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Fix formatting string bug in debug overlay
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@@ -143,8 +143,8 @@ static void DrawFrameTiming(UIContext *ctx, const Bounds &bounds) {
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"Presentation mode: %s Needs skip: %s\n"
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"Actual presentation mode: %s",
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Draw::PresentModeToString(g_frameTiming.PresentMode()),
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g_frameTiming.FastForwardNeedsSkipFlip() ? "true" : "false"),
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Draw::PresentModeToString(draw->GetCurrentPresentMode());
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g_frameTiming.FastForwardNeedsSkipFlip() ? "true" : "false",
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Draw::PresentModeToString(draw->GetCurrentPresentMode()));
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ctx->Draw()->DrawTextRect(ubuntu24, statBuf, bounds.x + 10, bounds.y + 50, bounds.w - 20, bounds.h - 30, 0xFFFFFFFF, FLAG_DYNAMIC_ASCII);
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