d3d11: Fix DXGI device ref count leak

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Nukem authored and Henrik Rydgård committed 2025-02-12 19:50:06 -06:00
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commit d5cd8e699b
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@@ -405,6 +405,7 @@ D3D11DrawContext::D3D11DrawContext(ID3D11Device *device, ID3D11DeviceContext *de
if (SUCCEEDED(hr)) {
caps_.setMaxFrameLatencySupported = true;
dxgiDevice1->SetMaximumFrameLatency(maxInflightFrames);
dxgiDevice1->Release();
}
}