mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-15 23:40:29 +02:00
More minor cleanup. Update lang.
This commit is contained in:
1 parent
05ee55ea46
commit
ca512ea06a
4 files changed
+14
-9
No files matched your search
+2
-4
@@ -805,10 +805,10 @@ void EmuScreen::render() {
|
||||
if (useBufferedRendering && g_Config.iGPUBackend == GPU_BACKEND_OPENGL)
|
||||
fbo_unbind();
|
||||
|
||||
if (!osm.IsEmpty() || g_Config.bShowDebugStats || g_Config.iShowFPSCounter || g_Config.bShowTouchControls || g_Config.bShowDeveloperMenu || g_Config.bShowAudioDebug) {
|
||||
|
||||
if (!osm.IsEmpty() || g_Config.bShowDebugStats || g_Config.iShowFPSCounter || g_Config.bShowTouchControls || g_Config.bShowDeveloperMenu || g_Config.bShowAudioDebug || saveStatePreview_->GetVisibility() != UI::V_GONE) {
|
||||
Thin3DContext *thin3d = screenManager()->getThin3DContext();
|
||||
|
||||
// This sets up some important states but not the viewport.
|
||||
screenManager()->getUIContext()->Begin();
|
||||
|
||||
T3DViewport viewport;
|
||||
@@ -819,8 +819,6 @@ void EmuScreen::render() {
|
||||
viewport.MaxDepth = 1.0;
|
||||
viewport.MinDepth = 0.0;
|
||||
thin3d->SetViewports(1, &viewport);
|
||||
thin3d->SetBlendState(thin3d->GetBlendStatePreset(BS_STANDARD_ALPHA));
|
||||
thin3d->SetScissorEnabled(false);
|
||||
|
||||
DrawBuffer *draw2d = screenManager()->getUIContext()->Draw();
|
||||
|
||||
|
||||
Reference in new issue
Block a user