Change the state in PSP_GE_SIGNAL_HANDLER_SUSPEND.

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Unknown W. Brackets committed 2013-04-05 00:32:33 -07:00
1 parent 942eadb031
commit c986228d12
1 file changed
+2
+2
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@@ -425,6 +425,8 @@ void GPUCommon::ExecuteOp(u32 op, u32 diff) {
switch (behaviour) {
case PSP_GE_SIGNAL_HANDLER_SUSPEND:
if (sceKernelGetCompiledSdkVersion() <= 0x02000010)
currentList->state = PSP_GE_DL_STATE_PAUSED;
currentList->signal = behaviour;
ERROR_LOG(G3D, "Signal with Wait UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
break;