Fix typo. This breaks it again though, strangely.

This commit is contained in:
Henrik Rydgard committed 2015-08-26 16:07:11 +02:00
1 parent fee776b6e0
commit c91b58ac8e
1 file changed
+1 -2
+1 -2
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@@ -400,8 +400,7 @@ void GenerateVertexShader(int prim, u32 vertType, char *buffer, bool useHWTransf
WRITE(p, " float z = v.z / v.w;\n");
WRITE(p, " z = z * u_depthRange.x + u_depthRange.y;\n");
WRITE(p, " z = floor(z);\n");
WRITE(p, " z = (z - u_depthRange.y) / u_depthRange.z;\n");
WRITE(p, " z /= u_depthRange.x;\n");
WRITE(p, " z = (z - u_depthRange.y) / u_depthRange.x;\n");
WRITE(p, " return vec4(v.x, v.y, z * v.w, v.w);\n");
WRITE(p, "}\n\n");
}