hwtess: Shrink Vulkan UV textures

This commit is contained in:
Henrik Rydgård committed 2017-11-12 11:04:17 +01:00
1 parent da09e10aa3
commit c05fe8382a
1 file changed
+3 -3
+3 -3
View File
@@ -1131,11 +1131,11 @@ void DrawEngineVulkan::TessellationDataTransferVulkan::PrepareBuffers(float *&po
delete data_tex[1];
if (hasTexCoords) {
data_tex[1] = new VulkanTexture(vulkan_, &tessAlloc_);
success = data_tex[1]->CreateDirect(cmd, size, 1, 1, VK_FORMAT_R32G32B32A32_SFLOAT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
success = data_tex[1]->CreateDirect(cmd, size, 1, 1, VK_FORMAT_R32G32_SFLOAT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
assert(success);
tex = (float *)push_->Push(size * sizeof(float) * 4, &texOffset_, &texBuf_);
texStride = 4;
tex = (float *)push_->Push(size * sizeof(float) * 2, &texOffset_, &texBuf_);
texStride = 2;
texSize_ = size;
} else {
data_tex[1] = nullptr;