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Bugfix GetFriendlyPath, use in more places
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+3
-2
@@ -38,9 +38,10 @@
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#include "Core/Reporting.h"
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#include "Core/System.h"
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#include "Core/Loaders.h"
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#include "Core/Util/GameDB.h"
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#include "Core/HLE/Plugins.h"
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#include "Core/Util/GameDB.h"
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#include "Core/Util/RecentFiles.h"
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#include "Core/Util/PathUtil.h"
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#include "UI/OnScreenDisplay.h"
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#include "UI/Background.h"
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#include "UI/CwCheatScreen.h"
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@@ -250,7 +251,7 @@ void GameScreen::CreateContentViews(UI::ViewGroup *parent) {
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}
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}
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infoLayout->Add(new TextView(gamePath_.ToVisualString(), ALIGN_LEFT | FLAG_WRAP_TEXT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)))->SetShadow(true);
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infoLayout->Add(new TextView(GetFriendlyPath(gamePath_), ALIGN_LEFT | FLAG_WRAP_TEXT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)))->SetShadow(true);
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std::string timeStr;
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if (g_Config.TimeTracker().GetPlayedTimeString(info_->id, &timeStr)) {
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