mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
Remove AndroidStorageFileSystem. Not useful.
This commit is contained in:
@@ -1622,8 +1622,6 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/ELF/ParamSFO.cpp
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Core/ELF/ParamSFO.h
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Core/FileSystems/tlzrc.cpp
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Core/FileSystems/AndroidStorageFileSystem.cpp
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Core/FileSystems/AndroidStorageFileSystem.h
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Core/FileSystems/BlobFileSystem.cpp
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Core/FileSystems/BlobFileSystem.h
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Core/FileSystems/BlockDevices.cpp
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@@ -932,8 +932,7 @@ IOFile::IOFile(const Path &filename, const char openmode[]) {
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Open(filename, openmode);
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}
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IOFile::~IOFile()
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{
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IOFile::~IOFile() {
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Close();
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}
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+1
-3
@@ -529,7 +529,6 @@
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<ClCompile Include="Debugger\WebSocket\SteppingBroadcaster.cpp" />
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<ClCompile Include="Debugger\WebSocket\SteppingSubscriber.cpp" />
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<ClCompile Include="Debugger\WebSocket\WebSocketUtils.cpp" />
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<ClCompile Include="FileSystems\AndroidStorageFileSystem.cpp" />
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<ClCompile Include="FileSystems\BlobFileSystem.cpp" />
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<ClCompile Include="HLE\KUBridge.cpp" />
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<ClCompile Include="HLE\Plugins.cpp" />
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@@ -1086,7 +1085,6 @@
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<ClInclude Include="Debugger\WebSocket\GameBroadcaster.h" />
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<ClInclude Include="Debugger\WebSocket\LogBroadcaster.h" />
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<ClInclude Include="Debugger\WebSocket\SteppingBroadcaster.h" />
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<ClInclude Include="FileSystems\AndroidStorageFileSystem.h" />
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<ClInclude Include="FileSystems\BlobFileSystem.h" />
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<ClInclude Include="HLE\KernelThreadDebugInterface.h" />
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<ClInclude Include="HLE\KUBridge.h" />
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@@ -1400,4 +1398,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@@ -1,543 +0,0 @@
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "ppsspp_config.h"
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#if PPSSPP_PLATFORM(ANDROID)
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#include "android/jni/app-android.h"
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#include "android/jni/AndroidContentURI.h"
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#include <algorithm>
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#include <ctime>
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#include <limits>
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#include "Common/Data/Text/I18n.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Common/StringUtils.h"
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#include "Common/File/DirListing.h"
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#include "Core/FileSystems/AndroidStorageFileSystem.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HW/MemoryStick.h"
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#include "Core/CoreTiming.h"
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#include "Core/System.h"
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#include "Core/Host.h"
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#include "Core/Replay.h"
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#include "Core/Reporting.h"
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AndroidStorageFileSystem::AndroidStorageFileSystem(IHandleAllocator *_hAlloc, std::string _basePath, FileSystemFlags _flags) : basePath(_basePath), flags(_flags) {
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// File::CreateFullPath(basePath);
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hAlloc = _hAlloc;
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}
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AndroidStorageFileSystem::~AndroidStorageFileSystem() {
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CloseAll();
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}
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bool AndroidDirectoryFileHandle::Open(const std::string &basePath, std::string &fileName, FileAccess access, u32 &error) {
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error = 0;
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AndroidStorageContentURI contentUri = AndroidStorageContentURI(basePath).WithFilePath(fileName);
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// On the PSP, truncating doesn't lose data. If you seek later, you'll recover it.
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// This is abnormal, so we deviate from the PSP's behavior and truncate on write/close.
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// This means it's incorrectly not truncated before the write.
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if (access & FILEACCESS_TRUNCATE) {
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needsTrunc_ = 0;
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}
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// Check for existance and directory, so we can make better decisions below.
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File::FileInfo fileInfo;
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if (!Android_GetFileInfo(contentUri.ToString(), &fileInfo)) {
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ERROR_LOG(FILESYS, "Failed to call Android_GetFileInfo on %s", contentUri.ToString().c_str());
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return false;
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}
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if (fileInfo.exists && fileInfo.isDirectory) {
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ERROR_LOG(FILESYS, "AndroidDirectoryFileHandle::Open on directory %s - not allowed", contentUri.ToString().c_str());
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return false;
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}
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// Android_OpenContentUriFd only has three modes: READ/READ_WRITE/READ_WRITE_TRUNCATE.
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// For the modes that can create files, we have to explicitly create the file first, instead.
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// My god, what a pain this is. Gonna need some sort of test suite.
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Android_OpenContentUriMode mode = Android_OpenContentUriMode::READ;
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// TODO: There are probably improvements to be made in this translation.
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if (access & FILEACCESS_WRITE) {
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mode = Android_OpenContentUriMode::READ_WRITE_TRUNCATE;
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// Should this require EXCL too?
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if (access & FILEACCESS_APPEND) {
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mode = Android_OpenContentUriMode::READ_WRITE;
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// Will also need to seek later.
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}
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} else if (access & FILEACCESS_READ) {
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mode = Android_OpenContentUriMode::READ;
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}
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bool success = true;
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if (access & FILEACCESS_CREATE) {
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AndroidStorageContentURI parentUri(basePath);
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// We're gonna have to explicitly create the file here.
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if (!Android_CreateFile(parentUri.ToString(), fileName)) {
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// Something went wrong.
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success = false;
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}
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} else {
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// Requested an existing file, doesn't exist.
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if (!fileInfo.exists) {
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error = SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND;
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return false;
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}
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}
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// Not sure what to do with FILEACCESS_EXCL.
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std::string uriString = contentUri.ToString();
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INFO_LOG(FILESYS, "AndroidDirectoryFileHandle::Open(%s)", uriString.c_str());
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hFile = Android_OpenContentUriFd(uriString, mode);
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if (hFile == -1) {
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ERROR_LOG(FILESYS, "Android_OpenContentUriFd(%s) failed", uriString.c_str());
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success = false;
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}
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// TODO: Experiment with fstat to see if we can extract more info.
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// Seek to end to simulate append mode, if requested.
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if (access & FILEACCESS_APPEND) {
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Seek(0, FILEMOVE_END);
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}
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// Try to detect reads/writes to PSP/GAME to avoid them in replays.
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if (basePath.find("/PSP/GAME/") != std::string::npos) {
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inGameDir_ = true;
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}
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return success;
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}
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size_t AndroidDirectoryFileHandle::Read(u8* pointer, s64 size) {
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size_t bytesRead = 0;
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if (needsTrunc_ != -1) {
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// If the file was marked to be truncated, pretend there's nothing.
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// On a PSP. it actually is truncated, but the data wasn't erased.
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off_t off = (off_t)Seek(0, FILEMOVE_CURRENT);
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if (needsTrunc_ <= off) {
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return replay_ ? ReplayApplyDiskRead(pointer, 0, (uint32_t)size, inGameDir_, CoreTiming::GetGlobalTimeUs()) : 0;
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}
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if (needsTrunc_ < off + size) {
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size = needsTrunc_ - off;
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}
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}
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bytesRead = read(hFile, pointer, size);
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return replay_ ? ReplayApplyDiskRead(pointer, (uint32_t)bytesRead, (uint32_t)size, inGameDir_, CoreTiming::GetGlobalTimeUs()) : bytesRead;
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}
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size_t AndroidDirectoryFileHandle::Write(const u8* pointer, s64 size)
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{
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size_t bytesWritten = 0;
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bool diskFull = false;
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bytesWritten = write(hFile, pointer, size);
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if (bytesWritten == (size_t)-1) {
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diskFull = errno == ENOSPC;
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}
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if (needsTrunc_ != -1) {
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off_t off = (off_t)Seek(0, FILEMOVE_CURRENT);
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if (needsTrunc_ < off) {
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needsTrunc_ = off;
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}
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}
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if (replay_) {
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bytesWritten = ReplayApplyDiskWrite(pointer, (uint64_t)bytesWritten, (uint64_t)size, &diskFull, inGameDir_, CoreTiming::GetGlobalTimeUs());
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}
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if (diskFull) {
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ERROR_LOG(FILESYS, "Disk full");
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auto err = GetI18NCategory("Error");
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host->NotifyUserMessage(err->T("Disk full while writing data"));
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// We only return an error when the disk is actually full.
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// When writing this would cause the disk to be full, so it wasn't written, we return 0.
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if (MemoryStick_FreeSpace() == 0) {
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// Sign extend on 64-bit.
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return (size_t)(s64)(s32)SCE_KERNEL_ERROR_ERRNO_DEVICE_NO_FREE_SPACE;
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}
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}
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return bytesWritten;
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}
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size_t AndroidDirectoryFileHandle::Seek(s32 position, FileMove type)
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{
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if (needsTrunc_ != -1) {
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// If the file is "currently truncated" move to the end based on that position.
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// The actual, underlying file hasn't been truncated (yet.)
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if (type == FILEMOVE_END) {
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type = FILEMOVE_BEGIN;
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position = needsTrunc_ + position;
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}
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}
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size_t result;
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int moveMethod = 0;
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switch (type) {
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case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
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case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
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case FILEMOVE_END: moveMethod = SEEK_END; break;
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}
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result = lseek(hFile, position, moveMethod);
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return replay_ ? (size_t)ReplayApplyDisk64(ReplayAction::FILE_SEEK, result, CoreTiming::GetGlobalTimeUs()) : result;
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}
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void AndroidDirectoryFileHandle::Close()
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{
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if (needsTrunc_ != -1) {
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// Note: it's not great that Switch cannot truncate appropriately...
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if (ftruncate(hFile, (off_t)needsTrunc_) != 0) {
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ERROR_LOG_REPORT(FILESYS, "Failed to truncate file.");
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}
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}
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if (hFile != -1)
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close(hFile);
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}
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void AndroidStorageFileSystem::CloseAll() {
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for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
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INFO_LOG(FILESYS, "DirectoryFileSystem::CloseAll(): Force closing %d (%s)", (int)iter->first, iter->second.guestFilename.c_str());
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iter->second.hFile.Close();
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}
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entries.clear();
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}
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std::string AndroidStorageFileSystem::GetLocalPath(std::string localpath) {
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if (localpath.empty()) {
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return baseContentUri.ToString();
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}
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if (localpath[0] == '/')
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localpath.erase(0, 1);
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return baseContentUri.WithFilePath(localpath).ToString();
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}
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bool AndroidStorageFileSystem::MkDir(const std::string &dirname) {
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ERROR_LOG(FILESYS, "MkDir operation not yet supported.");
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// TODO: Figure out a way to create directories in Storage...
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// TODO: Use Android_CreateDirectory. Not sure how deep it can go...
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bool result = false;
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// bool result = File::CreateFullPath(GetLocalPath(dirname));
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return ReplayApplyDisk(ReplayAction::MKDIR, result, CoreTiming::GetGlobalTimeUs()) != 0;
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}
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bool AndroidStorageFileSystem::RmDir(const std::string &dirname) {
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ERROR_LOG(FILESYS, "RmDir operation not yet supported.");
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return false; // ReplayApplyDisk(ReplayAction::RMDIR, result, CoreTiming::GetGlobalTimeUs()) != 0;
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}
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int AndroidStorageFileSystem::RenameFile(const std::string &from, const std::string &to) {
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std::string fullTo = to;
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// Rename ignores the path (even if specified) on to.
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size_t chop_at = to.find_last_of('/');
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if (chop_at != to.npos)
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fullTo = to.substr(chop_at + 1);
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// Now put it in the same directory as from.
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size_t dirname_end = from.find_last_of('/');
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if (dirname_end != from.npos)
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fullTo = from.substr(0, dirname_end + 1) + fullTo;
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// At this point, we should check if the paths match and give an already exists error.
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if (from == fullTo)
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return ReplayApplyDisk(ReplayAction::FILE_RENAME, SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS, CoreTiming::GetGlobalTimeUs());
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std::string fullFrom = GetLocalPath(from);
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fullTo = GetLocalPath(fullTo);
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const char * fullToC = fullTo.c_str();
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bool retValue = (0 == rename(fullFrom.c_str(), fullToC));
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// TODO: Better error codes.
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int result = retValue ? 0 : (int)SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
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return ReplayApplyDisk(ReplayAction::FILE_RENAME, result, CoreTiming::GetGlobalTimeUs());
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}
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bool AndroidStorageFileSystem::RemoveFile(const std::string &filename) {
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std::string fullName = GetLocalPath(filename);
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bool retValue = (0 == unlink(fullName.c_str()));
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return ReplayApplyDisk(ReplayAction::FILE_REMOVE, retValue, CoreTiming::GetGlobalTimeUs()) != 0;
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}
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int AndroidStorageFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
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OpenFileEntry entry;
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u32 err = 0;
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bool success = entry.hFile.Open(basePath, filename, access, err);
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if (err == 0 && !success) {
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err = SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND;
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}
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err = ReplayApplyDisk(ReplayAction::FILE_OPEN, err, CoreTiming::GetGlobalTimeUs());
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if (err != 0) {
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ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", errno, (int)access);
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return err;
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} else {
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if (access & FILEACCESS_APPEND)
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entry.hFile.Seek(0, FILEMOVE_END);
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u32 newHandle = hAlloc->GetNewHandle();
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entry.guestFilename = filename;
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entry.access = access;
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entries[newHandle] = entry;
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return newHandle;
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}
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}
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void AndroidStorageFileSystem::CloseFile(u32 handle) {
|
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EntryMap::iterator iter = entries.find(handle);
|
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if (iter != entries.end()) {
|
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hAlloc->FreeHandle(handle);
|
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iter->second.hFile.Close();
|
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entries.erase(iter);
|
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} else {
|
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// This shouldn't happen...
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ERROR_LOG(FILESYS, "Cannot close file that hasn't been opened: %08x", handle);
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}
|
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}
|
||||
|
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bool AndroidStorageFileSystem::OwnsHandle(u32 handle) {
|
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EntryMap::iterator iter = entries.find(handle);
|
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return (iter != entries.end());
|
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}
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||||
|
||||
int AndroidStorageFileSystem::Ioctl(u32 handle, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) {
|
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return SCE_KERNEL_ERROR_ERRNO_FUNCTION_NOT_SUPPORTED;
|
||||
}
|
||||
|
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PSPDevType AndroidStorageFileSystem::DevType(u32 handle) {
|
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return PSPDevType::FILE;
|
||||
}
|
||||
|
||||
size_t AndroidStorageFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
|
||||
int ignored;
|
||||
return ReadFile(handle, pointer, size, ignored);
|
||||
}
|
||||
|
||||
size_t AndroidStorageFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size, int &usec) {
|
||||
EntryMap::iterator iter = entries.find(handle);
|
||||
if (iter != entries.end()) {
|
||||
if (size < 0) {
|
||||
ERROR_LOG_REPORT(FILESYS, "Invalid read for %lld bytes from disk %s", size, iter->second.guestFilename.c_str());
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||||
return 0;
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||||
}
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||||
|
||||
size_t bytesRead = iter->second.hFile.Read(pointer, size);
|
||||
return bytesRead;
|
||||
} else {
|
||||
//This shouldn't happen...
|
||||
ERROR_LOG(FILESYS, "Cannot read file that hasn't been opened: %08x", handle);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
size_t AndroidStorageFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
|
||||
int ignored;
|
||||
return WriteFile(handle, pointer, size, ignored);
|
||||
}
|
||||
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||||
size_t AndroidStorageFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size, int &usec) {
|
||||
EntryMap::iterator iter = entries.find(handle);
|
||||
if (iter != entries.end())
|
||||
{
|
||||
size_t bytesWritten = iter->second.hFile.Write(pointer, size);
|
||||
return bytesWritten;
|
||||
} else {
|
||||
//This shouldn't happen...
|
||||
ERROR_LOG(FILESYS, "Cannot write to file that hasn't been opened: %08x", handle);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
size_t AndroidStorageFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
|
||||
EntryMap::iterator iter = entries.find(handle);
|
||||
if (iter != entries.end()) {
|
||||
return iter->second.hFile.Seek(position, type);
|
||||
} else {
|
||||
//This shouldn't happen...
|
||||
ERROR_LOG(FILESYS, "Cannot seek in file that hasn't been opened: %08x", handle);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
PSPFileInfo AndroidStorageFileSystem::GetFileInfo(std::string filename) {
|
||||
PSPFileInfo x;
|
||||
x.name = filename;
|
||||
|
||||
std::string uri = GetLocalPath(filename);
|
||||
|
||||
File::FileInfo info;
|
||||
if (!Android_GetFileInfo(uri, &info)) {
|
||||
return ReplayApplyDiskFileInfo(x, CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
x.type = info.isDirectory ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
|
||||
x.exists = true;
|
||||
|
||||
if (x.type != FILETYPE_DIRECTORY) {
|
||||
x.size = info.size;
|
||||
x.access = info.isWritable ? 0777 : 0666;
|
||||
|
||||
// The only time value we get from the storage API.
|
||||
int64_t lastModified = info.lastModified / 1000;
|
||||
|
||||
time_t atime = lastModified;
|
||||
time_t ctime = lastModified;
|
||||
time_t mtime = lastModified;
|
||||
|
||||
localtime_r((time_t*)&atime, &x.atime);
|
||||
localtime_r((time_t*)&ctime, &x.ctime);
|
||||
localtime_r((time_t*)&mtime, &x.mtime);
|
||||
}
|
||||
|
||||
return ReplayApplyDiskFileInfo(x, CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
// See comment in DirectoryFileSystem.
|
||||
extern std::string SimulateVFATBug(std::string filename);
|
||||
|
||||
std::vector<PSPFileInfo> AndroidStorageFileSystem::GetDirListing(std::string path) {
|
||||
std::vector<PSPFileInfo> myVector;
|
||||
bool listingRoot = path == "/" || path == "\\";
|
||||
|
||||
std::string uri = GetLocalPath(path);
|
||||
|
||||
std::vector<File::FileInfo> fileInfo = Android_ListContentUri(uri);
|
||||
|
||||
bool hideISOFiles = PSP_CoreParameter().compat.flags().HideISOFiles;
|
||||
for (auto &info : fileInfo) {
|
||||
PSPFileInfo entry;
|
||||
if (info.isDirectory) {
|
||||
entry.type = FILETYPE_DIRECTORY;
|
||||
} else {
|
||||
entry.type = FILETYPE_NORMAL;
|
||||
}
|
||||
entry.access = info.isWritable ? 0777 : 0666;
|
||||
entry.name = info.name;
|
||||
if (Flags() & FileSystemFlags::SIMULATE_FAT32) {
|
||||
entry.name = SimulateVFATBug(entry.name);
|
||||
}
|
||||
entry.size = info.size;
|
||||
|
||||
bool hideFile = false;
|
||||
if (hideISOFiles && (endsWithNoCase(entry.name, ".cso") || endsWithNoCase(entry.name, ".iso"))) {
|
||||
// Workaround for DJ Max Portable, see compat.ini.
|
||||
hideFile = true;
|
||||
}
|
||||
|
||||
// TODO: Maybe do this conversion in the Android wrapper layer...
|
||||
int64_t lastModified = info.lastModified / 1000;
|
||||
|
||||
time_t atime = lastModified;
|
||||
time_t ctime = lastModified;
|
||||
time_t mtime = lastModified;
|
||||
|
||||
localtime_r((time_t*)&atime, &entry.atime);
|
||||
localtime_r((time_t*)&ctime, &entry.ctime);
|
||||
localtime_r((time_t*)&mtime, &entry.mtime);
|
||||
if (!hideFile && (!listingRoot || (strcmp(info.name.c_str(), "..") && strcmp(info.name.c_str(), ".")))) {
|
||||
myVector.push_back(entry);
|
||||
}
|
||||
}
|
||||
|
||||
return ReplayApplyDiskListing(myVector, CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
u64 AndroidStorageFileSystem::FreeSpace(const std::string &path) {
|
||||
// Can't get this, I think.
|
||||
|
||||
return ReplayApplyDisk64(ReplayAction::FREESPACE, std::numeric_limits<u64>::max(), CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
// WARNING! This must be kept compatible with DirectoryFileSystem for save state portability.
|
||||
void AndroidStorageFileSystem::DoState(PointerWrap &p) {
|
||||
auto s = p.Section("DirectoryFileSystem", 0, 2);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
// Savestate layout:
|
||||
// u32: number of entries
|
||||
// per-entry:
|
||||
// u32: handle number
|
||||
// std::string filename (in guest's terms, untranslated)
|
||||
// enum FileAccess file access mode
|
||||
// u32 seek position
|
||||
// s64 current truncate position (v2+ only)
|
||||
|
||||
u32 num = (u32)entries.size();
|
||||
Do(p, num);
|
||||
|
||||
if (p.mode == p.MODE_READ) {
|
||||
CloseAll();
|
||||
u32 key;
|
||||
OpenFileEntry entry;
|
||||
for (u32 i = 0; i < num; i++) {
|
||||
Do(p, key);
|
||||
Do(p, entry.guestFilename);
|
||||
Do(p, entry.access);
|
||||
u32 err;
|
||||
if (!entry.hFile.Open(basePath, entry.guestFilename, entry.access, err)) {
|
||||
ERROR_LOG(FILESYS, "Failed to reopen file while loading state: %s", entry.guestFilename.c_str());
|
||||
continue;
|
||||
}
|
||||
u32 position;
|
||||
Do(p, position);
|
||||
if (position != entry.hFile.Seek(position, FILEMOVE_BEGIN)) {
|
||||
ERROR_LOG(FILESYS, "Failed to restore seek position while loading state: %s", entry.guestFilename.c_str());
|
||||
continue;
|
||||
}
|
||||
if (s >= 2) {
|
||||
Do(p, entry.hFile.needsTrunc_);
|
||||
}
|
||||
entries[key] = entry;
|
||||
}
|
||||
} else {
|
||||
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
|
||||
u32 key = iter->first;
|
||||
Do(p, key);
|
||||
Do(p, iter->second.guestFilename);
|
||||
Do(p, iter->second.access);
|
||||
u32 position = (u32)iter->second.hFile.Seek(0, FILEMOVE_CURRENT);
|
||||
Do(p, position);
|
||||
Do(p, iter->second.hFile.needsTrunc_);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // PPSSPP_PLATFORM(ANDROID)
|
||||
@@ -1,104 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// Like DirectoryFileSystem, but uses the Android Storage Access Framework
|
||||
// to access a folder tree as if it was a PSP file system.
|
||||
// Unfortunately we cannot implement all the semantics like this, let's see
|
||||
// how good we can get it though.
|
||||
|
||||
// Copyright (c) 2012- PPSSPP Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0 or later versions.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ppsspp_config.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
#include "android/jni/AndroidContentURI.h"
|
||||
|
||||
#include "Core/FileSystems/FileSystem.h"
|
||||
#include "Core/FileSystems/AndroidStorageFileSystem.h"
|
||||
|
||||
struct AndroidDirectoryFileHandle {
|
||||
enum Flags {
|
||||
NORMAL,
|
||||
SKIP_REPLAY,
|
||||
};
|
||||
|
||||
int hFile = -1;
|
||||
s64 needsTrunc_ = -1;
|
||||
bool replay_ = true;
|
||||
bool inGameDir_ = false;
|
||||
|
||||
AndroidDirectoryFileHandle(Flags flags) : replay_(flags != SKIP_REPLAY) { }
|
||||
|
||||
// std::string GetLocalPath(const std::string &basePath, std::string localpath);
|
||||
bool Open(const std::string &basePath, std::string &fileName, FileAccess access, u32 &err);
|
||||
size_t Read(u8* pointer, s64 size);
|
||||
size_t Write(const u8* pointer, s64 size);
|
||||
size_t Seek(s32 position, FileMove type);
|
||||
void Close();
|
||||
};
|
||||
|
||||
class AndroidStorageFileSystem : public IFileSystem {
|
||||
public:
|
||||
AndroidStorageFileSystem(IHandleAllocator *_hAlloc, std::string basePath, FileSystemFlags _flags = FileSystemFlags::NONE);
|
||||
~AndroidStorageFileSystem();
|
||||
|
||||
void CloseAll();
|
||||
|
||||
void DoState(PointerWrap &p) override;
|
||||
std::vector<PSPFileInfo> GetDirListing(std::string path) override;
|
||||
int OpenFile(std::string filename, FileAccess access, const char *devicename = nullptr) override;
|
||||
void CloseFile(u32 handle) override;
|
||||
size_t ReadFile(u32 handle, u8 *pointer, s64 size) override;
|
||||
size_t ReadFile(u32 handle, u8 *pointer, s64 size, int &usec) override;
|
||||
size_t WriteFile(u32 handle, const u8 *pointer, s64 size) override;
|
||||
size_t WriteFile(u32 handle, const u8 *pointer, s64 size, int &usec) override;
|
||||
size_t SeekFile(u32 handle, s32 position, FileMove type) override;
|
||||
PSPFileInfo GetFileInfo(std::string filename) override;
|
||||
bool OwnsHandle(u32 handle) override;
|
||||
int Ioctl(u32 handle, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) override;
|
||||
PSPDevType DevType(u32 handle) override;
|
||||
|
||||
bool MkDir(const std::string &dirname) override;
|
||||
bool RmDir(const std::string &dirname) override;
|
||||
int RenameFile(const std::string &from, const std::string &to) override;
|
||||
bool RemoveFile(const std::string &filename) override;
|
||||
FileSystemFlags Flags() override { return flags; }
|
||||
u64 FreeSpace(const std::string &path) override;
|
||||
|
||||
private:
|
||||
struct OpenFileEntry {
|
||||
std::string guestFilename;
|
||||
FileAccess access;
|
||||
AndroidDirectoryFileHandle hFile = AndroidDirectoryFileHandle::NORMAL;
|
||||
};
|
||||
|
||||
typedef std::map<u32, OpenFileEntry> EntryMap;
|
||||
EntryMap entries;
|
||||
|
||||
AndroidStorageContentURI baseContentUri;
|
||||
|
||||
std::string basePath;
|
||||
IHandleAllocator *hAlloc;
|
||||
FileSystemFlags flags;
|
||||
|
||||
// Actually, builds a content URI.
|
||||
std::string GetLocalPath(std::string localpath);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user