Merge pull request #21800 from hrydgard/fix-smart-2d-check

Oops, lost a check for smart 2D texture filtering
This commit is contained in:
Henrik Rydgård
2026-06-07 17:39:09 +02:00
committed by GitHub
+1 -1
View File
@@ -801,7 +801,7 @@ static SoftwareTransformAction ProjectClipAndExpand(SoftwareTransformParams &par
// Let's go look for pixel mapping.
const bool flat = ((u32)params.clipInfoFlags & ((u32)(ClipInfoFlags::Valid | ClipInfoFlags::FlatZ))) == (u32)(ClipInfoFlags::Valid | ClipInfoFlags::FlatZ);
const bool lookForPixelMapping = flat && gstate.isMagnifyFilteringEnabled();
const bool lookForPixelMapping = flat && gstate.isMagnifyFilteringEnabled() && g_Config.bSmart2DTexFiltering;
// TODO: We should probably take uv scale into account?
const float uScale = gstate_c.curTextureWidth;