mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-11-03 04:52:14 +01:00
Merge pull request #22865 from hrydgard/fix-windows-warnings
Windows: Fix a batch of MSVC warnings from CI
This commit is contained in:
19 files changed
+34
-32
No files matched your search
@@ -13,7 +13,9 @@
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*/
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#ifdef _WIN32
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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#endif
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@@ -9,7 +9,9 @@
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#include <unistd.h>
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX // 7z includes windows.h for some reason.
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#endif
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#include "ext/lzma-sdk/7z.h"
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#include "ext/lzma-sdk/7zCrc.h"
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#include "ext/lzma-sdk/7zFile.h"
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@@ -29,7 +29,7 @@ DropShadowParams UIDropShadowParams(float pixelsPerUnit) {
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DropShadowParams params;
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params.radius = std::max(1, (int)(UI_SHADOW_RADIUS * pixelsPerUnit));
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params.intensity = UI_SHADOW_INTENSITY;
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params.offsetY = 1.0f * pixelsPerUnit;
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params.offsetY = (int)(1.0f * pixelsPerUnit);
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return params;
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}
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@@ -1869,7 +1869,7 @@ static PSPThread *__KernelNextThread() {
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// A busy syscall keeps the CPU unless something better wants it. An idle thread stands in.
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PSPThread *busy = busySyscalls.empty() ? nullptr : __KernelBestBusyThread();
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if (busy) {
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const u32 busyPriority = busy->nt.currentPriority;
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const s32 busyPriority = busy->nt.currentPriority;
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const SceUID bestReady = threadReadyQueue.peek_first();
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PSPThread *bestReadyThread = bestReady != 0 ? kernelObjects.GetFast<PSPThread>(bestReady) : nullptr;
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const bool readyOutranks = bestReadyThread && bestReadyThread->nt.currentPriority < busyPriority;
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@@ -3823,7 +3823,7 @@ bool __KernelCheckCallbacks() {
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// canceled.)
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PSPThread *cur = __GetCurrentThread();
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u32 error;
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u32 bestPriority = 0xFFFFFFFF;
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s32 bestPriority = 0x7FFFFFFF;
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if (cur && cur->isRunning())
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bestPriority = cur->nt.currentPriority;
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SceUID bestReady = threadReadyQueue.peek_first();
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@@ -2890,7 +2890,6 @@ static u32 sceNetAdhocctlAddHandler(u32 handlerPtr, u32 handlerArg) {
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static u32 NetAdhocctl_Disconnect(bool fromGameMode = false) {
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// Library initialized
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if (netAdhocctlInited) {
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int iResult, error;
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if (isAdhocctlBusy && CoreTiming::IsScheduled(adhocctlNotifyEvent)) {
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return SCE_NET_ADHOCCTL_ERROR_BUSY;
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}
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@@ -92,7 +92,7 @@ static void __MicBlockingResume(u64 userdata, int cyclesLate) {
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if (Microphone::isHaveDevice()) {
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const u64 retries = userdata >> 32;
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if (micPolling && Microphone::getReadMicDataLength() < (u32)iter->needSize && retries < MIC_JITTER_US / MIC_POLL_INTERVAL_US) {
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if (micPolling && (u32)Microphone::getReadMicDataLength() < (u32)iter->needSize && retries < (u64)(MIC_JITTER_US / MIC_POLL_INTERVAL_US)) {
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CoreTiming::ScheduleEvent(usToCycles(MIC_POLL_INTERVAL_US), eventMicBlockingResume, (u32)threadID | ((retries + 1) << 32));
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iter++;
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continue;
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@@ -1821,7 +1821,7 @@ static uint32_t vfpu_sin_bits(uint32_t bits) {
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bool odd;
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if (!vfpu_sin_reduce(bits, &angle, &odd))
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return (bits & 0x80000000u) ^ 0x7F800001u;
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return vfpu_sin_from_reduced(angle, (bits >> 31) != odd);
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return vfpu_sin_from_reduced(angle, (bits >> 31) != (u32)odd);
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}
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static uint32_t vfpu_cos_bits(uint32_t bits) {
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@@ -1850,7 +1850,7 @@ void vfpu_sincos(float a, float &s, float &c) {
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sinBits = (bits & 0x80000000u) ^ 0x7F800001u;
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cosBits = 0x7F800001u;
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} else {
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sinBits = vfpu_sin_from_reduced(angle, (bits >> 31) != odd);
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sinBits = vfpu_sin_from_reduced(angle, (bits >> 31) != (u32)odd);
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cosBits = vfpu_cos_from_reduced(angle, odd);
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}
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s = vfpu_float_from_bits(sinBits);
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@@ -202,7 +202,7 @@ int AnalyzeAtracTrack(const u8 *buffer, u32 size, Track *track, std::string *err
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return SCE_ERROR_ATRAC_UNKNOWN_FORMAT;
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}
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u32 maxLoops = chunkSize >= 36 ? (chunkSize - 36) / 24 : 0;
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if (checkNumLoops < 0 || checkNumLoops > maxLoops) {
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if (checkNumLoops < 0 || (u32)checkNumLoops > maxLoops) {
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*error = StringFromFormat("bad checkNumLoops (%d)", checkNumLoops);
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return SCE_ERROR_ATRAC_UNKNOWN_FORMAT;
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}
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@@ -386,7 +386,7 @@ int ParseWaveAT3(const u8 *data, u32 dataLength, TrackInfo *track) {
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// Scan RIFF chunks for the RIFFWAVE header. Normally we find this immediately.
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while (true) {
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if (offset + 0xC >= dataLength) {
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if ((u32)offset + 0xC >= dataLength) {
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return SCE_ERROR_ATRAC_SIZE_TOO_SMALL;
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}
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const u32 blockID = Read32(data, &offset);
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@@ -412,14 +412,14 @@ int ParseWaveAT3(const u8 *data, u32 dataLength, TrackInfo *track) {
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// Now that we have the header, loop through the rest of the chunks.
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bool modifiedSampleOffset = false;
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while (true) {
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if (offset + 8 >= dataLength) {
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if ((u32)offset + 8 >= dataLength) {
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return SCE_ERROR_ATRAC_SIZE_TOO_SMALL;
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}
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const u32 chunkID = Read32(data, &offset);
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const int chunkSize = RoundUpToEven(Read32(data, &offset));
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const int nextOffset = offset + chunkSize;
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// We allow the data chunk to be bigger than readSize, as we may not have read the whole file.
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if (offset + chunkSize > dataLength && chunkID != DATA_CHUNK_MAGIC) {
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if ((u32)(offset + chunkSize) > dataLength && chunkID != DATA_CHUNK_MAGIC) {
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return SCE_ERROR_ATRAC_SIZE_TOO_SMALL;
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}
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int remainingBytes = 0;
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@@ -620,7 +620,7 @@ static u32 ParseAA3Headers(u32 readSize, AA3Info *info, u32 fileSize, const u8 *
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return SCE_ERROR_ATRAC_AA3_INVALID_DATA;
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}
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offset += info->tagSize;
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if (offset >= readSize) {
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if ((u32)offset >= readSize) {
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return SCE_ERROR_ATRAC_AA3_SIZE_TOO_SMALL;
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}
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if (aa3Data[offset] == 0) {
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@@ -634,7 +634,7 @@ static u32 ParseAA3Headers(u32 readSize, AA3Info *info, u32 fileSize, const u8 *
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offset = 0;
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}
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if (offset + 0x22 > readSize) {
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if ((u32)offset + 0x22 > readSize) {
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return SCE_ERROR_ATRAC_AA3_SIZE_TOO_SMALL;
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}
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if (Parse3BytesBE(aa3Data, &offset) != 0x454133) {
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@@ -747,7 +747,7 @@ static void SIMDLoadStoreStructure(uint32_t w, Instruction *instr) {
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bool R = (w >> 21) & 1;
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bool S = (w >> 12) & 1;
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int op = (w >> 13) & 7;
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int count = (((op & 1) << 1) | R) + 1;
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int count = (((op & 1) << 1) | (int)R) + 1;
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if (op >= 6) {
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// Load and replicate.
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if (!L || S) {
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@@ -787,7 +787,7 @@ static void SIMDLoadStoreStructure(uint32_t w, Instruction *instr) {
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default:
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if (size == 0) {
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esize = 2;
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index = (Q << 1) | S;
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index = (Q << 1) | (int)S;
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} else if (size == 1 && !S) {
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esize = 3;
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index = Q;
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@@ -670,7 +670,7 @@ bool GameManager::ExtractFile(struct zip *z, int file_index, const Path &outFile
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size_t readSize = std::min(blockSize, size - pos);
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// Stop before the total would exceed the limit (zip bomb), even
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// if the declared sizes in the archive were inaccurate.
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if (*bytesCopied > maxTotalSize || readSize > maxTotalSize - *bytesCopied) {
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if (*bytesCopied > maxTotalSize || (int64_t)readSize > maxTotalSize - *bytesCopied) {
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ERROR_LOG(Log::HLE, "Bailing: zip contents too large, limit %d", (int)maxTotalSize);
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delete[] buffer;
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fclose(f);
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@@ -820,7 +820,7 @@ int DrawEngineCommon::ExtendNonIndexedPrim(const uint32_t *cmd, const uint32_t *
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break;
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}
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// The vertices would run off the end of memory. Execute_Prim drops the draw.
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if ((offset - dv.vertexCount) + vertexCount > maxVerts) {
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if ((int)(offset - dv.vertexCount) + vertexCount > maxVerts) {
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break;
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}
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expandedVertsInDrawCalls_ += expanded;
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@@ -224,8 +224,8 @@ void VtxDec_Tu8_C5551_Ps16(const u8 *srcp, u8 *dstp, int numVerts, const UVScale
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_mm_storeh_pd((double *)&dst[1].u, uvf);
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#if PPSSPP_ARCH(AMD64)
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u64 colors = _mm_cvtsi128_si64(col);
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dst[0].col = colors;
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dst[1].col = colors >> 32;
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dst[0].col = (u32)colors;
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dst[1].col = (u32)(colors >> 32);
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#else
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dst[0].col = _mm_cvtsi128_si32(col);
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dst[1].col = _mm_cvtsi128_si32(_mm_shuffle_epi32(col, _MM_SHUFFLE(1, 1, 1, 1)));
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@@ -961,7 +961,7 @@ bool ShaderManagerGLES::LoadCache(File::IOFile &f) {
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return false;
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}
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for (int i = 0; i < header.numLinkedPrograms; i++) {
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for (uint32_t i = 0; i < header.numLinkedPrograms; i++) {
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VShaderID vsid;
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FShaderID fsid;
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if (!f.ReadArray(&vsid, 1)) {
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+1
-1
@@ -1053,7 +1053,7 @@ void GPUCommonHW::Execute_Prim(u32 op, u32 diff) {
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if (passCulling && readsFramebufferPerDraw && prim == GE_PRIM_RECTANGLES && count > 2 && !inds) {
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// Its rectangles can overlap too.
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const int vertexSize = decoder->VertexSize();
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for (int i = 0; i + 1 < count; i += 2) {
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for (u32 i = 0; i + 1 < count; i += 2) {
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int rectBytesRead = 0;
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drawEngineCommon_->SubmitPrim((const u8 *)verts + i * vertexSize, nullptr, prim, 2, decoder, vertTypeID, true, &rectBytesRead, flags);
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drawEngineCommon_->Flush();
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@@ -814,7 +814,7 @@ bool ImMemView::ParseSearchString(const char* query, MemorySearchType mode) {
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}
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}break;
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case BYTE_SEQ:{
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char* s = strdup(query);
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const char *s = query;
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size_t len = strlen(s);
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for (size_t index = 0; index < len; ) {
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if (isspace(s[index])) {
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@@ -834,7 +834,6 @@ bool ImMemView::ParseSearchString(const char* query, MemorySearchType mode) {
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}
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memSearch_.data.push_back(value);
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}
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free(s);
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}
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break;
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default:
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@@ -57,7 +57,7 @@
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>false</SDLCheck>
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<AdditionalIncludeDirectories>../..;../../ext/OpenXR-SDK/include;../../ext/native;../../ext/snappy;../../ext/glslang;../../ext/zlib;../../ext/libpng17;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NOMINMAX;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_CRT_NO_POSIX_ERROR_CODES;NOMINMAX;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<LanguageStandard>stdcpp17</LanguageStandard>
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@@ -74,7 +74,7 @@
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<SDLCheck>false</SDLCheck>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../..;../../ext/OpenXR-SDK/include;../../ext/native;../../ext/snappy;../../ext/glslang;../../ext/zlib;../../ext/libpng17;../../ext/zstd/lib;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NOMINMAX;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_CRT_NO_POSIX_ERROR_CODES;NOMINMAX;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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@@ -59,7 +59,7 @@
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<SDLCheck>false</SDLCheck>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../ext/libchdr/include;../../ext/ffmpeg;../..;../../ext/native;../../ext/snappy;../../ext/libpng17;../../Common;../../ext/zlib;../../ext/zstd/lib;../../ext;../../ext/armips/;../../ext/armips/ext/filesystem/include/;../../ext/armips/ext/tinyformat/;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>USE_FFMPEG;WITH_UPNP;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;ARMIPS_USE_STD_FILESYSTEM;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_CRT_NO_POSIX_ERROR_CODES;USE_FFMPEG;WITH_UPNP;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;ARMIPS_USE_STD_FILESYSTEM;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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@@ -75,7 +75,7 @@
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<SDLCheck>false</SDLCheck>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../ext/libchdr/include;../../ext/ffmpeg;../..;../../ext/native;../../ext/snappy;../../ext/libpng17;../../Common;../../ext/zlib;../../ext/zstd/lib;../../ext;../../ext/armips/;../../ext/armips/ext/filesystem/include/;../../ext/armips/ext/tinyformat/;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>USE_FFMPEG;WITH_UPNP;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;ARMIPS_USE_STD_FILESYSTEM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_CRT_NO_POSIX_ERROR_CODES;USE_FFMPEG;WITH_UPNP;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;ARMIPS_USE_STD_FILESYSTEM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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@@ -57,7 +57,7 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>NOMINMAX;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_CRT_NO_POSIX_ERROR_CODES;NOMINMAX;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../..;../../ext/native;../../Common;../../ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<LanguageStandard>stdcpp17</LanguageStandard>
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@@ -73,7 +73,7 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<CompileAsWinRT>false</CompileAsWinRT>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>NOMINMAX;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_CRT_NO_POSIX_ERROR_CODES;NOMINMAX;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../..;../../ext/native;../../Common;../../ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<LanguageStandard>stdcpp17</LanguageStandard>
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@@ -250,9 +250,9 @@ static bool CreateIndexedPNG(const Path &filename, int w, int h, bool palette, c
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const size_t len = std::min<size_t>(raw.size() - pos, 65535);
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const bool last = pos + len >= raw.size();
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zlib.push_back(last ? 1 : 0);
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zlib.push_back(len & 0xFF);
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zlib.push_back(len >> 8);
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zlib.push_back(~len & 0xFF);
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zlib.push_back((uint8_t)(len & 0xFF));
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zlib.push_back((uint8_t)(len >> 8));
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zlib.push_back((uint8_t)(~len & 0xFF));
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zlib.push_back((~len >> 8) & 0xFF);
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zlib.insert(zlib.end(), raw.begin() + pos, raw.begin() + pos + len);
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pos += len;
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