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iOS: Archive Release with full debug info, and put its dSYM in the archive
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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1 file changed
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@@ -150,6 +150,11 @@ if(IOS)
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set(CMAKE_XCODE_GENERATE_SCHEME NO)
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set(CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION FALSE)
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set(CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE DISABLED)
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if(CMAKE_GENERATOR STREQUAL "Xcode")
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# CMake hardcodes the scheme's Archive action to Release, so Release is what we archive.
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# Give it full debug info, for the dSYM (the installed binary is still stripped).
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add_compile_options($<$<CONFIG:Release>:-g>)
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endif()
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if(IOS_APP_STORE)
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add_compile_definitions(PPSSPP_PLATFORM_IOS_APP_STORE)
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message("iOS App Store build")
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@@ -1626,9 +1631,6 @@ if(IOS AND NOT LIBRETRO)
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COMMAND /bin/bash "${CMAKE_SOURCE_DIR}/ios/iosbundle.sh" \"${APP_DIR_NAME}\" "${CMAKE_CURRENT_BINARY_DIR}"
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)
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target_compile_options(${TargetBin} PRIVATE
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$<$<CONFIG:Release>:-g -gline-tables-only>
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)
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target_compile_options(${TargetBin} PRIVATE
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$<$<CONFIG:RelWithDebInfo>:-g>
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)
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@@ -1650,6 +1652,10 @@ if(IOS AND NOT LIBRETRO)
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XCODE_ATTRIBUTE_ENABLE_BITCODE NO
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XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "dwarf-with-dsym"
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# CMake points CONFIGURATION_BUILD_DIR (the default dSYM folder) into the CMake build dir,
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# where Archive doesn't look, so the dSYM never made it into the .xcarchive. Archive overrides
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# SYMROOT with its own BuildProductsPath, which it collects dSYMs from.
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XCODE_ATTRIBUTE_DWARF_DSYM_FOLDER_PATH "$(SYMROOT)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)"
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XCODE_ATTRIBUTE_DEPLOYMENT_POSTPROCESSING[variant=Release] "YES"
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XCODE_ATTRIBUTE_STRIP_INSTALLED_PRODUCT[variant=Release] "YES"
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