Merge pull request #21182 from oltolm/d3d11_cleanup

d3d11: remove unnecessary workaround
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Henrik Rydgård authored and GitHub committed 2026-01-31 13:09:36 +01:00
commit a452aede2c
1 file changed
+1 -1
+1 -1
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@@ -265,7 +265,7 @@ void D3D11Context::Shutdown() {
d3dInfoQueue_->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_WARNING, false);
}
if (d3dDebug_) {
d3dDebug_->ReportLiveDeviceObjects(D3D11_RLDO_FLAGS(D3D11_RLDO_SUMMARY | D3D11_RLDO_DETAIL));
d3dDebug_->ReportLiveDeviceObjects(D3D11_RLDO_SUMMARY | D3D11_RLDO_DETAIL);
}
#endif