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Fix OES_texture_npot to GL_OES_texture_npot.
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@@ -269,7 +269,7 @@ void CheckGLExtensions() {
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gl_extensions.ARB_texture_float = strstr(extString, "GL_ARB_texture_float") != 0;
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if (gl_extensions.IsGLES) {
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gl_extensions.OES_texture_npot = strstr(extString, "OES_texture_npot") != 0;
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gl_extensions.OES_texture_npot = strstr(extString, "GL_OES_texture_npot") != 0;
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gl_extensions.OES_packed_depth_stencil = (strstr(extString, "GL_OES_packed_depth_stencil") != 0) || gl_extensions.GLES3;
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gl_extensions.OES_depth24 = strstr(extString, "GL_OES_depth24") != 0;
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gl_extensions.OES_depth_texture = strstr(extString, "GL_OES_depth_texture") != 0;
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