 << index);
stateChanged = true;
if (_delegateFlags.buttonDown) {
[_delegate buttonDown:(1 << index)];
}
} else {
p = strchr(OFF_STATES, ch);
if (p) {
int index = p-OFF_STATES;
_iCadeState &= ~(1 << index);
stateChanged = true;
if (_delegateFlags.buttonUp) {
[_delegate buttonUp:(1 << index)];
}
}
}
if (stateChanged && _delegateFlags.stateChanged) {
[_delegate stateChanged:_iCadeState];
}
static int cycleResponder = 0;
if (++cycleResponder > 20) {
// necessary to clear a buffer that accumulates internally
cycleResponder = 0;
[self resignFirstResponder];
[self becomeFirstResponder];
}
}
- (void)deleteBackward {
// This space intentionally left blank to complete protocol
}*/
@end
-44
View File
@@ -1,44 +0,0 @@
/*
Copyright (C) 2011 by Stuart Carnie
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
typedef enum iCadeState {
iCadeJoystickNone = 0x000,
iCadeJoystickUp = 0x001,
iCadeJoystickRight = 0x002,
iCadeJoystickDown = 0x004,
iCadeJoystickLeft = 0x008,
iCadeJoystickUpRight = iCadeJoystickUp | iCadeJoystickRight,
iCadeJoystickDownRight = iCadeJoystickDown | iCadeJoystickRight,
iCadeJoystickUpLeft = iCadeJoystickUp | iCadeJoystickLeft,
iCadeJoystickDownLeft = iCadeJoystickDown | iCadeJoystickLeft,
iCadeButtonA = 0x010,
iCadeButtonB = 0x020,
iCadeButtonC = 0x040,
iCadeButtonD = 0x080,
iCadeButtonE = 0x100,
iCadeButtonF = 0x200,
iCadeButtonG = 0x400,
iCadeButtonH = 0x800,
} iCadeState;
+15
View File
@@ -377,6 +377,7 @@ bool System_GetPropertyBool(SystemProperty prop) {
case SYSPROP_HAS_KEYBOARD:
return true;
case SYSPROP_SUPPORTS_SHARE_TEXT:
case SYSPROP_SUPPORTS_SHARE_FILE:
return true;
case SYSPROP_KEYBOARD_IS_SOFT:
// If a hardware keyboard is connected, and we add support, we could return false here.
@@ -586,6 +587,20 @@ bool System_MakeRequest(SystemRequestType type, int requestId, const std::string
});
return true;
}
case SystemRequestType::SHARE_FILE:
{
// param2, the MIME type, isn't needed. The share sheet goes by the extension.
NSString *path = [NSString stringWithUTF8String:param1.c_str()];
if (![[NSFileManager defaultManager] fileExistsAtPath:path]) {
ERROR_LOG(Log::System, "SHARE_FILE: '%s' doesn't exist", param1.c_str());
return false;
}
NSURL *url = [NSURL fileURLWithPath:path];
dispatch_async(dispatch_get_main_queue(), ^{
[sharedViewController shareFile:url];
});
return true;
}
case SystemRequestType::NOTIFY_UI_EVENT:
{
const UIEventNotification event = (UIEventNotification)param3;