Merge pull request #15678 from unknownbrackets/clean-recent-thread

Clean recent ISOs on a thread
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2022-07-15 11:50:45 +02:00
commit 67b1a42b95
7 files changed
+104 -40

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+80 -25
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@@ -19,8 +19,10 @@
#include <cstdlib>
#include <ctime>
#include <functional>
#include <mutex>
#include <set>
#include <sstream>
#include <thread>
#include "ppsspp_config.h"
@@ -57,6 +59,17 @@ Config g_Config;
bool jitForcedOff;
// Not in Config.h because it's #included a lot.
struct ConfigPrivate {
std::mutex recentIsosLock;
std::mutex recentIsosThreadLock;
std::thread recentIsosThread;
bool recentIsosThreadPending = false;
void ResetRecentIsosThread();
void SetRecentIsosThread(std::function<void()> f);
};
#ifdef _DEBUG
static const char *logSectionName = "LogDebug";
#else
@@ -1206,13 +1219,30 @@ static void IterateSettings(IniFile &iniFile, std::function<void(Section *sectio
}
}
void ConfigPrivate::ResetRecentIsosThread() {
std::lock_guard<std::mutex> guard(recentIsosThreadLock);
if (recentIsosThreadPending && recentIsosThread.joinable())
recentIsosThread.join();
}
void ConfigPrivate::SetRecentIsosThread(std::function<void()> f) {
std::lock_guard<std::mutex> guard(recentIsosThreadLock);
if (recentIsosThreadPending && recentIsosThread.joinable())
recentIsosThread.join();
recentIsosThread = std::thread(f);
recentIsosThreadPending = true;
}
Config::Config() {
private_ = new ConfigPrivate();
}
Config::~Config() {
if (bUpdatedInstanceCounter) {
ShutdownInstanceCounter();
}
private_->ResetRecentIsosThread();
delete private_;
}
std::map<std::string, std::pair<std::string, int>> GetLangValuesMapping() {
@@ -1315,6 +1345,8 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) {
iMaxRecent = 60;
if (iMaxRecent > 0) {
private_->ResetRecentIsosThread();
std::lock_guard<std::mutex> guard(private_->recentIsosLock);
recentIsos.clear();
for (int i = 0; i < iMaxRecent; i++) {
char keyName[64];
@@ -1470,9 +1502,11 @@ bool Config::Save(const char *saveReason) {
Section *recent = iniFile.GetOrCreateSection("Recent");
recent->Set("MaxRecent", iMaxRecent);
private_->ResetRecentIsosThread();
for (int i = 0; i < iMaxRecent; i++) {
char keyName[64];
snprintf(keyName, sizeof(keyName), "FileName%d", i);
std::lock_guard<std::mutex> guard(private_->recentIsosLock);
if (i < (int)recentIsos.size()) {
recent->Set(keyName, recentIsos[i]);
} else {
@@ -1610,6 +1644,8 @@ void Config::AddRecent(const std::string &file) {
// We'll add it back below. This makes sure it's at the front, and only once.
RemoveRecent(file);
private_->ResetRecentIsosThread();
std::lock_guard<std::mutex> guard(private_->recentIsosLock);
const std::string filename = File::ResolvePath(file);
recentIsos.insert(recentIsos.begin(), filename);
if ((int)recentIsos.size() > iMaxRecent)
@@ -1621,6 +1657,8 @@ void Config::RemoveRecent(const std::string &file) {
if (iMaxRecent <= 0)
return;
private_->ResetRecentIsosThread();
std::lock_guard<std::mutex> guard(private_->recentIsosLock);
const std::string filename = File::ResolvePath(file);
for (auto iter = recentIsos.begin(); iter != recentIsos.end();) {
const std::string recent = File::ResolvePath(*iter);
@@ -1634,35 +1672,52 @@ void Config::RemoveRecent(const std::string &file) {
}
void Config::CleanRecent() {
double startTime = time_now_d();
private_->SetRecentIsosThread([this] {
double startTime = time_now_d();
std::vector<std::string> cleanedRecent;
for (size_t i = 0; i < recentIsos.size(); i++) {
bool exists = false;
Path path = Path(recentIsos[i]);
switch (path.Type()) {
case PathType::CONTENT_URI:
case PathType::NATIVE:
exists = File::Exists(path);
break;
default:
FileLoader *loader = ConstructFileLoader(path);
exists = loader->ExistsFast();
delete loader;
break;
}
std::lock_guard<std::mutex> guard(private_->recentIsosLock);
std::vector<std::string> cleanedRecent;
for (size_t i = 0; i < recentIsos.size(); i++) {
bool exists = false;
Path path = Path(recentIsos[i]);
switch (path.Type()) {
case PathType::CONTENT_URI:
case PathType::NATIVE:
exists = File::Exists(path);
break;
default:
FileLoader *loader = ConstructFileLoader(path);
exists = loader->ExistsFast();
delete loader;
break;
}
if (exists) {
// Make sure we don't have any redundant items.
auto duplicate = std::find(cleanedRecent.begin(), cleanedRecent.end(), recentIsos[i]);
if (duplicate == cleanedRecent.end()) {
cleanedRecent.push_back(recentIsos[i]);
if (exists) {
// Make sure we don't have any redundant items.
auto duplicate = std::find(cleanedRecent.begin(), cleanedRecent.end(), recentIsos[i]);
if (duplicate == cleanedRecent.end()) {
cleanedRecent.push_back(recentIsos[i]);
}
}
}
}
INFO_LOG(SYSTEM, "CleanRecent took %0.2f", time_now_d() - startTime);
recentIsos = cleanedRecent;
INFO_LOG(SYSTEM, "CleanRecent took %0.2f", time_now_d() - startTime);
recentIsos = cleanedRecent;
});
}
std::vector<std::string> Config::RecentIsos() const {
std::lock_guard<std::mutex> guard(private_->recentIsosLock);
return recentIsos;
}
bool Config::HasRecentIsos() const {
std::lock_guard<std::mutex> guard(private_->recentIsosLock);
return !recentIsos.empty();
}
void Config::ClearRecentIsos() {
private_->ResetRecentIsosThread();
std::lock_guard<std::mutex> guard(private_->recentIsosLock);
recentIsos.clear();
}
void Config::SetSearchPath(const Path &searchPath) {
@@ -1701,7 +1756,7 @@ void Config::RestoreDefaults() {
} else {
if (File::Exists(iniFilename_))
File::Delete(iniFilename_);
recentIsos.clear();
ClearRecentIsos();
currentDirectory = defaultCurrentDirectory;
}
Load();
+7 -1
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@@ -48,6 +48,7 @@ namespace http {
}
struct UrlEncoder;
struct ConfigPrivate;
struct ConfigTouchPos {
float x;
@@ -140,7 +141,6 @@ public:
int iInternalScreenRotation; // The internal screen rotation angle. Useful for vertical SHMUPs and similar.
std::string sReportHost;
std::vector<std::string> recentIsos;
std::vector<std::string> vPinnedPaths;
std::string sLanguageIni;
@@ -536,6 +536,10 @@ public:
return bFullScreen;
}
std::vector<std::string> RecentIsos() const;
bool HasRecentIsos() const;
void ClearRecentIsos();
protected:
void LoadStandardControllerIni();
@@ -543,9 +547,11 @@ private:
bool reload_ = false;
std::string gameId_;
std::string gameIdTitle_;
std::vector<std::string> recentIsos;
Path iniFilename_;
Path controllerIniFilename_;
Path searchPath_;
ConfigPrivate *private_ = nullptr;
};
std::map<std::string, std::pair<std::string, int>> GetLangValuesMapping();
+1 -1
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@@ -375,7 +375,7 @@ bool GameManager::DetectTexturePackDest(struct zip *z, int iniIndex, Path &dest)
std::string gameID = games.begin()->first;
if (games.size() > 1) {
// Check for any supported game on their recent list and use that instead.
for (const std::string &path : g_Config.recentIsos) {
for (const std::string &path : g_Config.RecentIsos()) {
std::string recentID = GetGameID(Path(path));
if (games.find(recentID) != games.end()) {
gameID = recentID;
+2 -2
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@@ -150,7 +150,7 @@ static std::string RemotePathForRecent(const std::string &filename) {
}
static Path LocalFromRemotePath(const std::string &path) {
for (const std::string &filename : g_Config.recentIsos) {
for (const std::string &filename : g_Config.RecentIsos()) {
std::string basename = RemotePathForRecent(filename);
if (basename == path) {
return Path(filename);
@@ -216,7 +216,7 @@ static void HandleListing(const http::Request &request) {
request.Out()->Printf("/\n");
if (serverFlags & (int)WebServerFlags::DISCS) {
// List the current discs in their recent order.
for (const std::string &filename : g_Config.recentIsos) {
for (const std::string &filename : g_Config.RecentIsos()) {
std::string basename = RemotePathForRecent(filename);
if (!basename.empty()) {
request.Out()->Printf("%s\n", basename.c_str());
+2 -2
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@@ -426,8 +426,8 @@ bool GameScreen::isRecentGame(const Path &gamePath) {
return false;
const std::string resolved = File::ResolvePath(gamePath.ToString());
for (auto it = g_Config.recentIsos.begin(); it != g_Config.recentIsos.end(); ++it) {
const std::string recent = File::ResolvePath(*it);
for (auto iso : g_Config.RecentIsos()) {
const std::string recent = File::ResolvePath(iso);
if (resolved == recent)
return true;
}
+5 -5
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@@ -587,7 +587,7 @@ bool GameBrowser::DisplayTopBar() {
bool GameBrowser::HasSpecialFiles(std::vector<Path> &filenames) {
if (path_.GetPath().ToString() == "!RECENT") {
filenames.clear();
for (auto &str : g_Config.recentIsos) {
for (auto &str : g_Config.RecentIsos()) {
filenames.push_back(Path(str));
}
return true;
@@ -986,7 +986,7 @@ void MainScreen::CreateViews() {
System_GetPermissionStatus(SYSTEM_PERMISSION_STORAGE) == PERMISSION_STATUS_GRANTED;
bool storageIsTemporary = IsTempPath(GetSysDirectory(DIRECTORY_SAVEDATA)) && !confirmedTemporary_;
if (showRecent && !hasStorageAccess) {
showRecent = !g_Config.recentIsos.empty();
showRecent = g_Config.HasRecentIsos();
}
if (showRecent) {
@@ -1036,7 +1036,7 @@ void MainScreen::CreateViews() {
tabAllGames->OnHighlight.Handle(this, &MainScreen::OnGameHighlight);
tabHomebrew->OnHighlight.Handle(this, &MainScreen::OnGameHighlight);
if (g_Config.recentIsos.size() > 0) {
if (g_Config.HasRecentIsos()) {
tabHolder_->SetCurrentTab(0, true);
} else if (g_Config.iMaxRecent > 0) {
tabHolder_->SetCurrentTab(1, true);
@@ -1490,7 +1490,7 @@ void UmdReplaceScreen::CreateViews() {
rightColumnItems->Add(new Choice(di->T("Cancel")))->OnClick.Handle(this, &UmdReplaceScreen::OnCancel);
rightColumnItems->Add(new Choice(mm->T("Game Settings")))->OnClick.Handle(this, &UmdReplaceScreen::OnGameSettings);
if (g_Config.recentIsos.size() > 0) {
if (g_Config.HasRecentIsos()) {
leftColumn->SetCurrentTab(0, true);
} else if (g_Config.iMaxRecent > 0) {
leftColumn->SetCurrentTab(1, true);
@@ -1569,7 +1569,7 @@ UI::EventReturn GridSettingsScreen::GridMinusClick(UI::EventParams &e) {
}
UI::EventReturn GridSettingsScreen::OnRecentClearClick(UI::EventParams &e) {
g_Config.recentIsos.clear();
g_Config.ClearRecentIsos();
OnRecentChanged.Trigger(e);
return UI::EVENT_DONE;
}
+7 -4
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@@ -203,7 +203,7 @@ public:
lastIndex_ = nextIndex_;
}
if (!g_Config.recentIsos.empty()) {
if (g_Config.HasRecentIsos()) {
std::shared_ptr<GameInfo> lastInfo = GetInfo(dc, lastIndex_);
std::shared_ptr<GameInfo> nextInfo = GetInfo(dc, nextIndex_);
dc.Flush();
@@ -220,12 +220,12 @@ public:
private:
void CheckNext(UIContext &dc, double t) {
if (g_Config.recentIsos.empty()) {
if (!g_Config.HasRecentIsos()) {
return;
}
for (int index = lastIndex_ + 1; index != lastIndex_; ++index) {
if (index < 0 || index >= (int)g_Config.recentIsos.size()) {
if (index < 0 || index >= (int)g_Config.RecentIsos().size()) {
if (lastIndex_ == -1)
break;
index = 0;
@@ -250,7 +250,10 @@ private:
if (index < 0) {
return nullptr;
}
return g_gameInfoCache->GetInfo(dc.GetDrawContext(), Path(g_Config.recentIsos[index]), GAMEINFO_WANTBG);
const auto recentIsos = g_Config.RecentIsos();
if (index >= recentIsos.size())
return nullptr;
return g_gameInfoCache->GetInfo(dc.GetDrawContext(), Path(recentIsos[index]), GAMEINFO_WANTBG);
}
void DrawTex(UIContext &dc, std::shared_ptr<GameInfo> &ginfo, float amount) {