Remove redundant "pin" icon from directory buttons on main screen

This commit is contained in:
Henrik Rydgård committed 2026-01-23 17:30:58 +01:00
1 parent 910fadc6bc
commit 9a2e74d210
2 files changed
+5 -10

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-5
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@@ -499,11 +499,6 @@ void DirButton::Draw(UIContext &dc) {
if (image == ImageID("I_FOLDER") || image == ImageID("I_FOLDER_PINNED")) {
dc.DrawTextRect(text, bounds_.Inset(5, y + iconSize + 4, 5, 2), style.fgColor, ALIGN_HCENTER | FLAG_WRAP_TEXT);
if (pinned_) {
ImageID pinID = ImageID("I_PIN");
const AtlasImage *pinImg = dc.Draw()->GetAtlas()->getImage(pinID);
dc.Draw()->DrawImage(pinID, bounds_.x + bounds_.w - pinImg->w * g_Config.fGameGridScale, bounds_.y, g_Config.fGameGridScale);
}
}
dc.SetFontStyle(dc.GetTheme().uiFont);
dc.PopScissor();