This commit is contained in:
Henrik Rydgård
2026-02-02 09:44:18 +01:00
parent 51c3058cf6
commit 7db8709e56
+2
View File
@@ -24,6 +24,8 @@
#include <string>
#include <vector>
#include "Common/GPU/thin3d.h"
struct ShaderInfo {
Path iniFile; // which ini file was this definition in? So we can write settings back later
std::string section; // ini file section. This is saved.