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compile fix
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@@ -30,7 +30,7 @@ inline bool IsVRBuild() { return false; }
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inline void InitVROnAndroid(void* vm, void* activity, int version, char* name) {}
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inline void EnterVR(bool firstTime) {}
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inline void GetVRResolutionPerEye(int* width, int* height) {}
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inline void UpdateVRInput(bool(*NativeKey)(const KeyInput &key), bool haptics) {}
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inline void UpdateVRInput(bool(*NativeKey)(const KeyInput &key), bool(*NativeTouch)(const TouchInput &touch), bool haptics, float dp_xscale, float dp_yscale) {}
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inline void UpdateVRScreenKey(const KeyInput &key) {}
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// VR rendering integration
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