Merge pull request #16232 from unknownbrackets/d3d9-scissor

D3D9: Correct scissor state cache in Draw
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Henrik Rydgård authored and GitHub committed 2022-10-15 22:12:07 +02:00
commit b58f79333d
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@@ -1318,6 +1318,7 @@ void D3D9Context::BindFramebufferAsRenderTarget(Framebuffer *fbo, const RenderPa
}
dxstate.scissorRect.restore();
dxstate.scissorTest.restore();
dxstate.viewport.restore();
stepId_++;
}