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Translate the 30 fps limit setting
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -782,6 +782,7 @@ Aggressive = عنيف
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Allow exclusive fullscreen = السماح بملء الشاشة الحصري # AI translated
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Alternative Speed = سرعة ثانوية (في %, 0 = غير محدود)
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Alternative Speed 2 = السرعة البديلة 2 (بالنسبة المئوية، 0 = غير محدودة) # AI translated
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Always = دائماً # AI translated
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Always on = يعمل دائماً # AI translated
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Analog alternative speed = سرعة بديلة تناظرية
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Anisotropic Filtering = فلتر الحواف
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@@ -856,6 +857,8 @@ Integer scale factor = معامل تكبير صحيح # AI translated
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Internal Resolution = الدقة الداخلية # AI translated
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Latency = زمن التأخير # AI translated
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Lens flare occlusion = حجب وهج العدسة # AI translated
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Limit framerate to 30 fps = تحديد معدل الإطارات بـ 30 إطاراً/ثانية # AI translated
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LimitFrameRateTo30 Tip = تعمل بعض الألعاب بشكل أفضل عند تحديدها بـ 30 إطاراً/ثانية. يُنصح بخيار "تلقائي"، وقد يسبب خيار "دائماً" مشاكل في بعض الألعاب. # AI translated
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Linear = خطي
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Load overlay image... = تحميل صورة التراكب... # AI translated
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Low = منخفض
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@@ -774,6 +774,7 @@ Aggressive = Aqressiv
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Allow exclusive fullscreen = Eksklüziv bütün ekrana icazə ver # AI translated
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Alternative Speed = Alternativ sürət (% də, 0 = sınırsız) # AI translated
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Alternative Speed 2 = Alternativ sürət 2 (% də, 0 = sınırsız) # AI translated
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Always = Həmişə # AI translated
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Always on = Daim açıq
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Analog alternative speed = Analoq alternativ sürət # AI translated
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Anisotropic Filtering = Anizotrop süzgü
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@@ -848,6 +849,8 @@ Integer scale factor = Bütün sayılı ölçəkləniş
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Internal Resolution = İç çözünürlük
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Latency = Gecikmə # AI translated
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Lens flare occlusion = Linza parlaması tıxanıqlığı
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Limit framerate to 30 fps = Kadr tezliyini 30 fps ilə məhdudlaşdır # AI translated
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LimitFrameRateTo30 Tip = Bəzi oyunlar 30 fps ilə məhdudlaşdırıldıqda daha yaxşı işləyir. Özbaşına tövsiyə olunur, Həmişə bəzi oyunlarda problem yarada bilər. # AI translated
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Linear = Düz xəttli
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Load overlay image... = Örtük şəklini yüklə... # AI translated
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Low = Aşağı
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@@ -774,6 +774,7 @@ Aggressive = Агрэсіўна
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Allow exclusive fullscreen = Дазволіць эксклюзіўны поўнаэкранны рэжым # AI translated
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Alternative Speed = Альтэрнатыўная хуткасць (у %, 0 = неабмежаваная)
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Alternative Speed 2 = Альтэрнатыўная хуткасць 2 (у %, 0 = неабмежаваная)
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Always = Заўсёды # AI translated
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Always on = Заўсёды ўключаны
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Analog alternative speed = Аналагавая альтэрнатыўная хуткасць # AI translated
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Anisotropic Filtering = Анізатропная фільтрацыя
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@@ -848,6 +849,8 @@ Integer scale factor = Цэлалікавае маштабаванне # AI tra
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Internal Resolution = Унутранае разрозненне
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Latency = Затрымка # AI translated
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Lens flare occlusion = Аклюзія блікаў аб'ектыва
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Limit framerate to 30 fps = Абмежаваць частату кадраў да 30 FPS # AI translated
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LimitFrameRateTo30 Tip = Некаторыя гульні працуюць лепш з абмежаваннем 30 FPS. Рэкамендуецца «Аўта», «Заўсёды» можа выклікаць праблемы ў некаторых гульнях. # AI translated
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Linear = Лінейны
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Load overlay image... = Загрузіць выяву накладкі... # AI translated
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Low = Нізкая
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@@ -774,6 +774,7 @@ Aggressive = Агресивен
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Allow exclusive fullscreen = Разрешаване на ексклузивен цял екран # AI translated
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Alternative Speed = Алтернативна скорост (в %, 0 = без ограничение) # AI translated
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Alternative Speed 2 = Алтернативна скорост 2 (в %, 0 = без ограничение) # AI translated
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Always = Винаги # AI translated
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Always on = Винаги вкл
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Analog alternative speed = Аналогова алтернативна скорост
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Anisotropic Filtering = Анизотропно филтриране
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@@ -848,6 +849,8 @@ Integer scale factor = Мащабиране на цяло число
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Internal Resolution = Вътрешна резолюция
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Latency = Латентност # AI translated
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Lens flare occlusion = Запушване на отблясъка на обектива
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Limit framerate to 30 fps = Ограничаване на кадрите до 30 fps # AI translated
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LimitFrameRateTo30 Tip = Някои игри работят по-добре, ако са ограничени до 30 fps. Препоръчва се „Автоматично“, „Винаги“ може да причини проблеми в някои игри. # AI translated
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Linear = Линейно # AI translated
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Load overlay image... = Зареди изображение за наслагване... # AI translated
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Low = Ниско
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@@ -774,6 +774,7 @@ Aggressive = Agressiu
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Allow exclusive fullscreen = Permet la pantalla completa exclusiva # AI translated
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Alternative Speed = Velocitat alternativa (%, 0 = il·limitada)
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Alternative Speed 2 = Velocitat alternativa 2 (%, 0 = il·limitada)
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Always = Sempre # AI translated
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Always on = Sempre activat # AI translated
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Analog alternative speed = Velocitat alternativa analògica
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Anisotropic Filtering = Filtrat anisotròpic
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@@ -848,6 +849,8 @@ Integer scale factor = Factor d'escala enter # AI translated
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Internal Resolution = Resolució interna
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Latency = Latència # AI translated
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Lens flare occlusion = Oclusió de reflexos de lent # AI translated
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Limit framerate to 30 fps = Limitar la velocitat de quadres a 30 FPS # AI translated
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LimitFrameRateTo30 Tip = Alguns jocs funcionen millor limitats a 30 FPS. Es recomana Automàtic; Sempre pot causar problemes en alguns jocs. # AI translated
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Linear = Lineal
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Load overlay image... = Carrega una imatge de superposició... # AI translated
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Low = Baixa
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@@ -774,6 +774,7 @@ Aggressive = Agresivní
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Allow exclusive fullscreen = Povolit exkluzivní režim celé obrazovky # AI translated
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Alternative Speed = Alternativní rychlost (v %, 0 = neomezeno)
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Alternative Speed 2 = Alternativní rychlost 2 (v %, 0 = neomezeno) # AI translated
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Always = Vždy # AI translated
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Always on = Vždy zapnuto # AI translated
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Analog alternative speed = Analogová alternativní rychlost
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Anisotropic Filtering = Anizotropní filtrování
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@@ -848,6 +849,8 @@ Integer scale factor = Celočíselné měřítko # AI translated
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Internal Resolution = Vnitřní rozlišení
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Latency = Latence # AI translated
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Lens flare occlusion = Zakrývání odlesků objektivu # AI translated
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Limit framerate to 30 fps = Omezit snímkovou frekvenci na 30 FPS # AI translated
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LimitFrameRateTo30 Tip = Některé hry běží lépe s omezením na 30 FPS. Doporučeno je Automaticky, Vždy může v některých hrách způsobit problémy. # AI translated
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Linear = Lineární
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Load overlay image... = Načíst obrázek překryvu... # AI translated
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Low = Nízké
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@@ -774,6 +774,7 @@ Aggressive = Aggressiv
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Allow exclusive fullscreen = Tillad eksklusiv fuldskærm # AI translated
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Alternative Speed = Alternativ hastighed (i %, 0 = ubegrænset)
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Alternative Speed 2 = Alternativ hastighed 2 (i %, 0 = ubegrænset) # AI translated
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Always = Altid # AI translated
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Always on = Altid til # AI translated
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Analog alternative speed = Analog alternativ hastighed
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Anisotropic Filtering = Anisotropisk filtrering
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@@ -848,6 +849,8 @@ Integer scale factor = Heltals-skaleringsfaktor # AI translated
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Internal Resolution = Intern opløsning
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Latency = Latens # AI translated
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Lens flare occlusion = Okklusion af linsereflekser # AI translated
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Limit framerate to 30 fps = Begræns billedfrekvens til 30 fps # AI translated
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LimitFrameRateTo30 Tip = Nogle spil kører bedre, hvis de begrænses til 30 fps. Automatisk anbefales, Altid kan give problemer i nogle spil. # AI translated
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Linear = Lineær
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Load overlay image... = Indlæs overlay-billede... # AI translated
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Low = Lav
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@@ -773,6 +773,7 @@ Aggressive = Aggressiv
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Allow exclusive fullscreen = Exklusiven Vollbildmodus erlauben # AI translated
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Alternative Speed = Alternative Geschwindigkeit (in %, 0 = unbegrenzt)
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Alternative Speed 2 = Alternative Geschwindigkeit 2 (in %, 0 = unbegrenzt)
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Always = Immer # AI translated
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Always on = Immer an
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Analog alternative speed = Analoge alternative Geschwindigkeit
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Anisotropic Filtering = Anisotropischer Filter
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@@ -847,6 +848,8 @@ Integer scale factor = Ganzzahliger Skalierungsfaktor
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Internal Resolution = Interne Auflösung
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Latency = Latenz # AI translated
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Lens flare occlusion = Verdeckung von Linsenreflexionen
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Limit framerate to 30 fps = Bildrate auf 30 FPS begrenzen # AI translated
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LimitFrameRateTo30 Tip = Manche Spiele laufen besser, wenn sie auf 30 FPS begrenzt sind. Automatisch wird empfohlen, Immer kann in manchen Spielen Probleme verursachen. # AI translated
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Linear = Linear # same as English
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Load overlay image... = Overlay-Bild laden... # AI translated
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Low = Niedrig
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@@ -774,6 +774,7 @@ Aggressive = Aggressive
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Allow exclusive fullscreen = Allow exclusive fullscreen
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Alternative Speed = Lassi to leko'napa
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Alternative Speed 2 = Alternative speed 2 (in %, 0 = unlimited)
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Always = Always
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Always on = Always on
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Analog alternative speed = Kecepatan alternatif analog
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Anisotropic Filtering = Panyaring Anisotropic
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@@ -848,6 +849,8 @@ Integer scale factor = Integer scale factor
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Internal Resolution = Internal resolution
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Latency = Latency
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Lens flare occlusion = Lens flare occlusion
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Limit framerate to 30 fps = Limit framerate to 30 fps
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LimitFrameRateTo30 Tip = Some games run better if limited to 30 fps. Auto is recommended, Always can cause problems in some games.
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Linear = Maruruh
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Load overlay image... = Load overlay image...
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Low = Low
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@@ -798,6 +798,7 @@ Aggressive = Aggressive
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Allow exclusive fullscreen = Allow exclusive fullscreen
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Alternative Speed = Alternative speed (in %, 0 = unlimited)
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Alternative Speed 2 = Alternative speed 2 (in %, 0 = unlimited)
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Always = Always
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Always on = Always on
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Analog alternative speed = Analog alternative speed
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Anisotropic Filtering = Anisotropic filtering
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@@ -872,6 +873,8 @@ Integer scale factor = Integer scale factor
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Internal Resolution = Internal resolution
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Latency = Latency
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Lens flare occlusion = Lens flare occlusion
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Limit framerate to 30 fps = Limit framerate to 30 fps
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LimitFrameRateTo30 Tip = Some games run better if limited to 30 fps. Auto is recommended, Always can cause problems in some games.
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Linear = Linear
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Load overlay image... = Load overlay image...
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Low = Low
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@@ -775,6 +775,7 @@ Aggressive = Agresivo
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Allow exclusive fullscreen = Permitir pantalla completa exclusiva # AI translated
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Alternative Speed = Velocidad alternativa (en %, 0 = ilimitado)
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Alternative Speed 2 = Velocidad alternativa 2 (en %, 0 = ilimitado)
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Always = Siempre # AI translated
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Always on = Siempre encendido
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Analog alternative speed = Velocidad alternativa analógica
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Anisotropic Filtering = Filtrado anisotrópico
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@@ -849,6 +850,8 @@ Integer scale factor = Factor de escala de números enteros
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Internal Resolution = Resolución interna
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Latency = Latencia # AI translated
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Lens flare occlusion = Oclusión por destello de lente
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Limit framerate to 30 fps = Limitar la tasa de fotogramas a 30 FPS # AI translated
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LimitFrameRateTo30 Tip = Algunos juegos funcionan mejor limitados a 30 FPS. Se recomienda Automático; Siempre puede causar problemas en algunos juegos. # AI translated
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Linear = Lineal
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Load overlay image... = Cargar imagen de superposición... # AI translated
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Low = Baja
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@@ -774,6 +774,7 @@ Aggressive = Agresivo
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Allow exclusive fullscreen = Permitir pantalla completa exclusiva # AI translated
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Alternative Speed = Velocidad alternativa (en %, 0 = ilimitada)
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Alternative Speed 2 = Velocidad alternativa 2 (en %, 0 = ilimitada)
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Always = Siempre # AI translated
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Always on = Siempre activado # AI translated
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Analog alternative speed = Velocidad alternativa analógica
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Anisotropic Filtering = Filtrado Anisotrópico
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@@ -848,6 +849,8 @@ Integer scale factor = Factor de escala entero # AI translated
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Internal Resolution = Resolución interna
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Latency = Latencia # AI translated
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Lens flare occlusion = Oclusión de destellos de lente # AI translated
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Limit framerate to 30 fps = Limitar la tasa de cuadros a 30 FPS # AI translated
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LimitFrameRateTo30 Tip = Algunos juegos funcionan mejor limitados a 30 FPS. Se recomienda Automático; Siempre puede causar problemas en algunos juegos. # AI translated
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Linear = Lineal
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Load overlay image... = Cargar imagen de superposición... # AI translated
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Low = Baja
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@@ -774,6 +774,7 @@ Aggressive = شدید
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Allow exclusive fullscreen = اجازهٔ تمامصفحهٔ انحصاری # AI translated
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Alternative Speed = سرعت ثانویه
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Alternative Speed 2 = سرعت ثانویه ۲ (in %, 0 = نامحدود)
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Always = همیشه # AI translated
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Always on = همیشه روشن # AI translated
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Analog alternative speed = سرعت ثانویه آنالوگ # AI translated
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Anisotropic Filtering = فیلتر Anisotropic
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@@ -848,6 +849,8 @@ Integer scale factor = ضریب مقیاس عدد صحیح # AI translated
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Internal Resolution = رزولوشن داخلی
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Latency = تأخیر # AI translated
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Lens flare occlusion = پوشش Lens flare # AI translated
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Limit framerate to 30 fps = محدود کردن نرخ فریم به 30 فریم بر ثانیه # AI translated
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LimitFrameRateTo30 Tip = برخی بازیها با محدودیت 30 فریم بر ثانیه بهتر اجرا میشوند. گزینه خودکار توصیه میشود، گزینه همیشه ممکن است در برخی بازیها مشکل ایجاد کند. # AI translated
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Linear = خطی
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Load overlay image... = بارگیری تصویر Overlay... # AI translated
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Low = کم
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@@ -774,6 +774,7 @@ Aggressive = Aggressiivinen
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Allow exclusive fullscreen = Salli yksinomainen koko näyttö # AI translated
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Alternative Speed = Vaihtoehtoinen nopeus
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Alternative Speed 2 = Vaihtoehtoinen nopeus 2
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Always = Aina # AI translated
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Always on = Aina päällä # AI translated
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Analog alternative speed = Analoginen vaihtoehtoinen nopeus
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Anisotropic Filtering = Anisotrooppinen suodatus # AI translated
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@@ -848,6 +849,8 @@ Integer scale factor = Kokonaislukuskaalauksen kerroin
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Internal Resolution = Sisäinen resoluutio
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Latency = Viive # AI translated
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Lens flare occlusion = Linssiheijastusten peittyminen # AI translated
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Limit framerate to 30 fps = Rajoita kuvataajuus 30 fps:ään # AI translated
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LimitFrameRateTo30 Tip = Jotkin pelit toimivat paremmin 30 fps:ään rajoitettuina. Automaattinen on suositeltu, Aina voi aiheuttaa ongelmia joissakin peleissä. # AI translated
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Linear = Lineaarinen
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Load overlay image... = Lataa päällyskuva... # AI translated
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Low = Matala
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@@ -798,6 +798,7 @@ Aggressive = Agressif
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Allow exclusive fullscreen = Autoriser le plein écran exclusif # AI translated
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Alternative Speed = Vitesse alternative 1 (en %, 0 = illimitée)
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Alternative Speed 2 = Vitesse alternative 2 (en %, 0 = illimitée)
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Always = Toujours # AI translated
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Always on = Toujours activé
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Analog alternative speed = Vitesse alternative analogique
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Anisotropic Filtering = Filtrage anisotrope
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@@ -872,6 +873,8 @@ Integer scale factor = Facteur d'échelle entier
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Internal Resolution = Définition interne
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Latency = Latence # AI translated
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Lens flare occlusion = Occlusion des reflets de lentille
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Limit framerate to 30 fps = Limiter la fréquence d'images à 30 FPS # AI translated
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LimitFrameRateTo30 Tip = Certains jeux fonctionnent mieux limités à 30 FPS. Automatique est recommandé, Toujours peut causer des problèmes dans certains jeux. # AI translated
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Linear = Linéaire
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Load overlay image... = Charger une image de superposition... # AI translated
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Low = Basse
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@@ -774,6 +774,7 @@ Aggressive = Agresivo
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Allow exclusive fullscreen = Permitir pantalla completa exclusiva # AI translated
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Alternative Speed = Velocidade alternativa (%, 0 = ilimitada)
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Alternative Speed 2 = Velocidade alternativa 2 (en %, 0 = ilimitada) # AI translated
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Always = Sempre # AI translated
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Always on = Sempre activado # AI translated
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Analog alternative speed = Velocidade alternativa analóxica
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Anisotropic Filtering = Filtrado anisotrópico
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@@ -848,6 +849,8 @@ Integer scale factor = Factor de escala enteiro # AI translated
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Internal Resolution = Resolución interna
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Latency = Latencia # AI translated
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Lens flare occlusion = Oclusión dos destellos de lente # AI translated
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Limit framerate to 30 fps = Limitar a taxa de fotogramas a 30 FPS # AI translated
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LimitFrameRateTo30 Tip = Algúns xogos funcionan mellor limitados a 30 FPS. Recoméndase Automático; Sempre pode causar problemas nalgúns xogos. # AI translated
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Linear = Lineal
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Load overlay image... = Cargar imaxe de superposición... # AI translated
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Low = Baixa
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@@ -774,6 +774,7 @@ Aggressive = Εξαναγκαστική
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Allow exclusive fullscreen = Να επιτρέπεται η αποκλειστική πλήρης οθόνη # AI translated
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Alternative Speed = Εναλλακτική ταχύτητα (στα %, 0 = απεριόριστη) # AI translated
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Alternative Speed 2 = Εναλλακτική ταχύτητα 2 (στα %, 0 = απεριόριστη) # AI translated
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Always = Πάντα # AI translated
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Always on = Πάντα ενεργό # AI translated
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Analog alternative speed = Αναλογική εναλλακτική ταχύτητα
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Anisotropic Filtering = Ανισοτροπικό Φιλτράρισμα
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@@ -848,6 +849,8 @@ Integer scale factor = Ακέραιος συντελεστής κλιμάκωσ
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Internal Resolution = Εσωτερική Ανάλυση
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Latency = Καθυστέρηση # AI translated
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Lens flare occlusion = Απόκρυψη lens flare # AI translated
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Limit framerate to 30 fps = Περιορισμός ρυθμού καρέ στα 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = Ορισμένα παιχνίδια λειτουργούν καλύτερα με όριο τα 30 fps. Συνιστάται το Αυτόματο, το Πάντα μπορεί να προκαλέσει προβλήματα σε ορισμένα παιχνίδια. # AI translated
|
||||
Linear = Γραμμικό
|
||||
Load overlay image... = Φόρτωση εικόνας επικάλυψης... # AI translated
|
||||
Low = Χαμηλή
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = אגרסיבי # AI translated
|
||||
Allow exclusive fullscreen = אפשר מסך מלא בלעדי # AI translated
|
||||
Alternative Speed = מהירות חליפית (ב-%, 0 = ללא הגבלה) # AI translated
|
||||
Alternative Speed 2 = מהירות חליפית 2 (ב-%, 0 = ללא הגבלה) # AI translated
|
||||
Always = תמיד # AI translated
|
||||
Always on = תמיד פועל # AI translated
|
||||
Analog alternative speed = מהירות חליפית אנלוגית
|
||||
Anisotropic Filtering = סינון אנאיזוטרופי # AI translated
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = מקדם קנה מידה שלם # AI translated
|
||||
Internal Resolution = רזולוציה פנימית # AI translated
|
||||
Latency = השהיה # AI translated
|
||||
Lens flare occlusion = הסתרת Lens flare # AI translated
|
||||
Limit framerate to 30 fps = הגבל את קצב הפריימים ל-30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = חלק מהמשחקים פועלים טוב יותר כשהם מוגבלים ל-30 FPS. מומלץ להשתמש באוטומטי, תמיד עלול לגרום לבעיות בחלק מהמשחקים. # AI translated
|
||||
Linear = קווי
|
||||
Load overlay image... = טען תמונת שכבת-על... # AI translated
|
||||
Low = נמוך # AI translated
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Agresivno
|
||||
Allow exclusive fullscreen = Dopusti ekskluzivni puni zaslon # AI translated
|
||||
Alternative Speed = Alternativna brzina (u %, 0 = neograničeno) # AI translated
|
||||
Alternative Speed 2 = Alternativna brzina 2 (u %, 0 = neograničeno) # AI translated
|
||||
Always = Uvijek # AI translated
|
||||
Always on = Uvijek uključeno # AI translated
|
||||
Analog alternative speed = Analogna alternativna brzina
|
||||
Anisotropic Filtering = Anizotropno filtriranje
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Cjelobrojni faktor skaliranja # AI translated
|
||||
Internal Resolution = Unutarnja rezolucija
|
||||
Latency = Kašnjenje # AI translated
|
||||
Lens flare occlusion = Okluzija odsjaja leće # AI translated
|
||||
Limit framerate to 30 fps = Ograniči broj sličica na 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = Neke igre rade bolje ako su ograničene na 30 FPS. Preporučuje se Automatski, Uvijek može uzrokovati probleme u nekim igrama. # AI translated
|
||||
Linear = Linearno
|
||||
Load overlay image... = Učitaj sliku prekrivanja... # AI translated
|
||||
Low = Nisko
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Agresszív
|
||||
Allow exclusive fullscreen = Exkluzív teljes képernyő engedélyezése # AI translated
|
||||
Alternative Speed = Alternatív sebesség
|
||||
Alternative Speed 2 = Alternatív sebesség 2 (%-ban, 0 = korlátlan)
|
||||
Always = Mindig # AI translated
|
||||
Always on = Mindig be # AI translated
|
||||
Analog alternative speed = Analóg alternatív sebesség
|
||||
Anisotropic Filtering = Anizotróp szűrés
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Egész skálaszorzó
|
||||
Internal Resolution = Belső felbontás
|
||||
Latency = Késleltetés # AI translated
|
||||
Lens flare occlusion = Lencsefény takarás # AI translated
|
||||
Limit framerate to 30 fps = Képfrissítés korlátozása 30 FPS-re # AI translated
|
||||
LimitFrameRateTo30 Tip = Egyes játékok jobban futnak 30 FPS-re korlátozva. Az Auto ajánlott, a Mindig egyes játékokban problémákat okozhat. # AI translated
|
||||
Linear = Lineáris
|
||||
Load overlay image... = Overlay kép betöltése... # AI translated
|
||||
Low = Alacsony
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Agresif
|
||||
Allow exclusive fullscreen = Izinkan layar penuh eksklusif # AI translated
|
||||
Alternative Speed = Kecepatan alternatif (dalam %, 0 = tak terbatas)
|
||||
Alternative Speed 2 = Kecepatan alternatif 2 (dalam %, 0 = tak terbatas)
|
||||
Always = Selalu # AI translated
|
||||
Always on = Selalu Aktif
|
||||
Analog alternative speed = Kecepatan alternatif analog
|
||||
Anisotropic Filtering = Pemfilteran anisotropik
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Faktor skala integer
|
||||
Internal Resolution = Resolusi internal
|
||||
Latency = Latensi # AI translated
|
||||
Lens flare occlusion = Oklusi silau lensa
|
||||
Limit framerate to 30 fps = Batasi framerate ke 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = Beberapa game berjalan lebih baik jika dibatasi ke 30 fps. Otomatis disarankan, Selalu dapat menimbulkan masalah di beberapa game. # AI translated
|
||||
Linear = Linier
|
||||
Load overlay image... = Muat gambar overlay... # AI translated
|
||||
Low = Rendah
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Aggressivo
|
||||
Allow exclusive fullscreen = Consenti schermo intero esclusivo # AI translated
|
||||
Alternative Speed = Velocità alternativa (in %, 0 = illimitata)
|
||||
Alternative Speed 2 = Velocità alternativa 2 (in %, 0 = illimitata)
|
||||
Always = Sempre # AI translated
|
||||
Always on = Sempre attivo # AI translated
|
||||
Analog alternative speed = Velocità alternativa analogica
|
||||
Anisotropic Filtering = Filtro anisotropico
|
||||
@@ -849,6 +850,8 @@ Integer scale factor = Fattore di scala intero
|
||||
Internal Resolution = Risoluzione Interna
|
||||
Latency = Latenza # AI translated
|
||||
Lens flare occlusion = Occlusione lens flare
|
||||
Limit framerate to 30 fps = Limita il framerate a 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = Alcuni giochi funzionano meglio se limitati a 30 FPS. Si consiglia Automatico, Sempre può causare problemi in alcuni giochi. # AI translated
|
||||
Linear = Lineare
|
||||
Load overlay image... = Carica immagine overlay... # AI translated
|
||||
Low = Bassa
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = 最大限
|
||||
Allow exclusive fullscreen = 排他的フルスクリーンを許可 # AI translated
|
||||
Alternative Speed = カスタム速度1 (%で指定、0 = 無制限)
|
||||
Alternative Speed 2 = カスタム速度2 (%で指定、0 = 無制限)
|
||||
Always = 常に # AI translated
|
||||
Always on = 常にオン # AI translated
|
||||
Analog alternative speed = アナログ代替速度
|
||||
Anisotropic Filtering = 異方性フィルタリング
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = 整数スケール係数
|
||||
Internal Resolution = 内部解像度
|
||||
Latency = 遅延 # AI translated
|
||||
Lens flare occlusion = レンズフレア表現への遮蔽処理
|
||||
Limit framerate to 30 fps = フレームレートを30fpsに制限 # AI translated
|
||||
LimitFrameRateTo30 Tip = 一部のゲームは30fpsに制限すると動作が改善します。自動を推奨します。常にを選ぶと一部のゲームで問題が起こることがあります。 # AI translated
|
||||
Linear = リニア # AI translated
|
||||
Load overlay image... = オーバーレイ画像を読み込む... # AI translated
|
||||
Low = 低
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Agresif
|
||||
Allow exclusive fullscreen = Allow exclusive fullscreen
|
||||
Alternative Speed = Kacepetan Alternatif
|
||||
Alternative Speed 2 = Alternative speed 2 (in %, 0 = unlimited)
|
||||
Always = Always
|
||||
Always on = Always on
|
||||
Analog alternative speed = Kecepatan alternatif analog
|
||||
Anisotropic Filtering = Penyaring Anisotropis
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Integer scale factor
|
||||
Internal Resolution = Resolusi internal
|
||||
Latency = Latensi # AI translated
|
||||
Lens flare occlusion = Lens flare occlusion
|
||||
Limit framerate to 30 fps = Limit framerate to 30 fps
|
||||
LimitFrameRateTo30 Tip = Some games run better if limited to 30 fps. Auto is recommended, Always can cause problems in some games.
|
||||
Linear = Linear
|
||||
Load overlay image... = Load overlay image...
|
||||
Low = Kurang
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive =ឈ្លានពាន
|
||||
Allow exclusive fullscreen = Allow exclusive fullscreen
|
||||
Alternative Speed =ល្បឿនជំនួស (គិតជា %, 0 = គ្មានដែនកំណត់)
|
||||
Alternative Speed 2 =ល្បឿនជំនួស 2 (គិតជា %, 0 = គ្មានដែនកំណត់)
|
||||
Always = Always
|
||||
Always on =ជានិច្ច
|
||||
Analog alternative speed =ល្បឿនជំនួសអាណាឡូក
|
||||
Anisotropic Filtering =តម្រង Anisotropic
|
||||
@@ -848,6 +849,8 @@ Integer scale factor =កត្តាមាត្រដ្ឋានចំនួ
|
||||
Internal Resolution =គុណភាពបង្ហាញផ្ទៃក្នុង # AI translated
|
||||
Latency = Latency
|
||||
Lens flare occlusion =ការបិទបាំងពន្លឺនៃកញ្ចក់
|
||||
Limit framerate to 30 fps = Limit framerate to 30 fps
|
||||
LimitFrameRateTo30 Tip = Some games run better if limited to 30 fps. Auto is recommended, Always can cause problems in some games.
|
||||
Linear =លីនេអ៊ែរ
|
||||
Load overlay image... = Load overlay image...
|
||||
Low =ទាប
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = 과격
|
||||
Allow exclusive fullscreen = 전용 전체화면 허용 # AI translated
|
||||
Alternative Speed = 대체 속도 (%, 0 = 무제한)
|
||||
Alternative Speed 2 = 대체 속도 2 (%, 0 = 무제한)
|
||||
Always = 항상 # AI translated
|
||||
Always on = 항상 켜짐
|
||||
Analog alternative speed = 아날로그 대체 속도
|
||||
Anisotropic Filtering = 비등방성 필터링
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = 정수 배율
|
||||
Internal Resolution = 내부 해상도
|
||||
Latency = 지연 시간 # AI translated
|
||||
Lens flare occlusion = 렌즈 플레어 차단
|
||||
Limit framerate to 30 fps = 프레임 속도를 30fps로 제한 # AI translated
|
||||
LimitFrameRateTo30 Tip = 일부 게임은 30fps로 제한하면 더 잘 작동합니다. 자동을 권장하며, 항상은 일부 게임에서 문제를 일으킬 수 있습니다. # AI translated
|
||||
Linear = 선형 필터링
|
||||
Load overlay image... = 오버레이 이미지 불러오기... # AI translated
|
||||
Low = 낮음
|
||||
|
||||
@@ -788,6 +788,7 @@ Aggressive = Aggressive
|
||||
Allow exclusive fullscreen = Allow exclusive fullscreen
|
||||
Alternative Speed = خێرایی جێگرەوە(بە ٪ دیاری بکە، 0 = بێسنوور)
|
||||
Alternative Speed 2 = خێرایی جێگرەوەی دووهەم(بە ٪ دیاری بکە، 0 = بێسنوور)
|
||||
Always = Always
|
||||
Always on = Always on
|
||||
Analog alternative speed = Analog alternative speed
|
||||
Anisotropic Filtering = Anisotropic filtering
|
||||
@@ -862,6 +863,8 @@ Integer scale factor = Integer scale factor
|
||||
Internal Resolution = Internal resolution
|
||||
Latency = Latency
|
||||
Lens flare occlusion = Lens flare occlusion
|
||||
Limit framerate to 30 fps = Limit framerate to 30 fps
|
||||
LimitFrameRateTo30 Tip = Some games run better if limited to 30 fps. Auto is recommended, Always can cause problems in some games.
|
||||
Linear = Linear
|
||||
Load overlay image... = Load overlay image...
|
||||
Low = Low
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = ຮຸນແຮງ
|
||||
Allow exclusive fullscreen = Allow exclusive fullscreen
|
||||
Alternative Speed = ຄວາມໄວເສີມ (ໃນ %, 0 = ບໍ່ຈຳກັດ)
|
||||
Alternative Speed 2 = Alternative speed 2 (in %, 0 = unlimited)
|
||||
Always = Always
|
||||
Always on = Always on
|
||||
Analog alternative speed = Analog alternative speed
|
||||
Anisotropic Filtering = ກຳຈັດຄວາມບໍ່ຄົມຊັດ
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Integer scale factor
|
||||
Internal Resolution = ຄວາມລະອຽດພາຍໃນ
|
||||
Latency = Latency
|
||||
Lens flare occlusion = Lens flare occlusion
|
||||
Limit framerate to 30 fps = Limit framerate to 30 fps
|
||||
LimitFrameRateTo30 Tip = Some games run better if limited to 30 fps. Auto is recommended, Always can cause problems in some games.
|
||||
Linear = Linear
|
||||
Load overlay image... = Load overlay image...
|
||||
Low = ຕ່ຳ
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Agresyvus # AI translated
|
||||
Allow exclusive fullscreen = Leisti išskirtinį viso ekrano režimą # AI translated
|
||||
Alternative Speed = Alternatyvus greitis (procentais, 0 procentų = neribotas)
|
||||
Alternative Speed 2 = Alternatyvus greitis 2 (%, 0 = neribotas) # AI translated
|
||||
Always = Visada # AI translated
|
||||
Always on = Visada įjungta # AI translated
|
||||
Analog alternative speed = Analoginis alternatyvus greitis # AI translated
|
||||
Anisotropic Filtering = "Anisotropic" filtravimas
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Sveikasis mastelio koeficientas # AI translated
|
||||
Internal Resolution = Vidinė rezoliucija
|
||||
Latency = Delsa # AI translated
|
||||
Lens flare occlusion = Objektyvo atspindžių užstojimas # AI translated
|
||||
Limit framerate to 30 fps = Apriboti kadrų dažnį iki 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = Kai kurie žaidimai veikia geriau, kai apribojami iki 30 FPS. Rekomenduojama Automatinis, Visada kai kuriuose žaidimuose gali sukelti problemų. # AI translated
|
||||
Linear = Linijinis
|
||||
Load overlay image... = Įkelti perdangos paveikslėlį... # AI translated
|
||||
Low = Žema
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Agresif
|
||||
Allow exclusive fullscreen = Benarkan skrin penuh eksklusif # AI translated
|
||||
Alternative Speed = Kelajuan alternatif
|
||||
Alternative Speed 2 = Kelajuan alternatif 2 (dalam %, 0 = tanpa had)
|
||||
Always = Sentiasa # AI translated
|
||||
Always on = Sentiasa aktif
|
||||
Analog alternative speed = Kelajuan alternatif analog
|
||||
Anisotropic Filtering = Penapisan anisotropik
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Faktor skala integer
|
||||
Internal Resolution = Resolusi dalaman
|
||||
Latency = Latensi # AI translated
|
||||
Lens flare occlusion = Oklusi suar kanta
|
||||
Limit framerate to 30 fps = Hadkan kadar bingkai kepada 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = Sesetengah permainan berjalan lebih baik jika dihadkan kepada 30 fps. Auto disyorkan, Sentiasa boleh menyebabkan masalah dalam sesetengah permainan. # AI translated
|
||||
Linear = Linear # same as English
|
||||
Load overlay image... = Muatkan imej lapisan... # AI translated
|
||||
Low = Rendah
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Agressief
|
||||
Allow exclusive fullscreen = Exclusief volledig scherm toestaan # AI translated
|
||||
Alternative Speed = Alternatieve snelheid (in %, 0 = onbeperkt)
|
||||
Alternative Speed 2 = Alternatieve snelheid 2 (in %, 0 = onbeperkt) # AI translated
|
||||
Always = Altijd # AI translated
|
||||
Always on = Altijd aan # AI translated
|
||||
Analog alternative speed = Analoge alternatieve snelheid
|
||||
Anisotropic Filtering = Anisotropische filter
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Gehele schaalfactor # AI translated
|
||||
Internal Resolution = Interne resolutie
|
||||
Latency = Latentie # AI translated
|
||||
Lens flare occlusion = Occlusie van lensflares # AI translated
|
||||
Limit framerate to 30 fps = Framerate beperken tot 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = Sommige games werken beter als ze beperkt zijn tot 30 fps. Automatisch wordt aanbevolen, Altijd kan in sommige games problemen veroorzaken. # AI translated
|
||||
Linear = Lineair
|
||||
Load overlay image... = Overlay-afbeelding laden... # AI translated
|
||||
Low = Laag
|
||||
|
||||
@@ -798,6 +798,7 @@ Aggressive = Aggressiv
|
||||
Allow exclusive fullscreen = Tillat eksklusiv fullskjerm # AI translated
|
||||
Alternative Speed = Alternativ fart (i %, 0 = uavgrensa)
|
||||
Alternative Speed 2 = Alternativ fart 2 (i %, 0 = uavgrensa)
|
||||
Always = Alltid # AI translated
|
||||
Always on = Alltid på
|
||||
Analog alternative speed = Analog alternativ fart
|
||||
Anisotropic Filtering = Anisotropisk filtrering
|
||||
@@ -872,6 +873,8 @@ Integer scale factor = Heiltalsskaleringsfaktor
|
||||
Internal Resolution = Intern oppløysing
|
||||
Latency = Latens # AI translated
|
||||
Lens flare occlusion = Okklusjon av linsegjenskin
|
||||
Limit framerate to 30 fps = Avgrens biletfrekvensen til 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = Nokre spel køyrer betre når dei er avgrensa til 30 fps. Auto er tilrådd, Alltid kan gje problem i nokre spel. # AI translated
|
||||
Linear = Lineær
|
||||
Load overlay image... = Last inn overleggsbilete... # AI translated
|
||||
Low = Låg
|
||||
|
||||
@@ -798,6 +798,7 @@ Aggressive = Aggressiv
|
||||
Allow exclusive fullscreen = Tillat eksklusiv fullskjerm # AI translated
|
||||
Alternative Speed = Alternativ hastighet
|
||||
Alternative Speed 2 = Alternativ hastighet 2 (i %, 0 = ubegrenset)
|
||||
Always = Alltid # AI translated
|
||||
Always on = Alltid på
|
||||
Analog alternative speed = Analog alternativ hastighet
|
||||
Anisotropic Filtering = Anisotropisk filtrering
|
||||
@@ -872,6 +873,8 @@ Integer scale factor = Heltallsskaleringsfaktor
|
||||
Internal Resolution = Intern oppløsning
|
||||
Latency = Latens # AI translated
|
||||
Lens flare occlusion = Okklusjon av linsegjenskinn
|
||||
Limit framerate to 30 fps = Begrens bildefrekvensen til 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = Noen spill kjører bedre når de er begrenset til 30 fps. Auto anbefales, Alltid kan gi problemer i noen spill. # AI translated
|
||||
Linear = Lineær
|
||||
Load overlay image... = Last inn overleggsbilde... # AI translated
|
||||
Low = Lav
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Agresywne
|
||||
Allow exclusive fullscreen = Zezwalaj na wyłączny tryb pełnoekranowy # AI translated
|
||||
Alternative Speed = Alternatywna prędkość (w %, 0 = bez limitu)
|
||||
Alternative Speed 2 = Alternatywna prędkość 2 (w %, 0 = bez limitu)
|
||||
Always = Zawsze # AI translated
|
||||
Always on = Zawsze włączone # AI translated
|
||||
Analog alternative speed = Analogowa alternatywna prędkość
|
||||
Anisotropic Filtering = Filtrowanie anizotropowe
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Całkowity współczynnik skali
|
||||
Internal Resolution = Rozdzielczość wewnętrzna
|
||||
Latency = Opóźnienie # AI translated
|
||||
Lens flare occlusion = Okluzja flary (halacji) obiektywu
|
||||
Limit framerate to 30 fps = Ogranicz liczbę klatek do 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = Niektóre gry działają lepiej z ograniczeniem do 30 FPS. Zalecane jest Automatyczne, Zawsze może powodować problemy w niektórych grach. # AI translated
|
||||
Linear = Liniowe
|
||||
Load overlay image... = Wczytaj obraz nakładki... # AI translated
|
||||
Low = Niskie
|
||||
|
||||
@@ -799,6 +799,7 @@ Aggressive = Agressivo
|
||||
Allow exclusive fullscreen = Permitir tela cheia exclusiva # AI translated
|
||||
Alternative Speed = Velocidade alternativa (em %, 0 = ilimitada)
|
||||
Alternative Speed 2 = Velocidade alternativa 2 (em %, 0 = ilimitada)
|
||||
Always = Sempre # AI translated
|
||||
Always on = Sempre ligado
|
||||
Analog alternative speed = Velocidade alternativa analógica
|
||||
Anisotropic Filtering = Filtragem anisotrópica
|
||||
@@ -873,6 +874,8 @@ Integer scale factor = Fator de escala do inteiro
|
||||
Internal Resolution = Resolução Interna
|
||||
Latency = Latência # AI translated
|
||||
Lens flare occlusion = Oclusão da luz da lente
|
||||
Limit framerate to 30 fps = Limitar a taxa de quadros a 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = Alguns jogos funcionam melhor limitados a 30 FPS. Automático é o recomendado, Sempre pode causar problemas em alguns jogos. # AI translated
|
||||
Linear = Linear # same as English
|
||||
Load overlay image... = Carregar imagem de sobreposição... # AI translated
|
||||
Low = Baixa
|
||||
|
||||
@@ -798,6 +798,7 @@ Aggressive = Agressivo
|
||||
Allow exclusive fullscreen = Permitir ecrã inteiro exclusivo # AI translated
|
||||
Alternative Speed = Velocidade alternativa (em %, 0 = ilimitada)
|
||||
Alternative Speed 2 = Segunda velocidade alternativa (em %, 0 = ilimitada)
|
||||
Always = Sempre # AI translated
|
||||
Always on = Sempre ativo
|
||||
Analog alternative speed = Velocidade alternativa analógica
|
||||
Anisotropic Filtering = Filtragem anisotrópica
|
||||
@@ -872,6 +873,8 @@ Integer scale factor = Fator de escala por inteiros
|
||||
Internal Resolution = Resolução interna
|
||||
Latency = Latência # AI translated
|
||||
Lens flare occlusion = Oclusão de lens flare
|
||||
Limit framerate to 30 fps = Limitar a taxa de fotogramas a 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = Alguns jogos funcionam melhor limitados a 30 FPS. Automático é o recomendado, Sempre pode causar problemas em alguns jogos. # AI translated
|
||||
Linear = Linear # same as English
|
||||
Load overlay image... = Carregar imagem de sobreposição... # AI translated
|
||||
Low = Baixa
|
||||
|
||||
@@ -775,6 +775,7 @@ Aggressive = Agresiv
|
||||
Allow exclusive fullscreen = Permite ecran complet exclusiv # AI translated
|
||||
Alternative Speed = Viteză alternativă (în %, 0 = nelimitat)
|
||||
Alternative Speed 2 = Viteză alternativă 2 (în %, 0 = nelimitat) # AI translated
|
||||
Always = Mereu # AI translated
|
||||
Always on = Mereu activ # AI translated
|
||||
Analog alternative speed = Viteză alternativă analogică
|
||||
Anisotropic Filtering = Filtru Anisotropic
|
||||
@@ -849,6 +850,8 @@ Integer scale factor = Factor de scalare întreg # AI translated
|
||||
Internal Resolution = Rezoluție internă
|
||||
Latency = Latență # AI translated
|
||||
Lens flare occlusion = Ocluzie lens flare # AI translated
|
||||
Limit framerate to 30 fps = Limitează rata de cadre la 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = Unele jocuri rulează mai bine dacă sunt limitate la 30 FPS. Se recomandă Automat, Mereu poate cauza probleme în unele jocuri. # AI translated
|
||||
Linear = Liniar # AI translated
|
||||
Load overlay image... = Încarcă imagine suprapusă... # AI translated
|
||||
Low = Scăzut # AI translated
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Агрессивно
|
||||
Allow exclusive fullscreen = Разрешить эксклюзивный полноэкранный режим # AI translated
|
||||
Alternative Speed = Другая скорость (в %, 0 = без ограничений)
|
||||
Alternative Speed 2 = Другая скорость 2 (в %, 0 = без ограничений)
|
||||
Always = Всегда # AI translated
|
||||
Always on = Всегда включён
|
||||
Analog alternative speed = Аналоговая альтернативная скорость
|
||||
Anisotropic Filtering = Анизотропная фильтрация
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Целочисленное масштабирование
|
||||
Internal Resolution = Внутреннее разрешение # AI translated
|
||||
Latency = Задержка # AI translated
|
||||
Lens flare occlusion = Окклюзия бликов объектива
|
||||
Limit framerate to 30 fps = Ограничить частоту кадров до 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = Некоторые игры работают лучше с ограничением 30 FPS. Рекомендуется «Авто», «Всегда» может вызывать проблемы в некоторых играх. # AI translated
|
||||
Linear = Линейный
|
||||
Load overlay image... = Загрузить изображение оверлея... # AI translated
|
||||
Low = Низкое
|
||||
|
||||
@@ -775,6 +775,7 @@ Aggressive = Aggressiv
|
||||
Allow exclusive fullscreen = Tillåt exklusiv helskärm # AI translated
|
||||
Alternative Speed = Alternativ hastighet
|
||||
Alternative Speed 2 = Alternativ hastighet 2 (%, 0 = obegränsad)
|
||||
Always = Alltid # AI translated
|
||||
Always on = Alltid på
|
||||
Analog alternative speed = Analog alternativ hastighet
|
||||
Anisotropic Filtering = Anisotropisk filtrering
|
||||
@@ -849,6 +850,8 @@ Integer scale factor = Heltalsskalfaktor
|
||||
Internal Resolution = Intern upplösning
|
||||
Latency = Latens # AI translated
|
||||
Lens flare occlusion = Linsljus-blockering
|
||||
Limit framerate to 30 fps = Begränsa bildfrekvensen till 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = Vissa spel fungerar bättre om de begränsas till 30 fps. Auto rekommenderas, Alltid kan orsaka problem i vissa spel. # AI translated
|
||||
Linear = Linjär
|
||||
Load overlay image... = Läs in överläggsbild... # AI translated
|
||||
Low = Låg
|
||||
|
||||
@@ -775,6 +775,7 @@ Aggressive = Agresibo
|
||||
Allow exclusive fullscreen = Payagan ang exclusive fullscreen # AI translated
|
||||
Alternative Speed = Alternatibong bilis
|
||||
Alternative Speed 2 = Alternatibong bilis 2 (in %, 0 = unlimited)
|
||||
Always = Palagi # AI translated
|
||||
Always on = Laging naka-on # AI translated
|
||||
Analog alternative speed = Alternatibong bilis (analog) # AI translated
|
||||
Anisotropic Filtering = Anisotropikong Pagsala
|
||||
@@ -849,6 +850,8 @@ Integer scale factor = Integer scale factor # same as English
|
||||
Internal Resolution = Resolusyong Internal
|
||||
Latency = Latency # same as English
|
||||
Lens flare occlusion = Lens flare occlusion # same as English
|
||||
Limit framerate to 30 fps = Limitahan ang framerate sa 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = Mas maayos tumakbo ang ilang laro kapag nilimitahan sa 30 fps. Inirerekomenda ang Awto, at maaaring magdulot ng problema ang Palagi sa ilang laro. # AI translated
|
||||
Linear = Linyar
|
||||
Load overlay image... = I-load ang overlay na larawan... # AI translated
|
||||
Low = Mababa # AI translated
|
||||
|
||||
@@ -780,6 +780,7 @@ Aggressive = รุนแรง
|
||||
Allow exclusive fullscreen = อนุญาตโหมดเต็มหน้าจอแบบเอกสิทธิ์ # AI translated
|
||||
Alternative Speed = เพิ่ม-ลดระดับความเร็ว (ใน %, 0 = ไม่จำกัด)
|
||||
Alternative Speed 2 = เพิ่ม-ลดระดับความเร็ว 2 (ใน %, 0 = ไม่จำกัด)
|
||||
Always = ตลอด # AI translated
|
||||
Always on = เปิดใช้งานตลอด
|
||||
Analog alternative speed = ความเร็วทางเลือกอนาล็อก
|
||||
Anisotropic Filtering = ตัวกรองขจัดความไม่คมชัดของพื้นผิว
|
||||
@@ -854,6 +855,8 @@ Integer scale factor = สเกลภาพจำนวนเต็ม
|
||||
Internal Resolution = ความละเอียดภายใน
|
||||
Latency = ความหน่วง # AI translated
|
||||
Lens flare occlusion = การบดบังแสงเลนส์แฟลร์
|
||||
Limit framerate to 30 fps = จำกัดเฟรมเรตที่ 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = บางเกมทำงานได้ดีขึ้นเมื่อจำกัดไว้ที่ 30 fps แนะนำให้ใช้อัตโนมัติ ส่วนตลอดอาจทำให้เกิดปัญหาในบางเกม # AI translated
|
||||
Linear = แบบเชิงเส้น
|
||||
Load overlay image... = โหลดภาพซ้อนทับ... # AI translated
|
||||
Low = ต่ำ
|
||||
|
||||
@@ -776,6 +776,7 @@ Aggressive = Agresif
|
||||
Allow exclusive fullscreen = Özel tam ekrana izin ver # AI translated
|
||||
Alternative Speed = Alternatif Hız (% 0 = sınırsız)
|
||||
Alternative Speed 2 = Alternatif Hız 2 (% 0 = sınırsız)
|
||||
Always = Her Zaman # AI translated
|
||||
Always on = Her Zaman Açık
|
||||
Analog alternative speed = Analog alternatif hız
|
||||
Anisotropic Filtering = Anizotropik Filtre
|
||||
@@ -850,6 +851,8 @@ Integer scale factor = Tam Sayı Ölçek
|
||||
Internal Resolution = Dahili Çözünürlük
|
||||
Latency = Gecikme # AI translated
|
||||
Lens flare occlusion = Lens parlaması tıkanıklığı
|
||||
Limit framerate to 30 fps = Kare Hızını 30 FPS ile Sınırla # AI translated
|
||||
LimitFrameRateTo30 Tip = Bazı oyunlar 30 FPS ile sınırlandırıldığında daha iyi çalışır. Otomatik önerilir, Her Zaman bazı oyunlarda sorunlara yol açabilir. # AI translated
|
||||
Linear = Doğrusal
|
||||
Load overlay image... = Kaplama görüntüsü yükle... # AI translated
|
||||
Low = Düşük
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Примусово
|
||||
Allow exclusive fullscreen = Дозволити ексклюзивний повноекранний режим # AI translated
|
||||
Alternative Speed = Альтернативна шв. (у %, 0 = необмежено) # AI translated
|
||||
Alternative Speed 2 = Альтернативна шв. 2 (у %, 0 = необмежено) # AI translated
|
||||
Always = Завжди # AI translated
|
||||
Always on = Завжди увімкнено
|
||||
Analog alternative speed = Аналогова альтернативна швидкість
|
||||
Anisotropic Filtering = Анізотропна фільтрація
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Цілочисленне масштабування
|
||||
Internal Resolution = Внутрішнє розширення
|
||||
Latency = Затримка # AI translated
|
||||
Lens flare occlusion = Оклюзія відблисків об'єктива
|
||||
Limit framerate to 30 fps = Обмежити частоту кадрів до 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = Деякі ігри працюють краще з обмеженням 30 FPS. Рекомендовано «Авто», «Завжди» може спричиняти проблеми в деяких іграх. # AI translated
|
||||
Linear = Лінійний
|
||||
Load overlay image... = Завантажити зображення накладення... # AI translated
|
||||
Low = Низька
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = Mạnh # AI translated
|
||||
Allow exclusive fullscreen = Cho phép toàn màn hình độc quyền # AI translated
|
||||
Alternative Speed = Tốc độ thay thế # AI translated
|
||||
Alternative Speed 2 = Tốc độ thay thế 2 (trong %, 0 = không giới hạn) # AI translated
|
||||
Always = Luôn luôn # AI translated
|
||||
Always on = Luôn bật # AI translated
|
||||
Analog alternative speed = Tốc độ thay thế (analog) # AI translated
|
||||
Anisotropic Filtering = Lọc không cùng hướng
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = Hệ số tỷ lệ nguyên # AI translated
|
||||
Internal Resolution = Độ phân giải bên trong
|
||||
Latency = Độ trễ # AI translated
|
||||
Lens flare occlusion = Che khuất lóa ống kính # AI translated
|
||||
Limit framerate to 30 fps = Giới hạn tốc độ khung hình ở 30 fps # AI translated
|
||||
LimitFrameRateTo30 Tip = Một số trò chơi chạy tốt hơn khi giới hạn ở 30 fps. Nên dùng Tự động, Luôn luôn có thể gây lỗi ở một số trò chơi. # AI translated
|
||||
Linear = Tuyến tính
|
||||
Load overlay image... = Tải ảnh lớp phủ... # AI translated
|
||||
Low = Thấp
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = 激进
|
||||
Allow exclusive fullscreen = 允许独占全屏 # AI translated
|
||||
Alternative Speed = 备选速度1
|
||||
Alternative Speed 2 = 备选速度2
|
||||
Always = 始终 # AI translated
|
||||
Always on = 始终开启
|
||||
Analog alternative speed = 摇杆备选速度
|
||||
Anisotropic Filtering = 各向异性过滤
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = 整倍缩放
|
||||
Internal Resolution = 内部分辨率
|
||||
Latency = 延迟 # AI translated
|
||||
Lens flare occlusion = 镜头眩光遮挡
|
||||
Limit framerate to 30 fps = 限制帧率为30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = 部分游戏限制在30 FPS时运行更好。推荐使用"自动","始终"可能会导致部分游戏出现问题。 # AI translated
|
||||
Linear = 线性过滤
|
||||
Load overlay image... = 加载叠加图片... # AI translated
|
||||
Low = 低质量
|
||||
|
||||
@@ -774,6 +774,7 @@ Aggressive = 積極
|
||||
Allow exclusive fullscreen = 允許獨佔全螢幕 # AI translated
|
||||
Alternative Speed = 替代速度 (於 %,0 = 無限制)
|
||||
Alternative Speed 2 = 替代速度 2 (於 %,0 = 無限制)
|
||||
Always = 始終 # AI translated
|
||||
Always on = 始終開啟
|
||||
Analog alternative speed = 類比替代速度
|
||||
Anisotropic Filtering = 非等向性過濾
|
||||
@@ -848,6 +849,8 @@ Integer scale factor = 整數縮放比例
|
||||
Internal Resolution = 內部解析度
|
||||
Latency = 延遲 # AI translated
|
||||
Lens flare occlusion = 鏡頭眩光遮蔽
|
||||
Limit framerate to 30 fps = 限制影格率為 30 FPS # AI translated
|
||||
LimitFrameRateTo30 Tip = 部分遊戲限制在 30 FPS 時執行得更好。建議使用「自動」,「始終」可能會導致部分遊戲出現問題。 # AI translated
|
||||
Linear = 線性
|
||||
Load overlay image... = 載入覆疊圖片... # AI translated
|
||||
Low = 低
|
||||
|
||||
Reference in new issue
Block a user