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Merge pull request #21182 from oltolm/d3d11_cleanup
d3d11: remove unnecessary workaround
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@@ -265,7 +265,7 @@ void D3D11Context::Shutdown() {
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d3dInfoQueue_->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_WARNING, false);
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}
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if (d3dDebug_) {
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d3dDebug_->ReportLiveDeviceObjects(D3D11_RLDO_FLAGS(D3D11_RLDO_SUMMARY | D3D11_RLDO_DETAIL));
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d3dDebug_->ReportLiveDeviceObjects(D3D11_RLDO_SUMMARY | D3D11_RLDO_DETAIL);
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}
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#endif
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