Eat a few cycles when checking callbacks.

Some games really spam this function.
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Unknown W. Brackets committed 2014-01-19 12:44:54 -08:00
1 parent 553990d5a0
commit 73d6accafc
1 file changed
+1
+1
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@@ -3650,6 +3650,7 @@ void sceKernelCheckCallback()
} else {
RETURN(0);
}
hleEatCycles(230);
}
bool __KernelInCallback()