Fix compilation errors in 32-bit debug.

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Unknown W. Brackets committed 2013-05-05 15:01:57 -07:00
1 parent 2b6e004201
commit 8f29b16765
2 files changed
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@@ -74,7 +74,7 @@ bool AABB::IntersectRay(const Ray &ray, float &tnear, float &tfar) const {
// Possible orientation of the splitting plane in the interior node of the kd-tree,
// ”No axis” denotes a leaf.
// "No axis" denotes a leaf.
enum Axes
{
Xaxis,
+1
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@@ -79,6 +79,7 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\native\ext\glew;..\SDL\include;..\libpng;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>