mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-11-13 17:49:29 +01:00
Merge pull request #17158 from hrydgard/even-more-system-cleanup
More system cleanup: Replace inputbox queue with something more generic
This commit is contained in:
30 files changed
+406
-233
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@@ -712,6 +712,10 @@ add_library(Common STATIC
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Common/Render/Text/draw_text_uwp.h
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Common/System/Display.cpp
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Common/System/Display.h
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Common/System/System.h
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Common/System/NativeApp.h
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Common/System/Request.cpp
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Common/System/Request.h
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Common/Thread/Channel.h
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Common/Thread/ParallelLoop.cpp
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Common/Thread/ParallelLoop.h
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@@ -550,6 +550,7 @@
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<ClInclude Include="Swap.h" />
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<ClInclude Include="SysError.h" />
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<ClInclude Include="System\Display.h" />
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<ClInclude Include="System\Request.h" />
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<ClInclude Include="System\NativeApp.h" />
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<ClInclude Include="System\System.h" />
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<ClInclude Include="Thread\Barrier.h" />
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@@ -1005,6 +1006,7 @@
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<ClCompile Include="OSVersion.cpp" />
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<ClCompile Include="StringUtils.cpp" />
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<ClCompile Include="System\Display.cpp" />
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<ClCompile Include="System\Request.cpp" />
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<ClCompile Include="Thread\ParallelLoop.cpp" />
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<ClCompile Include="Thread\ThreadManager.cpp" />
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<ClCompile Include="Thread\ThreadUtil.cpp" />
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@@ -494,6 +494,9 @@
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<ClInclude Include="..\ext\basis_universal\basisu_transcoder_uastc.h">
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<Filter>ext\basis_universal</Filter>
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</ClInclude>
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<ClInclude Include="System\Request.h">
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<Filter>System</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="ABI.cpp" />
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@@ -920,6 +923,9 @@
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<ClCompile Include="..\ext\basis_universal\basisu_transcoder.cpp">
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<Filter>ext\basis_universal</Filter>
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</ClCompile>
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<ClCompile Include="System\Request.cpp">
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<Filter>System</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Crypto">
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@@ -23,9 +23,6 @@ void NativeGetAppInfo(std::string *app_dir_name, std::string *app_nice_name, boo
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// Generic host->C++ messaging, used for functionality like system-native popup input boxes.
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void NativeMessageReceived(const char *message, const char *value);
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// This is used to communicate back and thread requested input box strings.
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void NativeInputBoxReceived(std::function<void(bool, const std::string &)> cb, bool result, const std::string &value);
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// Easy way for the Java side to ask the C++ side for configuration options, such as
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// the rotation lock which must be controlled from Java on Android.
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// It is currently not called on non-Android platforms.
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@@ -0,0 +1,72 @@
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#include "Common/System/Request.h"
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#include "Common/System/System.h"
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#include "Common/Log.h"
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RequestManager g_requestManager;
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const char *RequestTypeAsString(SystemRequestType type) {
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switch (type) {
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case SystemRequestType::INPUT_TEXT_MODAL: return "INPUT_TEXT_MODAL";
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default: return "N/A";
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}
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}
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bool RequestManager::MakeSystemRequest(SystemRequestType type, RequestCallback callback, const std::string ¶m1, const std::string ¶m2) {
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int requestId = idCounter_++;
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if (!System_MakeRequest(type, requestId, param1, param2)) {
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return false;
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}
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if (!callback) {
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// We don't expect a response, this is a one-directional request. We're thus done.
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return true;
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}
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std::lock_guard<std::mutex> guard(callbackMutex_);
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callbackMap_[requestId] = callback;
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return true;
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}
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void RequestManager::PostSystemSuccess(int requestId, const char *responseString, int responseValue) {
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std::lock_guard<std::mutex> guard(callbackMutex_);
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auto iter = callbackMap_.find(requestId);
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if (iter == callbackMap_.end()) {
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ERROR_LOG(SYSTEM, "PostSystemSuccess: Unexpected request ID %d (responseString=%s)", requestId, responseString);
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return;
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}
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std::lock_guard<std::mutex> responseGuard(responseMutex_);
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PendingResponse response;
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response.callback = iter->second;
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response.responseString = responseString;
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response.responseValue = responseValue;
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pendingResponses_.push_back(response);
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}
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void RequestManager::PostSystemFailure(int requestId) {
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std::lock_guard<std::mutex> guard(callbackMutex_);
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auto iter = callbackMap_.find(requestId);
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if (iter == callbackMap_.end()) {
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ERROR_LOG(SYSTEM, "PostSystemFailure: Unexpected request ID %d", requestId);
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return;
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}
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callbackMap_.erase(iter);
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}
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void RequestManager::ProcessRequests() {
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std::lock_guard<std::mutex> guard(responseMutex_);
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for (auto &iter : pendingResponses_) {
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if (iter.callback) {
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iter.callback(iter.responseString.c_str(), iter.responseValue);
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}
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}
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pendingResponses_.clear();
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}
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void RequestManager::Clear() {
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std::lock_guard<std::mutex> guard(callbackMutex_);
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std::lock_guard<std::mutex> responseGuard(responseMutex_);
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pendingResponses_.clear();
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callbackMap_.clear();
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}
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@@ -0,0 +1,60 @@
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#pragma once
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#include <vector>
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#include <mutex>
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#include <map>
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#include <functional>
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#include "Common/System/System.h"
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typedef std::function<void(const char *responseString, int responseValue)> RequestCallback;
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// Platforms often have to process requests asynchronously, on wildly different threads.
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// (Especially Android...)
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// This acts as bridge and buffer.
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class RequestManager {
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public:
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// These requests are to be handled by platform implementations.
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// The callback you pass in will be called on the main thread later.
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bool MakeSystemRequest(SystemRequestType type, RequestCallback callback, const std::string ¶m1, const std::string ¶m2);
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// Called by the platform implementation, when it's finished with a request.
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void PostSystemSuccess(int requestId, const char *responseString, int responseValue = 0);
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void PostSystemFailure(int requestId);
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// This must be called every frame from the beginning of NativeUpdate().
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// This will call the callback of any finished requests.
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void ProcessRequests();
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// Unclear if we need this...
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void Clear();
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private:
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struct PendingRequest {
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SystemRequestType type;
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RequestCallback callback;
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};
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std::map<int, RequestCallback> callbackMap_;
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std::mutex callbackMutex_;
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struct PendingResponse {
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std::string responseString;
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int responseValue;
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RequestCallback callback;
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};
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int idCounter_ = 0;
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std::vector<PendingResponse> pendingResponses_;
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std::mutex responseMutex_;
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};
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const char *RequestTypeAsString(SystemRequestType type);
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extern RequestManager g_requestManager;
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// Wrappers for easy requests.
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// NOTE: Semantics have changed - this no longer calls the callback on cancellation.
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inline void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, RequestCallback callback) {
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g_requestManager.MakeSystemRequest(SystemRequestType::INPUT_TEXT_MODAL, callback, title, defaultValue);
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}
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+13
-1
@@ -50,8 +50,20 @@ enum class LaunchUrlType {
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void System_Vibrate(int length_ms);
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void System_ShowFileInFolder(const char *path);
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void System_LaunchUrl(LaunchUrlType urlType, const char *url);
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void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb);
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enum class SystemRequestType {
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INPUT_TEXT_MODAL,
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};
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// Implementations are supposed to process the request, and post the response to the g_RequestManager (see Message.h).
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// This is not to be used directly by applications, instead use the g_RequestManager to make the requests.
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// This can return false if it's known that the platform doesn't support the request, the app is supposed to handle
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// or ignore that cleanly.
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2);
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// TODO: To be separated into requests, see Request.h, and a way to post "UI messages".
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void System_SendMessage(const char *command, const char *parameter);
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PermissionStatus System_GetPermissionStatus(SystemPermission permission);
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void System_AskForPermission(SystemPermission permission);
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@@ -22,7 +22,7 @@
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#include "Common/Math/math_util.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Common/System/System.h"
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#include "Common/System/Request.h"
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#include "Common/Serialize/Serializer.h"
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#include "Core/Dialog/PSPOskDialog.h"
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@@ -892,14 +892,14 @@ int PSPOskDialog::NativeKeyboard() {
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defaultText.assign(u"VALUE");
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// There's already ConvertUCS2ToUTF8 in this file. Should we use that instead of the global ones?
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System_InputBoxGetString(::ConvertUCS2ToUTF8(titleText), ::ConvertUCS2ToUTF8(defaultText), [&](bool result, const std::string &value) {
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System_InputBoxGetString(::ConvertUCS2ToUTF8(titleText), ::ConvertUCS2ToUTF8(defaultText), [&](const std::string &value, int iValue) {
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std::lock_guard<std::mutex> guard(nativeMutex_);
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if (nativeStatus_ != PSPOskNativeStatus::WAITING) {
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return;
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}
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nativeValue_ = value;
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nativeStatus_ = result ? PSPOskNativeStatus::SUCCESS : PSPOskNativeStatus::FAILURE;
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nativeStatus_ = iValue ? PSPOskNativeStatus::SUCCESS : PSPOskNativeStatus::FAILURE;
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});
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} else if (nativeStatus_ == PSPOskNativeStatus::SUCCESS) {
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inputChars = ConvertUTF8ToUCS2(nativeValue_);
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+57
-27
@@ -34,7 +34,7 @@
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#endif
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#include "Common/System/NativeApp.h"
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#include "Common/System/System.h"
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#include "Common/System/Request.h"
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#include "Common/GPU/OpenGL/GLFeatures.h"
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#include "Common/Math/math_util.h"
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#include "Common/Profiler/Profiler.h"
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@@ -58,6 +58,8 @@ MainUI *emugl = nullptr;
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static float refreshRate = 60.f;
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static int browseFileEvent = -1;
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static int browseFolderEvent = -1;
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static int inputBoxEvent = -1;
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QTCamera *qtcamera = nullptr;
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MainWindow *g_mainWindow;
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@@ -273,6 +275,57 @@ void System_Notify(SystemNotification notification) {
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}
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}
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// TODO: Find a better version to pass parameters to HandleCustomEvent.
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static std::string g_param1;
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static std::string g_param2;
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static int g_requestId;
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bool MainUI::HandleCustomEvent(QEvent *e) {
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if (e->type() == browseFileEvent) {
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QString fileName = QFileDialog::getOpenFileName(nullptr, "Load ROM", g_Config.currentDirectory.c_str(), "PSP ROMs (*.iso *.cso *.pbp *.elf *.zip *.ppdmp)");
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if (QFile::exists(fileName)) {
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QDir newPath;
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g_Config.currentDirectory = Path(newPath.filePath(fileName).toStdString());
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g_Config.Save("browseFileEvent");
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NativeMessageReceived("boot", fileName.toStdString().c_str());
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}
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} else if (e->type() == browseFolderEvent) {
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auto mm = GetI18NCategory("MainMenu");
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QString fileName = QFileDialog::getExistingDirectory(nullptr, mm->T("Choose folder"), g_Config.currentDirectory.c_str());
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if (QDir(fileName).exists()) {
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NativeMessageReceived("browse_folderSelect", fileName.toStdString().c_str());
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}
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} else if (e->type() == inputBoxEvent) {
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QString title = QString::fromStdString(g_param1);
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QString defaultValue = QString::fromStdString(g_param2);
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QString text = emugl->InputBoxGetQString(title, defaultValue);
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if (text.isEmpty()) {
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g_requestManager.PostSystemFailure(g_requestId);
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} else {
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g_requestManager.PostSystemSuccess(g_requestId, text.toStdString().c_str());
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}
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} else {
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return false;
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}
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return true;
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}
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2) {
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switch (type) {
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case SystemRequestType::INPUT_TEXT_MODAL:
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{
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g_requestId = requestId;
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g_param1 = param1;
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g_param2 = param2;
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QCoreApplication::postEvent(emugl, new QEvent((QEvent::Type)inputBoxEvent));
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return true;
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}
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default:
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return false;
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}
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}
|
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void System_SendMessage(const char *command, const char *parameter) {
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if (!strcmp(command, "finish")) {
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qApp->exit(0);
|
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@@ -305,15 +358,6 @@ void System_Toast(const char *text) {}
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void System_AskForPermission(SystemPermission permission) {}
|
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PermissionStatus System_GetPermissionStatus(SystemPermission permission) { return PERMISSION_STATUS_GRANTED; }
|
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|
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void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) {
|
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QString text = emugl->InputBoxGetQString(QString::fromStdString(title), QString::fromStdString(defaultValue));
|
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if (text.isEmpty()) {
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NativeInputBoxReceived(cb, false, "");
|
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} else {
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NativeInputBoxReceived(cb, true, text.toStdString());
|
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}
|
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}
|
||||
|
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void System_Vibrate(int length_ms) {
|
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if (length_ms == -1 || length_ms == -3)
|
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length_ms = 50;
|
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@@ -355,6 +399,7 @@ static int mainInternal(QApplication &a) {
|
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|
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browseFileEvent = QEvent::registerEventType();
|
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browseFolderEvent = QEvent::registerEventType();
|
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inputBoxEvent = QEvent::registerEventType();
|
||||
|
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int retval = a.exec();
|
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delete emugl;
|
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@@ -566,23 +611,8 @@ bool MainUI::event(QEvent *e) {
|
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break;
|
||||
|
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default:
|
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if (e->type() == browseFileEvent) {
|
||||
QString fileName = QFileDialog::getOpenFileName(nullptr, "Load ROM", g_Config.currentDirectory.c_str(), "PSP ROMs (*.iso *.cso *.pbp *.elf *.zip *.ppdmp)");
|
||||
if (QFile::exists(fileName)) {
|
||||
QDir newPath;
|
||||
g_Config.currentDirectory = Path(newPath.filePath(fileName).toStdString());
|
||||
g_Config.Save("browseFileEvent");
|
||||
|
||||
NativeMessageReceived("boot", fileName.toStdString().c_str());
|
||||
}
|
||||
break;
|
||||
} else if (e->type() == browseFolderEvent) {
|
||||
auto mm = GetI18NCategory("MainMenu");
|
||||
QString fileName = QFileDialog::getExistingDirectory(nullptr, mm->T("Choose folder"), g_Config.currentDirectory.c_str());
|
||||
if (QDir(fileName).exists()) {
|
||||
NativeMessageReceived("browse_folderSelect", fileName.toStdString().c_str());
|
||||
}
|
||||
} else {
|
||||
// Can't switch on dynamic event types.
|
||||
if (!HandleCustomEvent(e)) {
|
||||
return QWidget::event(e);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,6 +140,7 @@ protected:
|
||||
void EmuThreadJoin();
|
||||
|
||||
private:
|
||||
bool HandleCustomEvent(QEvent *e);
|
||||
QtGLGraphicsContext *graphicsContext;
|
||||
|
||||
float xscale, yscale;
|
||||
|
||||
@@ -7,11 +7,9 @@ Additional code by many contributors, see the Credits screen
|
||||
|
||||
Originally released under the GPL 2.0 (and later) in November 2012
|
||||
|
||||
Official website:
|
||||
https://www.ppsspp.org/
|
||||
Official website: https://www.ppsspp.org/
|
||||
|
||||
Discord:
|
||||
https://discord.gg/5NJB6dD
|
||||
Discord: https://discord.gg/5NJB6dD
|
||||
|
||||
No BIOS file required to play, PPSSPP is an "HLE" emulator. Default settings balance good compatibility and speed.
|
||||
|
||||
@@ -19,9 +17,11 @@ To contribute, see [the development page](https://www.ppsspp.org/development.htm
|
||||
|
||||
For the latest source code, see [our GitHub page](https://github.com/hrydgard/ppsspp).
|
||||
|
||||
For documentation of all kinds (usage, reference, development), see the [documentation on the main website](https://www.ppsspp.org/docs)
|
||||
|
||||
For build instructions and other development tutorials, see [the wiki](https://github.com/hrydgard/ppsspp/wiki).
|
||||
|
||||
If you want to download regularly updated builds for Android, Windows x86 and x64, proceed to this [page](https://buildbot.orphis.net/ppsspp/)
|
||||
If you want to download regularly updated builds for Android, Windows x86 and x64, [visit Orphis' buildbot](https://buildbot.orphis.net/ppsspp/)
|
||||
|
||||
For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games).
|
||||
|
||||
@@ -412,4 +412,4 @@ Credit goes to:
|
||||
[#16709]: https://github.com/hrydgard/ppsspp/issues/16709 "Correct some shader errors in reporting"
|
||||
[#16708]: https://github.com/hrydgard/ppsspp/issues/16708 "Additional fixes from both our reports and Play reports"
|
||||
[#16703]: https://github.com/hrydgard/ppsspp/issues/16703 "Minor fixes based on the latest Google Play report"
|
||||
[#16706]: https://github.com/hrydgard/ppsspp/issues/16706 "softgpu: Fix lighting with 0 exp"
|
||||
[#16706]: https://github.com/hrydgard/ppsspp/issues/16706 "softgpu: Fix lighting with 0 exp"
|
||||
@@ -166,6 +166,8 @@ void System_Vibrate(int length_ms) {
|
||||
// Ignore on PC
|
||||
}
|
||||
|
||||
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2) { return false; }
|
||||
|
||||
void System_SendMessage(const char *command, const char *parameter) {
|
||||
if (!strcmp(command, "toggle_fullscreen")) {
|
||||
g_ToggleFullScreenNextFrame = true;
|
||||
|
||||
+4
-6
@@ -10,7 +10,7 @@
|
||||
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Data/Encoding/Utf8.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Core/Config.h"
|
||||
#include "Core/System.h"
|
||||
#include "Core/HLE/proAdhoc.h"
|
||||
@@ -97,7 +97,7 @@ UI::EventReturn ChatMenu::OnSubmit(UI::EventParams &e) {
|
||||
sendChat(chat);
|
||||
#elif PPSSPP_PLATFORM(ANDROID)
|
||||
auto n = GetI18NCategory("Networking");
|
||||
System_InputBoxGetString(n->T("Chat"), "", [](bool result, const std::string &value) {
|
||||
System_InputBoxGetString(n->T("Chat"), "", [](const std::string &value, int) {
|
||||
sendChat(value);
|
||||
});
|
||||
#endif
|
||||
@@ -181,10 +181,8 @@ void ChatMenu::Update() {
|
||||
#if defined(USING_WIN_UI)
|
||||
// Could remove the fullscreen check here, it works now.
|
||||
if (promptInput_ && g_Config.bBypassOSKWithKeyboard && !g_Config.UseFullScreen()) {
|
||||
System_InputBoxGetString(n->T("Chat"), n->T("Chat Here"), [](bool result, const std::string &value) {
|
||||
if (result) {
|
||||
sendChat(value);
|
||||
}
|
||||
System_InputBoxGetString(n->T("Chat"), n->T("Chat Here"), [](const std::string &value, int) {
|
||||
sendChat(value);
|
||||
});
|
||||
promptInput_ = false;
|
||||
}
|
||||
|
||||
+17
-33
@@ -30,7 +30,7 @@
|
||||
#include "Common/VR/PPSSPPVR.h"
|
||||
|
||||
#include "Common/System/Display.h" // Only to check screen aspect ratio with pixel_yres/pixel_xres
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/Battery/Battery.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/Data/Color/RGBAUtil.h"
|
||||
@@ -1564,10 +1564,8 @@ UI::EventReturn GameSettingsScreen::OnAudioDevice(UI::EventParams &e) {
|
||||
UI::EventReturn GameSettingsScreen::OnChangeQuickChat0(UI::EventParams &e) {
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || PPSSPP_PLATFORM(ANDROID)
|
||||
auto n = GetI18NCategory("Networking");
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 1"), g_Config.sQuickChat0, [](bool result, const std::string &value) {
|
||||
if (result) {
|
||||
g_Config.sQuickChat0 = value;
|
||||
}
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 1"), g_Config.sQuickChat0, [](const std::string &value, int) {
|
||||
g_Config.sQuickChat0 = value;
|
||||
});
|
||||
#endif
|
||||
return UI::EVENT_DONE;
|
||||
@@ -1576,10 +1574,8 @@ UI::EventReturn GameSettingsScreen::OnChangeQuickChat0(UI::EventParams &e) {
|
||||
UI::EventReturn GameSettingsScreen::OnChangeQuickChat1(UI::EventParams &e) {
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || PPSSPP_PLATFORM(ANDROID)
|
||||
auto n = GetI18NCategory("Networking");
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 2"), g_Config.sQuickChat1, [](bool result, const std::string &value) {
|
||||
if (result) {
|
||||
g_Config.sQuickChat1 = value;
|
||||
}
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 2"), g_Config.sQuickChat1, [](const std::string &value, int) {
|
||||
g_Config.sQuickChat1 = value;
|
||||
});
|
||||
#endif
|
||||
return UI::EVENT_DONE;
|
||||
@@ -1588,10 +1584,8 @@ UI::EventReturn GameSettingsScreen::OnChangeQuickChat1(UI::EventParams &e) {
|
||||
UI::EventReturn GameSettingsScreen::OnChangeQuickChat2(UI::EventParams &e) {
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || PPSSPP_PLATFORM(ANDROID)
|
||||
auto n = GetI18NCategory("Networking");
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 3"), g_Config.sQuickChat2, [](bool result, const std::string &value) {
|
||||
if (result) {
|
||||
g_Config.sQuickChat2 = value;
|
||||
}
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 3"), g_Config.sQuickChat2, [](const std::string &value, int) {
|
||||
g_Config.sQuickChat2 = value;
|
||||
});
|
||||
#endif
|
||||
return UI::EVENT_DONE;
|
||||
@@ -1600,10 +1594,8 @@ UI::EventReturn GameSettingsScreen::OnChangeQuickChat2(UI::EventParams &e) {
|
||||
UI::EventReturn GameSettingsScreen::OnChangeQuickChat3(UI::EventParams &e) {
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || PPSSPP_PLATFORM(ANDROID)
|
||||
auto n = GetI18NCategory("Networking");
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 4"), g_Config.sQuickChat3, [](bool result, const std::string &value) {
|
||||
if (result) {
|
||||
g_Config.sQuickChat3 = value;
|
||||
}
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 4"), g_Config.sQuickChat3, [](const std::string &value, int) {
|
||||
g_Config.sQuickChat3 = value;
|
||||
});
|
||||
#endif
|
||||
return UI::EVENT_DONE;
|
||||
@@ -1612,10 +1604,8 @@ UI::EventReturn GameSettingsScreen::OnChangeQuickChat3(UI::EventParams &e) {
|
||||
UI::EventReturn GameSettingsScreen::OnChangeQuickChat4(UI::EventParams &e) {
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || PPSSPP_PLATFORM(ANDROID)
|
||||
auto n = GetI18NCategory("Networking");
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 5"), g_Config.sQuickChat4, [](bool result, const std::string &value) {
|
||||
if (result) {
|
||||
g_Config.sQuickChat4 = value;
|
||||
}
|
||||
System_InputBoxGetString(n->T("Enter Quick Chat 5"), g_Config.sQuickChat4, [](const std::string &value, int) {
|
||||
g_Config.sQuickChat4 = value;
|
||||
});
|
||||
#endif
|
||||
return UI::EVENT_DONE;
|
||||
@@ -1624,10 +1614,8 @@ UI::EventReturn GameSettingsScreen::OnChangeQuickChat4(UI::EventParams &e) {
|
||||
UI::EventReturn GameSettingsScreen::OnChangeNickname(UI::EventParams &e) {
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || PPSSPP_PLATFORM(ANDROID)
|
||||
auto n = GetI18NCategory("Networking");
|
||||
System_InputBoxGetString(n->T("Enter a new PSP nickname"), g_Config.sNickName, [](bool result, const std::string &value) {
|
||||
if (result) {
|
||||
g_Config.sNickName = StripSpaces(value);
|
||||
}
|
||||
System_InputBoxGetString(n->T("Enter a new PSP nickname"), g_Config.sNickName, [](const std::string &value, int) {
|
||||
g_Config.sNickName = StripSpaces(value);
|
||||
});
|
||||
#endif
|
||||
return UI::EVENT_DONE;
|
||||
@@ -1723,10 +1711,8 @@ UI::EventReturn GameSettingsScreen::OnSysInfo(UI::EventParams &e) {
|
||||
UI::EventReturn GameSettingsScreen::OnChangeSearchFilter(UI::EventParams &e) {
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
|
||||
auto se = GetI18NCategory("Search");
|
||||
System_InputBoxGetString(se->T("Search term"), searchFilter_, [](bool result, const std::string &value) {
|
||||
if (result) {
|
||||
NativeMessageReceived("gameSettings_search", StripSpaces(value).c_str());
|
||||
}
|
||||
System_InputBoxGetString(se->T("Search term"), searchFilter_, [](const std::string &value, int) {
|
||||
NativeMessageReceived("gameSettings_search", StripSpaces(value).c_str());
|
||||
});
|
||||
#else
|
||||
if (!System_GetPropertyBool(SYSPROP_HAS_KEYBOARD))
|
||||
@@ -2098,10 +2084,8 @@ UI::EventReturn HostnameSelectScreen::OnDeleteAllClick(UI::EventParams &e) {
|
||||
UI::EventReturn HostnameSelectScreen::OnEditClick(UI::EventParams& e) {
|
||||
auto n = GetI18NCategory("Networking");
|
||||
#if PPSSPP_PLATFORM(ANDROID)
|
||||
System_InputBoxGetString(n->T("proAdhocServer Address:"), addrView_->GetText(), [this](bool result, const std::string& value) {
|
||||
if (result) {
|
||||
addrView_->SetText(value);
|
||||
}
|
||||
System_InputBoxGetString(n->T("proAdhocServer Address:"), addrView_->GetText(), [this](const std::string& value, int) {
|
||||
addrView_->SetText(value);
|
||||
});
|
||||
#endif
|
||||
return UI::EVENT_DONE;
|
||||
|
||||
+46
-47
@@ -26,6 +26,7 @@
|
||||
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
@@ -336,64 +337,62 @@ UI::EventReturn MemStickScreen::SetFolderManually(UI::EventParams ¶ms) {
|
||||
// The old way, from before scoped storage.
|
||||
#if PPSSPP_PLATFORM(ANDROID)
|
||||
auto sy = GetI18NCategory("System");
|
||||
System_InputBoxGetString(sy->T("Memory Stick Folder"), g_Config.memStickDirectory.ToString(), [&](bool result, const std::string &value) {
|
||||
System_InputBoxGetString(sy->T("Memory Stick Folder"), g_Config.memStickDirectory.ToString(), [&](const std::string &value, int) {
|
||||
auto sy = GetI18NCategory("System");
|
||||
auto di = GetI18NCategory("Dialog");
|
||||
|
||||
if (result) {
|
||||
std::string newPath = value;
|
||||
size_t pos = newPath.find_last_not_of("/");
|
||||
// Gotta have at least something but a /, and also needs to start with a /.
|
||||
if (newPath.empty() || pos == newPath.npos || newPath[0] != '/') {
|
||||
settingInfo_->Show(sy->T("ChangingMemstickPathInvalid", "That path couldn't be used to save Memory Stick files."), nullptr);
|
||||
return;
|
||||
}
|
||||
if (pos != newPath.size() - 1) {
|
||||
newPath = newPath.substr(0, pos + 1);
|
||||
}
|
||||
std::string newPath = value;
|
||||
size_t pos = newPath.find_last_not_of("/");
|
||||
// Gotta have at least something but a /, and also needs to start with a /.
|
||||
if (newPath.empty() || pos == newPath.npos || newPath[0] != '/') {
|
||||
settingInfo_->Show(sy->T("ChangingMemstickPathInvalid", "That path couldn't be used to save Memory Stick files."), nullptr);
|
||||
return;
|
||||
}
|
||||
if (pos != newPath.size() - 1) {
|
||||
newPath = newPath.substr(0, pos + 1);
|
||||
}
|
||||
|
||||
if (newPath.empty()) {
|
||||
// Reuse below message instead of adding yet another string.
|
||||
System_Toast(sy->T("Path does not exist!"));
|
||||
return;
|
||||
}
|
||||
if (newPath.empty()) {
|
||||
// Reuse below message instead of adding yet another string.
|
||||
System_Toast(sy->T("Path does not exist!"));
|
||||
return;
|
||||
}
|
||||
|
||||
Path pendingMemStickFolder(newPath);
|
||||
Path pendingMemStickFolder(newPath);
|
||||
|
||||
if (!File::Exists(pendingMemStickFolder)) {
|
||||
// Try to fix the path string, apparently some users got used to leaving out the /.
|
||||
if (newPath[0] != '/') {
|
||||
newPath = "/" + newPath;
|
||||
}
|
||||
if (!File::Exists(pendingMemStickFolder)) {
|
||||
// Try to fix the path string, apparently some users got used to leaving out the /.
|
||||
if (newPath[0] != '/') {
|
||||
newPath = "/" + newPath;
|
||||
}
|
||||
|
||||
pendingMemStickFolder = Path(newPath);
|
||||
}
|
||||
pendingMemStickFolder = Path(newPath);
|
||||
}
|
||||
|
||||
if (!File::Exists(pendingMemStickFolder) && pendingMemStickFolder.Type() == PathType::NATIVE) {
|
||||
// Still no path? Try to automatically fix the case.
|
||||
std::string oldNewPath = newPath;
|
||||
FixPathCase(Path(""), newPath, FixPathCaseBehavior::FPC_FILE_MUST_EXIST);
|
||||
if (oldNewPath != newPath) {
|
||||
NOTICE_LOG(IO, "Fixed path case: %s -> %s", oldNewPath.c_str(), newPath.c_str());
|
||||
pendingMemStickFolder = Path(newPath);
|
||||
} else {
|
||||
NOTICE_LOG(IO, "Failed to fix case of path %s (result: %s)", newPath.c_str(), oldNewPath.c_str());
|
||||
}
|
||||
}
|
||||
if (!File::Exists(pendingMemStickFolder) && pendingMemStickFolder.Type() == PathType::NATIVE) {
|
||||
// Still no path? Try to automatically fix the case.
|
||||
std::string oldNewPath = newPath;
|
||||
FixPathCase(Path(""), newPath, FixPathCaseBehavior::FPC_FILE_MUST_EXIST);
|
||||
if (oldNewPath != newPath) {
|
||||
NOTICE_LOG(IO, "Fixed path case: %s -> %s", oldNewPath.c_str(), newPath.c_str());
|
||||
pendingMemStickFolder = Path(newPath);
|
||||
} else {
|
||||
NOTICE_LOG(IO, "Failed to fix case of path %s (result: %s)", newPath.c_str(), oldNewPath.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
if (pendingMemStickFolder == g_Config.memStickDirectory) {
|
||||
// Same directory as before - all good. Nothing to do.
|
||||
TriggerFinish(DialogResult::DR_OK);
|
||||
return;
|
||||
}
|
||||
if (pendingMemStickFolder == g_Config.memStickDirectory) {
|
||||
// Same directory as before - all good. Nothing to do.
|
||||
TriggerFinish(DialogResult::DR_OK);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!File::Exists(pendingMemStickFolder)) {
|
||||
System_Toast(sy->T("Path does not exist!"));
|
||||
return;
|
||||
}
|
||||
if (!File::Exists(pendingMemStickFolder)) {
|
||||
System_Toast(sy->T("Path does not exist!"));
|
||||
return;
|
||||
}
|
||||
|
||||
screenManager()->push(new ConfirmMemstickMoveScreen(pendingMemStickFolder, false));
|
||||
}
|
||||
screenManager()->push(new ConfirmMemstickMoveScreen(pendingMemStickFolder, false));
|
||||
});
|
||||
#endif
|
||||
return UI::EVENT_DONE;
|
||||
|
||||
+41
-59
@@ -58,8 +58,10 @@
|
||||
#include "android/jni/app-android.h"
|
||||
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Input/InputState.h"
|
||||
#include "Common/Math/math_util.h"
|
||||
@@ -148,7 +150,7 @@
|
||||
|
||||
#include <Core/HLE/Plugins.h>
|
||||
|
||||
ScreenManager *screenManager;
|
||||
ScreenManager *g_screenManager;
|
||||
std::string config_filename;
|
||||
|
||||
// Really need to clean this mess of globals up... but instead I add more :P
|
||||
@@ -164,15 +166,8 @@ struct PendingMessage {
|
||||
std::string value;
|
||||
};
|
||||
|
||||
struct PendingInputBox {
|
||||
std::function<void(bool, const std::string &)> cb;
|
||||
bool result;
|
||||
std::string value;
|
||||
};
|
||||
|
||||
static std::mutex pendingMutex;
|
||||
static std::vector<PendingMessage> pendingMessages;
|
||||
static std::vector<PendingInputBox> pendingInputBoxes;
|
||||
static Draw::DrawContext *g_draw;
|
||||
static Draw::Pipeline *colorPipeline;
|
||||
static Draw::Pipeline *texColorPipeline;
|
||||
@@ -443,7 +438,7 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
|
||||
setlocale( LC_ALL, "C" );
|
||||
std::string user_data_path = savegame_dir;
|
||||
pendingMessages.clear();
|
||||
pendingInputBoxes.clear();
|
||||
g_requestManager.Clear();
|
||||
|
||||
// external_dir has all kinds of meanings depending on platform.
|
||||
// on iOS it's even the path to bundled app assets. It's a mess.
|
||||
@@ -789,19 +784,19 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
|
||||
}
|
||||
|
||||
DEBUG_LOG(SYSTEM, "ScreenManager!");
|
||||
screenManager = new ScreenManager();
|
||||
g_screenManager = new ScreenManager();
|
||||
if (g_Config.memStickDirectory.empty()) {
|
||||
INFO_LOG(SYSTEM, "No memstick directory! Asking for one to be configured.");
|
||||
screenManager->switchScreen(new LogoScreen(AfterLogoScreen::MEMSTICK_SCREEN_INITIAL_SETUP));
|
||||
g_screenManager->switchScreen(new LogoScreen(AfterLogoScreen::MEMSTICK_SCREEN_INITIAL_SETUP));
|
||||
} else if (gotoGameSettings) {
|
||||
screenManager->switchScreen(new LogoScreen(AfterLogoScreen::TO_GAME_SETTINGS));
|
||||
g_screenManager->switchScreen(new LogoScreen(AfterLogoScreen::TO_GAME_SETTINGS));
|
||||
} else if (gotoTouchScreenTest) {
|
||||
screenManager->switchScreen(new MainScreen());
|
||||
screenManager->push(new TouchTestScreen(Path()));
|
||||
g_screenManager->switchScreen(new MainScreen());
|
||||
g_screenManager->push(new TouchTestScreen(Path()));
|
||||
} else if (skipLogo) {
|
||||
screenManager->switchScreen(new EmuScreen(boot_filename));
|
||||
g_screenManager->switchScreen(new EmuScreen(boot_filename));
|
||||
} else {
|
||||
screenManager->switchScreen(new LogoScreen(AfterLogoScreen::DEFAULT));
|
||||
g_screenManager->switchScreen(new LogoScreen(AfterLogoScreen::DEFAULT));
|
||||
}
|
||||
|
||||
// Easy testing
|
||||
@@ -833,7 +828,7 @@ bool CreateGlobalPipelines();
|
||||
bool NativeInitGraphics(GraphicsContext *graphicsContext) {
|
||||
INFO_LOG(SYSTEM, "NativeInitGraphics");
|
||||
|
||||
_assert_(screenManager);
|
||||
_assert_(g_screenManager);
|
||||
|
||||
// We set this now so any resize during init is processed later.
|
||||
resized = false;
|
||||
@@ -864,10 +859,10 @@ bool NativeInitGraphics(GraphicsContext *graphicsContext) {
|
||||
if (uiContext->Text())
|
||||
uiContext->Text()->SetFont("Tahoma", 20, 0);
|
||||
|
||||
screenManager->setUIContext(uiContext);
|
||||
screenManager->setDrawContext(g_draw);
|
||||
screenManager->setPostRenderCallback(&RenderOverlays, nullptr);
|
||||
screenManager->deviceRestored();
|
||||
g_screenManager->setUIContext(uiContext);
|
||||
g_screenManager->setDrawContext(g_draw);
|
||||
g_screenManager->setPostRenderCallback(&RenderOverlays, nullptr);
|
||||
g_screenManager->deviceRestored();
|
||||
|
||||
#ifdef _WIN32
|
||||
winAudioBackend = CreateAudioBackend((AudioBackendType)g_Config.iAudioBackend);
|
||||
@@ -951,8 +946,8 @@ bool CreateGlobalPipelines() {
|
||||
void NativeShutdownGraphics() {
|
||||
INFO_LOG(SYSTEM, "NativeShutdownGraphics");
|
||||
|
||||
if (screenManager) {
|
||||
screenManager->deviceLost();
|
||||
if (g_screenManager) {
|
||||
g_screenManager->deviceLost();
|
||||
}
|
||||
|
||||
if (gpu)
|
||||
@@ -1062,7 +1057,7 @@ void RenderOverlays(UIContext *dc, void *userdata) {
|
||||
|
||||
void NativeRender(GraphicsContext *graphicsContext) {
|
||||
_dbg_assert_(graphicsContext != nullptr);
|
||||
_dbg_assert_(screenManager != nullptr);
|
||||
_dbg_assert_(g_screenManager != nullptr);
|
||||
|
||||
g_GameManager.Update();
|
||||
|
||||
@@ -1108,19 +1103,19 @@ void NativeRender(GraphicsContext *graphicsContext) {
|
||||
ui_draw2d.PushDrawMatrix(ortho);
|
||||
ui_draw2d_front.PushDrawMatrix(ortho);
|
||||
|
||||
screenManager->getUIContext()->SetTintSaturation(g_Config.fUITint, g_Config.fUISaturation);
|
||||
g_screenManager->getUIContext()->SetTintSaturation(g_Config.fUITint, g_Config.fUISaturation);
|
||||
|
||||
Draw::DebugFlags debugFlags = Draw::DebugFlags::NONE;
|
||||
if (g_Config.bShowGpuProfile)
|
||||
debugFlags |= Draw::DebugFlags::PROFILE_TIMESTAMPS;
|
||||
if (g_Config.bGpuLogProfiler)
|
||||
debugFlags |= Draw::DebugFlags::PROFILE_SCOPES;
|
||||
screenManager->getDrawContext()->SetDebugFlags(debugFlags);
|
||||
g_screenManager->getDrawContext()->SetDebugFlags(debugFlags);
|
||||
|
||||
// All actual rendering happen in here.
|
||||
screenManager->render();
|
||||
if (screenManager->getUIContext()->Text()) {
|
||||
screenManager->getUIContext()->Text()->OncePerFrame();
|
||||
g_screenManager->render();
|
||||
if (g_screenManager->getUIContext()->Text()) {
|
||||
g_screenManager->getUIContext()->Text()->OncePerFrame();
|
||||
}
|
||||
|
||||
if (resized) {
|
||||
@@ -1142,7 +1137,7 @@ void NativeRender(GraphicsContext *graphicsContext) {
|
||||
}
|
||||
|
||||
graphicsContext->Resize();
|
||||
screenManager->resized();
|
||||
g_screenManager->resized();
|
||||
|
||||
// TODO: Move this to the GraphicsContext objects for each backend.
|
||||
#if !PPSSPP_PLATFORM(WINDOWS) && !defined(ANDROID)
|
||||
@@ -1248,25 +1243,21 @@ void NativeUpdate() {
|
||||
PROFILE_END_FRAME();
|
||||
|
||||
std::vector<PendingMessage> toProcess;
|
||||
std::vector<PendingInputBox> inputToProcess;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(pendingMutex);
|
||||
toProcess = std::move(pendingMessages);
|
||||
inputToProcess = std::move(pendingInputBoxes);
|
||||
pendingMessages.clear();
|
||||
pendingInputBoxes.clear();
|
||||
}
|
||||
|
||||
for (const auto &item : toProcess) {
|
||||
HandleGlobalMessage(item.msg, item.value);
|
||||
screenManager->sendMessage(item.msg.c_str(), item.value.c_str());
|
||||
}
|
||||
for (const auto &item : inputToProcess) {
|
||||
item.cb(item.result, item.value);
|
||||
g_screenManager->sendMessage(item.msg.c_str(), item.value.c_str());
|
||||
}
|
||||
|
||||
g_requestManager.ProcessRequests();
|
||||
|
||||
g_DownloadManager.Update();
|
||||
screenManager->update();
|
||||
g_screenManager->update();
|
||||
|
||||
g_Discord.Update();
|
||||
|
||||
@@ -1275,11 +1266,11 @@ void NativeUpdate() {
|
||||
|
||||
bool NativeIsAtTopLevel() {
|
||||
// This might need some synchronization?
|
||||
if (!screenManager) {
|
||||
if (!g_screenManager) {
|
||||
ERROR_LOG(SYSTEM, "No screen manager active");
|
||||
return false;
|
||||
}
|
||||
Screen *currentScreen = screenManager->topScreen();
|
||||
Screen *currentScreen = g_screenManager->topScreen();
|
||||
if (currentScreen) {
|
||||
bool top = currentScreen->isTopLevel();
|
||||
INFO_LOG(SYSTEM, "Screen toplevel: %i", (int)top);
|
||||
@@ -1291,7 +1282,7 @@ bool NativeIsAtTopLevel() {
|
||||
}
|
||||
|
||||
void NativeTouch(const TouchInput &touch) {
|
||||
if (!screenManager) {
|
||||
if (!g_screenManager) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1300,7 +1291,7 @@ void NativeTouch(const TouchInput &touch) {
|
||||
if (my_isnan(touch.x) || my_isnan(touch.y)) {
|
||||
return;
|
||||
}
|
||||
screenManager->touch(touch);
|
||||
g_screenManager->touch(touch);
|
||||
}
|
||||
|
||||
bool NativeKey(const KeyInput &key) {
|
||||
@@ -1323,10 +1314,10 @@ bool NativeKey(const KeyInput &key) {
|
||||
}
|
||||
#endif
|
||||
bool retval = false;
|
||||
if (screenManager)
|
||||
if (g_screenManager)
|
||||
{
|
||||
HLEPlugins::PluginDataKeys[key.keyCode] = (key.flags & KEY_DOWN) ? 1 : 0;
|
||||
retval = screenManager->key(key);
|
||||
retval = g_screenManager->key(key);
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
@@ -1337,7 +1328,7 @@ void NativeAxis(const AxisInput &axis) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!screenManager) {
|
||||
if (!g_screenManager) {
|
||||
// Too early.
|
||||
return;
|
||||
}
|
||||
@@ -1346,7 +1337,7 @@ void NativeAxis(const AxisInput &axis) {
|
||||
|
||||
// only do special handling of tilt events if tilt is enabled.
|
||||
HLEPlugins::PluginDataAxis[axis.axisId] = axis.value;
|
||||
screenManager->axis(axis);
|
||||
g_screenManager->axis(axis);
|
||||
|
||||
if (g_Config.iTiltInputType == TILT_NULL) {
|
||||
// if tilt events are disabled, don't do anything special.
|
||||
@@ -1396,15 +1387,6 @@ void NativeMessageReceived(const char *message, const char *value) {
|
||||
pendingMessages.push_back(pendingMessage);
|
||||
}
|
||||
|
||||
void NativeInputBoxReceived(std::function<void(bool, const std::string &)> cb, bool result, const std::string &value) {
|
||||
std::lock_guard<std::mutex> lock(pendingMutex);
|
||||
PendingInputBox pendingMessage;
|
||||
pendingMessage.cb = cb;
|
||||
pendingMessage.result = result;
|
||||
pendingMessage.value = value;
|
||||
pendingInputBoxes.push_back(pendingMessage);
|
||||
}
|
||||
|
||||
void NativeResized() {
|
||||
// NativeResized can come from any thread so we just set a flag, then process it later.
|
||||
VERBOSE_LOG(G3D, "NativeResized - setting flag");
|
||||
@@ -1420,10 +1402,10 @@ bool NativeIsRestarting() {
|
||||
}
|
||||
|
||||
void NativeShutdown() {
|
||||
if (screenManager) {
|
||||
screenManager->shutdown();
|
||||
delete screenManager;
|
||||
screenManager = nullptr;
|
||||
if (g_screenManager) {
|
||||
g_screenManager->shutdown();
|
||||
delete g_screenManager;
|
||||
g_screenManager = nullptr;
|
||||
}
|
||||
|
||||
#if !PPSSPP_PLATFORM(UWP)
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
#include "Common/Net/Resolve.h"
|
||||
#include "Common/Net/URL.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
#include "Common/System/Request.h"
|
||||
|
||||
#include "Common/File/PathBrowser.h"
|
||||
#include "Common/Data/Format/JSONReader.h"
|
||||
@@ -38,7 +39,6 @@
|
||||
#include "Common/Common.h"
|
||||
#include "Common/Log.h"
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
#include "Core/Config.h"
|
||||
#include "Core/System.h"
|
||||
@@ -643,7 +643,7 @@ void RemoteISOSettingsScreen::CreateViews() {
|
||||
UI::EventReturn RemoteISOSettingsScreen::OnClickRemoteServer(UI::EventParams &e) {
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
|
||||
auto ri = GetI18NCategory("RemoteISO");
|
||||
System_InputBoxGetString(ri->T("Remote Server"), g_Config.sLastRemoteISOServer, [](bool result, const std::string &value) {
|
||||
System_InputBoxGetString(ri->T("Remote Server"), g_Config.sLastRemoteISOServer, [](const std::string &value, int) {
|
||||
g_Config.sLastRemoteISOServer = value;
|
||||
});
|
||||
#endif
|
||||
@@ -663,7 +663,7 @@ static void CleanupRemoteISOSubdir() {
|
||||
UI::EventReturn RemoteISOSettingsScreen::OnClickRemoteISOSubdir(UI::EventParams &e) {
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
|
||||
auto ri = GetI18NCategory("RemoteISO");
|
||||
System_InputBoxGetString(ri->T("Remote Subdirectory"), g_Config.sRemoteISOSubdir, [](bool result, const std::string &value) {
|
||||
System_InputBoxGetString(ri->T("Remote Subdirectory"), g_Config.sRemoteISOSubdir, [](const std::string &value, int) {
|
||||
g_Config.sRemoteISOSubdir = value;
|
||||
// Apply the cleanup logic, too.
|
||||
CleanupRemoteISOSubdir();
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Math/curves.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/Data/Encoding/Utf8.h"
|
||||
#include "Common/UI/Context.h"
|
||||
#include "Common/UI/View.h"
|
||||
@@ -674,8 +674,8 @@ UI::EventReturn SavedataScreen::OnSortClick(UI::EventParams &e) {
|
||||
UI::EventReturn SavedataScreen::OnSearch(UI::EventParams &e) {
|
||||
auto di = GetI18NCategory("Dialog");
|
||||
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
|
||||
System_InputBoxGetString(di->T("Filter"), searchFilter_, [](bool result, const std::string &value) {
|
||||
if (result) {
|
||||
System_InputBoxGetString(di->T("Filter"), searchFilter_, [](const std::string &value, int ivalue) {
|
||||
if (ivalue) {
|
||||
NativeMessageReceived("savedatascreen_search", value.c_str());
|
||||
}
|
||||
});
|
||||
|
||||
@@ -376,6 +376,7 @@
|
||||
<ClInclude Include="..\..\Common\SysError.h" />
|
||||
<ClInclude Include="..\..\Common\System\Display.h" />
|
||||
<ClInclude Include="..\..\Common\System\NativeApp.h" />
|
||||
<ClInclude Include="..\..\Common\System\Request.h" />
|
||||
<ClInclude Include="..\..\Common\System\System.h" />
|
||||
<ClInclude Include="..\..\Common\Thread\Channel.h" />
|
||||
<ClInclude Include="..\..\Common\Thread\Promise.h" />
|
||||
@@ -510,6 +511,7 @@
|
||||
<ClCompile Include="..\..\Common\OSVersion.cpp" />
|
||||
<ClCompile Include="..\..\Common\StringUtils.cpp" />
|
||||
<ClCompile Include="..\..\Common\System\Display.cpp" />
|
||||
<ClCompile Include="..\..\Common\System\Request.cpp" />
|
||||
<ClCompile Include="..\..\Common\Thread\ThreadUtil.cpp" />
|
||||
<ClCompile Include="..\..\Common\Thread\ThreadManager.cpp" />
|
||||
<ClCompile Include="..\..\Common\Thread\ParallelLoop.cpp" />
|
||||
|
||||
@@ -429,6 +429,9 @@
|
||||
<ClCompile Include="..\..\ext\basis_universal\basisu_transcoder.cpp">
|
||||
<Filter>ext\basis_universal</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Common\System\Request.cpp">
|
||||
<Filter>System</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="targetver.h" />
|
||||
@@ -811,6 +814,9 @@
|
||||
<ClInclude Include="..\..\ext\basis_universal\basisu_transcoder_uastc.h">
|
||||
<Filter>ext\basis_universal</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Common\System\Request.h">
|
||||
<Filter>System</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\Common\Math\fast\fast_matrix_neon.S">
|
||||
|
||||
@@ -443,6 +443,8 @@ void System_Notify(SystemNotification notification) {
|
||||
}
|
||||
}
|
||||
|
||||
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2) { return false; }
|
||||
|
||||
void System_SendMessage(const char *command, const char *parameter) {
|
||||
using namespace concurrency;
|
||||
|
||||
|
||||
@@ -107,7 +107,6 @@ struct VerySleepy_AddrInfo {
|
||||
};
|
||||
|
||||
static std::wstring windowTitle;
|
||||
extern ScreenManager *screenManager;
|
||||
|
||||
#define TIMER_CURSORUPDATE 1
|
||||
#define TIMER_CURSORMOVEUPDATE 2
|
||||
@@ -473,7 +472,6 @@ namespace MainWindow
|
||||
}
|
||||
|
||||
void UpdateWindowTitle() {
|
||||
// Seems to be fine to call now since we use a UNICODE build...
|
||||
std::wstring title = windowTitle;
|
||||
if (PPSSPP_ID >= 1 && GetInstancePeerCount() > 1) {
|
||||
title.append(ConvertUTF8ToWString(StringFromFormat(" (instance: %d)", (int)PPSSPP_ID)));
|
||||
|
||||
+31
-23
@@ -34,6 +34,7 @@
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/File/FileUtil.h"
|
||||
#include "Common/File/VFS/VFS.h"
|
||||
#include "Common/File/VFS/DirectoryReader.h"
|
||||
@@ -109,8 +110,8 @@ static std::string restartArgs;
|
||||
|
||||
int g_activeWindow = 0;
|
||||
|
||||
static std::thread inputBoxThread;
|
||||
static bool inputBoxRunning = false;
|
||||
static std::thread g_inputBoxThread;
|
||||
static bool g_inputBoxRunning = false;
|
||||
int g_lastNumInstances = 0;
|
||||
|
||||
void System_ShowFileInFolder(const char *path) {
|
||||
@@ -376,12 +377,13 @@ static BOOL PostDialogMessage(Dialog *dialog, UINT message, WPARAM wParam = 0, L
|
||||
return PostMessage(dialog->GetDlgHandle(), message, wParam, lParam);
|
||||
}
|
||||
|
||||
// This can come from any thread, so this mostly uses PostMessage. Can't access most data directly.
|
||||
void System_Notify(SystemNotification notification) {
|
||||
switch (notification) {
|
||||
case SystemNotification::BOOT_DONE:
|
||||
{
|
||||
if (g_symbolMap)
|
||||
g_symbolMap->SortSymbols();
|
||||
g_symbolMap->SortSymbols(); // internal locking is performed here
|
||||
PostMessage(MainWindow::GetHWND(), WM_USER + 1, 0, 0);
|
||||
|
||||
if (disasmWindow)
|
||||
@@ -413,7 +415,7 @@ void System_Notify(SystemNotification notification) {
|
||||
|
||||
case SystemNotification::SYMBOL_MAP_UPDATED:
|
||||
if (g_symbolMap)
|
||||
g_symbolMap->SortSymbols();
|
||||
g_symbolMap->SortSymbols(); // internal locking is performed here
|
||||
PostMessage(MainWindow::GetHWND(), WM_USER + 1, 0, 0);
|
||||
break;
|
||||
|
||||
@@ -428,6 +430,28 @@ void System_Notify(SystemNotification notification) {
|
||||
}
|
||||
}
|
||||
|
||||
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2) {
|
||||
switch (type) {
|
||||
case SystemRequestType::INPUT_TEXT_MODAL:
|
||||
if (g_inputBoxRunning) {
|
||||
g_inputBoxThread.join();
|
||||
}
|
||||
|
||||
g_inputBoxRunning = true;
|
||||
g_inputBoxThread = std::thread([=] {
|
||||
std::string out;
|
||||
if (InputBox_GetString(MainWindow::GetHInstance(), MainWindow::GetHWND(), ConvertUTF8ToWString(param1).c_str(), param2, out)) {
|
||||
g_requestManager.PostSystemSuccess(requestId, out.c_str());
|
||||
} else {
|
||||
g_requestManager.PostSystemFailure(requestId);
|
||||
}
|
||||
});
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void System_SendMessage(const char *command, const char *parameter) {
|
||||
if (!strcmp(command, "finish")) {
|
||||
if (!NativeIsRestarting()) {
|
||||
@@ -497,22 +521,6 @@ void EnableCrashingOnCrashes() {
|
||||
FreeLibrary(kernel32);
|
||||
}
|
||||
|
||||
void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) {
|
||||
if (inputBoxRunning) {
|
||||
inputBoxThread.join();
|
||||
}
|
||||
|
||||
inputBoxRunning = true;
|
||||
inputBoxThread = std::thread([=] {
|
||||
std::string out;
|
||||
if (InputBox_GetString(MainWindow::GetHInstance(), MainWindow::GetHWND(), ConvertUTF8ToWString(title).c_str(), defaultValue, out)) {
|
||||
NativeInputBoxReceived(cb, true, out);
|
||||
} else {
|
||||
NativeInputBoxReceived(cb, false, "");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void System_Toast(const char *text) {
|
||||
// Not-very-good implementation. Will normally not be used on Windows anyway.
|
||||
std::wstring str = ConvertUTF8ToWString(text);
|
||||
@@ -619,9 +627,9 @@ static void WinMainInit() {
|
||||
}
|
||||
|
||||
static void WinMainCleanup() {
|
||||
if (inputBoxRunning) {
|
||||
inputBoxThread.join();
|
||||
inputBoxRunning = false;
|
||||
if (g_inputBoxRunning) {
|
||||
g_inputBoxThread.join();
|
||||
g_inputBoxRunning = false;
|
||||
}
|
||||
net::Shutdown();
|
||||
CoUninitialize();
|
||||
|
||||
@@ -214,6 +214,7 @@ EXEC_AND_LIB_FILES := \
|
||||
$(SRC)/Common/Net/WebsocketServer.cpp \
|
||||
$(SRC)/Common/Profiler/Profiler.cpp \
|
||||
$(SRC)/Common/System/Display.cpp \
|
||||
$(SRC)/Common/System/Request.cpp \
|
||||
$(SRC)/Common/Thread/ThreadUtil.cpp \
|
||||
$(SRC)/Common/Thread/ThreadManager.cpp \
|
||||
$(SRC)/Common/Thread/ParallelLoop.cpp \
|
||||
|
||||
+16
-16
@@ -61,6 +61,7 @@ struct JNIEnv {};
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
#include "Common/File/Path.h"
|
||||
#include "Common/File/DirListing.h"
|
||||
@@ -175,9 +176,6 @@ static std::atomic<bool> renderLoopRunning;
|
||||
static bool renderer_inited = false;
|
||||
static std::mutex renderLock;
|
||||
|
||||
static int inputBoxSequence = 1;
|
||||
static std::map<int, std::function<void(bool, const std::string &)>> inputBoxCallbacks;
|
||||
|
||||
static bool sustainedPerfSupported = false;
|
||||
|
||||
static std::map<SystemPermission, PermissionStatus> permissions;
|
||||
@@ -909,7 +907,6 @@ extern "C" void Java_org_ppsspp_ppsspp_NativeApp_shutdown(JNIEnv *, jclass) {
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(renderLock);
|
||||
inputBoxCallbacks.clear();
|
||||
NativeShutdown();
|
||||
g_VFS.Clear();
|
||||
}
|
||||
@@ -1032,12 +1029,17 @@ extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_backbufferResize(JNIEnv
|
||||
}
|
||||
}
|
||||
|
||||
void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) {
|
||||
int seq = inputBoxSequence++;
|
||||
inputBoxCallbacks[seq] = cb;
|
||||
|
||||
std::string serialized = StringFromFormat("%d:@:%s:@:%s", seq, title.c_str(), defaultValue.c_str());
|
||||
System_SendMessage("inputbox", serialized.c_str());
|
||||
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2) {
|
||||
switch (type) {
|
||||
case SystemRequestType::INPUT_TEXT_MODAL:
|
||||
{
|
||||
std::string serialized = StringFromFormat("%d:@:%s:@:%s", requestId, param1.c_str(), param2.c_str());
|
||||
PushCommand("inputbox", serialized.c_str());
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_sendInputBox(JNIEnv *env, jclass, jstring jseqID, jboolean result, jstring jvalue) {
|
||||
@@ -1058,13 +1060,11 @@ extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_sendInputBox(JNIEnv *en
|
||||
return;
|
||||
}
|
||||
|
||||
auto entry = inputBoxCallbacks.find(seq);
|
||||
if (entry == inputBoxCallbacks.end()) {
|
||||
ERROR_LOG(SYSTEM, "Did not find inputbox callback for %s, shutdown?", seqID.c_str());
|
||||
return;
|
||||
if (result) {
|
||||
g_requestManager.PostSystemSuccess(seq, value.c_str());
|
||||
} else {
|
||||
g_requestManager.PostSystemFailure(seq);
|
||||
}
|
||||
|
||||
NativeInputBoxReceived(entry->second, result, value);
|
||||
}
|
||||
|
||||
void LockedNativeUpdateRender() {
|
||||
|
||||
@@ -116,6 +116,7 @@ bool System_GetPropertyBool(SystemProperty prop) {
|
||||
}
|
||||
void System_Notify(SystemNotification notification) {}
|
||||
void System_SendMessage(const char *command, const char *parameter) {}
|
||||
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2) { return false; }
|
||||
void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) { cb(false, ""); }
|
||||
void System_AskForPermission(SystemPermission permission) {}
|
||||
PermissionStatus System_GetPermissionStatus(SystemPermission permission) { return PERMISSION_STATUS_GRANTED; }
|
||||
|
||||
@@ -219,6 +219,10 @@ void System_SendMessage(const char *command, const char *parameter) {
|
||||
}
|
||||
}
|
||||
|
||||
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void System_Toast(const char *text) {}
|
||||
void System_AskForPermission(SystemPermission permission) {}
|
||||
|
||||
|
||||
@@ -341,6 +341,7 @@ SOURCES_CXX += \
|
||||
$(COMMONDIR)/UI/ScrollView.cpp \
|
||||
$(COMMONDIR)/UI/PopupScreens.cpp \
|
||||
$(COMMONDIR)/System/Display.cpp \
|
||||
$(COMMONDIR)/System/Request.cpp \
|
||||
$(COMMONDIR)/ArmCPUDetect.cpp \
|
||||
$(COMMONDIR)/CPUDetect.cpp \
|
||||
$(COMMONDIR)/Buffer.cpp \
|
||||
|
||||
@@ -1874,7 +1874,7 @@ void System_Notify(SystemNotification notification) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2) { return false; }
|
||||
void System_SendMessage(const char *command, const char *parameter) {}
|
||||
void NativeUpdate() {}
|
||||
void NativeRender(GraphicsContext *graphicsContext) {}
|
||||
|
||||
@@ -42,6 +42,7 @@ void NativeRender(GraphicsContext *graphicsContext) { }
|
||||
void NativeResized() { }
|
||||
|
||||
void System_SendMessage(const char *command, const char *parameter) {}
|
||||
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2) { return false; }
|
||||
void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) { cb(false, ""); }
|
||||
void System_AskForPermission(SystemPermission permission) {}
|
||||
PermissionStatus System_GetPermissionStatus(SystemPermission permission) { return PERMISSION_STATUS_GRANTED; }
|
||||
|
||||
Reference in new issue
Block a user