Also disable the logic op when rendering FB w/clut.

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Unknown W. Brackets authored and Henrik Rydgard committed 2014-05-27 22:11:18 +02:00
1 parent 608d43898d
commit aa32bd6aa4
1 file changed
+3
+3
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@@ -951,6 +951,9 @@ void TextureCache::SetTextureFramebuffer(TexCacheEntry *entry) {
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glDisable(GL_STENCIL_TEST);
#if !defined(USING_GLES2)
glDisable(GL_LOGIC_OP);
#endif
glViewport(0, 0, entry->framebuffer->renderWidth, entry->framebuffer->renderHeight);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 12, pos);