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Merge pull request #18548 from hrydgard/adrenotools-followup
Adrenotools followup
This commit is contained in:
47 files changed
+133
-79
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@@ -1209,12 +1209,11 @@ bool WriteStringToFile(bool text_file, const std::string &str, const Path &filen
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return true;
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}
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bool WriteDataToFile(bool text_file, const void* data, const unsigned int size, const Path &filename) {
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bool WriteDataToFile(bool text_file, const void* data, size_t size, const Path &filename) {
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FILE *f = File::OpenCFile(filename, text_file ? "w" : "wb");
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if (!f)
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return false;
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size_t len = size;
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if (len != fwrite(data, 1, len, f))
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if (size != fwrite(data, 1, size, f))
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{
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fclose(f);
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return false;
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@@ -201,7 +201,7 @@ private:
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// Whole-file reading/writing
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bool WriteStringToFile(bool text_file, const std::string &str, const Path &filename);
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bool WriteDataToFile(bool text_file, const void* data, const unsigned int size, const Path &filename);
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bool WriteDataToFile(bool text_file, const void* data, size_t size, const Path &filename);
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bool ReadFileToString(bool text_file, const Path &filename, std::string &str);
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// Return value must be delete[]-d.
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+85
-71
@@ -107,8 +107,16 @@ bool SupportsCustomDriver() {
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return android_get_device_api_level() >= 28 && CheckKgslPresent();
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}
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#else
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bool SupportsCustomDriver() {
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return false;
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}
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#endif
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static void TriggerRestart(const char *why, bool editThenRestore, const Path &gamePath);
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GameSettingsScreen::GameSettingsScreen(const Path &gamePath, std::string gameID, bool editThenRestore)
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: TabbedUIDialogScreenWithGameBackground(gamePath), gameID_(gameID), editThenRestore_(editThenRestore) {
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prevInflightFrames_ = g_Config.iInflightFrames;
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@@ -282,27 +290,6 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
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// If we're not the first instance, can't save the setting, and it requires a restart, so...
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renderingBackendChoice->SetEnabled(false);
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}
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#if PPSSPP_PLATFORM(ANDROID) && PPSSPP_ARCH(ARM64)
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if (GetGPUBackend() == GPUBackend::VULKAN && SupportsCustomDriver()) {
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const Path driverPath = g_Config.internalDataDirectory / "drivers";
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std::vector<File::FileInfo> listing;
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File::GetFilesInDir(driverPath, &listing);
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std::vector<std::string> availableDrivers;
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availableDrivers.push_back("Default");
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for (auto driver : listing) {
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availableDrivers.push_back(driver.name);
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}
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auto driverChoice = graphicsSettings->Add(new PopupMultiChoiceDynamic(&g_Config.customDriver, gr->T("Current GPU Driver"), availableDrivers, I18NCat::NONE, screenManager()));
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driverChoice->OnChoice.Handle(this, &GameSettingsScreen::OnCustomDriverChange);
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auto customDriverInstallChoice = graphicsSettings->Add(new Choice(gr->T("Install Custom Driver...")));
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customDriverInstallChoice->OnClick.Handle(this, &GameSettingsScreen::OnCustomDriverInstall);
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}
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#endif
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#endif
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// Backends that don't allow a device choice will only expose one device.
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@@ -1249,67 +1236,75 @@ void GameSettingsScreen::CreateVRSettings(UI::ViewGroup *vrSettings) {
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vrSettings->Add(new PopupMultiChoice(&g_Config.iCameraPitch, vr->T("Camera type"), cameraPitchModes, 0, 3, I18NCat::NONE, screenManager()));
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}
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UI::EventReturn GameSettingsScreen::OnCustomDriverChange(UI::EventParams &e) {
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auto di = GetI18NCategory(I18NCat::DIALOG);
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UI::EventReturn DeveloperToolsScreen::OnCustomDriverChange(UI::EventParams &e) {
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auto di = GetI18NCategory(I18NCat::DIALOG);
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screenManager()->push(new PromptScreen(gamePath_, di->T("Changing this setting requires PPSSPP to restart."), di->T("Restart"), di->T("Cancel"), [=](bool yes) {
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if (yes) {
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TriggerRestart("GameSettingsScreen::CustomDriverYes");
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}
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}));
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return UI::EVENT_DONE;
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screenManager()->push(new PromptScreen(gamePath_, di->T("Changing this setting requires PPSSPP to restart."), di->T("Restart"), di->T("Cancel"), [=](bool yes) {
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if (yes) {
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TriggerRestart("GameSettingsScreen::CustomDriverYes", false, gamePath_);
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}
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}));
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameSettingsScreen::OnCustomDriverInstall(UI::EventParams &e) {
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auto gr = GetI18NCategory(I18NCat::GRAPHICS);
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UI::EventReturn DeveloperToolsScreen::OnCustomDriverInstall(UI::EventParams &e) {
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auto gr = GetI18NCategory(I18NCat::GRAPHICS);
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System_BrowseForFile(gr->T("Install Custom Driver..."), BrowseFileType::ANY, [this](const std::string &value, int) {
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const Path driverPath = g_Config.internalDataDirectory / "drivers";
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System_BrowseForFile(gr->T("Install Custom Driver..."), BrowseFileType::ANY, [this](const std::string &value, int) {
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const Path driverPath = g_Config.internalDataDirectory / "drivers";
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if (!value.empty()) {
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Path zipPath = Path(value);
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if (!value.empty()) {
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Path zipPath = Path(value);
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if (zipPath.GetFileExtension() == ".zip") {
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ZipFileReader *zipFileReader = ZipFileReader::Create(zipPath, "");
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bool success = false;
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size_t metaDataSize;
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uint8_t *metaData = zipFileReader->ReadFile("meta.json", &metaDataSize);
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if (zipPath.GetFileExtension() == ".zip") {
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ZipFileReader *zipFileReader = ZipFileReader::Create(zipPath, "");
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Path tempMeta = Path(g_Config.internalDataDirectory / "meta.json");
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size_t metaDataSize;
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uint8_t *metaData = zipFileReader->ReadFile("meta.json", &metaDataSize);
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File::CreateEmptyFile(tempMeta);
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File::WriteDataToFile(false, metaData, metaDataSize, tempMeta);
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Path tempMeta = Path(g_Config.internalDataDirectory / "meta.json");
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delete[] metaData;
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File::CreateEmptyFile(tempMeta);
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File::WriteDataToFile(false, metaData, metaDataSize, tempMeta);
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json::JsonReader meta = json::JsonReader((g_Config.internalDataDirectory / "meta.json").c_str());
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if (meta.ok()) {
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std::string driverName = meta.root().get("name")->value.toString();
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delete[] metaData;
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Path newCustomDriver = driverPath / driverName;
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File::CreateFullPath(newCustomDriver);
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json::JsonReader meta = json::JsonReader((g_Config.internalDataDirectory / "meta.json").c_str());
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if (meta.ok()) {
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std::string driverName = meta.root().get("name")->value.toString();
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std::vector<File::FileInfo> zipListing;
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zipFileReader->GetFileListing("", &zipListing, nullptr);
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Path newCustomDriver = driverPath / driverName;
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File::CreateFullPath(newCustomDriver);
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for (auto file : zipListing) {
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File::CreateEmptyFile(newCustomDriver / file.name);
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std::vector<File::FileInfo> zipListing;
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zipFileReader->GetFileListing("", &zipListing, nullptr);
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size_t size;
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uint8_t *data = zipFileReader->ReadFile(file.name.c_str(), &size);
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File::WriteDataToFile(false, data, size, newCustomDriver / file.name);
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for (auto file : zipListing) {
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File::CreateEmptyFile(newCustomDriver / file.name);
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delete[] data;
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}
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size_t size;
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uint8_t *data = zipFileReader->ReadFile(file.name.c_str(), &size);
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File::WriteDataToFile(false, data, size, newCustomDriver / file.name);
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File::Delete(tempMeta);
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delete[] data;
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}
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RecreateViews();
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}
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}
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}
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});
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return UI::EVENT_DONE;
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File::Delete(tempMeta);
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success = true;
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RecreateViews();
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}
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}
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if (!success) {
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auto gr = GetI18NCategory(I18NCat::GRAPHICS);
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g_OSD.Show(OSDType::MESSAGE_ERROR, gr->T("The file is not a ZIP file containing a compatible driver."));
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}
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}
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});
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameSettingsScreen::OnAutoFrameskip(UI::EventParams &e) {
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@@ -1533,16 +1528,16 @@ void GameSettingsScreen::CallbackMemstickFolder(bool yes) {
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}
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}
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void GameSettingsScreen::TriggerRestart(const char *why) {
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static void TriggerRestart(const char *why, bool editThenRestore, const Path &gamePath) {
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// Extra save here to make sure the choice really gets saved even if there are shutdown bugs in
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// the GPU backend code.
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g_Config.Save(why);
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std::string param = "--gamesettings";
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if (editThenRestore_) {
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if (editThenRestore) {
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// We won't pass the gameID, so don't resume back into settings.
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param.clear();
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} else if (!gamePath_.empty()) {
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param += " \"" + ReplaceAll(ReplaceAll(gamePath_.ToString(), "\\", "\\\\"), "\"", "\\\"") + "\"";
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} else if (!gamePath.empty()) {
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param += " \"" + ReplaceAll(ReplaceAll(gamePath.ToString(), "\\", "\\\\"), "\"", "\\\"") + "\"";
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}
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// Make sure the new instance is considered the first.
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ShutdownInstanceCounter();
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@@ -1556,7 +1551,7 @@ UI::EventReturn GameSettingsScreen::OnRenderingBackend(UI::EventParams &e) {
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if (g_Config.iGPUBackend != (int)GetGPUBackend()) {
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screenManager()->push(new PromptScreen(gamePath_, di->T("Changing this setting requires PPSSPP to restart."), di->T("Restart"), di->T("Cancel"), [=](bool yes) {
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if (yes) {
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TriggerRestart("GameSettingsScreen::RenderingBackendYes");
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TriggerRestart("GameSettingsScreen::RenderingBackendYes", editThenRestore_, gamePath_);
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} else {
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g_Config.iGPUBackend = (int)GetGPUBackend();
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}
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@@ -1575,7 +1570,7 @@ UI::EventReturn GameSettingsScreen::OnRenderingDevice(UI::EventParams &e) {
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// If the user ends up deciding not to restart, set the config back to the current backend
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// so it doesn't get switched by accident.
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if (yes) {
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TriggerRestart("GameSettingsScreen::RenderingDeviceYes");
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TriggerRestart("GameSettingsScreen::RenderingDeviceYes", editThenRestore_, gamePath_);
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} else {
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std::string *deviceNameSetting = GPUDeviceNameSetting();
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if (deviceNameSetting)
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@@ -1593,7 +1588,7 @@ UI::EventReturn GameSettingsScreen::OnInflightFramesChoice(UI::EventParams &e) {
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if (g_Config.iInflightFrames != prevInflightFrames_) {
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screenManager()->push(new PromptScreen(gamePath_, di->T("Changing this setting requires PPSSPP to restart."), di->T("Restart"), di->T("Cancel"), [=](bool yes) {
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if (yes) {
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TriggerRestart("GameSettingsScreen::InflightFramesYes");
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TriggerRestart("GameSettingsScreen::InflightFramesYes", editThenRestore_, gamePath_);
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} else {
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g_Config.iInflightFrames = prevInflightFrames_;
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}
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@@ -1807,6 +1802,25 @@ void DeveloperToolsScreen::CreateViews() {
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});
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}
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if (GetGPUBackend() == GPUBackend::VULKAN && SupportsCustomDriver()) {
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const Path driverPath = g_Config.internalDataDirectory / "drivers";
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std::vector<File::FileInfo> listing;
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File::GetFilesInDir(driverPath, &listing);
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std::vector<std::string> availableDrivers;
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availableDrivers.push_back("Default");
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for (auto driver : listing) {
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availableDrivers.push_back(driver.name);
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}
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auto driverChoice = list->Add(new PopupMultiChoiceDynamic(&g_Config.customDriver, gr->T("Current GPU Driver"), availableDrivers, I18NCat::NONE, screenManager()));
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driverChoice->OnChoice.Handle(this, &DeveloperToolsScreen::OnCustomDriverChange);
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auto customDriverInstallChoice = list->Add(new Choice(gr->T("Install Custom Driver...")));
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customDriverInstallChoice->OnClick.Handle(this, &DeveloperToolsScreen::OnCustomDriverInstall);
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}
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// For now, we only implement GPU driver tests for Vulkan and OpenGL. This is simply
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// because the D3D drivers are generally solid enough to not need this type of investigation.
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if (g_Config.iGPUBackend == (int)GPUBackend::VULKAN || g_Config.iGPUBackend == (int)GPUBackend::OPENGL) {
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@@ -54,8 +54,6 @@ private:
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void CreateSystemSettings(UI::ViewGroup *systemSettings);
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void CreateVRSettings(UI::ViewGroup *vrSettings);
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void TriggerRestart(const char *why);
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std::string gameID_;
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UI::CheckBox *enableReportsCheckbox_ = nullptr;
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UI::Choice *layoutEditorChoice_ = nullptr;
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@@ -98,8 +96,6 @@ private:
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UI::EventReturn OnRenderingBackend(UI::EventParams &e);
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UI::EventReturn OnRenderingDevice(UI::EventParams &e);
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UI::EventReturn OnInflightFramesChoice(UI::EventParams &e);
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UI::EventReturn OnCustomDriverChange(UI::EventParams &e);
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UI::EventReturn OnCustomDriverInstall(UI::EventParams &e);
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UI::EventReturn OnCameraDeviceChange(UI::EventParams& e);
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UI::EventReturn OnMicDeviceChange(UI::EventParams& e);
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UI::EventReturn OnAudioDevice(UI::EventParams &e);
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@@ -155,6 +151,8 @@ private:
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UI::EventReturn OnFramedumpTest(UI::EventParams &e);
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UI::EventReturn OnTouchscreenTest(UI::EventParams &e);
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UI::EventReturn OnCopyStatesToRoot(UI::EventParams &e);
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UI::EventReturn OnCustomDriverChange(UI::EventParams &e);
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UI::EventReturn OnCustomDriverInstall(UI::EventParams &e);
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bool allowDebugger_ = false;
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bool canAllowDebugger_ = true;
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@@ -674,6 +674,7 @@ Texture Filtering = مفلتر الرسوم
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Texture replacement pack activated = Texture replacement pack activated
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Texture Scaling = تكبير الرسوم
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Texture Shader = Texture shader
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The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
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Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
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Unlimited = لا محدود
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Up to 1 = Up to 1
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@@ -666,6 +666,7 @@ Texture Filtering = Texture filtering
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Texture replacement pack activated = Texture replacement pack activated
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Texture Scaling = Texture scaling
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Texture Shader = Texture shader
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The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
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Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
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Unlimited = Unlimited
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Up to 1 = Up to 1
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@@ -666,6 +666,7 @@ Texture Filtering = Текстурно филтриране
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Texture replacement pack activated = Texture replacement pack activated
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Texture Scaling = Текстурно мащабиране
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Texture Shader = Texture shader
|
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The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
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Unlimited = Unlimited
|
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Up to 1 = Up to 1
|
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|
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@@ -666,6 +666,7 @@ Texture Filtering = Filtrat de textures
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Texture replacement pack activated = Texture replacement pack activated
|
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Texture Scaling = Escalat de textures
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Texture Shader = Shader de textura
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Desactivant tessel·lat per maquinari: no suportat.
|
||||
Unlimited = Il·limitat
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Up to 1 = Fins a 1
|
||||
|
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@@ -666,6 +666,7 @@ Texture Filtering = Filtrování textur
|
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Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Změna velikosti textur
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Neomezené
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Texturfiltrering
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Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Texturskalering
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Ubegrænset
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Texturfilterung
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Texturskalierung
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = "Hardware Tessellierung" ausschalten: Nicht unterstützt
|
||||
Unlimited = Unbegrenzt
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Saring i Texture
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Petonggoi Texture
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -690,6 +690,7 @@ Texture Filtering = Texture filtering
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Texture scaling
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Filtrado de texturas
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Escalado de texturas
|
||||
Texture Shader = Shader de textura
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Desactivando teselado por hardware: no soportado.
|
||||
Unlimited = Ilimitado
|
||||
Up to 1 = Hasta 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Filtrado de texturas
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Escalado de texturas
|
||||
Texture Shader = Shader de texturas
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Desactivando Teselado por Hardware: no es soportado.
|
||||
Unlimited = Ilimitado
|
||||
Up to 1 = Hasta 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = فیلتر کردن تکسچر
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = تغییر سایز تکسچر ها
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = نامحدود
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Tekstuurin suodatus
|
||||
Texture replacement pack activated = Tekstuurin korvauspaketti aktivoidu
|
||||
Texture Scaling = Tekstuurin skaalaus
|
||||
Texture Shader = Tekstuurin varjostin
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Ota pois käytöstä "laitteistotessellaatio": ei tuettu
|
||||
Unlimited = Rajoittamaton
|
||||
Up to 1 = Enintään 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Filtrage des textures
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Mise à l'échelle des textures
|
||||
Texture Shader = Shader de textures
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Veuillez désactiver "Tessellation matérielle" : non supportée
|
||||
Unlimited = Illimité
|
||||
Up to 1 = Max 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Filtrado de texturas
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Escalado de texturas
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Φιλτράρισμα Υφών
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Κλιμάκωση Υφών
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Απενεργοποιήστε το "Hardware Tessellation": δεν υποστηρίζεται
|
||||
Unlimited = Απεριόριστο
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = קידוד טקסטורה
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = מידת טקסטורה
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = הרוטסקט דודיק
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = הרוטסקט תדימ
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Filtriranje tekstura
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Mjerenje tekstura
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Isključi "hardver mozailk": nepodržano
|
||||
Unlimited = Neograničeno
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Textúra szűrés
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Textúra nagyítás
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Kapcsold ki a "Hardveres tesszelációt": nem támogatott!
|
||||
Unlimited = Korlátlan
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Pemfilteran tekstur
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Penskala tekstur
|
||||
Texture Shader = Tekstur shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Matikan "Pengujian perangkat keras": Tidak didukung
|
||||
Unlimited = Tak terbatas
|
||||
Up to 1 = Hingga 1
|
||||
|
||||
@@ -667,6 +667,7 @@ Texture Filtering = Filtraggio delle texture
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Scalatura delle texture
|
||||
Texture Shader = Shader delle texture
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Disattivazione di "tessellazione hardware": non supportata
|
||||
Unlimited = Illimitato
|
||||
Up to 1 = Max 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = テクスチャフィルタリング
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = テクスチャスケーリング
|
||||
Texture Shader = テクスチャシェーダ
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = 「ハードウェアテッセレーション」をオフにしてください。サポートされていません
|
||||
Unlimited = 無制限
|
||||
Up to 1 = 最大1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Penyaring Tekstur
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Skala Tekstur
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Ora Ana Watesan
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = 텍스처 필터링
|
||||
Texture replacement pack activated = 텍스처 교체 팩 활성화
|
||||
Texture Scaling = 텍스처 스케일링
|
||||
Texture Shader = 텍스처 쉐이더
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = "하드웨어 조각화" 끄기: 지원되지 않음
|
||||
Unlimited = 무제한
|
||||
Up to 1 = 최대 1까지
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = ຕອງພື້ນຜິວ
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = ປັບພື້ນຜິວ
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = ບໍ່ຈຳກັດ
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Tekstūrų filtravimas
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Tekstūrų skalė
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Penapisan Tekstur
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Penskalaan Tekstur
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Texturefilter
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Textures schalen
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Schakel "hardwarebetegeling" uit: niet ondersteund
|
||||
Unlimited = Onbeperkt
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Tekstur filtrering
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Teksturskalning
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -671,6 +671,7 @@ Texture Filtering = Filtrowanie tekstur
|
||||
Texture replacement pack activated = Paczka podmienionych tekstur aktywowana
|
||||
Texture Scaling = Skalowanie tekstur
|
||||
Texture Shader = Shadery tekstur
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Wyłącz sprzętową teselację: opcja nie jest wspierana
|
||||
Unlimited = Bez limitu
|
||||
Up to 1 = Maks. jeden
|
||||
|
||||
@@ -690,6 +690,7 @@ Texture Filtering = Filtragem das texturas
|
||||
Texture replacement pack activated = Pacote de substituição das texturas ativado
|
||||
Texture Scaling = Dimensionamento das texturas
|
||||
Texture Shader = Shader das texturas
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Desliga a "Tesselação por hardware": não suportado.
|
||||
Unlimited = Ilimitado
|
||||
Up to 1 = Até 1
|
||||
|
||||
@@ -690,6 +690,7 @@ Texture Filtering = Filtração das texturas
|
||||
Texture replacement pack activated = Pacote de substituição de texturas ativado
|
||||
Texture Scaling = Dimensionamento das texturas
|
||||
Texture Shader = Shader das texturas
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Desliga a "Tesselação por hardware": não compatível.
|
||||
Unlimited = Ilimitado
|
||||
Up to 1 = Até 1
|
||||
|
||||
@@ -667,6 +667,7 @@ Texture Filtering = Filtrare texturi
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Scalare texturi
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Фильтрация текстур
|
||||
Texture replacement pack activated = Пакет замены текстур активирован
|
||||
Texture Scaling = Масштабирование текстур
|
||||
Texture Shader = Текстурный шейдер
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Выключите настройку "Аппаратная тесселяция": не поддерживается
|
||||
Unlimited = Без ограничений
|
||||
Up to 1 = До 1
|
||||
|
||||
@@ -667,6 +667,7 @@ Texture Filtering = Texturfiltrering
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Texturskalning
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
|
||||
Unlimited = Unlimited
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Pagsala sa Texture
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Pagsukat sa Texture
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": hindi suportado
|
||||
Unlimited = Walang katapusan
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = การกรองพื้นผิว
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = การปรับสเกลพื้นผิว
|
||||
Texture Shader = โทนแสงสีพื้นผิว
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = ปิด "ฮาร์ดแวร์ เทสเซลเลชั่น" แล้ว เนื่องจากไม่สนับสนุนการทำงาน
|
||||
Unlimited = ไม่จำกัด
|
||||
Up to 1 = เพิ่มไปที่ 1
|
||||
|
||||
@@ -668,6 +668,7 @@ Texture Filtering = Doku filtreleme
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Doku ölçekleme
|
||||
Texture Shader = Doku gölgelendiricisi
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = "Donanım mozaikleme"yi kapatın: desteklenmiyor
|
||||
Unlimited = Sınırsız
|
||||
Up to 1 = 1'e kadar
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Фільтрація текстур
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Масштабування текстур
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Вимкніть "апаратна тесселляція": не підтримується
|
||||
Unlimited = Необмежено
|
||||
Up to 1 = До 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = Lọc texture
|
||||
Texture replacement pack activated = Texture replacement pack activated
|
||||
Texture Scaling = Họa tiết rộng
|
||||
Texture Shader = Texture shader
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = Tắt "phần cứng tessellation": không hổ trợ
|
||||
Unlimited = Không giới hạn
|
||||
Up to 1 = Up to 1
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = 纹理过滤
|
||||
Texture replacement pack activated = 已使用纹理替换包
|
||||
Texture Scaling = 纹理缩放
|
||||
Texture Shader = 纹理着色器 (GPU)
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = 关闭“硬件曲面细分”:不支持
|
||||
Unlimited = 无限制
|
||||
Up to 1 = 最高为1帧
|
||||
|
||||
@@ -666,6 +666,7 @@ Texture Filtering = 紋理濾鏡
|
||||
Texture replacement pack activated = 紋理取代套件已啟用
|
||||
Texture Scaling = 紋理縮放
|
||||
Texture Shader = 紋理著色器
|
||||
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
|
||||
Turn off Hardware Tessellation - unsupported = 關閉「硬體鑲嵌」:不支援
|
||||
Unlimited = 無限制
|
||||
Up to 1 = 最多至 1
|
||||
|
||||
Reference in new issue
Block a user