mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-09-03 11:15:20 +02:00
Merge pull request #15847 from Xbox-Homebrew/master
Remove storage fileloader and storage folderbrowser, also re-add bin and elf [UWP]
This commit is contained in:
@@ -32,7 +32,6 @@
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#include "XAudioSoundStream.h"
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#include "UWPHost.h"
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#include "UWPUtil.h"
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#include "StorageFileLoader.h"
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#include "App.h"
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using namespace UWP;
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@@ -304,11 +303,6 @@ void PPSSPP_UWPMain::OnSuspend() {
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// TODO
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}
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void PPSSPP_UWPMain::LoadStorageFile(StorageFile ^file) {
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std::unique_ptr<FileLoaderFactory> factory(new StorageFileLoaderFactory(file, IdentifiedFileType::PSP_ISO));
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RegisterFileLoaderFactory("override://", std::move(factory));
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NativeMessageReceived("boot", "override://file");
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}
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UWPGraphicsContext::UWPGraphicsContext(std::shared_ptr<DX::DeviceResources> resources) {
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std::vector<std::string> adapterNames;
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@@ -457,13 +451,14 @@ void System_SendMessage(const char *command, const char *parameter) {
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picker->FileTypeFilter->Append(".iso");
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// Can't load these this way currently, they require mounting the underlying folder.
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// picker->FileTypeFilter->Append(".bin");
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// picker->FileTypeFilter->Append(".elf");
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picker->FileTypeFilter->Append(".bin");
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picker->FileTypeFilter->Append(".elf");
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picker->SuggestedStartLocation = Pickers::PickerLocationId::DocumentsLibrary;
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create_task(picker->PickSingleFileAsync()).then([](StorageFile ^file){
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if (file) {
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g_main->LoadStorageFile(file);
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std::string path = FromPlatformString(file->Path);
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NativeMessageReceived("boot", path.c_str());
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}
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});
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} else if (!strcmp(command, "toggle_fullscreen")) {
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@@ -1,185 +0,0 @@
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#include "pch.h"
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#include "ppltasks.h"
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#include "Common/Log.h"
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#include "Common/File/FileUtil.h"
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#include "Common/File/Path.h"
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#include "Common/File/DirListing.h"
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#include "Common/Thread/ThreadUtil.h"
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#include "StorageFileLoader.h"
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#include "Common/Log.h"
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#include "UWPUtil.h"
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using namespace Concurrency;
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using namespace Windows::Storage;
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using namespace Windows::Storage::Streams;
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// Not sure how necessary this one is.
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static std::mutex initMutex;
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StorageFileLoader::StorageFileLoader(Windows::Storage::StorageFile ^file) {
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active_ = false;
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file_ = file;
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path_ = Path(FromPlatformString(file_->Path));
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thread_.reset(new std::thread([this]() { this->threadfunc(); }));
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// Before we proceed, we need to block until the thread has found the size.
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// Hacky way:
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while (size_ < 0) {
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Sleep(10);
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}
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}
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StorageFileLoader::~StorageFileLoader() {
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{
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std::unique_lock<std::mutex> lock(mutex_);
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active_ = false;
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operationRequested_ = false;
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cond_.notify_one();
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}
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thread_->join();
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}
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void StorageFileLoader::threadfunc() {
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SetCurrentThreadName("StorageFileLoader");
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{
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std::unique_lock<std::mutex> lock(initMutex);
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_assert_(!active_);
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auto opentask = create_task(file_->OpenReadAsync()).then([this](IRandomAccessStreamWithContentType ^stream) {
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stream_ = stream;
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active_ = true;
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});
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try {
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opentask.wait();
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} catch (const std::exception& e) {
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operationFailed_ = true;
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// TODO: What do we do?
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const char *what = e.what();
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INFO_LOG(SYSTEM, "%s", what);
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} catch (Platform::COMException ^e) {
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}
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auto sizetask = create_task(file_->GetBasicPropertiesAsync()).then([this](Windows::Storage::FileProperties::BasicProperties ^props) {
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size_ = props->Size;
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});
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try {
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sizetask.wait();
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} catch (const std::exception& e) {
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const char *what = e.what();
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INFO_LOG(SYSTEM, "%s", what);
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} catch (Platform::COMException ^e) {
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std::string what = FromPlatformString(e->ToString());
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INFO_LOG(SYSTEM, "%s", what.c_str());
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}
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}
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std::unique_lock<std::mutex> lock(mutex_);
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while (active_) {
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if (!operationRequested_) {
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cond_.wait(lock);
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}
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if (operationRequested_) {
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switch (operation_.type) {
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case OpType::READ_AT: {
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Streams::Buffer ^buf = ref new Streams::Buffer((unsigned int)operation_.size);
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operationFailed_ = false;
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stream_->Seek(operation_.offset);
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auto task = create_task(stream_->ReadAsync(buf, (unsigned int)operation_.size, Streams::InputStreamOptions::None));
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Streams::IBuffer ^output = nullptr;
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try {
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task.wait();
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output = task.get();
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} catch (const std::exception& e) {
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operationFailed_ = true;
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const char *what = e.what();
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INFO_LOG(SYSTEM, "%s", what);
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}
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std::unique_lock<std::mutex> lock(mutexResponse_);
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operationRequested_ = false;
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response_.buffer = output;
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responseAvailable_ = true;
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condResponse_.notify_one();
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break;
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}
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default:
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operationRequested_ = false;
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break;
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}
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}
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}
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}
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bool StorageFileLoader::Exists() {
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return file_ != nullptr;
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}
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bool StorageFileLoader::ExistsFast() {
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return file_ != nullptr;
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}
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bool StorageFileLoader::IsDirectory() {
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return (file_->Attributes & Windows::Storage::FileAttributes::Directory) != Windows::Storage::FileAttributes::Normal;
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}
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s64 StorageFileLoader::FileSize() {
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EnsureOpen();
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if (size_ == -1)
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__debugbreak(); // crude race condition detection
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return size_;
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}
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Path StorageFileLoader::GetPath() const {
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return path_;
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}
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void StorageFileLoader::EnsureOpen() {
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while (size_ == -1)
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Sleep(50);
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}
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size_t StorageFileLoader::ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags) {
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// We can't handle multiple of these at a time, so serialize the easy way.
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std::unique_lock<std::mutex> lock(operationMutex_);
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EnsureOpen();
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_assert_(!operationRequested_);
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_assert_(!responseAvailable_)
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{
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std::unique_lock<std::mutex> lock(mutex_);
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operation_.type = OpType::READ_AT;
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operation_.offset = absolutePos;
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operation_.size = (int64_t)(bytes * count);
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operationRequested_ = true;
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cond_.notify_one();
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}
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// OK, now wait for response...
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{
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std::unique_lock<std::mutex> responseLock(mutexResponse_);
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while (!responseAvailable_) {
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condResponse_.wait(responseLock);
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}
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// still under mutexResponse_ lock here.
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responseAvailable_ = false;
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if (operationFailed_) {
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return 0;
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}
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DataReader ^rd = DataReader::FromBuffer(response_.buffer);
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size_t len = response_.buffer->Length;
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Platform::Array<uint8_t> ^bytearray = ref new Platform::Array<uint8_t>((unsigned int)len);
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rd->ReadBytes(bytearray);
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memcpy(data, bytearray->Data, len);
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response_.buffer = nullptr;
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return len / bytes;
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}
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}
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FileLoader *StorageFileLoaderFactory::ConstructFileLoader(const Path &filename) {
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return file_ ? new StorageFileLoader(file_) : nullptr;
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}
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@@ -1,90 +0,0 @@
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#pragma once
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#include "pch.h"
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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#include <queue>
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#include <string>
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#include "Common/CommonTypes.h"
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#include "Common/File/Path.h"
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#include "Core/Loaders.h"
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// This thing is a terrible abomination that wraps asynchronous file access behind a synchronous interface,
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// completely defeating MS' design goals for StorageFile. But hey, you gotta do what you gotta do.
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// This opens a stream attached to the passed-in file. Multiple of these can be created against one StorageFile.
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class StorageFileLoader : public FileLoader {
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public:
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StorageFileLoader(Windows::Storage::StorageFile ^file);
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~StorageFileLoader();
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bool Exists() override;
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bool ExistsFast() override;
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bool IsDirectory() override;
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s64 FileSize() override;
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Path GetPath() const override;
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size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override;
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private:
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void threadfunc();
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void EnsureOpen();
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enum class OpType {
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NONE,
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READ_AT,
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};
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struct Operation {
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OpType type;
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int64_t offset;
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int64_t size;
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};
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struct Response {
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Windows::Storage::Streams::IBuffer ^buffer;
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};
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bool active_ = false;
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int64_t size_ = -1;
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std::unique_ptr<std::thread> thread_;
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Windows::Storage::StorageFile ^file_;
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Windows::Storage::Streams::IRandomAccessStreamWithContentType ^stream_;
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Path path_;
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std::mutex operationMutex_;
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bool operationRequested_ = false;
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Operation operation_{ OpType::NONE, 0, 0 };
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std::condition_variable cond_;
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std::mutex mutex_;
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bool operationFailed_ = false;
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bool responseAvailable_ = false;
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Response response_;
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std::condition_variable condResponse_;
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std::mutex mutexResponse_;
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int64_t seekPos_ = 0;
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};
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class StorageFileLoaderFactory : public FileLoaderFactory {
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public:
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StorageFileLoaderFactory(Windows::Storage::StorageFile ^file, IdentifiedFileType fileType) : file_(file), fileType_(fileType) { }
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FileLoader *ConstructFileLoader(const Path &filename) override;
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private:
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Windows::Storage::StorageFile ^file_;
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IdentifiedFileType fileType_;
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};
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// Similar to StorageFileLoader but for directory browsing.
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class StorageDirectoryWrapper {
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private:
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std::thread thread_;
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};
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@@ -1,100 +0,0 @@
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#include "pch.h"
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#include "ppltasks.h"
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#include "Common/Thread/ThreadUtil.h"
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#include "StorageFolderBrowser.h"
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#include "UWPUtil.h"
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using namespace Concurrency;
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using namespace Windows::Storage;
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using namespace Windows::Storage::Streams;
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static std::mutex initMutex;
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StorageFolderBrowser::StorageFolderBrowser(Windows::Storage::StorageFolder ^folder) : folder_(folder) {
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thread_.reset(new std::thread([this]() { this->threadfunc(); }));
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path_ = FromPlatformString(folder->Path);
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displayName_ = FromPlatformString(folder->DisplayName);
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}
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void StorageFolderBrowser::threadfunc() {
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SetCurrentThreadName("StorageFileLoader");
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initMutex.lock();
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/*
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auto opentask = create_task(folder_->GetItemsAsync()->OpenReadAsync()).then([this](IRandomAccessStreamWithContentType ^stream) {
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stream_ = stream;
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active_ = true;
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});
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try {
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opentask.wait();
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}
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catch (const std::exception& e) {
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operationFailed_ = true;
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// TODO: What do we do?
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const char *what = e.what();
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ILOG("%s", what);
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}
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catch (Platform::COMException ^e) {
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}
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auto sizetask = create_task(file_->GetBasicPropertiesAsync()).then([this](Windows::Storage::FileProperties::BasicProperties ^props) {
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size_ = props->Size;
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});
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try {
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sizetask.wait();
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}
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catch (const std::exception& e) {
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const char *what = e.what();
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ILOG("%s", what);
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}
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catch (Platform::COMException ^e) {
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std::string what = FromPlatformString(e->ToString());
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ILOG("%s", what.c_str());
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}
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*/
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initMutex.unlock();
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std::unique_lock<std::mutex> lock(mutex_);
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while (active_) {
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if (!operationRequested_) {
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cond_.wait(lock);
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}
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if (operationRequested_) {
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switch (operation_.type) {
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case OpType::LIST_DIRECTORY: {
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/*
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Streams::Buffer ^buf = ref new Streams::Buffer(operation_.size);
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operationFailed_ = false;
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stream_->Seek(operation_.offset);
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auto task = create_task(stream_->ReadAsync(buf, operation_.size, Streams::InputStreamOptions::None));
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Streams::IBuffer ^output = nullptr;
|
||||
try {
|
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task.wait();
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output = task.get();
|
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}
|
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catch (const std::exception& e) {
|
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operationFailed_ = true;
|
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const char *what = e.what();
|
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ILOG("%s", what);
|
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}
|
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operationRequested_ = false;
|
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std::unique_lock<std::mutex> lock(mutexResponse_);
|
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response_.buffer = output;
|
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responseAvailable_ = true;
|
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condResponse_.notify_one();
|
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break;*/
|
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}
|
||||
default:
|
||||
operationRequested_ = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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@@ -1,70 +0,0 @@
|
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#pragma once
|
||||
#pragma once
|
||||
|
||||
#include "pch.h"
|
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|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Core/Loaders.h"
|
||||
|
||||
// This thing is a terrible abomination that wraps asynchronous file access behind a synchronous interface,
|
||||
// completely defeating MS' design goals for StorageFile. But hey, you gotta do what you gotta do.
|
||||
// This opens a stream attached to the passed-in file. Multiple of these can be created against one StorageFile.
|
||||
|
||||
class StorageFolderBrowser {
|
||||
public:
|
||||
StorageFolderBrowser(Windows::Storage::StorageFolder ^folder);
|
||||
~StorageFolderBrowser();
|
||||
|
||||
std::string GetPath() const {
|
||||
return path_;
|
||||
}
|
||||
|
||||
std::string DisplayName() const {
|
||||
return displayName_;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
void threadfunc();
|
||||
|
||||
enum class OpType {
|
||||
NONE,
|
||||
LIST_DIRECTORY,
|
||||
CHANGE_FOLDER,
|
||||
};
|
||||
|
||||
struct Operation {
|
||||
OpType type;
|
||||
};
|
||||
|
||||
struct Response {
|
||||
};
|
||||
|
||||
std::string path_;
|
||||
std::string displayName_;
|
||||
|
||||
bool active_ = false;
|
||||
std::unique_ptr<std::thread> thread_;
|
||||
|
||||
Windows::Storage::StorageFolder ^folder_;
|
||||
|
||||
bool operationRequested_ = false;
|
||||
Operation operation_{ OpType::NONE };
|
||||
std::condition_variable cond_;
|
||||
std::mutex mutex_;
|
||||
|
||||
bool operationFailed_ = false;
|
||||
|
||||
bool responseAvailable_ = false;
|
||||
Response response_;
|
||||
std::condition_variable condResponse_;
|
||||
std::mutex mutexResponse_;
|
||||
|
||||
int64_t seekPos_ = 0;
|
||||
};
|
||||
+1
-5
@@ -538,8 +538,6 @@
|
||||
<ClInclude Include="PPSSPP_UWPMain.h" />
|
||||
<ClInclude Include="Common\DirectXHelper.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="StorageFileLoader.h" />
|
||||
<ClInclude Include="StorageFolderBrowser.h" />
|
||||
<ClInclude Include="UWPHost.h" />
|
||||
<ClInclude Include="UWPUtil.h" />
|
||||
<ClInclude Include="XAudioSoundStream.h" />
|
||||
@@ -579,8 +577,6 @@
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="StorageFileLoader.cpp" />
|
||||
<ClCompile Include="StorageFolderBrowser.cpp" />
|
||||
<ClCompile Include="UWPHost.cpp" />
|
||||
<ClCompile Include="XAudioSoundStream.cpp" />
|
||||
</ItemGroup>
|
||||
@@ -1778,4 +1774,4 @@
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
|
||||
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -61,10 +61,8 @@
|
||||
<ClCompile Include="XAudioSoundStream.cpp" />
|
||||
<ClCompile Include="PPSSPP_UWPMain.cpp" />
|
||||
<ClCompile Include="NKCodeFromWindowsSystem.cpp" />
|
||||
<ClCompile Include="StorageFileLoader.cpp" />
|
||||
<ClCompile Include="UWPHost.cpp" />
|
||||
<ClCompile Include="..\Windows\XinputDevice.cpp" />
|
||||
<ClCompile Include="StorageFolderBrowser.cpp" />
|
||||
<ClCompile Include="..\Windows\InputDevice.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -74,11 +72,9 @@
|
||||
<ClInclude Include="XAudioSoundStream.h" />
|
||||
<ClInclude Include="PPSSPP_UWPMain.h" />
|
||||
<ClInclude Include="NKCodeFromWindowsSystem.h" />
|
||||
<ClInclude Include="StorageFileLoader.h" />
|
||||
<ClInclude Include="UWPHost.h" />
|
||||
<ClInclude Include="..\Windows\XinputDevice.h" />
|
||||
<ClInclude Include="UWPUtil.h" />
|
||||
<ClInclude Include="StorageFolderBrowser.h" />
|
||||
<ClInclude Include="..\Windows\InputDevice.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -381,4 +377,4 @@
|
||||
<Filter>Content</Filter>
|
||||
</Font>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user