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sceKernelGetModel: Report the emulated model instead of always a Slim
The VSH goes by this to decide what the PSP has. With the PSP model set to PSP-1000, the firmware installer only writes the PSP-1000's files, so a shell told it's on a Slim looked for the Slim's: 3.71's theme color list showed its extra colors (flash0:/vsh/resource/13-27.bmp) as blank entries, and 6.61 stopped at its red error screen. Both reproduced with the reporter's NAND and a PSP-1000 install of 6.61, and both are gone with this. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -199,9 +199,12 @@ static int sceKernelAllocHeapMemoryWithOption(int heapId, u32 memSize, u32 param
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return hleLogInfo(Log::sceKernel, addr);
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}
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// 0 for a PSP-1000, 1 for a PSP-2000, the same numbering as PSP_MODEL_*. The shell goes by this to
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// decide what the model has, and a firmware installed for a PSP-1000 only has that model's files:
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// answering Slim made 3.71 offer the Slim's extra theme colors with no images (13-27.bmp) and 6.61
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// stop at its red error screen (#22909).
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static int sceKernelGetModel() {
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constexpr u32 model = 2; // 2 = original slim.
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return hleLogWarning(Log::sceKernel, model - 1);
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return hleLogDebug(Log::sceKernel, Memory::g_PSPModel);
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}
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// The VSH's sceVshBridge_Driver hands the kernel the PARAM.SFO details of the game it's about to
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