mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-09-05 12:15:19 +02:00
Parse in UInt or big int fail to decode.
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+1
-1
@@ -259,7 +259,7 @@ void CtrlMemView::Change()
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if (ok && !text.isEmpty())
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{
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EmuThread_LockDraw(true);
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Memory::WriteUnchecked_U32(text.toInt(0,16),selection);
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Memory::WriteUnchecked_U32(text.toUInt(0,16),selection);
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EmuThread_LockDraw(false);
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redraw();
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}
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@@ -1822,7 +1822,7 @@ void Debugger_DisplayList::on_displayListData_customContextMenuRequested(const Q
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void Debugger_DisplayList::RunToDLPC()
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{
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u32 addr = displayListDataSelected->text(0).toInt(0,16);
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u32 addr = displayListDataSelected->text(0).toUInt(0,16);
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host->SetGPUStep(true, 2, addr);
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host->NextGPUStep();
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}
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@@ -1845,7 +1845,7 @@ void Debugger_DisplayList::on_texturesList_customContextMenuRequested(const QPoi
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void Debugger_DisplayList::RunToDrawTex()
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{
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u32 addr = textureDataSelected->text(0).toInt(0,16);
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u32 addr = textureDataSelected->text(0).toUInt(0,16);
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host->SetGPUStep(true, 3, addr);
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host->NextGPUStep();
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}
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@@ -51,7 +51,7 @@ void Debugger_Memory::Goto(u32 addr)
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void Debugger_Memory::on_editAddress_textChanged(const QString &arg1)
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{
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ui->memView->gotoAddr(arg1.toInt(0,16) & ~3);
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ui->memView->gotoAddr(arg1.toUInt(0,16) & ~3);
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}
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void Debugger_Memory::on_normalBtn_clicked()
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@@ -61,15 +61,15 @@ void Debugger_MemoryTex::on_readBtn_clicked()
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EmuThread_LockDraw(true);
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GPUgstate state;
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state.texaddr[0] = ui->texaddr->text().toInt(0,16);
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state.texbufwidth[0] = ui->texbufwidth0->text().toInt(0,16);
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state.texformat = ui->texformat->text().toInt(0,16);
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state.texsize[0] = ui->texsize->text().toInt(0,16);
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state.texmode = ui->texmode->text().toInt(0,16);
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state.clutformat = ui->clutformat->text().toInt(0,16);
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state.clutaddr = ui->clutaddr->text().toInt(0,16);
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state.clutaddrupper = ui->clutaddrupper->text().toInt(0,16);
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state.loadclut = ui->loadclut->text().toInt(0,16);
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state.texaddr[0] = ui->texaddr->text().toUInt(0,16);
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state.texbufwidth[0] = ui->texbufwidth0->text().toUInt(0,16);
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state.texformat = ui->texformat->text().toUInt(0,16);
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state.texsize[0] = ui->texsize->text().toUInt(0,16);
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state.texmode = ui->texmode->text().toUInt(0,16);
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state.clutformat = ui->clutformat->text().toUInt(0,16);
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state.clutaddr = ui->clutaddr->text().toUInt(0,16);
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state.clutaddrupper = ui->clutaddrupper->text().toUInt(0,16);
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state.loadclut = ui->loadclut->text().toUInt(0,16);
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int bufW = state.texbufwidth[0] & 0x3ff;
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int w = 1 << (state.texsize[0] & 0xf);
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int h = 1 << ((state.texsize[0]>>8) & 0xf);
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