Prevent touch controls from fading away while being held.

Fixes #20531
This commit is contained in:
Henrik Rydgård
2026-02-04 00:00:38 +01:00
parent c9494bd579
commit 7b1ba55e72
13 changed files with 65 additions and 79 deletions
-6
View File
@@ -110,7 +110,6 @@
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -138,7 +137,6 @@
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -166,7 +164,6 @@
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -198,7 +195,6 @@
<AdditionalIncludeDirectories>../ext/OpenXR-SDK/include;../ext/glew;../ext/snappy;../ext/glslang;../ext/libpng17;../ext;../ext/zlib;..;../ext/zstd/lib</AdditionalIncludeDirectories>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -233,7 +229,6 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -269,7 +264,6 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-6
View File
@@ -114,7 +114,6 @@
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -142,7 +141,6 @@
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -170,7 +168,6 @@
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -202,7 +199,6 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
@@ -236,7 +232,6 @@
<WholeProgramOptimization>false</WholeProgramOptimization>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions>RC_CLIENT_SUPPORTS_RAINTEGRATION;USING_WIN_UI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;USE_FFMPEG;WITH_UPNP;WIN32;_ARCH_64=1;_M_X64=1;_LIB;NDEBUG;_UNICODE;UNICODE;MINIUPNP_STATICLIB;ARMIPS_USE_STD_FILESYSTEM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -271,7 +266,6 @@
<WholeProgramOptimization>false</WholeProgramOptimization>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions>USING_WIN_UI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;USE_FFMPEG;WITH_UPNP;WIN32;_ARCH_64=1;_LIB;NDEBUG;_UNICODE;UNICODE;ARMIPS_USE_STD_FILESYSTEM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-6
View File
@@ -132,7 +132,6 @@
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -151,7 +150,6 @@
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_M_X64=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
@@ -172,7 +170,6 @@
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
@@ -196,7 +193,6 @@
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -220,7 +216,6 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_M_X64=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
@@ -246,7 +241,6 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
-2
View File
@@ -1616,8 +1616,6 @@ ScreenRenderFlags EmuScreen::render(ScreenRenderMode mode) {
return flags; // shouldn't really happen but I've seen a suspicious stack trace..
}
GamepadUpdateOpacity();
ProcessQueuedVKeys();
const bool skipBufferEffects = g_Config.bSkipBufferEffects;
+40 -17
View File
@@ -207,7 +207,7 @@ bool PSPButton::Touch(const TouchInput &input) {
return retval;
}
bool CustomButton::IsDown() {
bool CustomButton::IsDown() const {
return (toggle_ && on_) || (!toggle_ && pointerDownMask_ != 0);
}
@@ -281,7 +281,7 @@ void CustomButton::Update() {
}
}
bool PSPButton::IsDown() {
bool PSPButton::IsDown() const {
return (__CtrlPeekButtonsVisual() & pspButtonBit_) != 0;
}
@@ -430,7 +430,7 @@ void PSPDpad::Draw(UIContext &dc) {
}
PSPStick::PSPStick(ImageID bgImg, const char *key, ImageID stickImg, ImageID stickDownImg, int stick, float scale, UI::LayoutParams *layoutParams)
: GamepadComponent(key, layoutParams), dragPointerId_(-1), bgImg_(bgImg), stickImageIndex_(stickImg), stickDownImg_(stickDownImg), stick_(stick), scale_(scale), centerX_(-1), centerY_(-1) {
: GamepadComponent(key, layoutParams), bgImg_(bgImg), stickImageIndex_(stickImg), stickDownImg_(stickDownImg), stick_(stick), scale_(scale) {
stick_size_ = 50;
}
@@ -900,12 +900,18 @@ void InitPadLayout(TouchControlConfig *config, DeviceOrientation orientation, fl
UI::ViewGroup *CreatePadLayout(const TouchControlConfig &config, float xres, float yres, bool *pause, ControlMapper *controlMapper) {
using namespace UI;
return new GamepadEmuView(config, xres, yres, pause, controlMapper, new UI::LayoutParams(UI::FILL_PARENT, UI::FILL_PARENT));
}
AnchorLayout *root = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
GamepadEmuView::GamepadEmuView(const TouchControlConfig &config, float xres, float yres, bool *pause, ControlMapper *controlMapper, UI::LayoutParams *layoutParams)
: UI::AnchorLayout(layoutParams)
{
if (!g_Config.bShowTouchControls) {
return root;
return;
}
using namespace UI;
struct ButtonOffset {
float x;
float y;
@@ -930,26 +936,26 @@ UI::ViewGroup *CreatePadLayout(const TouchControlConfig &config, float xres, flo
const ImageID stickImage = g_Config.iTouchButtonStyle ? ImageID("I_STICK_LINE") : ImageID("I_STICK");
const ImageID stickBg = g_Config.iTouchButtonStyle ? ImageID("I_STICK_BG_LINE") : ImageID("I_STICK_BG");
auto addPSPButton = [=](int buttonBit, const char *key, ImageID bgImg, ImageID bgDownImg, ImageID img, const ConfigTouchPos &touch, ButtonOffset off = { 0, 0 }) -> PSPButton * {
auto addPSPButton = [this, buttonLayoutParams](int buttonBit, const char *key, ImageID bgImg, ImageID bgDownImg, ImageID img, const ConfigTouchPos &touch, ButtonOffset off = { 0, 0 }) -> PSPButton * {
if (touch.show) {
return root->Add(new PSPButton(buttonBit, key, bgImg, bgDownImg, img, touch.scale, buttonLayoutParams(touch, off)));
return Add(new PSPButton(buttonBit, key, bgImg, bgDownImg, img, touch.scale, buttonLayoutParams(touch, off)));
}
return nullptr;
};
auto addBoolButton = [=](bool *value, const char *key, ImageID bgImg, ImageID bgDownImg, ImageID img, const ConfigTouchPos &touch) -> BoolButton * {
auto addBoolButton = [this, buttonLayoutParams](bool *value, const char *key, ImageID bgImg, ImageID bgDownImg, ImageID img, const ConfigTouchPos &touch) -> BoolButton * {
if (touch.show) {
return root->Add(new BoolButton(value, key, bgImg, bgDownImg, img, touch.scale, buttonLayoutParams(touch)));
return Add(new BoolButton(value, key, bgImg, bgDownImg, img, touch.scale, buttonLayoutParams(touch)));
}
return nullptr;
};
auto addCustomButton = [=](const ConfigCustomButton& cfg, const char *key, const ConfigTouchPos &touch) -> CustomButton * {
auto addCustomButton = [this, buttonLayoutParams, controlMapper](const ConfigCustomButton& cfg, const char *key, const ConfigTouchPos &touch) -> CustomButton * {
using namespace CustomKeyData;
if (touch.show) {
_dbg_assert_(cfg.shape < ARRAY_SIZE(customKeyShapes));
_dbg_assert_(cfg.image < ARRAY_SIZE(customKeyImages));
// Note: cfg.shape and cfg.image are bounds-checked elsewhere.
auto aux = root->Add(new CustomButton(cfg.key, key, cfg.toggle, cfg.repeat, controlMapper,
auto aux = Add(new CustomButton(cfg.key, key, cfg.toggle, cfg.repeat, controlMapper,
g_Config.iTouchButtonStyle == 0 ? customKeyShapes[cfg.shape].i : customKeyShapes[cfg.shape].l, customKeyShapes[cfg.shape].i,
customKeyImages[cfg.image].i, touch.scale, customKeyShapes[cfg.shape].d, buttonLayoutParams(touch)));
aux->SetAngle(customKeyImages[cfg.image].r, customKeyShapes[cfg.shape].r);
@@ -996,17 +1002,17 @@ UI::ViewGroup *CreatePadLayout(const TouchControlConfig &config, float xres, flo
if (config.touchDpad.show) {
const ImageID dirImage = g_Config.iTouchButtonStyle ? ImageID("I_DIR_LINE") : ImageID("I_DIR");
root->Add(new PSPDpad(dirImage, "D-pad", ImageID("I_DIR"), ImageID("I_ARROW"), config.touchDpad.scale, config.fDpadSpacing, buttonLayoutParams(config.touchDpad)));
Add(new PSPDpad(dirImage, "D-pad", ImageID("I_DIR"), ImageID("I_ARROW"), config.touchDpad.scale, config.fDpadSpacing, buttonLayoutParams(config.touchDpad)));
}
if (config.touchAnalogStick.show)
root->Add(new PSPStick(stickBg, "Left analog stick", stickImage, ImageID("I_STICK"), 0, config.touchAnalogStick.scale, buttonLayoutParams(config.touchAnalogStick)));
Add(new PSPStick(stickBg, "Left analog stick", stickImage, ImageID("I_STICK"), 0, config.touchAnalogStick.scale, buttonLayoutParams(config.touchAnalogStick)));
if (config.touchRightAnalogStick.show) {
if (g_Config.bRightAnalogCustom)
root->Add(new PSPCustomStick(stickBg, "Right analog stick", stickImage, ImageID("I_STICK"), 1, config.touchRightAnalogStick.scale, buttonLayoutParams(config.touchRightAnalogStick)));
Add(new PSPCustomStick(stickBg, "Right analog stick", stickImage, ImageID("I_STICK"), 1, config.touchRightAnalogStick.scale, buttonLayoutParams(config.touchRightAnalogStick)));
else
root->Add(new PSPStick(stickBg, "Right analog stick", stickImage, ImageID("I_STICK"), 1, config.touchRightAnalogStick.scale, buttonLayoutParams(config.touchRightAnalogStick)));
Add(new PSPStick(stickBg, "Right analog stick", stickImage, ImageID("I_STICK"), 1, config.touchRightAnalogStick.scale, buttonLayoutParams(config.touchRightAnalogStick)));
}
// Sanitize custom button images, while adding them.
@@ -1024,10 +1030,27 @@ UI::ViewGroup *CreatePadLayout(const TouchControlConfig &config, float xres, flo
}
if (g_Config.bGestureControlEnabled) {
root->Add(new GestureGamepad(controlMapper));
Add(new GestureGamepad(controlMapper));
}
}
void GamepadEmuView::Update() {
AnchorLayout::Update();
GamepadUpdateOpacity();
bool anyDown = false;
for (auto view : views_) {
GamepadComponent *component = dynamic_cast<GamepadComponent *>(view);
if (component) {
if (component->IsDown()) {
anyDown = true;
}
}
}
return root;
if (anyDown) {
g_lastTouch = time_now_d();
}
}
bool GestureGamepad::Touch(const TouchInput &input) {
+19 -7
View File
@@ -26,6 +26,15 @@
#include "Core/HLE/sceCtrl.h"
#include "UI/EmuScreen.h"
struct TouchControlConfig;
class ControlMapper;
class GamepadEmuView : public UI::AnchorLayout {
public:
GamepadEmuView(const TouchControlConfig &config, float xres, float yres, bool *pause, ControlMapper *controlMapper, UI::LayoutParams *layoutParams);
void Update() override;
};
class GamepadComponent : public UI::View {
public:
GamepadComponent(const char *key, UI::LayoutParams *layoutParams);
@@ -34,6 +43,7 @@ public:
return false;
}
std::string DescribeText() const override;
virtual bool IsDown() const = 0;
protected:
std::string key_;
@@ -48,7 +58,7 @@ public:
bool Touch(const TouchInput &input) override;
void Draw(UIContext &dc) override;
void GetContentDimensions(const UIContext &dc, float &w, float &h) const override;
virtual bool IsDown() { return pointerDownMask_ != 0; }
bool IsDown() const override { return pointerDownMask_ != 0; }
// chainable
MultiTouchButton *FlipImageH(bool flip) { flipImageH_ = flip; return this; }
MultiTouchButton *SetAngle(float angle) { angle_ = angle; bgAngle_ = angle; return this; }
@@ -77,7 +87,7 @@ public:
: MultiTouchButton(key, bgImg, bgDownImg, img, scale, layoutParams), value_(value) {
}
bool Touch(const TouchInput &input) override;
bool IsDown() override { return *value_; }
bool IsDown() const override { return *value_; }
UI::Event OnChange;
@@ -91,7 +101,7 @@ public:
: MultiTouchButton(key, bgImg, bgDownImg, img, scale, layoutParams), pspButtonBit_(pspButtonBit) {
}
bool Touch(const TouchInput &input) override;
bool IsDown() override;
bool IsDown() const override;
private:
int pspButtonBit_;
@@ -104,6 +114,7 @@ public:
bool Touch(const TouchInput &input) override;
void Draw(UIContext &dc) override;
void GetContentDimensions(const UIContext &dc, float &w, float &h) const override;
bool IsDown() const override { return down_ != 0; }
private:
void ProcessTouch(float x, float y, bool down);
@@ -125,9 +136,10 @@ public:
bool Touch(const TouchInput &input) override;
void Draw(UIContext &dc) override;
void GetContentDimensions(const UIContext &dc, float &w, float &h) const override;
bool IsDown() const override { return dragPointerId_ != -1; }
protected:
int dragPointerId_;
int dragPointerId_ = -1;
ImageID bgImg_;
ImageID stickImageIndex_;
ImageID stickDownImg_;
@@ -136,8 +148,8 @@ protected:
float stick_size_;
float scale_;
float centerX_;
float centerY_;
float centerX_ = -1.0f;
float centerY_ = -1.0f;
private:
void ProcessTouch(float x, float y, bool down);
@@ -173,7 +185,7 @@ public:
}
bool Touch(const TouchInput &input) override;
void Update() override;
bool IsDown() override;
bool IsDown() const override;
void GetContentDimensions(const UIContext &dc, float &w, float &h) const override;
private:
+3 -2
View File
@@ -49,9 +49,10 @@ public:
scale_ = theScale_;
}
bool IsDown() override {
bool IsDown() const override {
// Don't want the button to enlarge and throw the user's perspective
// of button size off whack.
// of button size off whack. Also, the other purpose of IsDown is to prevent auto-hide,
// but it's not relevant here.
return false;
};
+1 -7
View File
@@ -228,7 +228,6 @@
<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\include;../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
@@ -249,7 +248,6 @@
<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\include;../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
@@ -271,7 +269,6 @@
<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\aarch64\include;../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
@@ -297,7 +294,6 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -323,7 +319,6 @@
<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\x86_64\include;../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
@@ -351,7 +346,6 @@
<AdditionalIncludeDirectories>..\ffmpeg\WindowsInclude;..\ffmpeg\Windows\aarch64\include;../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
@@ -370,4 +364,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
-6
View File
@@ -189,7 +189,6 @@
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<Optimization>Disabled</Optimization>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -229,7 +228,6 @@
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<Optimization>Disabled</Optimization>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -264,7 +262,6 @@
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<Optimization>Disabled</Optimization>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -302,7 +299,6 @@
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
@@ -351,7 +347,6 @@
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
@@ -394,7 +389,6 @@
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
+1 -1
View File
@@ -4,7 +4,7 @@
LOCAL_CFLAGS := -DUSE_FFMPEG -DWITH_UPNP -DUSING_GLES2 -DMOBILE_DEVICE -O3 -fsigned-char -Wall -Wno-multichar -Wno-unused-variable -fno-strict-aliasing -D__STDC_CONSTANT_MACROS -DSPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
# yes, it's really CPPFLAGS for C++
# deprecated-register is generated by Android default code and causes noise.
LOCAL_CPPFLAGS := -fexceptions -std=c++17 -fno-rtti -Wno-reorder -Wno-deprecated-register -Wno-nullability-completeness
LOCAL_CPPFLAGS := -fexceptions -std=c++17 -Wno-reorder -Wno-deprecated-register -Wno-nullability-completeness
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/../../Common \
$(LOCAL_PATH)/../.. \
-6
View File
@@ -145,7 +145,6 @@
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -167,7 +166,6 @@
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -189,7 +187,6 @@
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -214,7 +211,6 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
@@ -241,7 +237,6 @@
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<StringPooling>true</StringPooling>
@@ -269,7 +264,6 @@
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<StringPooling>true</StringPooling>
+1 -7
View File
@@ -142,7 +142,6 @@
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -176,7 +175,6 @@
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -209,7 +207,6 @@
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -242,7 +239,6 @@
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard>stdcpp17</LanguageStandard>
@@ -280,7 +276,6 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -318,7 +313,6 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -415,4 +409,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
-6
View File
@@ -134,7 +134,6 @@
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -157,7 +156,6 @@
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
@@ -181,7 +179,6 @@
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
@@ -209,7 +206,6 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
@@ -237,7 +233,6 @@
<AdditionalIncludeDirectories>../ffmpeg/Windows/x86_64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
@@ -267,7 +262,6 @@
<AdditionalIncludeDirectories>../ffmpeg/Windows/aarch64/include;../ext;../common;..;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>