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Don't need to check inited for PSP_Shutdown() now.
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@@ -590,9 +590,7 @@ void EmuScreen::render() {
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// set back to running for the next frame
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coreState = CORE_RUNNING;
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} else if (coreState == CORE_POWERDOWN) {
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if (PSP_IsInited()) {
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PSP_Shutdown();
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}
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PSP_Shutdown();
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ILOG("SELF-POWERDOWN!");
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screenManager()->switchScreen(new MainScreen());
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invalid_ = true;
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