mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-19 09:19:05 +02:00
Windows: Create opengl context with stencil buffer
This commit is contained in:
1 parent
c845da2887
commit
ae92e75281
1 file changed
+2
-2
@@ -106,8 +106,8 @@ bool GL_Init(HWND window, std::string *error_message) {
|
||||
0, // Shift Bit Ignored
|
||||
0, // No Accumulation Buffer
|
||||
0, 0, 0, 0, // Accumulation Bits Ignored
|
||||
16, // 16Bit Z-Buffer (Depth Buffer)
|
||||
0, // No Stencil Buffer
|
||||
16, // At least a 16Bit Z-Buffer (Depth Buffer)
|
||||
8, // 8-bit Stencil Buffer
|
||||
0, // No Auxiliary Buffer
|
||||
PFD_MAIN_PLANE, // Main Drawing Layer
|
||||
0, // Reserved
|
||||
|
||||
Reference in new issue
Block a user