Merge branch 'master' into TemporaryHackishBranch

# Conflicts:
#	UI/GameSettingsScreen.cpp
This commit is contained in:
LunaMoo committed 2019-05-05 12:43:36 +02:00
commit 753cba58bd
70 files changed
+5151 -266

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+6
View File
@@ -23,6 +23,8 @@ Debug
Release
Windows/.vs
Windows/x64
Windows/ARM
Windows/ARM64
Windows/ipch
Windows/bin-release
Windows/win-version.h
@@ -33,8 +35,12 @@ ext/_Output
android/lint.xml
PPSSPPWindows64.exe.manifest
PPSSPPWindows.exe.manifest
PPSSPPWindowsARM64.exe.manifest
PPSSPPWindowsARM.exe.manifest
PPSSPPDebug64.exe.manifest
PPSSPPDebug.exe.manifest
PPSSPPDebugARM64.exe.manifest
PPSSPPDebugARM.exe.manifest
assets/flash0
UWP/icph
UWP/.vs
+1 -1
View File
@@ -208,7 +208,7 @@ void CPUInfo::Detect()
#endif
strcpy(brand_string, "Apple A");
num_cores = 2;
#elif PPSSPP_PLATFORM(UWP)
#elif PPSSPP_PLATFORM(WINDOWS)
strcpy(brand_string, "Unknown");
isVFP3 = true;
isVFP4 = false;
+4
View File
@@ -18,7 +18,11 @@
#include "ppsspp_config.h"
#if PPSSPP_ARCH(ARM_NEON)
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
#include "ColorConvNEON.h"
#include "Common.h"
#include "CPUDetect.h"
+212 -2
View File
@@ -1,6 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -9,6 +17,14 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -37,6 +53,19 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -49,6 +78,19 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -58,12 +100,24 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -121,6 +175,62 @@
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ext/native;../ext/snappy;..</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalLibraryDirectories>Winmm.lib</AdditionalLibraryDirectories>
</Lib>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ext/native;../ext/snappy;..</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalLibraryDirectories>Winmm.lib</AdditionalLibraryDirectories>
</Lib>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -187,6 +297,74 @@
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;NDEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../ext/native;../ext/snappy;..</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalLibraryDirectories>Winmm.lib</AdditionalLibraryDirectories>
</Lib>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;NDEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../ext/native;../ext/snappy;..</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalLibraryDirectories>Winmm.lib</AdditionalLibraryDirectories>
</Lib>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="ABI.h" />
<ClInclude Include="Arm64Emitter.h" />
@@ -217,13 +395,21 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GL\GLInterface\EGLAndroid.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GraphicsContext.h" />
<ClInclude Include="Hashmaps.h" />
@@ -258,14 +444,22 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="ArmEmitter.cpp" />
<ClCompile Include="ColorConvNEON.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="ChunkFile.cpp" />
<ClCompile Include="ColorConv.cpp" />
@@ -279,19 +473,31 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GL\GLInterface\EGLAndroid.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GL\GLInterface\GLInterface.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="KeyMap.cpp" />
<ClCompile Include="LogManager.cpp" />
@@ -307,8 +513,12 @@
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="StringUtils.cpp" />
<ClCompile Include="ThreadPools.cpp" />
@@ -330,4 +540,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+1
View File
@@ -674,6 +674,7 @@ const KeyMap_IntStrPair psp_button_names[] = {
{VIRTKEY_DEVMENU, "DevMenu"},
{VIRTKEY_TEXTURE_DUMP, "Texture Dumping"},
{VIRTKEY_TEXTURE_REPLACE, "Texture Replacement"},
{VIRTKEY_SCREENSHOT, "Screenshot"},
{CTRL_HOME, "Home"},
{CTRL_HOLD, "Hold"},
+1
View File
@@ -56,6 +56,7 @@ enum {
VIRTKEY_SPEED_CUSTOM2 = 0x40000018,
VIRTKEY_TEXTURE_DUMP = 0x40000019,
VIRTKEY_TEXTURE_REPLACE = 0x4000001A,
VIRTKEY_SCREENSHOT = 0x4000001B,
VIRTKEY_LAST,
VIRTKEY_COUNT = VIRTKEY_LAST - VIRTKEY_FIRST
};
+9 -6
View File
@@ -125,15 +125,18 @@ std::string GetWindowsSystemArchitecture() {
ZeroMemory(&sysinfo, sizeof(SYSTEM_INFO));
GetNativeSystemInfo(&sysinfo);
if (sysinfo.wProcessorArchitecture & PROCESSOR_ARCHITECTURE_AMD64)
return "(x64)";
// Need to check for equality here, since ANDing with 0 is always 0.
else if (sysinfo.wProcessorArchitecture == PROCESSOR_ARCHITECTURE_INTEL)
switch (sysinfo.wProcessorArchitecture) {
case PROCESSOR_ARCHITECTURE_INTEL:
return "(x86)";
else if (sysinfo.wProcessorArchitecture & PROCESSOR_ARCHITECTURE_ARM)
case PROCESSOR_ARCHITECTURE_AMD64:
return "(x64)";
case PROCESSOR_ARCHITECTURE_ARM:
return "(ARM)";
else
case PROCESSOR_ARCHITECTURE_ARM64:
return "(ARM64)";
default:
return "(Unknown)";
}
}
#endif
+1 -1
View File
@@ -572,7 +572,7 @@ int Config::NextValidBackend() {
return (int)GPUBackend::DIRECT3D11;
}
#endif
#if !PPSSPP_PLATFORM(UWP)
#if !PPSSPP_PLATFORM(UWP) && !defined(_M_ARM64) && !defined(_M_ARM)
if (!failed.count((int)GPUBackend::OPENGL)) {
return (int)GPUBackend::OPENGL;
}
+392 -18
View File
@@ -1,6 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -9,6 +17,14 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -21,7 +37,8 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{533F1D30-D04D-47CC-AD71-20F658907E36}</ProjectGuid>
<RootNamespace>Core</RootNamespace>
<WindowsTargetPlatformVersion></WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>
</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -36,6 +53,19 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -49,6 +79,19 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -58,12 +101,24 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
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</ClCompile>
<ClCompile Include="MIPS\x86\JitSafeMem.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\x86\RegCacheFPU.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\x86\Jit.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\x86\RegCache.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="MIPS\x86\Asm.cpp" />
<ClCompile Include="MIPS\x86\CompALU.cpp" />
<ClCompile Include="MIPS\x86\CompBranch.cpp" />
<ClCompile Include="MIPS\x86\CompFPU.cpp" />
<ClCompile Include="MIPS\x86\CompLoadStore.cpp" />
<ClCompile Include="MIPS\x86\CompReplace.cpp" />
<ClCompile Include="MIPS\x86\CompVFPU.cpp" />
<ClCompile Include="MIPS\x86\JitSafeMem.cpp" />
<ClCompile Include="MIPS\x86\RegCacheFPU.cpp" />
<ClCompile Include="MIPS\x86\Jit.cpp" />
<ClCompile Include="MIPS\x86\RegCache.cpp" />
<ClCompile Include="PSPLoaders.cpp" />
<ClCompile Include="Reporting.cpp" />
<ClCompile Include="SaveState.cpp" />
@@ -501,7 +807,11 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Util\BlockAllocator.cpp" />
<ClCompile Include="Util\DisArm64.cpp" />
@@ -513,15 +823,27 @@
<IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</IntrinsicFunctions>
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Speed</FavorSizeOrSpeed>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MaxSpeed</Optimization>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">MaxSpeed</Optimization>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">MaxSpeed</Optimization>
<IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</IntrinsicFunctions>
<IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</IntrinsicFunctions>
<IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</IntrinsicFunctions>
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Speed</FavorSizeOrSpeed>
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Speed</FavorSizeOrSpeed>
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Speed</FavorSizeOrSpeed>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AnySuitable</InlineFunctionExpansion>
<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">ProgramDatabase</DebugInformationFormat>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Default</BasicRuntimeChecks>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Default</BasicRuntimeChecks>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Default</BasicRuntimeChecks>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Default</BasicRuntimeChecks>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AnySuitable</InlineFunctionExpansion>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">AnySuitable</InlineFunctionExpansion>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">AnySuitable</InlineFunctionExpansion>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AnySuitable</InlineFunctionExpansion>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AnySuitable</InlineFunctionExpansion>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">AnySuitable</InlineFunctionExpansion>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">AnySuitable</InlineFunctionExpansion>
</ClCompile>
<ClCompile Include="WaveFile.cpp" />
<ClCompile Include="WebServer.cpp" />
@@ -697,37 +1019,61 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\ARM64\Arm64RegCache.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\ARM64\Arm64RegCacheFPU.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\ARM\ArmCompVFPUNEONUtil.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</ExcludedFromBuild>
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<ClInclude Include="MIPS\ARM\ArmJit.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</ExcludedFromBuild>
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<ClInclude Include="MIPS\ARM\ArmRegCache.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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</ClInclude>
<ClInclude Include="MIPS\ARM\ArmRegCacheFPU.h" />
<ClInclude Include="MIPS\JitCommon\JitBlockCache.h" />
@@ -748,12 +1094,36 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
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<ClInclude Include="MIPS\x86\JitSafeMem.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
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<ClInclude Include="MIPS\x86\RegCacheFPU.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\x86\Jit.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\x86\RegCache.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="MIPS\x86\JitSafeMem.h" />
<ClInclude Include="MIPS\x86\RegCacheFPU.h" />
<ClInclude Include="MIPS\x86\Jit.h" />
<ClInclude Include="MIPS\x86\RegCache.h" />
<ClInclude Include="Opcode.h" />
<ClInclude Include="PSPLoaders.h" />
<ClInclude Include="Reporting.h" />
@@ -767,7 +1137,11 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Util\BlockAllocator.h" />
<ClInclude Include="Util\DisArm64.h" />
@@ -803,4 +1177,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+65 -75
View File
@@ -31,6 +31,7 @@ static const u32 ERROR_MP3_INVALID_HANDLE = 0x80671001;
static const u32 ERROR_MP3_UNRESERVED_HANDLE = 0x80671102;
static const u32 ERROR_MP3_NOT_YET_INIT_HANDLE = 0x80671103;
static const u32 ERROR_MP3_NO_RESOURCE_AVAIL = 0x80671201;
static const u32 ERROR_MP3_BAD_RESET_FRAME = 0x80671501;
static const u32 ERROR_MP3_BAD_ADDR = 0x80671002;
static const u32 ERROR_MP3_BAD_SIZE = 0x80671003;
static const u32 ERROR_AVCODEC_INVALID_DATA = 0x807f00fd;
@@ -171,15 +172,16 @@ static int sceMp3Decode(u32 mp3, u32 outPcmPtr) {
}
static int sceMp3ResetPlayPosition(u32 mp3) {
DEBUG_LOG(ME, "SceMp3ResetPlayPosition(%08x)", mp3);
AuCtx *ctx = getMp3Ctx(mp3);
if (!ctx) {
ERROR_LOG(ME, "%s: bad mp3 handle %08x", __FUNCTION__, mp3);
return -1;
if (mp3 >= MP3_MAX_HANDLES)
return hleLogError(ME, ERROR_MP3_INVALID_HANDLE, "invalid handle");
return hleLogError(ME, ERROR_MP3_NOT_YET_INIT_HANDLE, "unreserved handle");
} else if (ctx->Version < 0 || ctx->AuBuf == 0) {
return hleLogError(ME, ERROR_MP3_NOT_YET_INIT_HANDLE, "not yet init");
}
return ctx->AuResetPlayPosition();
return hleLogSuccessI(ME, ctx->AuResetPlayPosition());
}
static int sceMp3CheckStreamDataNeeded(u32 mp3) {
@@ -356,20 +358,20 @@ static int CalculateMp3SamplesPerFrame(int versionBits, int layerBits) {
}
}
static int ParseMp3Header(AuCtx *ctx, int offset, bool *isID3) {
u32 ptr = ctx->AuBuf + ctx->AuStreamWorkareaSize() + offset;
int header = bswap32(Memory::Read_U32(ptr));
// ID3 tag , can be seen in Hanayaka Nari Wa ga Ichizoku.
static const int ID3 = 0x49443300;
if ((header & 0xFFFFFF00) == ID3) {
*isID3 = true;
// TODO: Can we count on startPos being read already? What if it's past the buffer size?
int size = bswap32(Memory::Read_U32(ptr + ctx->startPos + 6));
// Highest bit of each byte has to be ignored (format: 0x7F7F7F7F)
size = (size & 0x7F) | ((size & 0x7F00) >> 1) | ((size & 0x7F0000) >> 2) | ((size & 0x7F000000) >> 3);
header = bswap32(Memory::Read_U32(ptr + ctx->startPos + 10 + size));
static int FindMp3Header(AuCtx *ctx, int &header, int end) {
u32 addr = ctx->AuBuf + ctx->AuStreamWorkareaSize();
if (Memory::IsValidRange(addr, end)) {
u8 *ptr = Memory::GetPointerUnchecked(addr);
for (int offset = 0; offset < end; ++offset) {
// If we hit valid sync bits, then we've found a header.
if (ptr[offset] == 0xFF && (ptr[offset + 1] & 0xC0) == 0xC0) {
header = bswap32(Memory::Read_U32(addr + offset));
return offset;
}
}
}
return header;
return -1;
}
static int sceMp3Init(u32 mp3) {
@@ -382,74 +384,56 @@ static int sceMp3Init(u32 mp3) {
return hleLogError(ME, ERROR_MP3_UNRESERVED_HANDLE, "incorrect handle type");
}
// First, let's search for the MP3 header. It can be offset by at most 1439 bytes.
bool hasID3Tag = false;
int header = 0;
for (int offset = 0; offset < 1440; ++offset) {
header = ParseMp3Header(ctx, offset, &hasID3Tag);
// If we hit valid sync bits, then we've found a header.
if ((header & 0xFFC00000) == 0xFFC00000) {
// Ignore the data before that.
ctx->EatSourceBuff(offset);
break;
}
}
static const int PARSE_DELAY_MS = 500;
// Couldn't find a header after all?
if ((header & 0xFFC00000) != 0xFFC00000) {
// First, let's search for the MP3 header. It can be offset by at most 1439 bytes.
// If we have an ID3 tag, we'll get past it based on frame sync. Don't modify startPos.
int header = 0;
if (FindMp3Header(ctx, header, 1440) < 0)
return hleDelayResult(hleLogWarning(ME, ERROR_AVCODEC_INVALID_DATA, "no header found"), "mp3 init", PARSE_DELAY_MS);
}
// Parse the Mp3 header
int layer = (header >> 17) & 0x3;
ctx->Version = ((header >> 19) & 0x3);
ctx->SamplingRate = __CalculateMp3SampleRates((header >> 10) & 0x3, ctx->Version);
int layerBits = (header >> 17) & 0x3;
int versionBits = (header >> 19) & 0x3;
ctx->SamplingRate = __CalculateMp3SampleRates((header >> 10) & 0x3, versionBits);
ctx->Channels = __CalculateMp3Channels((header >> 6) & 0x3);
ctx->BitRate = __CalculateMp3Bitrates((header >> 12) & 0xF, ctx->Version, layer);
ctx->MaxOutputSample = CalculateMp3SamplesPerFrame(ctx->Version, layer);
ctx->BitRate = __CalculateMp3Bitrates((header >> 12) & 0xF, versionBits, layerBits);
ctx->MaxOutputSample = CalculateMp3SamplesPerFrame(versionBits, layerBits);
ctx->freq = ctx->SamplingRate;
// for mp3, if required freq is 48000, reset resampling Frequency to 48000 seems get better sound quality (e.g. Miku Custom BGM)
if (ctx->freq == 48000) {
ctx->decoder->SetResampleFrequency(ctx->freq);
DEBUG_LOG(ME, "sceMp3Init(): channels=%i, samplerate=%iHz, bitrate=%ikbps", ctx->Channels, ctx->SamplingRate, ctx->BitRate);
if (layerBits != 1) {
// TODO: Should return ERROR_AVCODEC_INVALID_DATA.
WARN_LOG_REPORT(ME, "sceMp3Init: invalid data: not layer 3");
}
if (versionBits != 3) {
// TODO: Should return 0x80671301 (unsupported version?)
WARN_LOG_REPORT(ME, "sceMp3Init: invalid data: not MPEG v1");
}
if (ctx->BitRate == 0 || ctx->BitRate == -1) {
return hleDelayResult(hleReportError(ME, ERROR_AVCODEC_INVALID_DATA, "invalid bitrate v%d l%d rate %04x", versionBits, layerBits, (header >> 12) & 0xF), "mp3 init", PARSE_DELAY_MS);
}
if (ctx->SamplingRate == -1) {
return hleDelayResult(hleReportError(ME, ERROR_AVCODEC_INVALID_DATA, "invalid sample rate v%d l%d rate %02x", versionBits, layerBits, (header >> 10) & 0x3), "mp3 init", PARSE_DELAY_MS);
} else if (ctx->SamplingRate != 44100) {
// TODO: Should return 0x80671302 (unsupported sample rate?)
WARN_LOG_REPORT(ME, "sceMp3Init: invalid data: not 44.1kHz");
}
// Based on bitrate, we can calculate the frame size in bytes.
// Note: this doesn't correctly handling padding or slot size, but the PSP doesn't either.
// Note: this doesn't correctly handle padding or slot size, but the PSP doesn't either.
uint32_t bytesPerSecond = (ctx->MaxOutputSample / 8) * ctx->BitRate * 1000;
// The frame count ignores the upper bits of these sizes, although they are used in cases.
uint64_t totalBytes = (ctx->endPos & 0xFFFFFFFF) - (ctx->startPos & 0xFFFFFFFF);
ctx->FrameNum = (int)((totalBytes * ctx->SamplingRate) / bytesPerSecond);
// For mp3 file, if ID3 tag is detected, we must move startPos to 0x400 (stream start position), remove 0x400 bytes of the sourcebuff, and reduce the available buffer size by 0x400
// this is very important for ID3 tag mp3, since our universal audio decoder is for decoding stream part only.
if (hasID3Tag) {
// if get ID3 tage, we will decode from 0x400
// TODO: This doesn't seem right.
ctx->startPos = 0x400;
ctx->EatSourceBuff(0x400);
}
ctx->Version = versionBits;
DEBUG_LOG(ME, "sceMp3Init(): channels=%i, samplerate=%iHz, bitrate=%ikbps", ctx->Channels, ctx->SamplingRate, ctx->BitRate);
if (layer != 1) {
// TODO: Should return ERROR_AVCODEC_INVALID_DATA.
WARN_LOG_REPORT(ME, "sceMp3Init: invalid data: not layer 3");
}
if (ctx->Version != 3) {
// TODO: Should return 0x80671301 (unsupported version?)
WARN_LOG_REPORT(ME, "sceMp3Init: invalid data: not MPEG v1");
}
if (ctx->BitRate == 0 || ctx->BitRate == -1) {
return hleDelayResult(hleReportError(ME, ERROR_AVCODEC_INVALID_DATA, "invalid bitrate v%d l%d rate %04x", ctx->Version, layer, (header >> 12) & 0xF), "mp3 init", PARSE_DELAY_MS);
}
if (ctx->SamplingRate == -1) {
return hleDelayResult(hleReportError(ME, ERROR_AVCODEC_INVALID_DATA, "invalid sample rate v%d l%d rate %02x", ctx->Version, layer, (header >> 10) & 0x3), "mp3 init", PARSE_DELAY_MS);
} else if (ctx->SamplingRate != 44100) {
// TODO: Should return 0x80671302 (unsupported sample rate?)
WARN_LOG_REPORT(ME, "sceMp3Init: invalid data: not 44.1kHz");
// for mp3, if required freq is 48000, reset resampling Frequency to 48000 seems get better sound quality (e.g. Miku Custom BGM)
// TODO: Isn't this backwards? Woudln't we want to read as 48kHz and resample to 44.1kHz?
if (ctx->freq == 48000) {
ctx->decoder->SetResampleFrequency(ctx->freq);
}
return hleDelayResult(hleLogSuccessI(ME, 0), "mp3 init", PARSE_DELAY_MS);
@@ -637,15 +621,21 @@ static u32 sceMp3GetMPEGVersion(u32 mp3) {
return hleReportDebug(ME, ctx->AuGetVersion());
}
static u32 sceMp3ResetPlayPositionByFrame(u32 mp3, int position) {
DEBUG_LOG(ME, "sceMp3ResetPlayPositionByFrame(%08x, %i)", mp3, position);
static u32 sceMp3ResetPlayPositionByFrame(u32 mp3, u32 frame) {
AuCtx *ctx = getMp3Ctx(mp3);
if (!ctx) {
ERROR_LOG(ME, "%s: bad mp3 handle %08x", __FUNCTION__, mp3);
return -1;
if (mp3 >= MP3_MAX_HANDLES)
return hleLogError(ME, ERROR_MP3_INVALID_HANDLE, "invalid handle");
return hleLogError(ME, ERROR_MP3_NOT_YET_INIT_HANDLE, "unreserved handle");
} else if (ctx->Version < 0 || ctx->AuBuf == 0) {
return hleLogError(ME, ERROR_MP3_NOT_YET_INIT_HANDLE, "not yet init");
}
return ctx->AuResetPlayPositionByFrame(position);
if (frame >= ctx->AuGetFrameNum()) {
return hleLogError(ME, ERROR_MP3_BAD_RESET_FRAME, "bad frame position");
}
return hleLogSuccessI(ME, ctx->AuResetPlayPositionByFrame(frame));
}
static u32 sceMp3LowLevelInit(u32 mp3, u32 unk) {
@@ -721,7 +711,7 @@ const HLEFunction sceMp3[] = {
{0XF5478233, &WrapI_U<sceMp3ReleaseMp3Handle>, "sceMp3ReleaseMp3Handle", 'i', "x" },
{0XAE6D2027, &WrapU_U<sceMp3GetMPEGVersion>, "sceMp3GetMPEGVersion", 'x', "x" },
{0X3548AEC8, &WrapU_U<sceMp3GetFrameNum>, "sceMp3GetFrameNum", 'i', "x" },
{0X0840E808, &WrapU_UI<sceMp3ResetPlayPositionByFrame>, "sceMp3ResetPlayPositionByFrame", 'x', "xi" },
{0X0840E808, &WrapU_UU<sceMp3ResetPlayPositionByFrame>, "sceMp3ResetPlayPositionByFrame", 'i', "xi" },
{0X1B839B83, &WrapU_UU<sceMp3LowLevelInit>, "sceMp3LowLevelInit", 'x', "xx" },
{0XE3EE2C81, &WrapU_UUUUU<sceMp3LowLevelDecode>, "sceMp3LowLevelDecode", 'x', "xxxxx"}
};
+28 -7
View File
@@ -334,7 +334,6 @@ u32 AuCtx::AuDecode(u32 pcmAddr) {
}
auto outbuf = Memory::GetPointer(PCMBuf);
memset(outbuf, 0, PCMBufSize); // important! empty outbuf to avoid noise
int outpcmbufsize = 0;
// Decode a single frame in sourcebuff and output into PCMBuf.
@@ -344,7 +343,7 @@ u32 AuCtx::AuDecode(u32 pcmAddr) {
decoder->Decode(&sourcebuff[nextSync], (int)sourcebuff.size() - nextSync, outbuf, &outpcmbufsize);
if (outpcmbufsize == 0) {
// no output pcm, we are at the end of the stream
// Nothing was output, hopefully we're at the end of the stream.
AuBufAvailable = 0;
sourcebuff.clear();
} else {
@@ -353,14 +352,16 @@ u32 AuCtx::AuDecode(u32 pcmAddr) {
// get consumed source length
int srcPos = decoder->GetSourcePos() + nextSync;
// remove the consumed source
sourcebuff.erase(0, srcPos);
if (srcPos > 0)
sourcebuff.erase(sourcebuff.begin(), sourcebuff.begin() + srcPos);
// reduce the available Aubuff size
// (the available buff size is now used to know if we can read again from file and how many to read)
AuBufAvailable -= srcPos;
}
}
if (sourcebuff.empty() && LoopNum != 0) {
bool end = readPos - AuBufAvailable >= (int64_t)endPos;
if (end && LoopNum != 0) {
// When looping, start the sum back off at zero and reset readPos to the start.
SumDecodedSamples = 0;
readPos = startPos;
@@ -368,6 +369,14 @@ u32 AuCtx::AuDecode(u32 pcmAddr) {
LoopNum--;
}
if (outpcmbufsize == 0 && !end) {
outpcmbufsize = MaxOutputSample * 4;
memset(outbuf, 0, PCMBufSize);
} else if ((u32)outpcmbufsize < PCMBufSize) {
// TODO: We probably should use a rolling buffer instead.
memset(outbuf + outpcmbufsize, 0, PCMBufSize - outpcmbufsize);
}
Memory::Write_U32(PCMBuf, pcmAddr);
return outpcmbufsize;
}
@@ -432,7 +441,8 @@ u32 AuCtx::AuNotifyAddStreamData(int size) {
}
if (Memory::IsValidRange(AuBuf, size)) {
sourcebuff.append((const char *)Memory::GetPointer(AuBuf + offset), size);
sourcebuff.resize(sourcebuff.size() + size);
Memory::MemcpyUnchecked(&sourcebuff[sourcebuff.size() - size], AuBuf + offset, size);
}
return 0;
@@ -466,13 +476,24 @@ u32 AuCtx::AuGetInfoToAddStreamData(u32 bufPtr, u32 sizePtr, u32 srcPosPtr) {
return 0;
}
u32 AuCtx::AuResetPlayPositionByFrame(int position) {
readPos = position;
u32 AuCtx::AuResetPlayPositionByFrame(int frame) {
// Note: this doesn't correctly handle padding or slot size, but the PSP doesn't either.
uint32_t bytesPerSecond = (MaxOutputSample / 8) * BitRate * 1000;
readPos = startPos + (frame * bytesPerSecond) / SamplingRate;
// Not sure why, but it seems to consistently seek 1 before, maybe in case it's off slightly.
if (frame != 0)
readPos -= 1;
SumDecodedSamples = frame * MaxOutputSample;
AuBufAvailable = 0;
sourcebuff.clear();
return 0;
}
u32 AuCtx::AuResetPlayPosition() {
readPos = startPos;
SumDecodedSamples = 0;
AuBufAvailable = 0;
sourcebuff.clear();
return 0;
}
+6 -2
View File
@@ -119,7 +119,11 @@ public:
void DoState(PointerWrap &p);
void EatSourceBuff(int amount) {
sourcebuff.erase(0, amount);
if (amount > sourcebuff.size()) {
amount = (int)sourcebuff.size();
}
if (amount > 0)
sourcebuff.erase(sourcebuff.begin(), sourcebuff.begin() + amount);
AuBufAvailable -= amount;
}
// Au source information. Written to from for example sceAacInit so public for now.
@@ -155,7 +159,7 @@ public:
private:
size_t FindNextMp3Sync();
std::string sourcebuff; // source buffer
std::vector<u8> sourcebuff; // source buffer
};
+4
View File
@@ -47,8 +47,12 @@
#include <emmintrin.h>
#endif
#if PPSSPP_ARCH(ARM_NEON)
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
#endif
StereoResampler::StereoResampler()
: m_bufsize(MAX_SAMPLES_DEFAULT)
+4
View File
@@ -10,8 +10,12 @@
#endif
#if PPSSPP_ARCH(ARM_NEON)
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
#endif
#include "Core/Core.h"
#include "Core/CoreTiming.h"
+4
View File
@@ -255,8 +255,12 @@ namespace Reporting
// TODO: Do we care about OS version?
#if defined(__ANDROID__)
return "Android";
#elif defined(_WIN64) && defined(_M_ARM64)
return "Windows ARM64";
#elif defined(_WIN64)
return "Windows 64";
#elif defined(_WIN32) && defined(_M_ARM)
return "Windows ARM32";
#elif defined(_WIN32)
return "Windows";
#elif defined(IOS)
+4
View File
@@ -18,7 +18,11 @@
#include "ppsspp_config.h"
#if PPSSPP_ARCH(ARM_NEON)
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
#include "Common/Common.h"
#include "Core/Util/AudioFormat.h"
#include "Core/Util/AudioFormatNEON.h"
+4
View File
@@ -36,8 +36,12 @@
#include <emmintrin.h>
#endif
#if PPSSPP_ARCH(ARM_NEON)
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
#endif
// Videos should be updated every few frames, so we forget quickly.
#define VIDEO_DECIMATE_AGE 4
+4
View File
@@ -21,7 +21,11 @@
#include "ext/xxhash.h"
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
#include "GPU/GPUState.h"
#include "GPU/Common/TextureDecoder.h"
+10 -10
View File
@@ -85,16 +85,16 @@ ID3D11SamplerState *SamplerCacheD3D11::GetOrCreateSampler(ID3D11Device *device,
samp.Filter = D3D11_FILTER_ANISOTROPIC;
else
samp.Filter = filters[filterKey];
#if PPSSPP_PLATFORM(UWP) && PPSSPP_ARCH(ARM)
// For some reason, can't set MaxLOD on mobile.
samp.MaxLOD = FLT_MAX;
samp.MinLOD = -FLT_MAX;
samp.MipLODBias = 0.0f;
#else
samp.MaxLOD = key.maxLevel / 256.0f;
samp.MinLOD = key.minLevel / 256.0f;
samp.MipLODBias = key.lodBias / 256.0f;
#endif
// Can't set MaxLOD on Feature Level <= 9_3.
if (device->GetFeatureLevel() <= D3D_FEATURE_LEVEL_9_3) {
samp.MaxLOD = FLT_MAX;
samp.MinLOD = -FLT_MAX;
samp.MipLODBias = 0.0f;
} else {
samp.MaxLOD = key.maxLevel / 256.0f;
samp.MinLOD = key.minLevel / 256.0f;
samp.MipLODBias = key.lodBias / 256.0f;
}
samp.ComparisonFunc = D3D11_COMPARISON_NEVER;
for (int i = 0; i < 4; i++) {
samp.BorderColor[i] = 1.0f;
+6 -1
View File
@@ -27,8 +27,9 @@
#if PPSSPP_PLATFORM(UWP)
#include "GPU/D3D11/GPU_D3D11.h"
#else
#if !defined(_M_ARM64) && !defined(_M_ARM)
#include "GPU/GLES/GPU_GLES.h"
#endif
#include "GPU/Vulkan/GPU_Vulkan.h"
#include "GPU/Null/NullGpu.h"
#include "GPU/Software/SoftGpu.h"
@@ -71,8 +72,12 @@ bool GPU_Init(GraphicsContext *ctx, Draw::DrawContext *draw) {
SetGPU(new NullGPU());
break;
case GPUCORE_GLES:
#if !defined(_M_ARM64) && !defined(_M_ARM)
SetGPU(new GPU_GLES(ctx, draw));
break;
#else
return false;
#endif
case GPUCORE_SOFTWARE:
SetGPU(new SoftGPU(ctx, draw));
break;
+340 -27
View File
@@ -1,6 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -9,6 +17,14 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -36,6 +52,19 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -49,6 +78,19 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -58,12 +100,24 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
@@ -73,10 +127,26 @@
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);</IncludePath>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
@@ -126,6 +196,52 @@
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/native;../ext/glew;../ext/snappy;</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/native;../ext/glew;../ext/snappy;</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -180,6 +296,62 @@
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/native;../ext/glew;../ext/snappy;</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\dx9sdk\Include\DX11;../common;..;../ext;../ext/native;../ext/glew;../ext/snappy;</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\ext\xbrz\xbrz.h" />
<ClInclude Include="Common\DepalettizeShaderCommon.h" />
@@ -200,7 +372,11 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Common\TextureCacheCommon.h" />
<ClInclude Include="Common\TextureScalerCommon.h" />
@@ -232,17 +408,72 @@
<ClInclude Include="Directx9\VertexShaderGeneratorDX9.h" />
<ClInclude Include="ge_constants.h" />
<ClInclude Include="GeDisasm.h" />
<ClInclude Include="GLES\DepalettizeShaderGLES.h" />
<ClInclude Include="GLES\FragmentShaderGeneratorGLES.h" />
<ClInclude Include="GLES\FragmentTestCacheGLES.h" />
<ClInclude Include="GLES\FramebufferManagerGLES.h" />
<ClInclude Include="GLES\GPU_GLES.h" />
<ClInclude Include="GLES\ShaderManagerGLES.h" />
<ClInclude Include="GLES\StateMappingGLES.h" />
<ClInclude Include="GLES\TextureCacheGLES.h" />
<ClInclude Include="GLES\TextureScalerGLES.h" />
<ClInclude Include="GLES\DrawEngineGLES.h" />
<ClInclude Include="GLES\VertexShaderGeneratorGLES.h" />
<ClInclude Include="GLES\DepalettizeShaderGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\FragmentShaderGeneratorGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\FragmentTestCacheGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\FramebufferManagerGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\GPU_GLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\ShaderManagerGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\StateMappingGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\TextureCacheGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\TextureScalerGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\DrawEngineGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GLES\VertexShaderGeneratorGLES.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GPU.h" />
<ClInclude Include="GPUCommon.h" />
<ClInclude Include="GPUInterface.h" />
@@ -289,7 +520,11 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\TextureCacheCommon.cpp" />
<ClCompile Include="Common\TextureScalerCommon.cpp" />
@@ -299,16 +534,29 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\VertexDecoderArm64.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\VertexDecoderCommon.cpp" />
<ClCompile Include="Common\VertexDecoderX86.cpp" />
<ClCompile Include="Common\VertexDecoderX86.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="D3D11\D3D11Util.cpp" />
<ClCompile Include="D3D11\DepalettizeShaderD3D11.cpp" />
<ClCompile Include="D3D11\DrawEngineD3D11.cpp" />
@@ -337,19 +585,84 @@
<ClCompile Include="Directx9\DrawEngineDX9.cpp" />
<ClCompile Include="Directx9\VertexShaderGeneratorDX9.cpp" />
<ClCompile Include="GeDisasm.cpp" />
<ClCompile Include="GLES\DepalettizeShaderGLES.cpp" />
<ClCompile Include="GLES\DepthBufferGLES.cpp" />
<ClCompile Include="GLES\FragmentShaderGeneratorGLES.cpp" />
<ClCompile Include="GLES\FragmentTestCacheGLES.cpp" />
<ClCompile Include="GLES\FramebufferManagerGLES.cpp" />
<ClCompile Include="GLES\GPU_GLES.cpp" />
<ClCompile Include="GLES\ShaderManagerGLES.cpp" />
<ClCompile Include="GLES\StateMappingGLES.cpp" />
<ClCompile Include="GLES\StencilBufferGLES.cpp" />
<ClCompile Include="GLES\TextureCacheGLES.cpp" />
<ClCompile Include="GLES\TextureScalerGLES.cpp" />
<ClCompile Include="GLES\DrawEngineGLES.cpp" />
<ClCompile Include="GLES\VertexShaderGeneratorGLES.cpp" />
<ClCompile Include="GLES\DepalettizeShaderGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\DepthBufferGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\FragmentShaderGeneratorGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\FragmentTestCacheGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\FramebufferManagerGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\GPU_GLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\ShaderManagerGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\StateMappingGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\StencilBufferGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\TextureCacheGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\TextureScalerGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\DrawEngineGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GLES\VertexShaderGeneratorGLES.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GPU.cpp" />
<ClCompile Include="GPUCommon.cpp" />
<ClCompile Include="GPUState.cpp" />
@@ -389,4 +702,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+4
View File
@@ -28,8 +28,12 @@
#include <emmintrin.h>
#endif
#if PPSSPP_ARCH(ARM_NEON)
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
#endif
// This must be aligned so that the matrices within are aligned.
alignas(16) GPUgstate gstate;
+8
View File
@@ -91,6 +91,8 @@ static bool frameStep_;
static int lastNumFlips;
static bool startDumping;
extern bool g_TakeScreenshot;
static void __EmuScreenVblank()
{
I18NCategory *sy = GetI18NCategory("System");
@@ -217,9 +219,11 @@ void EmuScreen::bootGame(const std::string &filename) {
coreParam.gpuCore = GPUCORE_DIRECTX11;
break;
#if !PPSSPP_PLATFORM(UWP)
#if !defined(_M_ARM) && !defined(_M_ARM64)
case GPUBackend::OPENGL:
coreParam.gpuCore = GPUCORE_GLES;
break;
#endif
case GPUBackend::DIRECT3D9:
coreParam.gpuCore = GPUCORE_DIRECTX9;
break;
@@ -606,6 +610,10 @@ void EmuScreen::onVKeyDown(int virtualKeyCode) {
System_SendMessage("toggle_fullscreen", "");
break;
case VIRTKEY_SCREENSHOT:
g_TakeScreenshot = true;
break;
case VIRTKEY_TEXTURE_DUMP:
g_Config.bSaveNewTextures = !g_Config.bSaveNewTextures;
if (g_Config.bSaveNewTextures) {
+5
View File
@@ -205,6 +205,9 @@ void GameSettingsScreen::CreateViews() {
renderingBackendChoice->HideChoice(1); // D3D9
renderingBackendChoice->HideChoice(2); // D3D11
#else
#if defined(_M_ARM) || defined(_M_ARM64)
renderingBackendChoice->HideChoice(0); // OpenGL
#endif
if (!DoesVersionMatchWindows(6, 0, 0, 0, true)) {
// Hide the D3D11 choice if Windows version is older than Windows Vista.
renderingBackendChoice->HideChoice(2); // D3D11
@@ -875,6 +878,8 @@ void GameSettingsScreen::CreateViews() {
#elif defined(__ANDROID__)
systemSettings->Add(new ChoiceWithValueDisplay(&g_Config.sNickName, sy->T("Change Nickname"), (const char *)nullptr))->OnClick.Handle(this, &GameSettingsScreen::OnChangeNickname);
#endif
systemSettings->Add(new CheckBox(&g_Config.bScreenshotsAsPNG, sy->T("Screenshots as PNG")));
#if defined(_WIN32) || (defined(USING_QT_UI) && !defined(MOBILE_DEVICE))
if (!g_Config.bSimpleUI) {
// Screenshot functionality is not yet available on non-Windows/non-Qt
-2
View File
@@ -887,7 +887,6 @@ void NativeShutdownGraphics() {
void TakeScreenshot() {
g_TakeScreenshot = false;
#if defined(_WIN32) || (defined(USING_QT_UI) && !defined(MOBILE_DEVICE))
std::string path = GetSysDirectory(DIRECTORY_SCREENSHOT);
while (path.length() > 0 && path.back() == '/') {
path.resize(path.size() - 1);
@@ -920,7 +919,6 @@ void TakeScreenshot() {
I18NCategory *err = GetI18NCategory("Error");
osm.Show(err->T("Could not save screenshot file"));
}
#endif
}
void RenderOverlays(UIContext *dc, void *userdata) {
+166 -2
View File
@@ -1,6 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -9,6 +17,14 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -108,6 +124,19 @@
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -121,6 +150,19 @@
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -130,12 +172,24 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -186,6 +240,56 @@
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;_ARCH_64=1;WIN32;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext/native/ext</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;_ARCH_32=1;WIN32;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext/native/ext</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -244,7 +348,67 @@
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;_ARCH_64=1;WIN32;NDEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext/native/ext</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<OmitFramePointers>false</OmitFramePointers>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;_ARCH_32=1;WIN32;NDEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../common;..;../ext/native;../ext/glew;../ext/snappy;../ext/zlib;../ext/native/ext</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<OmitFramePointers>false</OmitFramePointers>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+2
View File
@@ -2,8 +2,10 @@
Package.appxmanifest
Assets
AppPackages
x64
ARM
ARM64
*.VC.db
*.VC.VC.opendb
ipch
+59
View File
@@ -5,6 +5,10 @@
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -17,6 +21,10 @@
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -49,6 +57,11 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -66,6 +79,12 @@
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">NotUsing</PrecompiledHeader>
@@ -741,8 +852,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">NotUsing</PrecompiledHeader>
@@ -752,8 +866,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">NotUsing</PrecompiledHeader>
@@ -763,8 +880,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">NotUsing</PrecompiledHeader>
@@ -774,8 +894,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">NotUsing</PrecompiledHeader>
@@ -785,8 +908,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">NotUsing</PrecompiledHeader>
@@ -797,8 +923,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">NotUsing</PrecompiledHeader>
@@ -808,8 +937,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">Create</PrecompiledHeader>
@@ -823,4 +955,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+42
View File
@@ -68,6 +68,9 @@
<Filter Include="Debugger\WebSocket">
<UniqueIdentifier>{2c71417c-cc7b-42cb-880d-ac0cb45ab5bb}</UniqueIdentifier>
</Filter>
<Filter Include="MIPS\ARM64">
<UniqueIdentifier>{3b1039f9-72dc-4c7f-bd4e-25791be20df7}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp" />
@@ -667,6 +670,36 @@
<ClCompile Include="..\..\Core\Debugger\WebSocket\WebSocketUtils.cpp">
<Filter>Debugger\WebSocket</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64Asm.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompALU.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompBranch.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompFPU.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompLoadStore.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompReplace.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompVFPU.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64Jit.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64RegCache.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64RegCacheFPU.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
@@ -1249,5 +1282,14 @@
<ClInclude Include="..\..\Core\Debugger\WebSocket\WebSocketUtils.h">
<Filter>Debugger\WebSocket</Filter>
</ClInclude>
<ClInclude Include="..\..\Core\MIPS\ARM64\Arm64Jit.h">
<Filter>MIPS\ARM64</Filter>
</ClInclude>
<ClInclude Include="..\..\Core\MIPS\ARM64\Arm64RegCache.h">
<Filter>MIPS\ARM64</Filter>
</ClInclude>
<ClInclude Include="..\..\Core\MIPS\ARM64\Arm64RegCacheFPU.h">
<Filter>MIPS\ARM64</Filter>
</ClInclude>
</ItemGroup>
</Project>
+95
View File
@@ -5,6 +5,10 @@
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -17,6 +21,10 @@
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -29,6 +37,10 @@
<Configuration>UWP Gold</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|ARM64">
<Configuration>UWP Gold</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|Win32">
<Configuration>UWP Gold</Configuration>
<Platform>Win32</Platform>
@@ -61,6 +73,11 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -84,12 +101,24 @@
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -119,12 +148,21 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
@@ -148,12 +186,21 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
@@ -223,6 +270,21 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -238,6 +300,21 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|arm'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -253,6 +330,21 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../..;../../ext/snappy;../../ext/native;../../Common;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -412,8 +504,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">Create</PrecompiledHeader>
File diff suppressed because it is too large. Load diff
+71 -36
View File
@@ -1,6 +1,6 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.136
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.202
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CommonUWP", "CommonUWP\CommonUWP.vcxproj", "{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}"
EndProject
@@ -42,147 +42,168 @@ Global
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|ARM.ActiveCfg = Debug|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|ARM.Build.0 = Debug|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|ARM64.ActiveCfg = Debug|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|ARM64.ActiveCfg = Debug|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|ARM64.Build.0 = Debug|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|Win32.ActiveCfg = Debug|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|Win32.Build.0 = Debug|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|x64.ActiveCfg = Debug|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|x64.Build.0 = Debug|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|ARM.ActiveCfg = Release|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|ARM.Build.0 = Release|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|ARM64.ActiveCfg = Release|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|ARM64.ActiveCfg = Release|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|ARM64.Build.0 = Release|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|Win32.ActiveCfg = Release|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|Win32.Build.0 = Release|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|x64.ActiveCfg = Release|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|x64.Build.0 = Release|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|x64.Build.0 = UWP Gold|x64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|ARM.ActiveCfg = Debug|ARM
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|ARM.Build.0 = Debug|ARM
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|ARM64.ActiveCfg = Debug|Win32
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|ARM64.ActiveCfg = Debug|ARM64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|ARM64.Build.0 = Debug|ARM64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|Win32.ActiveCfg = Debug|Win32
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|Win32.Build.0 = Debug|Win32
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|x64.ActiveCfg = Debug|x64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|x64.Build.0 = Debug|x64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|ARM.ActiveCfg = Release|ARM
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|ARM.Build.0 = Release|ARM
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|ARM64.ActiveCfg = Release|Win32
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|ARM64.ActiveCfg = Release|ARM64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|ARM64.Build.0 = Release|ARM64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|Win32.ActiveCfg = Release|Win32
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|Win32.Build.0 = Release|Win32
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|x64.ActiveCfg = Release|x64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|x64.Build.0 = Release|x64
{40B76674-02DE-40EF-889B-FAD1489685E7}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{40B76674-02DE-40EF-889B-FAD1489685E7}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{40B76674-02DE-40EF-889B-FAD1489685E7}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{40B76674-02DE-40EF-889B-FAD1489685E7}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{40B76674-02DE-40EF-889B-FAD1489685E7}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{40B76674-02DE-40EF-889B-FAD1489685E7}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{40B76674-02DE-40EF-889B-FAD1489685E7}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{40B76674-02DE-40EF-889B-FAD1489685E7}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
{40B76674-02DE-40EF-889B-FAD1489685E7}.UWP Gold|x64.Build.0 = UWP Gold|x64
{5D271429-C288-4534-98AF-94475D940058}.Debug|ARM.ActiveCfg = Debug|ARM
{5D271429-C288-4534-98AF-94475D940058}.Debug|ARM.Build.0 = Debug|ARM
{5D271429-C288-4534-98AF-94475D940058}.Debug|ARM64.ActiveCfg = Debug|Win32
{5D271429-C288-4534-98AF-94475D940058}.Debug|ARM64.ActiveCfg = Debug|ARM64
{5D271429-C288-4534-98AF-94475D940058}.Debug|ARM64.Build.0 = Debug|ARM64
{5D271429-C288-4534-98AF-94475D940058}.Debug|Win32.ActiveCfg = Debug|Win32
{5D271429-C288-4534-98AF-94475D940058}.Debug|Win32.Build.0 = Debug|Win32
{5D271429-C288-4534-98AF-94475D940058}.Debug|x64.ActiveCfg = Debug|x64
{5D271429-C288-4534-98AF-94475D940058}.Debug|x64.Build.0 = Debug|x64
{5D271429-C288-4534-98AF-94475D940058}.Release|ARM.ActiveCfg = Release|ARM
{5D271429-C288-4534-98AF-94475D940058}.Release|ARM.Build.0 = Release|ARM
{5D271429-C288-4534-98AF-94475D940058}.Release|ARM64.ActiveCfg = Release|Win32
{5D271429-C288-4534-98AF-94475D940058}.Release|ARM64.ActiveCfg = Release|ARM64
{5D271429-C288-4534-98AF-94475D940058}.Release|ARM64.Build.0 = Release|ARM64
{5D271429-C288-4534-98AF-94475D940058}.Release|Win32.ActiveCfg = Release|Win32
{5D271429-C288-4534-98AF-94475D940058}.Release|Win32.Build.0 = Release|Win32
{5D271429-C288-4534-98AF-94475D940058}.Release|x64.ActiveCfg = Release|x64
{5D271429-C288-4534-98AF-94475D940058}.Release|x64.Build.0 = Release|x64
{5D271429-C288-4534-98AF-94475D940058}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{5D271429-C288-4534-98AF-94475D940058}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{5D271429-C288-4534-98AF-94475D940058}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{5D271429-C288-4534-98AF-94475D940058}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{5D271429-C288-4534-98AF-94475D940058}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{5D271429-C288-4534-98AF-94475D940058}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{5D271429-C288-4534-98AF-94475D940058}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{5D271429-C288-4534-98AF-94475D940058}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
{5D271429-C288-4534-98AF-94475D940058}.UWP Gold|x64.Build.0 = UWP Gold|x64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Debug|ARM.ActiveCfg = Debug|ARM
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Debug|ARM.Build.0 = Debug|ARM
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Debug|ARM64.ActiveCfg = Debug|Win32
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Debug|ARM64.ActiveCfg = Debug|ARM64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Debug|ARM64.Build.0 = Debug|ARM64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Debug|Win32.ActiveCfg = Debug|Win32
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Debug|Win32.Build.0 = Debug|Win32
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Debug|x64.ActiveCfg = Debug|x64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Debug|x64.Build.0 = Debug|x64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Release|ARM.ActiveCfg = Release|ARM
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Release|ARM.Build.0 = Release|ARM
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Release|ARM64.ActiveCfg = Release|Win32
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Release|ARM64.ActiveCfg = Release|ARM64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Release|ARM64.Build.0 = Release|ARM64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Release|Win32.ActiveCfg = Release|Win32
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Release|Win32.Build.0 = Release|Win32
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Release|x64.ActiveCfg = Release|x64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.Release|x64.Build.0 = Release|x64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
{935028AF-B850-4AD7-A00E-7BA84FB97D05}.UWP Gold|x64.Build.0 = UWP Gold|x64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Debug|ARM.ActiveCfg = Debug|ARM
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Debug|ARM.Build.0 = Debug|ARM
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Debug|ARM64.ActiveCfg = Debug|Win32
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Debug|ARM64.ActiveCfg = Debug|ARM64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Debug|ARM64.Build.0 = Debug|ARM64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Debug|Win32.ActiveCfg = Debug|Win32
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Debug|Win32.Build.0 = Debug|Win32
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Debug|x64.ActiveCfg = Debug|x64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Debug|x64.Build.0 = Debug|x64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Release|ARM.ActiveCfg = Release|ARM
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Release|ARM.Build.0 = Release|ARM
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Release|ARM64.ActiveCfg = Release|Win32
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Release|ARM64.ActiveCfg = Release|ARM64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Release|ARM64.Build.0 = Release|ARM64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Release|Win32.ActiveCfg = Release|Win32
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Release|Win32.Build.0 = Release|Win32
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Release|x64.ActiveCfg = Release|x64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.Release|x64.Build.0 = Release|x64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
{5FAC15BD-7397-4512-99D5-66CDC03AF5B7}.UWP Gold|x64.Build.0 = UWP Gold|x64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Debug|ARM.ActiveCfg = Debug|ARM
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Debug|ARM.Build.0 = Debug|ARM
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Debug|ARM64.ActiveCfg = Debug|Win32
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Debug|ARM64.ActiveCfg = Debug|ARM64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Debug|ARM64.Build.0 = Debug|ARM64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Debug|Win32.ActiveCfg = Debug|Win32
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Debug|Win32.Build.0 = Debug|Win32
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Debug|x64.ActiveCfg = Debug|x64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Debug|x64.Build.0 = Debug|x64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Release|ARM.ActiveCfg = Release|ARM
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Release|ARM.Build.0 = Release|ARM
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Release|ARM64.ActiveCfg = Release|Win32
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Release|ARM64.ActiveCfg = Release|ARM64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Release|ARM64.Build.0 = Release|ARM64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Release|Win32.ActiveCfg = Release|Win32
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Release|Win32.Build.0 = Release|Win32
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Release|x64.ActiveCfg = Release|x64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.Release|x64.Build.0 = Release|x64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|x64.Build.0 = UWP Gold|x64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|ARM.ActiveCfg = Debug|ARM
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|ARM.Build.0 = Debug|ARM
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|ARM64.ActiveCfg = Debug|Win32
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|ARM64.ActiveCfg = Debug|ARM64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|ARM64.Build.0 = Debug|ARM64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|Win32.ActiveCfg = Debug|Win32
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|Win32.Build.0 = Debug|Win32
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|x64.ActiveCfg = Debug|x64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|x64.Build.0 = Debug|x64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Release|ARM.ActiveCfg = Release|ARM
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Release|ARM.Build.0 = Release|ARM
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Release|ARM64.ActiveCfg = Release|Win32
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Release|ARM64.ActiveCfg = Release|ARM64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Release|ARM64.Build.0 = Release|ARM64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Release|Win32.ActiveCfg = Release|Win32
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Release|Win32.Build.0 = Release|Win32
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Release|x64.ActiveCfg = Release|x64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Release|x64.Build.0 = Release|x64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
@@ -190,7 +211,9 @@ Global
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM.ActiveCfg = Debug|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM.Build.0 = Debug|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM.Deploy.0 = Debug|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM64.ActiveCfg = Debug|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM64.ActiveCfg = Debug|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM64.Build.0 = Debug|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM64.Deploy.0 = Debug|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|Win32.ActiveCfg = Debug|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|Win32.Build.0 = Debug|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|Win32.Deploy.0 = Debug|Win32
@@ -200,7 +223,9 @@ Global
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM.ActiveCfg = Release|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM.Build.0 = Release|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM.Deploy.0 = Release|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM64.ActiveCfg = Release|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM64.ActiveCfg = Release|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM64.Build.0 = Release|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM64.Deploy.0 = Release|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|Win32.ActiveCfg = Release|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|Win32.Build.0 = Release|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|Win32.Deploy.0 = Release|Win32
@@ -210,7 +235,9 @@ Global
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM.Deploy.0 = UWP Gold|ARM
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM64.Deploy.0 = UWP Gold|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|Win32.Deploy.0 = UWP Gold|Win32
@@ -219,64 +246,72 @@ Global
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|x64.Deploy.0 = UWP Gold|x64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Debug|ARM.ActiveCfg = Debug|ARM
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Debug|ARM.Build.0 = Debug|ARM
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Debug|ARM64.ActiveCfg = Debug|Win32
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Debug|ARM64.ActiveCfg = Debug|ARM64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Debug|ARM64.Build.0 = Debug|ARM64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Debug|Win32.ActiveCfg = Debug|Win32
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Debug|Win32.Build.0 = Debug|Win32
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Debug|x64.ActiveCfg = Debug|x64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Debug|x64.Build.0 = Debug|x64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Release|ARM.ActiveCfg = Release|ARM
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Release|ARM.Build.0 = Release|ARM
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Release|ARM64.ActiveCfg = Release|Win32
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Release|ARM64.ActiveCfg = Release|ARM64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Release|ARM64.Build.0 = Release|ARM64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Release|Win32.ActiveCfg = Release|Win32
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Release|Win32.Build.0 = Release|Win32
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Release|x64.ActiveCfg = Release|x64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.Release|x64.Build.0 = Release|x64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
{D326891E-ECE4-4B94-B5E7-8AA0A8E8ECBC}.UWP Gold|x64.Build.0 = UWP Gold|x64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Debug|ARM.ActiveCfg = Debug|ARM
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Debug|ARM.Build.0 = Debug|ARM
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Debug|ARM64.ActiveCfg = Debug|Win32
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Debug|ARM64.ActiveCfg = Debug|ARM64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Debug|ARM64.Build.0 = Debug|ARM64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Debug|Win32.ActiveCfg = Debug|Win32
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Debug|Win32.Build.0 = Debug|Win32
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Debug|x64.ActiveCfg = Debug|x64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Debug|x64.Build.0 = Debug|x64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Release|ARM.ActiveCfg = Release|ARM
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Release|ARM.Build.0 = Release|ARM
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Release|ARM64.ActiveCfg = Release|Win32
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Release|ARM64.ActiveCfg = Release|ARM64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Release|ARM64.Build.0 = Release|ARM64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Release|Win32.ActiveCfg = Release|Win32
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Release|Win32.Build.0 = Release|Win32
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Release|x64.ActiveCfg = Release|x64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.Release|x64.Build.0 = Release|x64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.UWP Gold|ARM.ActiveCfg = UWP Gold|ARM
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.UWP Gold|ARM.Build.0 = UWP Gold|ARM
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.UWP Gold|ARM64.ActiveCfg = UWP Gold|Win32
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
{2B2D16BD-1D37-46AF-A3F8-552900951B26}.UWP Gold|x64.Build.0 = UWP Gold|x64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Debug|ARM.ActiveCfg = Debug|ARM
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Debug|ARM.Build.0 = Debug|ARM
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Debug|ARM64.ActiveCfg = Debug|Win32
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Debug|ARM64.ActiveCfg = Debug|ARM64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Debug|ARM64.Build.0 = Debug|ARM64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Debug|Win32.ActiveCfg = Debug|Win32
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Debug|Win32.Build.0 = Debug|Win32
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Debug|x64.ActiveCfg = Debug|x64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Debug|x64.Build.0 = Debug|x64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Release|ARM.ActiveCfg = Release|ARM
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Release|ARM.Build.0 = Release|ARM
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Release|ARM64.ActiveCfg = Release|Win32
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Release|ARM64.ActiveCfg = Release|ARM64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Release|ARM64.Build.0 = Release|ARM64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Release|Win32.ActiveCfg = Release|Win32
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Release|Win32.Build.0 = Release|Win32
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Release|x64.ActiveCfg = Release|x64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.Release|x64.Build.0 = Release|x64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.UWP Gold|ARM.ActiveCfg = Release|ARM
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.UWP Gold|ARM.Build.0 = Release|ARM
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.UWP Gold|ARM64.ActiveCfg = Release|x64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.UWP Gold|ARM64.Build.0 = Release|x64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.UWP Gold|ARM64.ActiveCfg = Release|ARM64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.UWP Gold|ARM64.Build.0 = Release|ARM64
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.UWP Gold|Win32.ActiveCfg = Release|Win32
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.UWP Gold|Win32.Build.0 = Release|Win32
{75286959-E7A2-4CBE-8B95-BF05C9C540FF}.UWP Gold|x64.ActiveCfg = Release|x64
+92
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@@ -5,6 +5,10 @@
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<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -17,6 +21,10 @@
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -29,6 +37,10 @@
<Configuration>UWP Gold</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|ARM64">
<Configuration>UWP Gold</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|Win32">
<Configuration>UWP Gold</Configuration>
<Platform>Win32</Platform>
@@ -61,6 +73,11 @@
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<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -84,12 +101,24 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
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@@ -119,12 +148,21 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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@@ -148,12 +186,21 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<GenerateManifest>false</GenerateManifest>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<GenerateManifest>false</GenerateManifest>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">
<GenerateManifest>false</GenerateManifest>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<GenerateManifest>false</GenerateManifest>
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@@ -219,6 +266,20 @@
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</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -233,6 +294,20 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|arm'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -247,6 +322,20 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions);NOMINMAX</PreprocessorDefinitions>
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<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -313,8 +402,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">Create</PrecompiledHeader>
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@@ -5,6 +5,10 @@
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<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -17,6 +21,10 @@
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<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -29,6 +37,10 @@
<Configuration>UWP Gold</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|ARM64">
<Configuration>UWP Gold</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|Win32">
<Configuration>UWP Gold</Configuration>
<Platform>Win32</Platform>
@@ -61,6 +73,11 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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@@ -84,12 +101,24 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
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@@ -119,12 +148,21 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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@@ -148,12 +186,21 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<GenerateManifest>false</GenerateManifest>
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@@ -223,6 +270,21 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../..;../../ext/native;../../Common;../../ext/native/ext;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
<ClCompile>
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@@ -238,6 +300,21 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|arm'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">Create</PrecompiledHeader>
@@ -380,4 +475,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+112
View File
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -29,6 +37,10 @@
<Configuration>UWP Gold</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|ARM64">
<Configuration>UWP Gold</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|Win32">
<Configuration>UWP Gold</Configuration>
<Platform>Win32</Platform>
@@ -62,6 +74,11 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -88,6 +105,13 @@
<PlatformToolset>v141</PlatformToolset>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -95,6 +119,13 @@
<PlatformToolset>v141</PlatformToolset>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -131,14 +162,26 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props" Condition="exists('$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props" Condition="exists('$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props')" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props" Condition="exists('$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props" Condition="exists('$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props" Condition="exists('$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props" Condition="exists('$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props')" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props" Condition="exists('$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformExtensionSDKLocation(`WindowsMobile, Version=10.0.16299.0`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), $(SDKReferenceDirectoryRoot), $(SDKExtensionDirectoryRoot), $(SDKReferenceRegistryRoot)))\DesignTime\CommonConfiguration\Neutral\WindowsMobile.props')" />
@@ -177,6 +220,27 @@
<Command>copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<Link>
<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
</ClCompile>
<PreBuildEvent>
<Command>copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
@@ -198,6 +262,27 @@ copy AssetsNormal\*.* Assets /Y
<Command>copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<Link>
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
</ClCompile>
<PreBuildEvent>
<Command>copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
@@ -219,6 +304,27 @@ copy AssetsNormal\*.* Assets /Y
<Command>copy PackageGold.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsGold\*.* Assets /Y
../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<Link>
<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows10/ARM64/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>GOLD;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
</ClCompile>
<PreBuildEvent>
<Command>copy PackageGold.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsGold\*.* Assets /Y
../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
@@ -405,8 +511,11 @@ copy AssetsGold\*.* Assets /Y
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">NotUsing</PrecompiledHeader>
@@ -422,8 +531,11 @@ copy AssetsGold\*.* Assets /Y
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">Create</PrecompiledHeader>
+93 -1
View File
@@ -5,6 +5,10 @@
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -17,6 +21,10 @@
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -29,6 +37,10 @@
<Configuration>UWP Gold</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|ARM64">
<Configuration>UWP Gold</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|Win32">
<Configuration>UWP Gold</Configuration>
<Platform>Win32</Platform>
@@ -61,6 +73,11 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -84,12 +101,24 @@
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -119,12 +148,21 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
@@ -148,12 +186,21 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
@@ -219,6 +266,20 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -233,6 +294,20 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|arm'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -247,6 +322,20 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -396,8 +485,11 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">Create</PrecompiledHeader>
@@ -406,4 +498,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -163,6 +163,7 @@
<ClCompile Include="..\..\ext\glslang\glslang\MachineIndependent\attribute.cpp">
<Filter>glslang\MachineIndependent</Filter>
</ClCompile>
<ClCompile Include="..\..\ext\glslang\SPIRV\SpvPostProcess.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
+92
View File
@@ -5,6 +5,10 @@
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -17,6 +21,10 @@
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -29,6 +37,10 @@
<Configuration>UWP Gold</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|ARM64">
<Configuration>UWP Gold</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|Win32">
<Configuration>UWP Gold</Configuration>
<Platform>Win32</Platform>
@@ -61,6 +73,11 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -84,12 +101,24 @@
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -119,12 +148,21 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
@@ -148,12 +186,21 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
@@ -223,6 +270,21 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
<PreprocessorDefinitions>_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
@@ -238,6 +300,21 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
<PreprocessorDefinitions>_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|arm'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
@@ -253,6 +330,21 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
<PreprocessorDefinitions>_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
+86
View File
@@ -5,6 +5,10 @@
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -17,6 +21,10 @@
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -29,6 +37,10 @@
<Configuration>UWP Gold</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|ARM64">
<Configuration>UWP Gold</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|Win32">
<Configuration>UWP Gold</Configuration>
<Platform>Win32</Platform>
@@ -61,6 +73,11 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -84,12 +101,24 @@
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -119,12 +148,21 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
@@ -148,12 +186,21 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
@@ -215,6 +262,19 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
@@ -228,6 +288,19 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|arm'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
@@ -241,6 +314,19 @@
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='UWP Gold|ARM64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
+1 -1
View File
@@ -51,7 +51,7 @@ void D3D11Context::SwapInterval(int interval) {
HRESULT D3D11Context::CreateTheDevice(IDXGIAdapter *adapter) {
bool windowed = true;
#ifdef _DEBUG
#if defined(_DEBUG) && !defined(_M_ARM) && !defined(_M_ARM64)
UINT createDeviceFlags = D3D11_CREATE_DEVICE_DEBUG;
#else
UINT createDeviceFlags = 0;
+14 -3
View File
@@ -48,13 +48,19 @@
#include "Core/MIPS/JitCommon/JitBlockCache.h"
#include "Windows/InputBox.h"
#include "Windows/InputDevice.h"
#if !defined(_M_ARM64) && !defined(_M_ARM)
#include "Windows/GPU/WindowsGLContext.h"
#include "Windows/GEDebugger/GEDebugger.h"
#endif
#include "Windows/Debugger/Debugger_Disasm.h"
#include "Windows/Debugger/Debugger_MemoryDlg.h"
#include "Windows/GEDebugger/GEDebugger.h"
#include "Common/GraphicsContext.h"
#include "Windows/main.h"
#ifndef _M_ARM
#include "Windows/DinputDevice.h"
#endif
#include "Windows/EmuThread.h"
#include "Windows/resource.h"
@@ -519,9 +525,10 @@ namespace MainWindow
DialogManager::AddDlg(disasmWindow[0]);
disasmWindow[0]->Show(g_Config.bShowDebuggerOnLoad);
#if !defined(_M_ARM64) && !defined(_M_ARM)
geDebuggerWindow = new CGEDebugger(MainWindow::GetHInstance(), MainWindow::GetHWND());
DialogManager::AddDlg(geDebuggerWindow);
#endif
memoryWindow[0] = new CMemoryDlg(MainWindow::GetHInstance(), MainWindow::GetHWND(), currentDebugMIPS);
DialogManager::AddDlg(memoryWindow[0]);
}
@@ -532,11 +539,13 @@ namespace MainWindow
delete disasmWindow[0];
disasmWindow[0] = 0;
#if !defined(_M_ARM64) && !defined(_M_ARM)
DialogManager::RemoveDlg(geDebuggerWindow);
if (geDebuggerWindow)
delete geDebuggerWindow;
geDebuggerWindow = 0;
#endif
DialogManager::RemoveDlg(memoryWindow[0]);
if (memoryWindow[0])
delete memoryWindow[0];
@@ -822,7 +831,9 @@ namespace MainWindow
return WindowsRawInput::ProcessChar(hWnd, wParam, lParam);
case WM_DEVICECHANGE:
#ifndef _M_ARM
DinputDevice::CheckDevices();
#endif
return DefWindowProc(hWnd, message, wParam, lParam);
case WM_VERYSLEEPY_MSG:
+21 -4
View File
@@ -16,11 +16,17 @@
#include "Common/ConsoleListener.h"
#include "Common/OSVersion.h"
#include "Common/Vulkan/VulkanLoader.h"
#if !defined(_M_ARM64) && !defined(_M_ARM)
#include "GPU/GLES/TextureScalerGLES.h"
#include "GPU/GLES/TextureCacheGLES.h"
#include "GPU/GLES/FramebufferManagerGLES.h"
#endif
#include "UI/OnScreenDisplay.h"
#include "GPU/Common/PostShader.h"
#include "GPU/GLES/FramebufferManagerGLES.h"
#include "GPU/Common/FramebufferCommon.h"
#include "GPU/Common/TextureCacheCommon.h"
#include "GPU/Common/TextureScalerCommon.h"
#include "Core/Config.h"
#include "Core/ConfigValues.h"
#include "Core/FileSystems/MetaFileSystem.h"
@@ -943,8 +949,10 @@ namespace MainWindow {
break;
case ID_DEBUG_GEDEBUGGER:
#if !defined(_M_ARM64) && !defined(_M_ARM)
if (geDebuggerWindow)
geDebuggerWindow->Show(true);
#endif
break;
case ID_DEBUG_MEMORYVIEW:
@@ -1354,11 +1362,16 @@ namespace MainWindow {
bool allowD3D11 = DoesVersionMatchWindows(6, 0, 0, 0, true);
bool allowVulkan = VulkanMayBeAvailable();
#if !defined(_M_ARM64) && !defined(_M_ARM)
bool allowOpenGL = true;
#else
bool allowOpenGL = false;
#endif
switch (GetGPUBackend()) {
case GPUBackend::DIRECT3D9:
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_GRAYED);
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, allowD3D11 ? MF_ENABLED : MF_GRAYED);
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
EnableMenuItem(menu, ID_OPTIONS_OPENGL, allowOpenGL ? MF_ENABLED : MF_GRAYED);
EnableMenuItem(menu, ID_OPTIONS_VULKAN, allowVulkan ? MF_ENABLED : MF_GRAYED);
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_CHECKED);
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_UNCHECKED);
@@ -1378,7 +1391,7 @@ namespace MainWindow {
case GPUBackend::VULKAN:
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_ENABLED);
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, allowD3D11 ? MF_ENABLED : MF_GRAYED);
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
EnableMenuItem(menu, ID_OPTIONS_OPENGL, allowOpenGL ? MF_ENABLED : MF_GRAYED);
EnableMenuItem(menu, ID_OPTIONS_VULKAN, MF_GRAYED);
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_UNCHECKED);
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_UNCHECKED);
@@ -1388,7 +1401,7 @@ namespace MainWindow {
case GPUBackend::DIRECT3D11:
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_ENABLED);
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_GRAYED);
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
EnableMenuItem(menu, ID_OPTIONS_OPENGL, allowOpenGL ? MF_ENABLED : MF_GRAYED);
EnableMenuItem(menu, ID_OPTIONS_VULKAN, allowVulkan ? MF_ENABLED : MF_GRAYED);
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_UNCHECKED);
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_CHECKED);
@@ -1397,6 +1410,10 @@ namespace MainWindow {
break;
}
#if defined(_M_ARM64) || defined(_M_ARM)
EnableMenuItem(menu, ID_DEBUG_GEDEBUGGER, MF_GRAYED);
#endif
UpdateDynamicMenuCheckmarks(menu);
UpdateCommands();
}
+118 -2
View File
@@ -1,6 +1,6 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.202
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PPSSPPWindows", "PPSSPP.vcxproj", "{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}"
ProjectSection(ProjectDependencies) = postProject
@@ -81,120 +81,236 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "discord-rpc", "..\ext\disco
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
Debug|ARM64 = Debug|ARM64
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|ARM = Release|ARM
Release|ARM64 = Release|ARM64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Debug|ARM.ActiveCfg = Debug|ARM
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Debug|ARM.Build.0 = Debug|ARM
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Debug|ARM64.ActiveCfg = Debug|ARM64
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Debug|ARM64.Build.0 = Debug|ARM64
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Debug|Win32.ActiveCfg = Debug|Win32
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Debug|Win32.Build.0 = Debug|Win32
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Debug|x64.ActiveCfg = Debug|x64
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Debug|x64.Build.0 = Debug|x64
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Release|ARM.ActiveCfg = Release|ARM
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Release|ARM.Build.0 = Release|ARM
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Release|ARM64.ActiveCfg = Release|ARM64
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Release|ARM64.Build.0 = Release|ARM64
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Release|Win32.ActiveCfg = Release|Win32
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Release|Win32.Build.0 = Release|Win32
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Release|x64.ActiveCfg = Release|x64
{567AF8DB-42C1-4D08-96CD-D70A2DFEFC6B}.Release|x64.Build.0 = Release|x64
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Debug|ARM.ActiveCfg = Debug|ARM
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Debug|ARM.Build.0 = Debug|ARM
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Debug|ARM64.ActiveCfg = Debug|ARM64
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Debug|ARM64.Build.0 = Debug|ARM64
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Debug|Win32.ActiveCfg = Debug|Win32
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Debug|Win32.Build.0 = Debug|Win32
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Debug|x64.ActiveCfg = Debug|x64
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Debug|x64.Build.0 = Debug|x64
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Release|ARM.ActiveCfg = Release|ARM
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Release|ARM.Build.0 = Release|ARM
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Release|ARM64.ActiveCfg = Release|ARM64
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Release|ARM64.Build.0 = Release|ARM64
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Release|Win32.ActiveCfg = Release|Win32
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Release|Win32.Build.0 = Release|Win32
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Release|x64.ActiveCfg = Release|x64
{3FCDBAE2-5103-4350-9A8E-848CE9C73195}.Release|x64.Build.0 = Release|x64
{F761046E-6C38-4428-A5F1-38391A37BB34}.Debug|ARM.ActiveCfg = Debug|ARM
{F761046E-6C38-4428-A5F1-38391A37BB34}.Debug|ARM.Build.0 = Debug|ARM
{F761046E-6C38-4428-A5F1-38391A37BB34}.Debug|ARM64.ActiveCfg = Debug|ARM64
{F761046E-6C38-4428-A5F1-38391A37BB34}.Debug|ARM64.Build.0 = Debug|ARM64
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+449 -18
View File
@@ -1,6 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -9,6 +17,14 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -42,11 +58,34 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
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</ClCompile>
<ClCompile Include="..\Qt\mainwindow.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\Qt\QtHost.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\UWP\UWPHost.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GPU\D3D11Context.cpp" />
<ClCompile Include="GPU\D3D9Context.cpp" />
@@ -370,15 +683,53 @@
<ClCompile Include="Debugger\Debugger_MemoryDlg.cpp" />
<ClCompile Include="Debugger\Debugger_VFPUDlg.cpp" />
<ClCompile Include="Debugger\DumpMemoryWindow.cpp" />
<ClCompile Include="GEDebugger\CtrlDisplayListView.cpp" />
<ClCompile Include="GEDebugger\GEDebugger.cpp" />
<ClCompile Include="DinputDevice.cpp" />
<ClCompile Include="GEDebugger\CtrlDisplayListView.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GEDebugger\GEDebugger.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="DinputDevice.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="EmuThread.cpp" />
<ClCompile Include="GEDebugger\SimpleGLWindow.cpp" />
<ClCompile Include="GEDebugger\TabDisplayLists.cpp" />
<ClCompile Include="GEDebugger\TabState.cpp" />
<ClCompile Include="GEDebugger\TabVertices.cpp" />
<ClCompile Include="GEDebugger\VertexPreview.cpp" />
<ClCompile Include="GEDebugger\SimpleGLWindow.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GEDebugger\TabDisplayLists.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GEDebugger\TabState.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GEDebugger\TabVertices.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GEDebugger\VertexPreview.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="InputDevice.cpp" />
<ClCompile Include="KeyboardDevice.cpp" />
<ClCompile Include="MainWindowMenu.cpp" />
@@ -389,8 +740,12 @@
<ClCompile Include="W32Util\Misc.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)%(Filename)2.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)%(Filename)2.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="W32Util\PropertySheet.cpp" />
<ClCompile Include="W32Util\ShellUtil.cpp" />
@@ -398,7 +753,12 @@
<ClCompile Include="W32Util\TabControl.cpp" />
<ClCompile Include="MainWindow.cpp" />
<ClCompile Include="DSoundStream.cpp" />
<ClCompile Include="GPU\WindowsGLContext.cpp" />
<ClCompile Include="GPU\WindowsGLContext.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="WASAPIStream.cpp" />
<ClCompile Include="WindowsAudio.cpp" />
<ClCompile Include="WindowsHost.cpp" />
@@ -406,8 +766,12 @@
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="XinputDevice.cpp" />
</ItemGroup>
@@ -416,25 +780,41 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\android\jni\AndroidGraphicsContext.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\android\jni\AndroidJavaGLContext.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\android\jni\AndroidVulkanContext.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\android\jni\app-android.h" />
<ClInclude Include="..\android\jni\ArmEmitterTest.h" />
@@ -443,13 +823,21 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\android\jni\native_audio.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\android\jni\TestRunner.h" />
<ClInclude Include="..\ios\ViewController.h" />
@@ -458,13 +846,21 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\UWP\UWPHost.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GPU\D3D11Context.h" />
<ClInclude Include="GPU\D3D9Context.h" />
@@ -478,14 +874,47 @@
<ClInclude Include="Debugger\Debugger_MemoryDlg.h" />
<ClInclude Include="Debugger\Debugger_VFPUDlg.h" />
<ClInclude Include="Debugger\DumpMemoryWindow.h" />
<ClInclude Include="GEDebugger\CtrlDisplayListView.h" />
<ClInclude Include="GEDebugger\GEDebugger.h" />
<ClInclude Include="DinputDevice.h" />
<ClInclude Include="GEDebugger\CtrlDisplayListView.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GEDebugger\GEDebugger.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="DinputDevice.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="EmuThread.h" />
<ClInclude Include="GEDebugger\SimpleGLWindow.h" />
<ClInclude Include="GEDebugger\TabDisplayLists.h" />
<ClInclude Include="GEDebugger\TabState.h" />
<ClInclude Include="GEDebugger\TabVertices.h" />
<ClInclude Include="GEDebugger\SimpleGLWindow.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GEDebugger\TabDisplayLists.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GEDebugger\TabState.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GEDebugger\TabVertices.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GPU\WindowsGraphicsContext.h" />
<ClInclude Include="InputDevice.h" />
<ClInclude Include="KeyboardDevice.h" />
@@ -543,6 +972,8 @@
<ResourceCompile Include="ppsspp.rc">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(EXTERNAL_RC_DEFINITIONS);_VC80_UPGRADE=0x0710;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(EXTERNAL_RC_DEFINITIONS);_VC80_UPGRADE=0x0710;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(EXTERNAL_RC_DEFINITIONS);_VC80_UPGRADE=0x0710;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(EXTERNAL_RC_DEFINITIONS);_VC80_UPGRADE=0x0710;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<None Include="version.rc" />
</ItemGroup>
@@ -586,4 +1017,4 @@
<UserProperties RESOURCE_FILE="DaSh.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>
</Project>
+10 -1
View File
@@ -51,7 +51,9 @@
#include "Windows/WindowsHost.h"
#include "Windows/MainWindow.h"
#if !defined(_M_ARM64) && !defined(_M_ARM)
#include "Windows/GPU/WindowsGLContext.h"
#endif
#include "Windows/GPU/WindowsVulkanContext.h"
#include "Windows/GPU/D3D9Context.h"
#include "Windows/GPU/D3D11Context.h"
@@ -60,7 +62,9 @@
#include "Windows/Debugger/Debugger_Disasm.h"
#include "Windows/Debugger/Debugger_MemoryDlg.h"
#ifndef _M_ARM
#include "Windows/DinputDevice.h"
#endif
#include "Windows/XinputDevice.h"
#include "Windows/KeyboardDevice.h"
@@ -86,11 +90,13 @@ WindowsHost::WindowsHost(HINSTANCE hInstance, HWND mainWindow, HWND displayWindo
//add first XInput device to respond
input.push_back(std::shared_ptr<InputDevice>(new XinputDevice()));
#ifndef _M_ARM
//find all connected DInput devices of class GamePad
numDinputDevices_ = DinputDevice::getNumPads();
for (size_t i = 0; i < numDinputDevices_; i++) {
input.push_back(std::shared_ptr<InputDevice>(new DinputDevice(static_cast<int>(i))));
}
#endif
keyboard = std::shared_ptr<KeyboardDevice>(new KeyboardDevice());
input.push_back(keyboard);
@@ -115,9 +121,11 @@ void WindowsHost::UpdateConsolePosition() {
bool WindowsHost::InitGraphics(std::string *error_message, GraphicsContext **ctx) {
WindowsGraphicsContext *graphicsContext = nullptr;
switch (g_Config.iGPUBackend) {
#if !defined(_M_ARM64) && !defined(_M_ARM)
case (int)GPUBackend::OPENGL:
graphicsContext = new WindowsGLContext();
break;
#endif
case (int)GPUBackend::DIRECT3D9:
graphicsContext = new D3D9Context();
break;
@@ -208,6 +216,7 @@ void WindowsHost::PollControllers() {
static int checkCounter = 0;
static const int CHECK_FREQUENCY = 71;
if (checkCounter++ > CHECK_FREQUENCY) {
#ifndef _M_ARM
size_t newCount = DinputDevice::getNumPads();
if (newCount > numDinputDevices_) {
INFO_LOG(SYSTEM, "New controller device detected");
@@ -216,7 +225,7 @@ void WindowsHost::PollControllers() {
}
numDinputDevices_ = newCount;
}
#endif
checkCounter = 0;
}
+7 -3
View File
@@ -56,8 +56,9 @@
#include "Windows/Debugger/Debugger_Disasm.h"
#include "Windows/Debugger/Debugger_MemoryDlg.h"
#include "Windows/Debugger/Debugger_VFPUDlg.h"
#if !defined(_M_ARM64) && !defined(_M_ARM)
#include "Windows/GEDebugger/GEDebugger.h"
#endif
#include "Windows/W32Util/DialogManager.h"
#include "Windows/W32Util/ShellUtil.h"
@@ -81,9 +82,11 @@ extern "C" {
extern "C" {
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#if !defined(_M_ARM64) && !defined(_M_ARM)
CGEDebugger* geDebuggerWindow = 0;
#endif
CDisasm *disasmWindow[MAX_CPUCOUNT] = {0};
CGEDebugger *geDebuggerWindow = 0;
CMemoryDlg *memoryWindow[MAX_CPUCOUNT] = {0};
static std::string langRegion;
@@ -592,8 +595,9 @@ int WINAPI WinMain(HINSTANCE _hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLin
CtrlDisAsmView::init();
CtrlMemView::init();
CtrlRegisterList::init();
#if !defined(_M_ARM64) && !defined(_M_ARM)
CGEDebugger::Init();
#endif
DialogManager::AddDlg(vfpudlg = new CVFPUDlg(_hInstance, hwndMain, currentDebugMIPS));
MainWindow::CreateDebugWindows();
+6 -4
View File
@@ -20,17 +20,19 @@
#include "Debugger/Debugger_Disasm.h"
#include "Debugger/Debugger_MemoryDlg.h"
#include "Windows/GEDebugger/GEDebugger.h"
#include "Common/CommonWindows.h"
#define MAX_CPUCOUNT 1
extern CDisasm *disasmWindow[MAX_CPUCOUNT];
extern CGEDebugger *geDebuggerWindow ;
extern CMemoryDlg *memoryWindow[MAX_CPUCOUNT];
#if !defined(_M_ARM64) && !defined(_M_ARM)
#include "Windows/GEDebugger/GEDebugger.h"
extern CGEDebugger* geDebuggerWindow;
#endif
extern HMENU g_hPopupMenus;
extern int g_activeWindow;
enum { WINDOW_MAINWINDOW, WINDOW_CPUDEBUGGER, WINDOW_GEDEBUGGER };
enum { WINDOW_MAINWINDOW, WINDOW_CPUDEBUGGER, WINDOW_GEDEBUGGER };
+6
View File
@@ -143,6 +143,12 @@ ULJM91018 = true
NPJH90062 = true
# Phantasy Star Portable Infinity Demo
NPJH90157 = true # Infinity demo
# Test Drive Unlimited
# just to disable range culling without adding another hack
# since it causes a lot of missing geometry when driving
ULES00637 = true
ULKS46126 = true
ULUS10249 = true
[ClearToRAM]
# SOCOM Navy Seals games require this. See issue #8973.
@@ -0,0 +1,17 @@
if(NOT EXISTS "/usr/lib/aarch64-linux-gnu/tegra")
message(FATAL_ERROR "Nvidia Jetson platform not recognized")
endif()
include_directories(SYSTEM
/usr/include/GL
)
set(ARCH_FLAGS "-march=armv8-a+crc -mtune=cortex-a57 -funsafe-math-optimizations")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ARCH_FLAGS}" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ARCH_FLAGS}" CACHE STRING "" FORCE)
set(CMAKE_ASM_FLAGS "${CMAKE_ASM_FLAGS} ${ARCH_FLAGS}" CACHE STRING "" FORCE)
set (CMAKE_EXE_LINKER_FLAGS "-Wl,-rpath,/usr/lib/aarch64-linux-gnu/tegra" CACHE STRING "" FORCE)
set(OPENGL_LIBRARIES /usr/lib/aarch64-linux-gnu/tegra/libGLX_nvidia.so.0)
set(USING_X11_VULKAN ON CACHE BOOL "" FORCE)
+2
View File
@@ -1,2 +1,4 @@
Win32
x64
ARM64
ARM
+144 -2
View File
@@ -1,10 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
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<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -9,6 +17,14 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -17,6 +33,14 @@
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Tests|ARM">
<Configuration>Tests</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Tests|ARM64">
<Configuration>Tests</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Tests|Win32">
<Configuration>Tests</Configuration>
<Platform>Win32</Platform>
@@ -45,6 +69,19 @@
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tests|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -57,6 +94,18 @@
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<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tests|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tests|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -70,6 +119,19 @@
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<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -79,18 +141,36 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>.;$(IncludePath)</IncludePath>
@@ -104,6 +184,18 @@
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<IntDir>_Output\$(ProjectName)\$(Configuration)64\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<TargetName>$(ProjectName)dARM64</TargetName>
<IncludePath>.;$(IncludePath)</IncludePath>
<OutDir>_Output\</OutDir>
<IntDir>_Output\$(ProjectName)\$(Configuration)ARM64\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<TargetName>$(ProjectName)dARM</TargetName>
<IncludePath>.;$(IncludePath)</IncludePath>
<OutDir>_Output\</OutDir>
<IntDir>_Output\$(ProjectName)\$(Configuration)ARM\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tests|Win32'">
<IncludePath>.;$(IncludePath)</IncludePath>
<OutDir>_Output\</OutDir>
@@ -116,6 +208,18 @@
<OutDir>_Output\</OutDir>
<IntDir>_Output\$(ProjectName)\$(Configuration)64\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tests|ARM64'">
<IncludePath>.;$(IncludePath)</IncludePath>
<TargetName>$(ProjectName)testsARM64</TargetName>
<OutDir>_Output\</OutDir>
<IntDir>_Output\$(ProjectName)\$(Configuration)ARM64\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tests|ARM'">
<IncludePath>.;$(IncludePath)</IncludePath>
<TargetName>$(ProjectName)testsARM</TargetName>
<OutDir>_Output\</OutDir>
<IntDir>_Output\$(ProjectName)\$(Configuration)ARM\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>.;$(IncludePath)</IncludePath>
<OutDir>_Output\</OutDir>
@@ -128,6 +232,18 @@
<OutDir>_Output\</OutDir>
<IntDir>_Output\$(ProjectName)\$(Configuration)64\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<TargetName>$(ProjectName)ARM64</TargetName>
<IncludePath>.;$(IncludePath)</IncludePath>
<OutDir>_Output\</OutDir>
<IntDir>_Output\$(ProjectName)\$(Configuration)ARM64\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<TargetName>$(ProjectName)ARM</TargetName>
<IncludePath>.;$(IncludePath)</IncludePath>
<OutDir>_Output\</OutDir>
<IntDir>_Output\$(ProjectName)\$(Configuration)ARM\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -169,6 +285,48 @@
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>armips</AdditionalIncludeDirectories>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>armips</AdditionalIncludeDirectories>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Tests|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -195,6 +353,33 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Tests|ARM64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>armips</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Tests|ARM'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>armips</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -237,6 +422,50 @@
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>armips</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<StringPooling>true</StringPooling>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>armips</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<StringPooling>true</StringPooling>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitFramePointers>false</OmitFramePointers>
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="armips\Archs\Architecture.cpp" />
<ClCompile Include="armips\Archs\ARM\Arm.cpp" />
@@ -282,10 +511,16 @@
<ClCompile Include="armips\stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Tests|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Tests|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Tests|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Tests|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
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<ClCompile Include="armips\Util\ByteArray.cpp" />
<ClCompile Include="armips\Util\CRC.cpp" />
@@ -347,4 +582,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+128 -2
View File
@@ -1,6 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -9,6 +17,14 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -36,6 +52,19 @@
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -49,6 +78,19 @@
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -58,12 +100,24 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -98,6 +152,38 @@
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;_USING_V110_SDK71_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Link>
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<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;_USING_V110_SDK71_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OptimizeReferences>true</OptimizeReferences>
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<ItemGroup>
<ClCompile Include="AES.c" />
<ClCompile Include="amctrl.c" />
@@ -159,4 +285,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+2
View File
@@ -25,6 +25,8 @@ inline void Crash() { int *x = (int *)1337; *x = 1; }
inline void Crash() { __asm { int 3 }; }
#elif defined(_M_ARM)
inline void Crash() { int *x = (int *)1337; *x = 1; }
#elif defined(_M_ARM64)
inline void Crash() { int* x = (int*)1337; *x = 1; }
#endif
#else
@@ -17,7 +17,11 @@
/* This code requires -mfpu=neon on the command line: */
#if PNG_ARM_NEON_IMPLEMENTATION == 1 /* intrinsics code from pngpriv.h */
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
/* libpng row pointers are not necessarily aligned to any particular boundary,
* however this code will only work with appropriate alignment. arm/arm_init.c
+1 -1
View File
@@ -41,7 +41,7 @@
#define ZIP_EXTERN
// __declspec(dllexport)
#endif
#ifdef _M_X64
#if defined(_M_X64) || defined(_M_ARM64)
typedef __int64 ssize_t;
#else
typedef __int32 ssize_t;
+4 -2
View File
@@ -6,6 +6,7 @@
#include "base/logging.h"
#include "base/stringutil.h"
#if !defined(_M_ARM64) && !defined(_M_ARM)
#if !PPSSPP_PLATFORM(UWP)
#include "gfx/gl_common.h"
@@ -13,6 +14,7 @@
#include "GL/wglew.h"
#endif
#endif
#endif
#include "gfx_es2/gpu_features.h"
@@ -119,7 +121,7 @@ void ProcessGPUFeatures() {
void CheckGLExtensions() {
#if !PPSSPP_PLATFORM(UWP)
#if !PPSSPP_PLATFORM(UWP) && !defined(_M_ARM64) && !defined(_M_ARM)
// Make sure to only do this once. It's okay to call CheckGLExtensions from wherever.
if (extensionsDone)
@@ -569,7 +571,7 @@ static const char *glsl_fragment_prelude =
"#endif\n";
std::string ApplyGLSLPrelude(const std::string &source, uint32_t stage) {
#if !PPSSPP_PLATFORM(UWP)
#if !PPSSPP_PLATFORM(UWP) && !defined(_M_ARM64) && !defined(_M_ARM)
std::string temp;
std::string version = "";
if (!gl_extensions.IsGLES && gl_extensions.IsCoreContext) {
+5 -1
View File
@@ -10,8 +10,12 @@
#include <emmintrin.h>
#endif
#if PPSSPP_PLATFORM(ARM_NEON)
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
#endif
extern const float one_over_255_x4[4];
@@ -160,4 +164,4 @@ inline void ExpandFloat24x3ToFloat4(float dest[4], const uint32_t src[3]) {
inline uint32_t BytesToUint32(uint8_t a, uint8_t b, uint8_t c, uint8_t d) {
return (a) | (b << 8) | (c << 16) | (d << 24);
}
}
+428 -2
View File
@@ -1,6 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -9,6 +17,14 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -37,6 +53,19 @@
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -50,6 +79,19 @@
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -59,21 +101,45 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath)</IncludePath>
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath)</IncludePath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath)</IncludePath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath)</IncludePath>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
@@ -119,6 +185,52 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
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</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\ext;..\..;..\..\dx9sdk\Include;..\..\dx9sdk\Include\DX11;..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\glew;..\SDL\include;..\native\ext;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>Ws2_32.lib</AdditionalDependencies>
</Lib>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
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</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\ext;..\..;..\..\dx9sdk\Include;..\..\dx9sdk\Include\DX11;..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\glew;..\SDL\include;..\native\ext;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<Lib>
<AdditionalDependencies>Ws2_32.lib</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -175,12 +287,74 @@
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</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\ext;..\..;..\..\dx9sdk\Include;..\..\dx9sdk\Include\DX11;..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\glew;..\SDL\include;..\native\ext;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<StringPooling>true</StringPooling>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>Ws2_32.lib</AdditionalDependencies>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<FloatingPointModel>Precise</FloatingPointModel>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
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<OmitFramePointers>false</OmitFramePointers>
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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<Lib>
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<ItemGroup>
<None Include="..\..\ios\main.mm">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
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<None Include="Android.mk" />
<None Include="base\CMakeLists.txt" />
@@ -310,13 +484,21 @@
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ClCompile Include="..\..\Qt\QtMain.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ClCompile Include="base\stringutil.cpp" />
<ClCompile Include="base\timeutil.cpp" />
@@ -329,20 +511,42 @@
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Speed</FavorSizeOrSpeed>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AnySuitable</InlineFunctionExpansion>
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<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</IntrinsicFunctions>
<IntrinsicFunctions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</IntrinsicFunctions>
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<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Speed</FavorSizeOrSpeed>
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<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Speed</FavorSizeOrSpeed>
<OmitFramePointers Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</OmitFramePointers>
<OmitFramePointers Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</OmitFramePointers>
<OmitFramePointers Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</OmitFramePointers>
<InlineFunctionExpansion Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AnySuitable</InlineFunctionExpansion>
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+1 -1
Submodule ffmpeg updated: 4e8e6a1e7a...90701640c7.
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<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
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<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
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<Message>Updating git-version.cpp</Message>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@@ -221,11 +353,87 @@
<Message>Updating git-version.cpp</Message>
</PreBuildEvent>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_64=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/native</AdditionalIncludeDirectories>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StringPooling>true</StringPooling>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
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<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
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<Message>Updating git-version.cpp</Message>
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<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_32=1;_CONSOLE;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../dx9sdk/Include/DX11;../Common;..;../Core;../ext/glew;../ext/native</AdditionalIncludeDirectories>
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<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
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<PreBuildEvent>
<Command>../Windows/git-version-gen.cmd</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Updating git-version.cpp</Message>
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<ItemGroup>
<ClCompile Include="..\ext\glew\glew.c" />
<ClCompile Include="..\ext\glew\glew.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
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<ClCompile Include="..\Windows\GPU\D3D11Context.cpp" />
<ClCompile Include="..\Windows\GPU\D3D9Context.cpp" />
<ClCompile Include="..\Windows\GPU\WindowsGLContext.cpp" />
<ClCompile Include="..\Windows\GPU\WindowsGLContext.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
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<ClCompile Include="..\Windows\GPU\WindowsVulkanContext.cpp" />
<ClCompile Include="..\Windows\W32Util\Misc.cpp" />
<ClCompile Include="Compare.cpp" />
@@ -233,13 +441,21 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
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<ClCompile Include="SDLHeadlessHost.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
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<ClCompile Include="StubHost.cpp" />
<ClCompile Include="WindowsHeadlessHost.cpp" />
@@ -280,4 +496,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+4 -1
View File
@@ -26,7 +26,9 @@
#include "Core/System.h"
#include "GPU/Common/GPUDebugInterface.h"
#include "GPU/GPUState.h"
#if !defined(_M_ARM64) && !defined(_M_ARM)
#include "Windows/GPU/WindowsGLContext.h"
#endif
#include "Windows/GPU/D3D9Context.h"
#include "Windows/GPU/D3D11Context.h"
#include "Windows/GPU/WindowsVulkanContext.h"
@@ -91,11 +93,12 @@ bool WindowsHeadlessHost::InitGraphics(std::string *error_message, GraphicsConte
switch (gpuCore_) {
case GPUCORE_NULL:
case GPUCORE_GLES:
#if !defined(_M_ARM64) && !defined(_M_ARM)
case GPUCORE_SOFTWARE:
graphicsContext = new WindowsGLContext();
needRenderThread = true;
break;
#endif
case GPUCORE_DIRECTX9:
graphicsContext = new D3D9Context();
break;
+5 -5
View File
@@ -53,7 +53,7 @@
#endif
#endif
#if defined(__aarch64__)
#if defined(__aarch64__) || defined(_M_ARM64)
#define PPSSPP_ARCH_ARM64 1
#define PPSSPP_ARCH_64BIT 1
#define PPSSPP_ARCH_ARM_NEON 1
@@ -80,13 +80,13 @@
#if defined(_WIN32)
// Covers both 32 and 64bit Windows
#define PPSSPP_PLATFORM_WINDOWS 1
// UWP trickery
#ifdef _M_ARM
#define PPSSPP_ARCH_ARM_HARDFP 1
#endif
// UWP trickery
#if defined(WINAPI_FAMILY) && defined(WINAPI_FAMILY_PARTITION)
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
#define PPSSPP_PLATFORM_UWP 1
#ifdef _M_ARM
#define PPSSPP_ARCH_ARM_HARDFP 1
#endif
#endif
#endif
#elif defined(__APPLE__)
+194 -6
View File
@@ -1,6 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
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<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@@ -9,6 +17,14 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
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<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -38,6 +54,19 @@
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -51,6 +80,19 @@
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<CharacterSet>Unicode</CharacterSet>
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<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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<ImportGroup Label="ExtensionSettings">
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@@ -60,12 +102,24 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<LinkIncremental>true</LinkIncremental>
@@ -75,6 +129,14 @@
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<LibraryPath>..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);</LibraryPath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<LinkIncremental>true</LinkIncremental>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<LinkIncremental>true</LinkIncremental>
<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
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<LinkIncremental>false</LinkIncremental>
<LibraryPath>..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);</LibraryPath>
@@ -83,6 +145,14 @@
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<LinkIncremental>false</LinkIncremental>
<LibraryPath>$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);</LibraryPath>
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<LibraryPath>$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);</LibraryPath>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>../ext;../common;..;../ext/native;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>..\ffmpeg\Windows\arm\lib</AdditionalLibraryDirectories>
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@@ -182,14 +298,86 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>USING_WIN_UI;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_ARCH_64=1;_WINDOWS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../ext;../common;..;../ext/native;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<StringPooling>true</StringPooling>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<ClCompile Include="JitHarness.cpp" />
<ClCompile Include="TestArm64Emitter.cpp" />
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
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@@ -225,4 +413,4 @@
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<ImportGroup Label="ExtensionTargets">
</ImportGroup>
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