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More UI refinements
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+2
-1
@@ -502,7 +502,8 @@ void GamePauseScreen::CreateViews() {
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saveDataScrollItems->SetSpacing(5.0f);
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if (Achievements::IsActive()) {
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saveDataScrollItems->Add(new GameAchievementSummaryView());
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// TODO: active subset?
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saveDataScrollItems->Add(new GameAchievementSummaryView(0));
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char buf[512];
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size_t sz = Achievements::GetRichPresenceMessage(buf, sizeof(buf));
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