Rename a couple of member variables to follow our convention

This commit is contained in:
Henrik Rydgård committed 2025-01-02 14:04:04 +01:00
1 parent aa93b48cd3
commit 640d256a2d
7 files changed
+47 -35

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@@ -94,7 +94,7 @@ void DrawEngineVulkan::InitDeviceObjects() {
_dbg_assert_(VK_SUCCESS == res);
tessDataTransferVulkan = new TessellationDataTransferVulkan(vulkan);
tessDataTransfer = tessDataTransferVulkan;
tessDataTransfer_ = tessDataTransferVulkan;
draw_->SetInvalidationCallback(std::bind(&DrawEngineVulkan::Invalidate, this, std::placeholders::_1));
}
@@ -115,7 +115,7 @@ void DrawEngineVulkan::DestroyDeviceObjects() {
draw_->SetInvalidationCallback(InvalidationCallback());
delete tessDataTransferVulkan;
tessDataTransfer = nullptr;
tessDataTransfer_ = nullptr;
tessDataTransferVulkan = nullptr;
pushUBO_ = nullptr;
@@ -577,7 +577,7 @@ void DrawEngineVulkan::Flush() {
}
void DrawEngineVulkan::ResetAfterDraw() {
indexGen.Reset();
indexGen_.Reset();
numDecodedVerts_ = 0;
numDrawVerts_ = 0;
numDrawInds_ = 0;