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Change the default of "Low latency present" to false, doesn't seem to work well on VRR and on platforms like
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@@ -769,7 +769,7 @@ static const ConfigSetting graphicsSettings[] = {
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ConfigSetting("TexDeposterize", SETTING(g_Config, bTexDeposterize), false, CfgFlag::PER_GAME | CfgFlag::REPORT),
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ConfigSetting("TexHardwareScaling", SETTING(g_Config, bTexHardwareScaling), false, CfgFlag::PER_GAME | CfgFlag::REPORT),
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ConfigSetting("VerticalSync", SETTING(g_Config, bVSync), true, CfgFlag::PER_GAME),
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ConfigSetting("LowLatencyPresent", SETTING(g_Config, bLowLatencyPresent), true, CfgFlag::PER_GAME),
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ConfigSetting("LowLatencyPresent", SETTING(g_Config, bLowLatencyPresent), false, CfgFlag::PER_GAME),
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ConfigSetting("BloomHack", SETTING(g_Config, iBloomHack), 0, CfgFlag::PER_GAME | CfgFlag::REPORT),
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// Not really a graphics setting...
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