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Merge pull request #16232 from unknownbrackets/d3d9-scissor
D3D9: Correct scissor state cache in Draw
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@@ -1318,6 +1318,7 @@ void D3D9Context::BindFramebufferAsRenderTarget(Framebuffer *fbo, const RenderPa
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}
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dxstate.scissorRect.restore();
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dxstate.scissorTest.restore();
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dxstate.viewport.restore();
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stepId_++;
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}
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